unbindall bind "UPARROW" "buyequip"
bind "DOWNARROW" "buyammo1"
bind "RIGHTARROW" "buyammo2"
bind "LEFTARROW" "buy"
bind "BACKSPACE" ""
bind "ENTER" ""
bind "DEL" "snapshot"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "MOUSE5" "weapon_flashbang"
bind "MOUSE4" "weapon_hegrenade"
bind "KP_minus" "net_graph 0"
bind "KP_plus" "net_graph 3"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "ALT" "say_team /me"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "v" "+voicerecord"
bind "t" "impulse 201"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "i" "timeleft;status;stat"
bind "b" "buy"
bind "~" "toggleconsole"
bind "MOUSE3" ""
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "deagle;primammo;secammo"
bind "F4" "usp;primammo;secammo"
bind "F5" "m4a1;ak47;primammo;secammo"
bind "F6" "awp;primammo;secammo"
bind "F7" "vesthelm;vest;defuser"
bind "F8" "flash;hegren;flash"
bind "F9" "scout;primammo;secammo"
bind "F10" "mp5;primammo;secammo"
bind "F11" "m4a1;ak47;primammo;deagle;secammo;vesthelm;vest;defuser;flash;hegren;flash"
bind "F12" "awp;primammo;deagle;secammo;vesthelm;vest;defuser;flash;hegren;flash"
bind "-" ""
bind "=" ""
bind "KP_HOME" ""
bind "KP_UPARROW" ""
bind "KP_PGUP" ""
bind "KP_LEFTARROW" ""
bind "KP_5" ""
bind "KP_RIGHTARROW" ""
bind "KP_END" ""
bind "KP_DOWNARROW" ""
bind "KP_PGDN" ""
bind "KP_DEL" ""
bind "KP_INS" ""
bind "KP_ENTER" ""
bind "HOME" ""
bind "END" ""
bind "INS" ""
bind "]" ""
bind "[" ""
bind "o" ""
bind "p" ""
bind "\" ""
bind "'" ""
bind ";" ""
bind "l" ""
bind "k" ""
bind "/" ""
bind "." ""
bind "," "exec bot.cfg"
bind "j" ""
//bhop
bind "SPACE" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
gl_texturemode "GL_linear_mipmap_nearest"
d_spriteskip 0
gl_polyoffset 0.1
traceroffset 175
tracerlength "0.7"
tracerred "0"
tracerblue "0"
tracergreen "255"
traceralpha "0.2"
tracerspeed "50000"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "4"
brightness "4"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_corpsestay "4" // 0
cl_crosshair_color "0 255 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "99999"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1"
fps_modem "0"
gamma "5"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "0"
hisound "1"
hpk_maxsize "0.2"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0"
team ""
topcolor ""
viewsize "120"
voice_enable "1"
voice_forcemicrecord "2"
voice_modenable "1"
voice_scale "2" // 0.750000
volume "0.3"
+mlook
cl_weather 0
cl_dlmax 35 // ili 107
max_shells 120
max_smokepuffs 120
gl_cull 1
gl_dither 1
gl_fog 1
hpk_maxsize 4 // 0.5 /// 0.3 // -99999
cl_cmdbackup 1
fps_max 101
fps_modem 0
cl_updaterate 101
cl_resend 4
cl_radartype 0
cl_cmdrate 101
zoom_sensitivity_ratio 1.4
ex_interp 0.01
cl_allowupload 0
cl_vsmoothing 0
gl_polyoffset 4
gl_d3dflip 0 // 1 // 2 // 4
r_decals 4
mp_decals 4
fastsprites 0 // 4 // 0.0 !!!
gl_dither 4
cl_cmdbackup 1.5 // 1.5 // 4
console 0
crosshair 1
cl_cmdrate 135
// last changes
sensitivity 2.2
traceralpha 0.25
cl_idealpitchscale 1.3
gl_flipmatrix 4
gl_round_down 333333
//cl_bobcycle 0.0001
//cl_bob 0.001
если что то странное с прицелом на авп то пропишите gl_flipmatrix 0