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In's1de^Don-Am1Go$$
AndrewДата: Среда, 23.06.2010, 21:25 | Сообщение # 1
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//cfg start In's1de^Don-Am1Go$$
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" +jump
bind "TAB" "+showscores"
bind "ENTER" "reconnect"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "amx_csay red CO CIIuHbI y6u/\ BAN / kick IIo/\y4u/\ "
bind "]" "amx_csay green Co CIIuHbI He 6uTb He KpbICuTb HE IIoDIIuPAtb HA MOCTy "
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "esp_toggle"
bind "l" "esp_toggle"
bind "m" "chooseteam"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang;"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "amx_csay no 1. He nognupaTb. He B cnuHy. He ToJInou."
bind "y" "messagemode"
bind "z" "amx_tsay red mission or slay !!!"
bind "~" "toggleconsole"
bind "UPARROW" "vup"
bind "DOWNARROW" "vdown"
bind "LEFTARROW" "sup"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "=" "amxmodmenu"

//setings_______________________________________________________________________________________

volume "2"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "67"
bottomcolor "7"
rate "25000.000000"
cl_updatarate 501
ex_interp 0.000
ex_maxerrordistance "0"
cl_updaterate 600
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "20"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "0"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
bind "v" "+grab"
bind "f" "+hook"
bind "c" "amxmodmenu"
bind "z" "amx_weaponmenu"

//bind f6 or f12 for knife_______________________________________________________________________________________________
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F12" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0.8; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1

//video settings_____________________________________________________________________________________________
//---------------------------------------------------------------------------------------------------
cl_dynamiccrosshair "0"
alias "+forward" "adjust_crosshair;adjust_crosshair"
alias "+back" "adjust_crosshair;adjust_crosshair"
alias "+moveleft" "adjust_crosshair;adjust_crosshair"
alias "+moveright" "adjust_crosshair;adjust_crosshair"
cl_crosshair_translucent "0"
alias "invnext" "+attack; wait; -attack"
alias "invprev" "+attack; wait; -attack
//--------------------------------------------------------------------------
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_monolights "0"
max_shells "0"
gunsmoke "0"
max_smokepuffs "0"
fps_max "201"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
cl_minmodels "1"
cl_weather "0"
cl_shadows "0"
developer "1"
gl_zmax "0"
_cl_autowepswitch "0"
hud_centerid "1"
cl_fastswitch "1"

//----------------------------------------------------------------------

// Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

//-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

//-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------

// different scripts________________________________________________________________________________________________

//bhop
bind "mouse5" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//mouse 2 - color

alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;"
alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair"
bind mouse2 +www

//mouse 1 - color

alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt

//duckbhop - holyshit

alias +cbhop "alias _special @cbhop;@cbhop;play sound/misc/holyshit"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "r" "+cbhop"

//doubleduck - color

bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

//spin script (not use cl_yawspeed in other scripts)

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

//unstopable impulse

bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

// micon - micoff

alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"

//walk script

alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145"
alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"

alias walk "walk1"
alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0"
alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"

bind k walk

// duckjump

alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"

bind space "+cjump"

bind "o" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name Don-Am1Go$$"
alias name2 "alias multiname name3;name In's1de^Don-Am1Go$$"
alias name3 "alias multiname name4;name In'Don-Am1Go$$"
alias name4 "alias multiname name1;name the.hs!?"

//change Cros hair color in game

Alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0"
alias -reinbo.ch "alias _special;cl_crosshair_translucent 0"
alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair"
alias +reinbo.atk ";+reinbo.ch"
alias -reinbo.atk ";-reinbo.ch"
bind "alt" "+reinbo.atk"

//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
echo Loading **2%**
wait;wait;wait;clear
echo Loading ***3%***
wait;wait;wait;clear
echo Loading ****4%****
wait;wait;wait;clear
echo Loading *****5%*****
wait;wait;wait;clear
echo Loading ******6%******
wait;wait;wait;clear
echo Loading *******7%*******
wait;wait;wait;clear
echo Loading ********8%********
wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading **********10%**********
wait;wait;wait;clear
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echo Loading ************12%************
wait;wait;wait;clear
echo Loading *************13%*************
wait;wait;wait;clear
echo Loading **************14%**************
wait;wait;wait;clear
echo Loading ***************15%***************
wait;wait;wait;clear
echo Loading ****************16%****************
wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading ******************18%******************
wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading ****************24%****************
wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading *****35%*****
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echo Loading ****36%****
wait;wait;wait;clear
echo Loading ***37%***
wait;wait;wait;clear
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wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading 80%
wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading *******87%*******
wait;wait;wait;clear
echo Loading ********88%********
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wait;wait;wait;clear
echo Loading *************93%*************C
wait;wait;wait;clear
echo Loading **************94%**************Co
wait;wait;wait;clear
echo Loading ***************95%***************Com
wait;wait;wait;clear
echo Loading ****************96%****************Comp
wait;wait;wait;clear
echo Loading *****************97%*****************Compl
wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
echo Loading *******************99%*******************Complet
wait;wait;wait;clear
echo Loading ********************100%******************Complete

echo "cfg By Don-Am1Go$$"
echo "BesT Player in The World By In's1de[www.ins1de.ucoz.ru]"

gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0" // не показывать трещины в текстурах
gl_max_size "128" // размер текстур (default-значение)
gl_texsort "0" // не сортировать тексели (кстати в 1.5 тексели не использовались!)
gl_clear "0"
d_spriteskip "0"
r_dynamic "1" // динамическое освещение
r_mirroralpha "0" // отражения
gl_palette_tex "1" // четкость текстур
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5" // это значение по-моему лучше всего
cl_weather "0" // выключаем погодные эффекты (дождь на de_aztec)
max_shells "0" // нет - пулям на полу!
max_smokepuffs "0" // оптимизируем дым!
cl_minmodels "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

// grab and hook

bind "c" "+hook"
bind mouse3 "+grab;play sound/misc/ct-bbs10-ct.wav"

Alias +strafes "+moveright;wait;+right;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left;+moveright;wait;+righ
t;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left"
alias -strafes "echo .:Strafing DONE:."
alias +strafer "+strafes;wait;+strafes"
alias -strafer "cl_yawspeed 320"
bind space "+strafer;cl_yawspeed 350"

//script by the.lag
//скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "e" "fb_stop"

play sound/misc/ct-bbs10-ct


.kosmos
 
SeNaTДата: Среда, 23.06.2010, 21:29 | Сообщение # 2
Группа: Проверенные
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Награды: 4
Репутация: 6
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хаха старьё + гавно

если ты крыса,несоблюдаешь правил,тебе не место на сайте !
 
AntonSHCДата: Четверг, 24.06.2010, 06:53 | Сообщение # 3
Группа: V.I.P.
Сообщений: 592
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Репутация: 17
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да ну не его кфг это дон играет с кфг одеало точно не знаю но слышал...
 
CancelДата: Четверг, 24.06.2010, 14:43 | Сообщение # 4
Старший помошник
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Quote (AntonSHC)
да ну не его кфг это дон играет с кфг одеало точно не знаю но слышал...

все верно )


лучший конфиг - свой собственный !
 
hitДата: Пятница, 25.06.2010, 15:08 | Сообщение # 5
Группа: Проверенные
Сообщений: 59
Награды: 3
Репутация: 0
Статус:
с нета скачано

 
tomekkДата: Воскресенье, 27.06.2010, 11:51 | Сообщение # 6
Группа: Проверенные
Сообщений: 101
Награды: 1
Репутация: 1
Статус:
свежааак хД

 
AndrewДата: Воскресенье, 27.06.2010, 20:29 | Сообщение # 7
Группа: Проверенные
Сообщений: 263
Награды: 8
Репутация: 10
Статус:
ga biggrin

.kosmos
 
SupremeДата: Вторник, 29.06.2010, 14:24 | Сообщение # 8
Группа: V.I.P.
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Статус:
фуфло(имхо)

Muf5
Ars.
 
AndrewДата: Вторник, 29.06.2010, 14:54 | Сообщение # 9
Группа: Проверенные
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Статус:
Supreme, ну так выложи лучше cool

.kosmos
 
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