---ControL bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "buyequip"
bind "PAUSE" "pause"
bind "HOME" "say_team RusH Team Go Go Go !!!"
---Buy Menu
bind "F3" "buy;menuselect 1;menuselect 3;buy;menuselect 7;wai;clo slot10"
bind "F5" "buy;menuselect 4;menuselect 3;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 6;wai;clo slot10"
bind "F4" "buy;menuselect 4;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 2; wai;clo slot10"
bind "F6" "buy;menuselect 4;menuselect 6;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3; wai;clo slot10"
bind "F7" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;wai;clo slot10"
bind "F9" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo slot10"
bind "F8" "buy;menuselect 4;menuselect 6;buy;menuselect 1;menuselect 3;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo slot10"
cl_righthand "0"
cl_pitchspeed "225"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "1"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
cl_upspeed "999"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_aim "1"
cl_vsmoothing "0.050"
cl_showfps "1"
cl_rate "999"
cl_updaterate "30"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_timeout "35"
cl_pitchup "89"
cl_pitchdown "89"
ex_maxerrordistance "0"
ex_interp "0.05"
rate "3500"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "9991"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_aim "1"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
model "1337"
fps_max "200"
fps_modem "0"
developer "0"
max_smokepuffs "0"
max_shells "2"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
fastsprites "0"
gamma "3"
brightness "3"
mp_decals "30"
hpk_maxsize "0"
viewsize "120"
texgamma "0"
lightgamma "0"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
joystick "0"
sv_aim "0.1"
sv_voiceenable "1"
console "1"
scr_conspeed "123456789"
scr_centertime "1.5"
scr_connectmsg "0"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "1"
r_wateralpha "0"
r_lightmap "0"
r_traceglow "0"
r_glowshellfreq "0"
con_notifytime "4"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "1.2"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0.000000"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "1.0"
s_rolloff "1.0"
ambient_level "0.000"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
setinfo lefthand "0.000000"
setinfo friends "0.000000"
setinfo ah "0.000000"
setinfo vgui_menus "0.000000"
setinfo _ov "1222154"
hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "3"
hud_drawhistory_time "0.3"
hud_deathnotice_time "3"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "999"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"
gamma "4"
brightness "3"
con_color "255 255 255"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
fastsprites "0.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
viewsize "120.000000"
hpk_maxsize "0"
ati_subdiv "2"
ati_npatch "1"
crosshair "1.000000"
console "1.000000"
joystick "0.000000"
graphheight "1111"
net_graph "0"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
drawradar
lambert "-2.3"
+mlook
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
-------------------------------
bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "7"
zoom_sensitivity_ratio "1"
//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------
__________________________________________________ _______________________
__________________________________________________ _______________________
__________________________________________________ _______________________
// tack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming
//---------------------------------------------------------
...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS
//---------------------------------------------------------
//---------------------------------------------------------
...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS
//---------------------------------------------------------
adjust_crosshair "0"
wait9
net_graph "3"
wait9
cl_showfps "1"
wait9
scr_conspeed "9999"
wait9
hud_centerid "1"
wait9
hud_fastswitch "1"
wait9
setinfo "vgui_menus" "0"
wait9
cl_bobcycle "0"
wait9
rate "15000"
wait9
cl_rate "999"
wait9
cl_cmdrate "101"
wait9
cl_updaterate "101"
wait9
gl_spriteblend "0"
wait9
zoom_sensitivity_ratio "1"
wait9
net_graphwitch "330"
wait9
cl_observercrosshair "0"
wait9
cl_dynamiccrasshair "1"
wait9
cl_forwardspeed "999"
wait9
cl_sidesipeed "999"
wait9
cl_backspeed "999"
wait9
alias "+awpmod" "+attack;wait;-awpmod"
alias "-awpmod" "-attack;wait;lastinv;wait;lastinv;"
alias "awpmod" "awpmodon"
alias "awpmodon" "bind mouse1 +awpmod;echo AWP MOD IS ON;alias awpmod awpmodoff"
alias "awpmodoff" "bind mouse1 +attack;echo AWP MOD IS OFF;alias awpmod awpmodon"
echo PRESS P TO ENABLE AWP MOD
bind "p" "awpmod"
alias on "bind mouse1 +aa; bind f3 off; say im using fireduck script by fire skull"
alias +aa "alias _special @aa; @aa;"
alias -aa "alias _special"
alias @aa "special; cl_yawspeed 64; cl_pitchspeed 64; +duck; wait; +attack; wait; -duck; +duck; -attack; wait; -duck"
alias off "bind mouse1 +attack; bind f3 on"
bind f3 on
turn on click f3
turn off click f3
//put these wherever you keep your aliases (autoexec.cfg, alias.cfg, wherever... )
alias d1 "developer 1"
alias d0 "developer 0"
alias +awpsw "+attack; wait; -attack; wait; slot3; wait; -attack; wait; slot1"
alias -awpsw "-attack" alias awptog "exec awp.cfg; d1; echo *OWNAGE ON*; d0; wait; bind mouse5 togawp"
alias togawp "exec normfire.cfg; d1; echo *NORMAL FIRE*; d0; wait; bind mouse5 awptog"
//create these 2 config files and place them in your cstrike folder
//awp.cfg
alias normfire "exec normfire.cfg"
bind "space" "+jump;+duck;wait;wait;-jump;-duck;"
gl_spriteblend "0"
cl_righthand "0"
name "a0m-"
echo " Bu Cfg NoWay T!LK! Tarafэndan Yapэlmistir "
echo " NoWay T!LK! Cfg Version1 "
echo " www.frmturka.org - NoWay T!LK! "
echo " эyэ fraglar !!! "