unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+111"
bind "TAB" "+showscores; ex_interp 0.004"
bind "DEL" "snapshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "t" "impulse 201"
bind "z" "radio1"
bind "x" "+paint"
bind "c" "+hook"
bind "v" "grab_toggle"
bind "1" "slot1;cl_bobcycle 0.8"
bind "2" "slot2;cl_bobcycle 0.8"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "MWHEELUP" "+duck"
bind "[" "say /me"
bind "]" "say /hp"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "MWHEELUP" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "snapshot"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "n" "buyequip"
bind "o" "buyequip"
bind "q" "adjust_crosshair"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "q" "lastinv"
bind "w" "+forward"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "Shift" "+speed"
bind "ctrl" "+duck" "MWHEELDOWN"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "h" "+commandmenu"
bind "F6" "save quick"
bind "F7" "load quick"
bind "m" "chooseteam"
bind "F10" "amxmodmenu"
bind "F12" "quit"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELDOWN" "adjust_crosshair"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "+jump"
bind "MOUSE4" "+reload"
bind "MOUSE4" "+voicerecord"
bind "PAUSE" "pause"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3" //unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
//bhop
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
///Double Duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +gg "voice_loopback 1;voice_inputfromfile 1;+voicerecord"
alias -gg "voice_loopback 0;voice_inputfromfile 0;-voicerecord"
bind "v" "+gg"
sensitivity "3.2"
zoom_sensitivity_ratio "1.4"
+mlook
fastsprites "2"
d_spriteskip "2"
r_decals "0" //1
gl_polyoffset "-0.001" //0
gl_max_size "256"
hpk_maxsize "1" //0
viewsize "120.000000"
max_shells "101"
max_smokepuffs "101"
v_dark "4"
cl_weather "0" //0.001
volume "0.4"
_snd_mixahead "0.1"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "0.000000"
bgmbuffer "-999999999"
MP3Volume "0.000000"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
cl_lw "4"
cl_lc "0"
cl_dlmax "256"
cl_himodels "0.000000"
cl_idealpitchscale "0.8" //0.8
cl_timeout "999999"
cl_cmdbackup "2" //2
cl_cmdrate "801"
cl_updaterate "501"
cl_resend "3" //3
cl_vsmoothing "0.05"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_corpsestay "600.000000" // 600
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_bobcycle "0.8"
cl_bobup "0"
cl_bob "0"
cl_showfps "1"
cl_radartype "1"
_cl_autowepswitch "0"
// Interface settings \\
drawradar
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
// Console settings \\
console "1.000000"
con_color "0 250 0"
scr_conspeed "999999"
// Other custom settings \\
sv_aim "4"
ati_subdiv "0"
ati_npatch "0"
topcolor "0"
bottomcolor "0"
rate "20000"
fps_max "101.0"
fps_modem "0.0"
mp_decals "0"
ex_interp "0"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;"
alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//----------------------------------------------------------------------
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"