Tpeucep | Дата: Вторник, 29.11.2011, 08:07 | Сообщение # 1 |
Группа: Пользователи
Сообщений: 9
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| bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "," "buyammo1" bind "." "buyammo2" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "m" "chooseteam" bind "n" "buyequip" bind "o" "say /rank" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "f" "impulse 100" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump" bind "v" "+voicerecord" bind "p" "amxmodmenu" bind "" "+grab" bind "" "+hook" bind "" uaio_menu bind "" supermenu bind "" adminmenu bind "" "ultimate" bind = "shopmenu" bind \ "shopmenu2" bind "%" "/cp" bind "*" "/tp" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "0.000000" bottomcolor "6" brightness "3" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dynamiccrosshair "0" cl_dlmax "128" cl_forwardspeed "800" cl_upspeed "800" cl_showfps "0" cl_downspeed "800" cl_backspeed "800" cl_sidespeed "800" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "0" cl_logocolor "#Valve_Blue" cl_logofile "lambda" cl_lw "0" cl_minmodels "1" cl_radartype "1" cl_shadows "1" cl_timeout "35" cl_vsmoothing "0.05" cl_weather "0" max_smokepuffs "-1" max_shells "-1" con_color "0 175 250" console "1" crosshair "1" fastsprites "0" fps_max "101" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_lightholes "0" gl_overbright "0" gl_polyoffset "0.1" gl_keeptjunctions 0 hisound "0" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" model "gordon" MP3FadeTime "2.0" MP3Volume "0" mp_decals "30" net_graph "0" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "100" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0" sv_aim "1.000000000000" sv_voiceenable "1" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" setinfo "_vgui_menus" "0" setinfo "ah" "0.000000" setinfo "ghosts" "0.000000" cl_resend 2 cl_corpsestay 0 r_decals "128" s_rolloff "1.0" s_doppler "0.0" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0" s_refdelay "0" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_geometry "0" s_geom_reverb "0" s_reflect "0" s_reverb "0" s_usepvs "0" s_verbwet "0" s_occlude "0" s_occ_epsilon "0" s_occfactor "1" cl_bob "0" cl_bobup "0.5" cl_bobcycle "1.3" cl_movespeedkey "0.55" gl_clear "0" gl_playermip "7.43" r_mirroralpha "0" r_traceglow "0" r_detailtextures "0" cl_crosshair_color "128 0 128" graphheight "70" net_graphwidth "-60" scr_conspeed "9999" volume "0.220000" name "Tpeu*cep" sensitivity "1.2" m_filter "0" zoom_sensitivity_ratio "1.3" +mlook m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.016" cl_allowdownload "1" cl_allowupload "1" cl_download_ingame "0" cl_cmdbackup "2" rate "25000" cl_cmdrate "101" cl_updaterate "341" ex_interp "0.01" cl_weather "0" r_dynamic "1" r_novis "0" r_traceglow "1" r_wateralpha "1" r_mirroralpha "0" r_bmodelhighfrac "5.0" r_lightmap "0" gl_max_size "256" precache "1" mp_decals "30" gl_affinemodels "0" gl_alphamin "0.25" gl_clear "0" gl_dither "1" gl_flipmatrix "0" gl_flashblend "0" gl_lightholes "0" setinfo _pw device
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy" Alias w1.bT9 "wait" alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9" alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck" alias -du.bT9 "w5.bT9;-duck" bind "c" "+du.bT9"
developer "0"
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SeNaT | Дата: Среда, 11.04.2012, 16:11 | Сообщение # 2 |
Группа: Проверенные
Сообщений: 281
Награды: 4
Репутация: 6
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| Игрок не о чём,играл на сервере с ним,игрок кривой,палился на скринах.Было это оч давно =)
если ты крыса,несоблюдаешь правил,тебе не место на сайте !
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