unbindall bind "DEL" "snapshot"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 1"
bind "PGUP" "cl_righthand 0"
bind "KP_minus" "net_graph 0"
bind "KP_plus" "net_graph 3"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "m" "chooseteam"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3;"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "MWHEELUP" "+duck"
bind "-" "say /rank"
bind "=" "say /rankstats"
bind "." ""
bind "," "exec f1rst.cfg"
bind "INS" "cl_cameratype 1"
bind "HOME" "cl_cameratype 0"
bind "KP_HOME" ""
bind "KP_UPARROW" ""
bind "KP_PGUP" ""
bind "KP_LEFTARROW" ""
bind "KP_5" ""
bind "KP_RIGHTARROW" ""
bind "KP_END" ""
bind "KP_DOWNARROW" ""
bind "KP_PGDN" ""
bind "KP_DEL" ""
bind "KP_INS" ""
bind "UPARROW" ""
bind "DOWNARROW" ""
bind "LEFTARROW" ""
bind "RIGHTARROW" ""
bind "ENTER" ""
bind "t" ""
bind "c" ""
bind "n" ""
bind "MOUSE3" ""
bind "ALT" ""
bind "F1" "say +use f1rst.cfg by Cancel"
bind "F2" "say only cfgs by Cancel"
bind "F3" ""
bind "F4" ""
bind "F5" ""
bind "F6" ""
bind "F7" ""
bind "F8" ""
bind "F9" ""
bind "F10" ""
bind "F11" ""
bind "F12" ""
bind "\" "amx_bancsmenu"
bind "BACKSPACE" ""
bind "END" ""
bind "'" ""
bind ";" ""
bind "l" ""
bind "/" ""
bind "j" ""
bind "h" ""
bind "z" ""
bind "i" "say @@g ~[He B cnuHy! Hanagatb no 1! He napaBo3utb!]~"
bind "]" "amxmodmenu"
bind "o" "say @g ~[MISSION OR SLAY!]~"
bind "[" "say @g ~[6ygew kpblcutb, 6ygeM npowatbc9]~"
bind "p" "say @g ~[3a napaBo3 uJIu ygap B cnuHy => BAN!]~"
bind "q" "+grab"
bind "g" "drop"
bind "f" ""
bind "." "+paint"
sensitivity "5.0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.0"
+mlook
gamma "5.0"
brightness "5.0"
fastsprites "1"
r_decals "1"
r_mmx "1"
r_speeds "1"
gl_picmip "1"
gl_spriteblend "1"
gl_polyoffset "0.1"
gl_flipmatrix "1"
gl_max_size "256"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
d_spriteskip "1"
hpk_maxsize "1"
max_shells "1"
max_smokepuffs "1"
volume "1"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
cl_lw "1"
cl_lc "1"
cl_dlmax "256"
cl_timeout "99999"
cl_cmdbackup "1"
cl_cmdrate "501"
cl_updaterate "501"
cl_resend "1"
cl_corpsestay "1.000000"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "1"
cl_bobcycle "0"
cl_showfps "1"
cl_radartype "1"
cl_weather 1
_cl_autowepswitch "1"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "0 250 0"
scr_conspeed "999999"
net_graph "0"
v_dark 1
fakelag -1
fakeloss -1
developer 1
sv_aim "1"
lookstrafe "0.000000"
lookspring "0.000000"
topcolor "1"
bottomcolor "1"
rate "25000"
fps_max "101.0"
fps_modem "0.0"
mp_decals "1"
ex_interp "0.001"
echo "f1rst.cfg or 1v2.cfg only settings 1"
//unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
//knife skript\\
alias +knife2 "-forward;+back;+attack;+duck;-duck"
alias -knife2 "-back;-attack"
bind "MOUSE4" "+knife2"
//Double duck
bind "r" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias sd "+duck;wait;-duck;+attack2;wait;-attack2"
bind "e" "sd"
alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2"
bind "MWHEELDOWN" "knf1"
alias +knife "weapon_knife; +jump; +duck; +attack2;"
alias -knife "weapon_knife; -jump; -duck; -attack2;"
bind "MOUSE5" "+knife"
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 600;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "z" "+gag"
alias +gad "+moveright;wait;+right;cl_yawspeed 750"
alias -gad "-moveright;wait;-right"
bind "t" "+gad"
//bhop
bind "c" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "x" "+cbhop"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ;
alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ;
bind "F11" "afkon";
bind "F12" "afkoff"
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "k" "mic"
//mouse 2
alias +www "+attack2;developer 1;fps_max 201.0"
alias -www "-attack2;developer 1;fps_max 101.0"
bind mouse2 +www
//----------------------------------------------------------------------
//Shooting
lookspring 1
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 99999
//Shooting 2
lookspring 1
alias +un.head2 "-mlook;wait;+mlook;+attack2"
alias -un.head2 "-attack2"
alias un.head2_2 "bind mouse2 +un.head2"
v_centerspeed 99999
//-----------------------------------------------------------------------
Добавлено (02.06.2010, 20:34)
---------------------------------------------
добавте cl_solid_players "0" и попробуйте