unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2" // Say_team binds \\
bind "MOUSE3" ""
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "m4;ak;prim;sec;echo M4A1-AK47"
bind "F4" "dgl;prim;sec;echo DEAGLE"
bind "F5" "awp_;prim;sec;echo AwP"
bind "F6" "sco;prim;sec;echo SCOUT"
bind "F7" "mp5_;prim;sec;echo MP5"
bind "F8" "vh;v;d; echo ARMOR-DEFUSER"
bind "F9" "hg;echo HEGREN"
bind "F10" "f;echo FLASH"
bind "F11" "m4;ak;prim;dgl;sec;vh;v;d;hg;f;f;echo 3akynka1"
bind "F12" "awp_;prim;dgl;sec;vh;v;d;hg;f;f;echo 3akynka-AwP"
//bhop
bind "SPACE" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias "m4" "m4a1"
alias "dgl" "deagle"
alias "prim" "primammo"
alias "sec" "secammo"
alias "v" "vest"
alias "vh" "vesthelm"
alias "hg" "hegren"
alias "f" "flash"
alias "d" "defuser"
alias "sco" "scout"
alias "mp5_" "mp5"
alias "ak" "ak47"
alias "awp_" "awp"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "m4;ak;prim;sec;echo M4A1-AK47"
bind "F4" "dgl;prim;sec;echo DEAGLE"
bind "F5" "awp_;prim;sec;echo AwP"
bind "F6" "sco;prim;sec;echo SCOUT"
bind "F7" "mp5_;prim;sec;echo MP5"
bind "F8" "vh;v;d; echo ARMOR-DEFUSER"
bind "F9" "hg;echo HEGREN"
bind "F10" "f;echo FLASH"
bind "F11" "m4;ak;prim;dgl;sec;vh;v;d;hg;f;f;echo 3akynka1"
bind "F12" "awp_;prim;dgl;sec;vh;v;d;hg;f;f;echo 3akynka-AwP"
// Mouse settings \\
sensitivity "1.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.8"
+mlook
// Video settings \\
gamma "3.0"
brightness "3.0"
texgamma "3.0"
fastsprites "0"
r_decals "30"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "10"
max_smokepuffs "5"
// Sound settings \\
volume "0.12"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
voice_scale "0"
voice_enable "0"
voice_forcemicrecord "0.000000"
voice_modenable "0"
sv_voiceenable "0"
// Client settings \\
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "999999"
cl_cmdbackup "2"
cl_himodels "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_resend "1"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_anglespeedkey "0.67"
cl_movespeedkey "0.52"
cl_pitchdown "89"
cl_pitchup "89"
cl_solid_players "1"
cl_sidespeed "400"
cl_upspeed "320"
cl_yawspeed "210"
cl_waterdist "4"
cl_slist "20"
cl_gg "0"
cl_gaitestimation "1"
cl_clockreset "0.1"
cl_corpsestay "600"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
cl_observercrosshair "1"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_bob "0.01"
cl_showfps "0"
cl_radartype "1"
cl_crosshair_color "1"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
_cl_autowepswitch "0"
cl_showmessages "1"
// Interface settings \\
drawradar
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
default_fov "90"
crosshair "1.000000"
// Console settings \\
console "1.000000"
con_color "0 200 250"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
// Net_graph settings \\
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"
// Other custom settings \\
sv_aim "4"
def_fov "120"
lookstrafe "0.000000"
lookspring "0.000000"
name "SeNaT"
team ""
model "MaD SnipeR"
skin "ross"
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "101.0"
fps_modem "0.0"
mp_footsteps "1"
mp_decals "30"
ex_interp "0.01"
gl_flipmatrix "0"
r_dynamic 0
gl_alphamin 1
r_drawentitys 0
clear
version
Добавлено (07.03.2010, 17:25)
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с этим cfg я гамаю на веапоне , ваши впечатления ?