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The.prok1nfe
m3tr0Дата: Пятница, 02.07.2010, 16:13 | Сообщение # 1
Группа: V.I.P.
Сообщений: 460
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Репутация: 27
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echo Config for KNiFE by The.prokn1fe

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind mwheeldown "+duck"
bind "[" "amx_csay green Co CIIuHbI He 6uTb He KpbICuTb HE IIoDIIuPAtb HA MOCTy "
bind "," "say Hapyshul npaBula - noLLloL Haxyu' c CepBa"
sensitivity "13.1"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
ex_interp "0"
cl_lw "4"
cl_lc "0"
cl_dlmax "256"
cl_himodels "0.000000"
cl_idealpitchscale "0.8" 0.8
cl_timeout "999999"
cl_cmdbackup "2" 2
cl_cmdrate "801"
cl_updaterate "501"
cl_resend "3" 3
cl_vsmoothing "0.05"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_corpsestay "600.000000"600
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#v_1_Green"
cl_logofile "devl1"
cl_bobcycle "0.8"
cl_bobup "0"
cl_bob "0"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"

MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "20.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_decals 17
r_dynamic 1
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

drawradar
hud_takesshots 0
hud_draw 1
hud_fastswitch 1
hud_centerid 1
crosshair 1.000000
cl_crosshair_size small
cl_crosshair_translucent 0
setinfo _vgui_menus 0

console 1.000000
con_color 255 255 255
scr_conspeed 999999

net_graph 0
net_scale 5
net_graphpos 1

// Настройки для администратора \\

name "hAuse.knIfe # The.prokn1fe
setinfo "_pw" ""

bind "j" "amxmodmenu"
bind "x" "+grab"
bind "r" "amx_gibslay_aim"
bind "c" "+hook"

bind "mouse3" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

// Скрипты \\

alias on "bind mouse1 +yeah;bind f4 off;"
alias +yeah "+back;+attack;"
alias -yeah "-back;-attack";
alias off "bind mouse1 +attack; bind f4 on"
bind f4 on

/ con collor
alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
bind bind ctrl +newduck

alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2"
alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3"
alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4"
alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5"
alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6"
alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7"
alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8"
alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9"
alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor"

// bhop
bind "SPACE" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup

alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"

alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

bind "-" "say === KNIFE CFG BY ===>>> |The.prokn1fe| === loaded..."

//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------

alias "+forward" "adjust_crosshair;adjust_crosshair"
alias "+back" "adjust_crosshair;adjust_crosshair"
alias "+moveleft" "adjust_crosshair;adjust_crosshair"
alias "+moveright" "adjust_crosshair;adjust_crosshair"
cl_crosshair_translucent "0"
alias "invnext" "+attack; wait; -attack"
alias "invprev" "+attack; wait; -attack

//vibro left------------------------------>
alias +ddx "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -ddx "-duck"
bind "F9" "+ddx"

alias ll ";cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro "ll;ll;ll"
alias -vibro "-attack;-ddx"

//------------------<

//vibro right------->
alias ll2 ";cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left"
alias +vibro2 "ll2;ll2;ll2"
alias -vibro2 "-attack2;-ddx"

//------------------<

//dont stop--------->
alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"

//------------------<
alias "[d" "bind [ +[doff;bind mouse1 +vibro;"
alias "+[doff" "bind [ [d;bind mouse1 +attack;"
alias "]d" "bind ] +]doff;bind mouse2 +vibro2;"
alias "+]doff" "bind ] ]d;bind mouse2 +attack2;"
alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"
alias "+]doff2" "bind p pd;bind mouse1 +attack;"
//bind's
bind "v" "[d"
bind "p" "pd"
bind "]" "]d"
bind mouse1 "+vibro3"
bind mouse2 "+vibro2"

/ ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"

//Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 1"

//Christ NS
alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "space" "+sprung"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind pgdn +Speedknif //Change the key to what ever you want
alias +kill "#kill"
alias -kill "#+attack"

============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "f" "+gag"
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "f" "+gag"

// Tremurici LOL smile (WASD only)
bind "e" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"

fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"

// Pre-Strafe
alias s.qA2_run "+forward; wait40; wait10; wait10; -forward"
alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup
bind "SHIFT" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)

bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

fps_max 95
////----Ma_Longjump_99_Links----\\\\
alias wait3 "wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait7 "wait;wait;wait;wait;wait;wait;wait"
alias wait10 "wait5; wait5"
alias wait15 "wait10; wait5"
alias wait30 "wait20; wait10"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

alias yaw600 "cl_yawspeed 600"
alias yaw210 "cl_yawspeed 210"
alias yaw105 "cl_yawspeed 105"
alias yaw280 "cl_yawspeed 280"
alias yaw310 "cl_yawspeed 310"
alias yaw380 "cl_yawspeed 380"
alias yaw386 "cl_yawspeed 386"

alias totalright "+right; +moveright; wait7; -moveright; -right"
alias totalleft "+left; +moveleft; wait7; -moveleft; -left"

alias sjump "+jump; wait; -jump"

alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380"
alias le4 "totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft"
alias links99 "spre;sjump;le4;yaw210"
bind "shift" "links99"
**********SCRIPTED BY $k!llk!ll*********

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "Caps Lock" "run_qA2.LJ4" // Straight-Forward Runup

комментарии и + если понравился

Сообщение отредактировал Morgan - Пятница, 02.07.2010, 16:14
 
AndrewДата: Пятница, 02.07.2010, 16:37 | Сообщение # 2
Группа: Проверенные
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Мне не оч cry

.kosmos
 
PassikДата: Воскресенье, 04.07.2010, 22:44 | Сообщение # 3
Группа: Проверенные
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не мое sad

H4RDbl4
 
m3tr0Дата: Воскресенье, 04.07.2010, 22:51 | Сообщение # 4
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эх это кому как на резине шёл со счётом 100-46
 
SupremeДата: Вторник, 06.07.2010, 15:41 | Сообщение # 5
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играл на ins1de с этим кфг...скажу что кфг средний.
Про кнайф молот,продолжай в том же духе
(мой ник на сервax SuPrEmE)

Добавлено (06.07.2010, 15:41)
---------------------------------------------

Quote (Morgan)
эх это кому как на резине шёл со счётом 100-46

ну это смотря когда какие игроки играют(имхо)


Muf5
Ars.
 
PassikДата: Вторник, 06.07.2010, 16:40 | Сообщение # 6
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оО я тя видел на многих сервах мой ник -=:[N_o_O_b]:=-

H4RDbl4
 
goodoДата: Вторник, 06.07.2010, 21:37 | Сообщение # 7
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ооооо!)
А я вас не видел!) хД


Skype goodo1231
 
PassikДата: Вторник, 06.07.2010, 21:40 | Сообщение # 8
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Статус:
biggrin

H4RDbl4
 
mykn1feДата: Среда, 07.07.2010, 20:56 | Сообщение # 9
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Статус:
Morgan, резина нубский сервак

powerful.net.ru
 
m3tr0Дата: Среда, 07.07.2010, 21:05 | Сообщение # 10
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пфф ну кто как играет ещё
 
Kuso4eGДата: Четверг, 08.07.2010, 20:57 | Сообщение # 11
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Статус:
The.prok1nfe если он свой ник написать правильно не может, о чем еще говорить )) хлеборезка по те плачет )
 
m3tr0Дата: Четверг, 08.07.2010, 21:17 | Сообщение # 12
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ой ёпт biggrin не пали кантору очкозавр
 
AndrewДата: Пятница, 09.07.2010, 21:13 | Сообщение # 13
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Quote
bind "e" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"

Что дает этот скрипт?


.kosmos
 
m3tr0Дата: Пятница, 09.07.2010, 21:34 | Сообщение # 14
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быстро вертишся мне это помогает
 
CancelДата: Суббота, 10.07.2010, 02:16 | Сообщение # 15
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Quote (Andrew)
Что дает этот скрипт?

WASDWASDWASDWASDWASD :D


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