Code
CFG_FILE_EXECUTED!>
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
name "NO_K4_bishop.<freelancer>"
sensitivity "3"
cl_showfps "1"
cl_sidespeed 999
cl_backspeed 999
cl_forwardspeed 999
cl_dynamiccrosshair "1"
cl_righthand "1"
cl_movespeedkey "0.56"
console "1.0"
volume "0.500000"
suitvolume "0.300000"
hisound "1.000000"
gl_spriteblend 1
sv_voiceenable "1"
sv_aim "0"
sv_maxspeed "999"
sv_cheats "0"
fps_max "101.0"
net_graph "0"
net_graphpos "3"
setinfo "lefthand" "0"
setinfo "vgui_menus" "0"
bind "SHIFT" "walk_t"
bind "[" "name NO_K4_bishop.<freelancer>"
bind "]" "name NO_K4_Gyuri.<bishop>"
bind "MOUSE3" ""
bind "MWHEELUP" "say_team All CLEAR!"
bind "MWHEELDOWN" "say_team HELP! HELP! HELP!"
bind PAUSE pause
bind "'" "podbotmenu"
bind "pageup" "name READY"
bind "pagedown" "name NOT_READY"
bind "insert" "say CUTITE"
bind "delete" "say MERGE !"
bind "home" "say Restart"
bind "end" "say PAUZA"
bind "INS" "say CUTITE"
bind "DEL" "say MERGE !"
bind "PGDN" "name NOT_READY"
bind "PGUP" "name READY"
bind "f1" "defuser"
bind "f2" "mp_freeztime 3"
bind "f4" "mp_freeztime 60"
adjust_crosshair
adjust_crosshair
adjust_crosshair
adjust_crosshair
mp_autoteambalance "0"
mp_startmoney "800"
mp_buytime "0.25"
mp_friendlyfire "1"
mp_freezetime "3"
mp_c4timer "35"
mp_timelimit "0"
mp_winlimit "0"
mp_maxrounds "0"
mp_roundtime "3"
mp_autokick "0"
mp_flashlight "1"
mp_hostagepenalty "0"
mp_footsteps "1"
mp_tkpunish "0"
mp_fadetoblack "0"
mp_forcechasecam "2"
pausable "1"
alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
bind "l" "color"
// - Volume
alias vol0 "volume 0.1; d1 ; echo NO SOUND ;d0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.2; d1; echo Volume 10% ;d0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.3; d1; echo Volume 20% ;d0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.4; d1; echo Volume 30% ;d0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.5; d1; echo Volume 40% ;d0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.6; d1; echo Volume 50% ;d0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.7; d1; echo Volume 60% ;d0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.8; d1; echo Volume 70% ;d0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.9; d1; echo Volume 80% ;d0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.1; d1; echo Volume 90% ;d0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 0.2;d1; echo Volume MAX ;d0; alias volup volmax;alias voldn vol9"
alias volmax "d1; echo Volume Maxime ; d0"
alias volup vol6
alias voldn vol2
//bind "=" "volup"
//bind "-" "voldn"
bind = "volup"
bind - "voldn"
bind "TAB" "+showscores;timeleft"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "podbotmenu"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "voldn"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1 ; developer 1 ; echo Primary Weapon; developer 0 "
bind "2" "slot2 ; developer 1 ; echo Sidearm; developer 0 "
bind "3" "slot3 ; developer 1 ; echo Humiliator; developer 0 "
bind "4" "slot4 ; developer 1 ; echo Grenade; developer 0 "
bind "5" "slot5 ; developer 1 ; echo C4 Plastic Xplosive; developer 0 "
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "volup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "color"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "name freelancer"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "bewareflash;weapon_flashbang"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "F3" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "say_team HELP! HELP! HELP!"
bind "MWHEELUP" "say_team All CLEAR!"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "say_team ==>PASI LA MINE<=="
bind "\" "sv_restartround 1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101.0"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "3.000000"
con_color "255+255+255"
net_graph "0"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "0.000000"
volume "0.500000"
suitvolume "0.300000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "9999.000000"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "65"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "50"
cl_vsmoothing "0.05"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
joystick "0.000000"
fastsprites "1"
cl_corpsestay "6.000000"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
hud_takesshots "0"
hud_draw "1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_vgui_menus" "0"
setinfo "ah" "1"
setinfo "dm" "1"
setinfo "_ah" "0"
setinfo "s" "67108863"
setinfo "s2" "67108863"
setinfo "s3" "67108863"
setinfo "lefthand" "0"
setinfo "vgui_menus" "0"
+mlook
// ---==== Flashbang Throw ====---
// ------------------
alias bewareflash "say_team Arunc FLASH!"
bind v "bewareflash;weapon_flashbang"
// ---==== C4 Planting ====---
//____________________________________________________________________________________________
alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0"
alias -plantc4 "-attack;-duck;get_best;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10;say_team Cover me while I'm planting the C4;cls"
alias qc4 "weapon_c4;bomb_msg;cls"
bind "alt" "+plantc4"
bind "LEFTARROW" "say_team =<<<LA>>>="
bind "DOWNARROW" "say_team ==\/== JOS ==\/=="
bind "UPARROW" "say_team ==/\== SUS ==/\=="
bind "f5" "say_team BOMBA la A"
bind "f6" "say_team BOMBA la B"
bind "f7" "say_team PE MIJLOC"
bind "f8" "say_team LA PORTI"
bind "f9" "say_team ECO ECO ECO"