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Форум » For Knife and Weapon » Knife Форум » Это типо мой :D строго не ругаться! (:D)
Это типо мой :D строго не ругаться!
АлександрсонДата: Понедельник, 08.03.2010, 20:21 | Сообщение # 1
Группа: Удаленные





unbindall
bind "TAB" "+showscores; cl_righthand 1"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "kill"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind x grab_toggle

bid "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind i "volume .1"
console "1.000000"
hideradar 1
fps_max "60//59"
fps_modem "000"
crosshair "1.000000"
gamma "51.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "1"
net_scale "1"
net_graphpos "1"
sv_voiceenable "5"
sv_aim "1"
hpk_maxsize "5"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.120000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
topcolor "67"
bottomcolor "71"
rate "20000"
cl_updatarate 80
ex_interp 0.0.3
ex_maxerrordistance "4"
cl_lw "1"
cl_lc "0"
cl_dlmax "120"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "80"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "405"
cl_backspeed "405"
cl_vsmoothing "0.05000"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "3.7"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000001"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "2"
cl_righthand "3"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "3"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "1"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
cl_updaterate 80
net_graph 1

//AJlUASbI//

bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "r" "+cbhop"

///Dubl duck)
bind "Ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

gl_max_size 1024
hud_fastswitch 1
mp_decals 9999
fastsprites 0

mp_consistency 0

// Vud10xa \\

gamma "5.0"
brightness "10"
d_spriteskip 9999
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0

// Console settings \\

console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Sound settings \\

volume "0.744"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "9.0"
s_max_distance "2000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.5000"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.0000"
voice_modenable "1"
sv_voiceenable "1"

// Client settings \\

cl_updaterate "80"
cl_cmdrate "80"
cl_resend "3"
cl_cmdbackup "3"
cl_dlmax "100"
cl_forwardspeed "3010"
cl_backspeed "4000"
cl_sidespeed "2000"
cl_fastswitch "1"
cl_observercrosshair "0"
cl_bobcycle "1"
cl_corpsestay "600"
cl_bob "0.08"
cl_bobup "5"
cl_lc "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_autowepswitch "1"

// Other custom settings \\

_snd_mixahead "0.1"
sv_aim "5"
sv_unlag 13
sv_unlagsamples 3
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
name "J<A<C<K>S>O>N "
topcolor "0"
bottomcolor "0"
rate "20000"
fps_max "60//59"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.00000000000000001"
ex_extrapmax 4.0
developer "10"
ati_npatch 0
ati_subdiv 0
drawradar
cl_radartype 3
bind "]" "say xD"

// Extras settings \\

alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "o" "extoggle2"

//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"

alias +rjump "+jump" //??????? ??????.
alias -rjump "-jump"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind p "+knife"

//vibro left---------------------------------
alias +ddx "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -ddx "-duck"
bind "MWHEELUP" "+ddx"

alias ll ";cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro "ll;ll;ll"
alias -vibro "-attack;-ddx"

//-------------------------------------------

//vibro right---------------------------------
alias ll2 ";cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left"
alias +vibro2 "ll2;ll2;ll2"
alias -vibro2 "-attack2;-ddx"

//-------------------------------------------

//dont stop----------------------------------
alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"

//-------------------------------------------

alias "[d" "bind [ +[doff;bind mouse1 +vibro;"

alias "+[doff" "bind [ [d;bind mouse1 +attack;"

bind "[" "[d"

alias "]d" "bind ] +]doff;bind mouse2 +vibro2;"

alias "+]doff" "bind ] ]d;bind mouse2 +attack2;"

alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"

alias "+]doff2" "bind p pd;bind mouse1 +attack;"

bind "p" "pd"

bind "]" "]d"

bind mouse1 +attack

bind mouse2 +attack2

alias +1 "+attack;+lookdown;cl_pitchspeed 13;wait;wait;wait;-lookdown;+lookdown;cl_pitchspeed 3.3"
alias -1 "-attack;-lookdown;-mlook;wait;+mlook;v_centerspeed 70"
bind mouse1 +1
lookspring 1

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"

bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "e" "run_qA2.LJ4" // Straight-Forward Runup

bind F8 "rate 43643242;cl_updaterate 133;cl_cmdrate 34;cl_rate 5321;cl_resend 0;cl_cmdbackup 4;cl_dlmax 11;ex_interp 0.003;fps_max 90000;developer 1"

//bind f6 or f12 for knife_______________________________________________________________________________________________
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F12" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0.8; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"

alias +rjump "+jump" //простой прыжок.
alias -rjump "-jump"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind p "+knife"
bind "F10" "quit"
bind "F11" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"
bind F7 "ex_interp 0;rate 10000;cl_rate 10000;cl_updaterate 50;cl_cmdrate 50;wait;clear;wait;echo rate 10000 cl_rate 10000 cl_updaterate 50 cl_cmdrate 50"

bind F9 "rate 25000; cl_updaterate 501; cl_cmdrate 201; cl_resend 3; cl_cmdbackup 3; cl_dlmax 205;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1; hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
bind F8 "rate 20000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"

alias +sbh1 "alias _special aubh1; aubh1"
alias -sbh1 "alias _special slot10"
alias aubh1 "+jump; wait; -jump; wait; special"
bind "C" "+sbh1"

KNF LIVE
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias +climb "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -climb "-duck"

clear

echo "============>go go go!!!!"
echo "===)active 100%"
echo "CFG BY J<A<C<K>S>O>N OR J<A<C<K>S>O>N By CFG :D"

 
CentrДата: Понедельник, 08.03.2010, 21:38 | Сообщение # 2
Группа: Проверенные
Сообщений: 231
Награды: 3
Репутация: 11
Статус:
xD последняя строчка))) nice:D А идею у меня спёр?

А и 1))
P.S. 9i pro echo)


agressive^ <3 Upy

Всё что пишет этот парень бред)

Сообщение отредактировал Centr - Понедельник, 08.03.2010, 21:41
 
АлександрсонДата: Понедельник, 08.03.2010, 21:43 | Сообщение # 3
Группа: Удаленные





Не ругаемся господа biggrin
 
krogangДата: Вторник, 09.03.2010, 06:23 | Сообщение # 4
Группа: Проверенные
Сообщений: 60
Награды: 1
Репутация: 1
Статус:
Я в этом конфиге вообще с биндами запутался wacko какой вообще бинд тут жмется чтобы "включить" конфиг если там его можно включить, я жал толи ф8 толи ф9 и что то мне не помогло)
 
АлександрсонДата: Вторник, 09.03.2010, 12:41 | Сообщение # 5
Группа: Удаленные





Можно и нечего и не тыкать ну а если хочешь то лучше ф6
 
SeNaTДата: Вторник, 09.03.2010, 18:50 | Сообщение # 6
Группа: Проверенные
Сообщений: 281
Награды: 4
Репутация: 6
Статус:
Александрсон молчу ,мог бы и исправить,где я сказал biggrin

если ты крыса,несоблюдаешь правил,тебе не место на сайте !
 
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