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Форум » For Knife and Weapon » Knife Форум » Чейто кфг ))
Чейто кфг ))
GranDДата: Вторник, 23.03.2010, 21:39 | Сообщение # 1
Группа: Проверенные
Сообщений: 349
Награды: 66
Репутация: 31
Статус:
Code

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "exec autoexec.cfg"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "/" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "=" "sizeup"
bind "[" "timeleft"
bind "." "say @o nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "a" "+moveleft"
bind "b" "buy"
bind "]" "amx_bac"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "esp_toggle"
bind "j" "war3menu"
bind "q" "+voicerecord"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "x" "+hook"
bind "w" "+forward"
bind "v" "+grab"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "с" "+knife"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47; primammo; secammo"
bind "F2" "primammo; vest; vesthelm; hegren; flash; flash; defuser;"
bind "F3" "vesthelm; vest; deagle; secammo; defuser; hegren; flash; flash; g3sg1; primammo"
bind "F4" "hegren; flash; flash; awp; primammo; secammo; vesthelm; vest"
bind "F5" "say Free^[KNIFE-LIVE]"
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.00000023456789456789465789; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F8" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F9" "rate 12000;cl_rate 9999; cl_cmdrate 400; cl_updaterate 40; cl_resend 1; cl_dlmax 512; ex_interp 0.1;"
bind "F11" "rate 25000; cl_rate 20000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 250.2; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;"
bind "F12" "snapshot"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "exec 3.cfg"
bind "PGUP" "exec 2.cfg"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELDOWN" "say /me"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmdrate "9999999999"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100.0"net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "dm" "0"
setinfo "cl_fov" "90"
setinfo "cl_autowepswitch" "2"
setinfo "lefthand" "0"
setinfo "vgui_menus" "1"
setinfo _pw "4545"
+mlook
exec userconfig.cfg

//bhop  
alias +bhop "alias _special bhop; bhop"  
alias -bhop "alias _special slot10"  
alias bhop "+jump; wait; -jump; wait; special;"  
bind "space" "+bhop"// Mouse

    ///knife skript\\

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"  
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind MOUSE4 "+knife"

    ///Jump skript\\\

// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo  
// Just for fun!

// Total Jump Length: 273.4xxxxx  
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |  

// Wait aliases  
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"  
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Strafes (7)
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

    /// nPblrau u nod}|{uMau Horu \\\

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

                    // Demo aliases \\

alias "demo" "demo1"  
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0"  
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0"  
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0"  
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0"  
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0"  
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0"  
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0"  
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0"  
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0"  
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"

                    // +dk aliases \\

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

                    // bhop aliases \\

alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";

                    // reconekt aliases \\

alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5"
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"

                    // knf aliases \\

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

   //impulse 100\\

alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"

                    // bt fire aliases \\

alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"  

                    // awp fire aliases \\

alias dev0 "developer 0"
alias dev1 "developer 1"
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"

alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"
alias "awp1" "bind mouse1 +awpp"

                    // bomb jump  \\

alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"

                    //  fire aliases \\

alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"

    //headshot script\\

   
   
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

   

                    // defuse aliases \\

alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias -ge "-use"

         // knife aliases \\

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

           // hide weapon \\

alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af"                    ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay"                    ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-"                    ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+"                    ///
alias 1ajf "1ajf+"                    ///
alias 1sp1 "1sp0"                    ///
alias 1sp2 "1sp0"                    ///
alias 1sp0 "alias _special"                    ///
alias 1af "1tog1;1tog2;wait;special"                    ///
alias 1tog1                    ///
alias +1ssay "r_drawviewmodel 0"                    
alias -1ssay "r_drawviewmodel 0"                    
                    

alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"

       

                    // Mouse settings \\

sensitivity "3.4"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.4"
+mlook

                    // Video settings \\

gamma "3.0"
brightness "3.0"
fastsprites "0"
r_shadows "0"
r_decals "0"
r_drawviewmodel "0"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"                    
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_alphamin "1"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "0"
max_smokepuffs "0"

alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"

alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"

alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"

                    // Console settings \\

console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"

                             // Net_graph settings \\

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"  

                
bind mwheeldown +duck
bind q +dd
bind enter reconnect
bind e +grab
bind z +hook
bind x amxmodmenu  
bind . "say O4eHb npu9lTHo capb-XaXoJI :DDD By Poti"
bind , "say THIS IS XAXOJI!!!!111"
bind / "say LLlKoJIoJIo HerogyE :DDD !!!111
bind v weaponmenu

пули О_О

tracerspeed "4000"
tracerblue "60"
  bind "j"+paint
//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "t" "+cbhop"
bind "\" "say Fireworks"

///Double Duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

Ну, протестите и скажыте как вам ...)


amfik
Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (:
Skype-Valmontos
Icq-562340120
Vkonakte ID-7469206
 
SeNaTДата: Среда, 24.03.2010, 12:18 | Сообщение # 2
Группа: Проверенные
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Награды: 4
Репутация: 6
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это изенёный AFK biggrin

если ты крыса,несоблюдаешь правил,тебе не место на сайте !
 
GranDДата: Среда, 24.03.2010, 16:54 | Сообщение # 3
Группа: Проверенные
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Награды: 66
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Я даж не знаю кто такой AFK )

amfik
Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (:
Skype-Valmontos
Icq-562340120
Vkonakte ID-7469206
 
TERMINATORДата: Среда, 24.03.2010, 17:32 | Сообщение # 4
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afk это когда человек отошел от компа happy
 
GranDДата: Среда, 24.03.2010, 18:34 | Сообщение # 5
Группа: Проверенные
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гг, эт ты про игры, а мы про игрока AFK D

amfik
Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (:
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Сообщение отредактировал GranD - Среда, 24.03.2010, 18:34
 
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