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Форум » For Knife and Weapon » Knife Форум » knife config by AnocToJl (AnocToJl)
knife config by AnocToJl
Angel_StasДата: Вторник, 06.11.2012, 07:44 | Сообщение # 1
Группа: Пользователи
Сообщений: 31
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Репутация: 1
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unbindall
bind "SHIFT" "+duck"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "say_team /me"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind F1 "say /rs"
bind F2 "say :D"
bind F3 "say He Hou! nJI3!"
bind F4 "say /rankstats"
bind "]" "amxmodmenu"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "e" "+voicerecord"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "450"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_red"
cl_logofile "devl1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
ex_interp 0.018000
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "1.0"
MP3Volume "0.210000"
mp_decals "9999"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_drawviewmodels "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "25.0"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "3"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.470000"
setinfo "cl_intensivity" "143524070420094978"
setinfo "dll_lc" "1866"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook

bind "[" "amx_weaponmenu"
rate "21500"
bind "z" "+grab"
bind "x" "+pull"
bind "c" "+push"
bind "]" "amxmodmenu"
bind "ENTER" "screenshot"
bind "\"developer 1;record al;developer 0"
bind "BACKSPACE" "developer 1;stop;developer 0"
cl_updaterate "1001"
cl_cmdrate "1001"
cl_resend "3"
cl_cmdbackup "3"
cl_dlmax "105"
ex_interp "0.010000"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
ex_knifespeed "4000"
hpk_maxsize "0.1"
brightness "10"
developer "10"
cl_forwardspeed "3010"
cl_backspeed "4000"
cl_sidespeed "2000"
cl_bob "0.02"
cl_bobup "5"
cl_lc "0"
cl_showfps "1"
sv_aim "3"
sv_airaccelrate "50"
fps_max 200
sv_wateraccelerate "50"
violence_hblood "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
cl_autowepswitch "1"
hud_centerid "1"
mp_flashlight 1
cl_fastswitch "1"
gamma "4"
name "AnocToJ1"
setinfo _pw
bind l reconnect

==>Трансформаторная будка<==

bind "q" "+V1"
alias +V1 "alias _special @V1;@V1"
alias -V1 "alias _special"
alias @V1 "special;wait;+use;wait;-use;"

//bind for knife___________________________________________________________________________________________ smile
//настройки использовать по отдельности, недопускается перемешивания и накладывания одних на другие

//далеко резать левой кнопкой мыши - длинное +attack

bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.000000222222222222222222222; cl_cmdbackup 0; cl_cmdrate 9999999999; play sound/misc/godlike"

//далеко резать левой кнопкой мыши и получше правой - длинное +attack, среднее +attack2

bind "F7" "cl_righthand 1; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; rate 250000000; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 701; play sound/misc/wickedsick"

//оптимальное решение средне далёкие как и +attack Так и +attack2

bind "F8" "cl_righthand 1; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; rate 250000000; ex_interp 0.00000015; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 701; play sound/misc/impressive"

//далеко резать правой кнопкой мыши - длинное +attack2

bind "F9" "cl_righthand 1; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; rate 250000000; ex_interp 0.0000001; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 701; play sound/misc/perfect"

//non stop очень длинная правая
bind "F11" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894; play sound/misc/unstoppable"

/vibro left---------------------------------
alias +ddx "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -ddx "-duck"

alias ll ";cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro "ll;ll;ll"
alias -vibro "-attack;-ddx"

//vibro right---------------------------------
alias ll2 ";cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left"
alias +vibro2 "ll2;ll2;ll2"
alias -vibro2 "-attack2;-ddx"

//dont stop----------------------------------
alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"

alias "[d" "bind z +[doff;bind mouse1 +vibro;"

alias "+[doff" "bind z [d;bind mouse1 +attack;"

bind "z" "[d" //lag left on - off

alias "]d" "bind / +]doff;bind mouse3 +vibro2;"

alias "+]doff" "bind / ]d;bind mouse3 +attack2;"

alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"

alias "+]doff2" "bind p pd;bind mouse1 +attack;"

bind "p" "pd" //lag left on - off

bind "/" "]d" // lag right on - off

bind mouse1 +attack

bind mouse3 +attack2

//speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

// ltfv v4
alias +ltfxv4 "aim_on 3;aim_shoot 3"
alias +ltfxv4 "aim_on 0;aim_shoot 0"

//Christ CS
alias "+christcs" "aim_on 3;aim_lock 1;aim_shoot 4"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

alias "+ltfxv4" "aim_on 3;aim_lock 3;aim_shoot 3"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"

//Christ NS
alias "+christns" "aim_smooth 7;aim_on 3;aim_lock 3"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"

//с левой бьет в хед и далеко
//LEFT Changer Fire //
alias +clchangerfire "rate 50000;cl_updaterate 10;cl_cmdbackup 2;cl_cmdrate 200;wait;+attack"
alias -clchangerfire "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdrate 17;wait;-attack"
bind "mouse1" "+clchangerfire"

//для правой
//RIGHT Changer Fire)//
alias +clchangerfire1 "ex_interp 99999999999;cl_cmdbackup 9;cl_cmdrate 999999999;cl_updaterate 9999999;cl_bobcycle 4;wait;+attack2"
alias -clchangerfire1 "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdbackup 2;cl_cmdrate 17;-attack2"
bind "mouse2" "+clchangerfire1"

//waits
alias "w1" "wait"
alias "w2" "w1;w1"
alias "w3" "w1;w2"
alias "w4" "w2;w2"
alias "w5" "w2;w3"
alias "w6" "w2;w4"
alias "w7" "w3;w4"
alias "w8" "w4;w4"
alias "w9" "w4;w5"
alias "w10" "w5;w5"
alias "w20" "w10;w10"
alias "w40" "w20;w20"

///Меньше задержка при ударе\\\
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv

///Задержка\\\

alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"

//All Aliases

alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

// Waits
fps_max "101"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 1"
bind mouse2 +www

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk; activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk; activated"

//sgs

alias w "wait"
alias d "+duck;wait;-duck"

alias "+sgs" "+run"
alias "-sgs" " -run"

alias "+run" "alias _special @run;@run"
alias "-run" "alias _special slot10; alias sgs-r sgs-01"
alias "@run" "sgs-r; special"

alias "sgs-r" "sgs-01"
alias "sgs-01" "d; alias sgs-r sgs-02"
alias "sgs-02" "w; alias sgs-r sgs-03"
alias "sgs-03" "d; alias sgs-r sgs-04"
alias "sgs-04" "d; alias sgs-r sgs-05"
alias "sgs-05" "d; alias sgs-r sgs-06"
alias "sgs-06" "d; alias sgs-r sgs-07"
alias "sgs-07" "d; alias sgs-r sgs-08"
alias "sgs-08" "d; alias sgs-r sgs-09"
alias "sgs-09" "d; alias sgs-r sgs-010"
alias "sgs-010" "d; alias sgs-r sgs-011"
alias "sgs-011" "d; alias sgs-r sgs-012"
alias "sgs-012" "d; alias sgs-r sgs-013"
alias "sgs-013" "d; alias sgs-r sgs-014"
alias "sgs-014" "d; alias sgs-r sgs-015"
alias "sgs-015" "d; alias sgs-r sgs-016"
alias "sgs-016" "d; alias sgs-r sgs-017"
alias "sgs-017" "d; alias sgs-r sgs-018"
alias "sgs-018" "d; alias sgs-r sgs-019"
alias "sgs-019" "d; alias sgs-r sgs-020"
alias "sgs-020" "d; alias sgs-r sgs-021"
alias "sgs-021" "d; alias sgs-r sgs-022"
alias "sgs-022" "w; alias sgs-r sgs-01"

bind "ctrl" "+sgs"

// +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

//ddrun by FFA-,- speed 40000+
alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

//KNIFE SPEED
alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"
//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
// ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
//temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
//Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
//Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
//Aimbot Scripts
alias +kill "#kill"
alias -kill "#+attack"
//Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
//Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
//Aim w Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
//Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
//Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
//Aimbot Scripts
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
//xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

//All Scripts

alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;
bind "f" "+2"

// duckjump
alias "+cjump" "+jump;+duck;wait:+right;cl_yawspeed 800;+oo"
alias "-cjump" "-jump;-duck;wait:-left;-oo"
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind "x" "+cjump"

//Voice
alias "toggle" "toggle_on"
alias "toggle_on" "+voicerecord; alias toggle toggle_off
alias "toggle_off" "-voicerecord; alias toggle toggle_on
bind "k" "toggle"

//скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "Capslock" "180"

alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2"
bind "MWHEELDOWN" "knf1"

//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"

// reconekt aliases
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 4"
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 3"
bind "l" say "reconnect"

//Udar dd
alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;"
alias -sub "-duck;-attack2;-jump"
//bind "mouse3" +sub

//Double duck
bind "b" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

//Jump skript

OOOOOOOOOOOOOOOOOOOO
O Auto-Strafe O
OOOOOOOOOOOOOOOOOOOO

alias cl "cl_sidespeed 651;cl_yawspeed -2140"
alias ck "cl_yawspeed 1050"
alias -m2 "-moveright"
alias +m2 "+moveright"
alias -ml2 "-moveleft"
alias +ml2 "+moveleft"
alias +r2 "+right"
alias -r2 "-right"
alias +l2 "+left"
alias -l2 "-left"
alias +d2 "+duck"
alias -d2 "+duck"
alias +j2 "+jump"
alias -j2 "-jump"
alias +ba "+back"
alias -ba "-back"
alias +fo "+forward"
alias -fo "-forward"

alias r23s2 "developer 2; fps_max 601; +r2; +m2; cl; w1; +jump; ck; w1; -jump; -r2; -m2"
alias l23s2 "developer 2; fps_max 601; +l2; +ml2; cl; w1; +jump; ck; w1; -jump; -l2; -ml2"

alias +swn2.str "alias _special @jump1.str; @jump1.str"
alias -swn2.str "alias _special"
alias @jump1.str "special xx; l23s2; r23s2"

OOOOOOOOOOOOOOOOOOOO
O Gstrafe O
OOOOOOOOOOOOOOOOOOOO

alias clg2 "cl_sidespeed 625; cl_yawspeed -2000"
alias clh2 "cl_yawspeed 1000"

alias r32s3g "fps_max 601; developer 2; r_drawviewmodel 0;+r2 ; +ba; clg2; w1; +duck; clh2; w1 ; -duck; -r2; -ba"
alias l32s3g "fps_max 601; developer 2; r_drawviewmodel 0;+l2 ; +fo; clg2; w1; +duck; clh2; w1 ; -duck; -l2; -fo"

alias +swn3.gs "alias _special @jump2.gs; @jump2.gs"
alias -swn3.gs "alias _special"
alias @jump2.gs "special xx; l32s3g; r32s3g"

alias clg "cl_sidespeed 610; cl_yawspeed -2000"
alias clh "cl_yawspeed 1000"

alias r23s2g "fps_max 601; developer 2; r_drawviewmodel 0;+r2 ; +m2; clg; w1; +duck; clh; w1 ; -duck; -r2; -m2"
alias l23s2g "fps_max 601; developer 2; r_drawviewmodel 0;+l2 ; +ml2; clg; w1; +duck; clh; w1 ; -duck; -l2; -ml2"

alias +swn2.gs "alias _special @jump.gs; @jump.gs"
alias -swn2.gs "alias _special"
alias @jump.gs "special xx; l23s2g; r23s2g"

OOOOOOOOOOOOOOOOOOOO
O Gjstrafe O
OOOOOOOOOOOOOOOOOOOO

alias r0s0g "fps_max 100; developer 2; +r2 ; +m2; clg2; +duck; w1 ; -duck; -r2; -m2; clh2"
alias l0s0g "fps_max 100; developer 2; +l2 ; +ml2; clg2; +jump; w1 ; -jump; -l2; -ml2; clh2"

alias "+swn4.gs" "alias _special @jump4.gs; @jump4.gs"
alias "-swn4.gs" "alias _special"
alias "@jump4.gs" "special xx; r0s0g; l0s0g"

alias r1sg4 "fps_max 1000 ; developer 10 ; +r2 ; +ba ; +m2 ; clg2 ; w1 ; +duck; w1 ; -duck; -r2 ; -m2 ; -ba"
alias l1sg4 "fps_max 1000 ; developer 10 ; +l2 ; +fo ; +ml2 ; clg2; w1 ; +duck ; w1 ; -duck; ml2; clh2 ; -fo"

alias +swn5.str "alias _special @gj55.str; @gj55.str"
alias -swn5.str "alias _special"
alias @gj55.str "special xx; r1sg4;l1sg4"

//STRAFE
alias yaw2 "cl_yawspeed -1257"
alias yaw1 "cl_yawspeed 257"
alias ML "+left;+moveleft"
alias MR "+right;+moveright"
alias RML "-left;-moveleft"
alias RMR "-right;-moveright"

alias l "yaw2;wait;ML;wait;yaw1;wait;RML"
alias r "yaw2;wait;MR;wait;yaw1;wait;RMR"
alias gstr "gstr_str"
alias gstr_str "r;l;r;l;r;l;r;l;r;l"

alias -gstrafe "alias _special"
alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias @gstrafe "special;gstr"

// Nombres de Strafes
alias strafe.khios_4 "1.strafe; 2.strafe; 3.strafe; 4.strafe; _duck"
alias strafe.khios_6 "1.strafe; 2.strafe; 3.strafe; 4.strafe; 5.strafe; 6.strafe; _duck"

// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Strafes (7)
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

//streifes
alias +yleft "+left;+moveleft;+left;+moveleft"
alias -yleft "-left;-moveleft;-left;-moveleft"
alias leftstr "+yleft;wait;-yleft"
alias rightstr "+yright;wait;-yright"
alias +air "@IICUX;@IICUX"
alias -air "wait;bbb;wait"
alias @IICUX "rightstr;leftstr"
alias +yright "+right;+moveright;+right;+moveright"
alias -yright "-right;-moveright;-right;-moveright"

alias +IICUXx "alias _special gop-stop;nonstop;gop-stop"
alias -IICUXx "alias _special;cl_bob 0.01"
alias gop-stop "special;wait;+jump;cl_bob 0.03;wait;-jump"
alias nonstop "special;wait;+duck;wait;-duck"

alias «pr» «+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;
-jump;wait;+jump;wait;-jump;wait;»
alias -bjskutt «-jump»
bind z «pr»

// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

//Alias +strafes "+moveright;wait;+right;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left;+moveright;wait;+right;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left"
alias -strafes "echo .:Strafing DONE:."
alias +strafer "+strafes;wait;+strafes"
alias -strafer "cl_yawspeed 320"
bind "t" "+strafer;cl_yawspeed 350"

alias "w1" "wait"
alias "w2" "wait; wait"
alias "w3" "wait; wait; wait"
alias "w4" "wait; wait; wait; wait:
alias "w5" "wait; wait; wait; wait; wait"
alias "w6" "w5; wait"
alias "w7" "w5; wait; wait"
alias "w8" "w5; wait; wait;"
alias "w9" "w5; wait; wait; wait"
alias "w10" "w5; w5"
alias "w11" "w10; wait"
alias "w12" "w10; wait; wait"
alias "w13" "w10; wait; wait; wait"
alias "w14" "w10; wait; wait; wait; wait"
alias "w15" "w10; w5"
alias "w16" "w15; wait"
alias "w17" "w15; wait; wait"
alias "w18" "w15; wait; wait; wait"
alias "w19" "w15; wait; wait; wait ;wait"
alias "w20" "w10; w10"
alias "w21" "w20; wait"
alias "w22" "w20; wait; wait"
alias "w23" "w20; wait; wait; wait"
alias "w24" "w20; wait; wait; wait; wait"
alias "w25" "w20; w5"
alias "w26" "w25; wait"
alias "w27" "w25; wait; wait"
alias "w28" "w25; wait; wait; wait"
alias "w29" "w25; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"

////----Ma_Longjump_99_Links----\\\\
alias wait3 "wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait7 "wait;wait;wait;wait;wait;wait;wait"
alias wait10 "wait5; wait5"
alias wait15 "wait10; wait5"
alias wait30 "wait20; wait10"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

alias yaw600 "cl_yawspeed 600"
alias yaw210 "cl_yawspeed 210"
alias yaw105 "cl_yawspeed 105"
alias yaw280 "cl_yawspeed 280"
alias yaw310 "cl_yawspeed 310"
alias yaw380 "cl_yawspeed 380"
alias yaw386 "cl_yawspeed 386"

alias totalright "+right; +moveright; wait7; -moveright; -right"
alias totalleft "+left; +moveleft; wait7; -moveleft; -left"

alias sjump "+jump; wait; -jump"

alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380"
alias le4 "totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft"

// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//1 Knife
bind "KP_END" "ex_interp 0;cl_cmdbackup 2;cl_cmdrate 101;cl_updaterate 50;cl_bobcycle 0;echo 1 3arPy3uJIc9I!!!!!!!!"
//2 Knife
bind "KP_DOWNARROW" "ex_interp 99999999999;cl_cmdbackup 9;cl_cmdrate 999999999;cl_updaterate 9999999;cl_bobcycle 1;echo 2 3arPy3uJIc9I!!!!!!!!"
//3 Knife
bind "KP_PGDN" "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdrate 17;echo 3 3arPy3uJIc9I!!!!!!!!"

//mouse1
alias +me "+attack;cl_weather 1"
alias -me "-attack;cl_weather 0"
bind mouse1 +me

//mouse 2
alias +www "+attack2;developer 1;fps_max 201.10000000000"
alias -www "-attack2;developer 0;fps_max 101"
bind mouse2 +www

// TaLLLuT

alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145"
alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"
bind "mouse2" "+www"
alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 0"

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv
cl_forwardspeed 99999999999; cl_backspeed 99999999999; cl_sidespeed 99999999999; sv_airaccelrate 100;

============bHoP be3 dd
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "space" "+cbhop"

=========Horu

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

alias +adisrun "+fps2;alias _special @adisrun;@adisrun;+bagdd"
alias -adisrun "-fps2;alias _special"
alias @adisrun "special;wait;+duck;wait;-duck;"
bind "c" "+adisrun;"

alias "+fps2" "developer 1;fps_max 500;fps_modem 0;sv_airaccelerate 1000000000000000000000000000000000;gl_ztrick 1;cl_shadows 0;cl_vsmoothing 0;net_graph 0;max_shells 0;max_smokepuffs 0;hud_draw 0;hideradar"
alias "-fps2" "developer 0;fps_max 101;sv_airaccelerate 100;gl_ztrick 0;net_graph 3;max_shells -1;max_smokepuffs 0;hud_draw 1;drawradar"

alias +bagdd "developer 1;fps_max 241;+duck"
alias -bagdd "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;developer 0;fps_max 1000"

_cl_autowepswitch 0

alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"

alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind "n" "+gstrafe"

echo 10%;w10;clear;
echo 20%;w10;clear;
echo 30%;w10;clear;
echo 40%;w10;clear;
echo 50%;w10;clear;
echo 60%;w10;clear;
echo 70%;w10;clear;
echo 80%;w10;clear;
echo 90%;w10;clear;
echo 100%;w10;clear;
echo | CFG BY Tommy aE? |;w10;clear;
echo Tommy aE? ;w10

play sound/misc/monsterkill


eN;coRe
 
JjJjJjДата: Суббота, 22.12.2012, 12:15 | Сообщение # 2
Группа: Пользователи
Сообщений: 29
Награды: 0
Репутация: -4
Статус:
Мдааа... Ваще логично :

далеко резать левой кнопкой мыши - длинное +attack
далеко резать левой кнопкой мыши и получше правой - длинное +attack, среднее +attack2 получше правой? это как понимать????

Ну прям дибильные название биндов))
Бля ещё и для нон стоп "оченньь длинная правая". Да с правой ты дальше никак не сможешь резать!!!!



asd
 
ReSiZzeДата: Пятница, 28.12.2012, 12:49 | Сообщение # 3
Группа: V.I.P.
Сообщений: 504
Награды: 3
Репутация: 3
Статус:
блять
мышка сплавилась, пока листал



Stealer -.-
 
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