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Форум » For Knife and Weapon » Knife Форум » cfG by H1RO a.k.a HiRoSima (knife.cfg)
cfG by H1RO a.k.a HiRoSima
hihoДата: Вторник, 09.10.2012, 11:46 | Сообщение # 1
Группа: Пользователи
Сообщений: 1
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unbindall
clear

name "HiRoSima"

// ************
// * Antihack *
// ************

-nvgadjust
-commandmenu
-camdistance
-cammousemove
-camout
-camin
-camyawright
-camyawleft
-campitchdown
-campitchup
-break
-graph
-showscores
-score
-alt1
-reload
-duck
-jlook
-mlook
-klook
-jump
-use
-attack2
-attack
-speed
-moveright
-moveleft
-strafe
-lookdown
-lookup
-back
-forward
-right
-left
-movedown
-moveup
-voicerecord

// *********
// * binds *
// *********

bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "capslock" "weapon_l"
bind "CTRL" "+dd"
bind "SPACE" "+jj"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "g" "drop"
bind "m" "chooseteam"
bind "s" "+back"
bind "e" "+use"
bind "q" "impulse205"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "fb_stop"
bind "f" "+2"
bind "[" "name HiRoSima"
bind "]" "reconnect"
bind "`" "toggleconsole"
bind "~" "toggleconsole"

// ********************
// * Default settings *
// ********************

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "4"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_chasedist "112"
cl_clockreset "0.1"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_fixtimerate "7.5"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gg "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_minmodels "0"
cl_movespeedkey "0.52"
cl_needinstanced "0"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_pmanstats "0"
cl_radartype "0"
cl_resend "6.0"
cl_righthand "1"
cl_shadows "1"
cl_showerror "0"
cl_showevents "0"
cl_showfps "0"
cl_showmessages "0"
cl_shownet "0"
cl_sidespeed "400"
cl_slist "10.0"
cl_smoothtime "0.1"
cl_solid_players "1"
cl_timeout "35"
cl_updaterate "30"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_weaponlistfix "0"
cl_weather "1"
cl_yawspeed "210"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101.0"
fps_modem "0"
gamma "3"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_spriteblend "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0.3"
gl_wireframe "0"
gl_zmax "4096"
gl_ztrick "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "4096"
r_detailtextures "0"
r_detailtexturessupported "1"
r_drawentities "1"
r_drawviewmodel "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"]
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
+mlook
setinfo "xredir" "0"
setinfo "_dm" "0"
setinfo "translit" "0"
setinfo "status_monitor" "0"
setinfo "_pw" "2525"
setinfo "_gm" "42a4"
setinfo "erm" "ON"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"

clear

// *********************
// * Standart settings *
// *********************

bottomcolor "131"
brightness "11"
con_color "0 73 255"
fastsprites "5"
gamma "5.0"
max_shells "0"
max_smokepuffs "0"
model "gordon"
rate "25000"
skill ""
skin ""
team "SPECTATOR"
topcolor "72"
viewsize "120"

// *************
// * Net graph *
// *************

net_graph "3"
net_graphpos "1"
net_graphwidhts "102"
graphheight "450"

// *********
// * Other *
// *********

ati_npatch "0"
ati_subdiv "0"
d_spriteskip "-9999"
ex_interp "0.0044"
fakelag "-99999999999999999999999999"
fakeloss "-99999999999999999999999999999"
fps_max "101"
fps_modem "0.0"
hideradar
hpk_maxsize "0"
hud_centerid "1"
hud_fastswitch "1"
hud_deathnotice_time "1"
hud_saytext_time "3"
cl_crosshair_color "0 73 255"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
sys_ticrate "210"
vid_d3d "1"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"

// ******************
// * Voice settings *
// ******************

voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.85"

// *******************
// * Server settings *
// *******************

mp_decals "0"
sv_accelerate "100"
sv_aim "4"
sv_airaccelerate "-1.1"
sv_airmove "1"
sv_lan "1"
sv_wateramp "0"

// *******************
// * Client settings *
// *******************

cl_bob "0"
cl_cmdbackup "0"
cl_cmdrate "2103"
cl_corpsestay "0"
cl_dlmax "96000"
cl_fixtimerate "11.7"
cl_lc "0"
cl_lw "14"
cl_minmodels "1"
cl_observercrosshair "0"
cl_resend "1.5"
cl_shadows "0"
cl_updaterate "2112"
cl_weather "0"

// ******************
// * Video settings *
// ******************

gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_fog "1"
gl_max_size "256"
gl_polyoffset "-0.1"
gl_reporttjunctions "0"
gl_spriteblend "2"
gl_wateramp "0"
gl_zmax "512"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_decals "30"
r_detailtextures "0"
r_mmx "0"
r_novis "0"
r_wadtextures "0"
r_wateralpha "0"

// ******************
// * Sound settings *
// ******************

mp3volume "0.55"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
volume "0.1"

// ******************
// * Mouse settings *
// ******************

m_filter "0"
m_pitch "0"
m_yaw "0.0189"
sensitivity "9"
zoom_sensitivity_ratio "1.9"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook

// ***********
// * Scripts *
// ***********

// knife 1 сильный нож(дальность)
bind "F5" "rate 99999; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp "0.0000000000000000000023456789456789465789";cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;developer 0;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;echo KNIFE 1 CuJIHbIu HO}I{ loaded"

// knife 2 баланс скорости и дальности
bind "F6" "rate 25000; cl_rate 9999; cl_updaterate 501; cl_cmdrate 101; cl_resend 0; ex_interp 0.001; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3;echo KNIFE 2 6aJIaHc loaded"

// knife 3 duel(для дуэлей only mouse2)
bind "F7" "rate 20000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;fps_max 100;violence_hblood 1;sv_wateraccelerate 10;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;echo KNIFE 3 DUEL loaded"

// knife 4 дистанция
bind "F8" "rate 20000; cl_updaterate 400; ex_interp 0.00002;echo KNIFE 4 NOL loaded"

// knife 5 скорость
bind "F9" "rate 25000; cl_updaterate 400;cl_cmdrate 300; ex_interp 0;echo KNIFE 5 ckopoctb loaded"

// Фильтрация рейтов 9999 - для слабого интеренета (ping 40+)
alias "rate1" "cl_rate 9999; alias rate_toggle rate2; echo RATE 1"
alias "rate2" "cl_rate 20000; alias rate_toggle rate1; echo RATE 2"
alias "rate_toggle" "rate2"
bind "F1" "rate_toggle"

// Лагокомпенсация
alias "knf1" "cl_lc 0; cl_lw 1; alias knf_toggle knf2; echo cl_lc 0/cl_lw 1"
alias "knf2" "cl_lc 1; cl_lw 1; alias knf_toggle knf3; echo cl_lc 1/cl_lw 1"
alias "knf3" "cl_lc 1; cl_lw 0; alias knf_toggle knf4; echo cl_lc 1/cl_lw 0"
alias "knf4" "cl_lc 0; cl_lw 0; alias knf_toggle knf1; echo cl_lc 0/cl_lw 0"
alias "knf_toggle" "knf2"
bind "F2" "knf_toggle"

// Отсылка/принятие инет пакетов
alias "down_up1" "cl_cmdbackup 3; cl_resend 3; alias tgl_down_up down_up2; echo UP - 3/DOWN - 3 = DISTANCE RIGHT+2"
alias "down_up2" "cl_cmdbackup 2; cl_resend 3; alias tgl_down_up down_up3; echo UP - 2/DOWN - 3 = BALANCE"
alias "down_up3" "cl_cmdbackup 2; cl_resend 2; alias tgl_down_up down_up4; echo UP - 2/DOWN - 2 = DISTANCE LEFT+"
alias "down_up4" "cl_cmdbackup 1; cl_resend 1.5; alias tgl_down_up down_up5; echo UP - 1/DOWN - 1.5 = DISTANCE LEFT+2"
alias "down_up5" "cl_cmdbackup 0; cl_resend 1.5; alias tgl_down_up down_up1; echo UP - 0/DOWN - 1.5 = DISTANCE LEFT & HEAD SHOT"
alias "tgl_down_up" "down_up1"
bind "F3" "tgl_down_up"

// SCRiPT DISTANCE KNIFE BY H1RO
alias "dist1" "cl_updaterate 101; ex_interp 0.0; alias dist_up dist2; echo DISTANCE LEVEL 1"
alias "dist2" "cl_updaterate 112; ex_interp 0.0; alias dist_up dist3; echo DISTANCE LEVEL 2"
alias "dist3" "cl_updaterate 126; ex_interp 0.0; alias dist_up dist4; echo DISTANCE LEVEL 3"
alias "dist4" "cl_updaterate 143; ex_interp 0.0; alias dist_up dist5; echo DISTANCE LEVEL 4"
alias "dist5" "cl_updaterate 167; ex_interp 0.0; alias dist_up dist6; echo DISTANCE LEVEL 5"
alias "dist6" "cl_updaterate 201; ex_interp 0.0; alias dist_up dist7; echo DISTANCE LEVEL 6"
alias "dist7" "cl_updaterate 251; ex_interp 0.0; alias dist_up dist8; echo DISTANCE LEVEL 7"
alias "dist8" "cl_updaterate 334; ex_interp 0.0; alias dist_up dist9; echo DISTANCE LEVEL 8"
alias "dist9" "cl_updaterate 501; ex_interp 0.0; alias dist_up dist1; echo DISTANCE LEVEL 9"
alias "dist_up" "dist1"
bind "F4" "dist_up"

// Скрипт на обманный удар
alias "impulse205" "+attack; w; -attack; +back; w3; -back"

// Смена рук Левая/Правая
alias weapon_r "cl_righthand 1;bind capslock weapon_l;developer 1;developer 0"
alias weapon_l "cl_righthand 0;bind capslock weapon_r;developer 1;developer 0"

// Double Duck
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"

// Фонарик
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

// Разворот на 180*
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 101;cl_yawspeed 210"

// Bunny hop
alias "+jj" "alias _special 4;4"
alias "-jj" "alias _special;-jump"
alias "4" "+jump;w;-jump;w;special"

// Shooting
alias +head1 "-mlook;wait;+attack;+attack;developer 1;fps_max 999"
alias -head1 "-attack;;+mlook;developer 0;fps_max 100"
alias head1 "bind mouse1 +head1"
// Shooting
alias +head1 "-mlook;wait;+attack2;+attack2;developer 1;fps_max 999"
alias -head1 "-attack2;;+mlook;developer 0;fps_max 100"
alias head1 "bind mouse2 +head1"

// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999

// Shooting Left
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting Right
alias +un.head1 "-mlook;wait;+mlook;+attack2"
alias -un.head1 "-attack2"
alias un.head1_1 "bind mouse2 +un.head1;spk activated"

// Расстояние lefta
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"

//headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

//Super hs aim
alias +shot "+attack;fps_max 101;wait;wait;fps_max 101;wait;+lookdown;+lookdown;cl_pitchspeed 0"
alias -shot "-lookdown;-lookdown;cl_pitchspeed 100;-attack"
bind "mouse1" "+shot"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias +knife1 "knife;wait;w2;w2;+attack"
alias -knife1 "-attack;lastinv"
alias +knife2 "knife;wait;w2;w2;+attack2"
alias -knife2 "-attack2;lastinv"

==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"

//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxsp
eed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

//Speed Attack Script
alias +speedatk "+speed; +attack"
alias -speedatk "-speed; -attack"

// Aimbot Script
alias +kill "#kill"
alias -kill "#+attack"

// Knife speed
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

// Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

// Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

// Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

// xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"

// Speed Script
alias +speeder "aspeed 0;speed 256.0;mode 0;fspeed 0;mefrozen 0;#cl_timeout 999999999999999999999999999"
alias -speeder "aspeed 64.0;speed 0;mode 1;fspeed 0.0;mefrozen 0.6;#cl_timeout 99999999999999999999999999999"

alias +speeder2 "aspeed 0;speed 256.0;mode 0;fspeed 0;mefrozen 0;#cl_timeout 999999999999999999999999999"
alias -speeder2 "aspeed 32.0;speed 0;mode 1;fspeed 0.0;mefrozen 0.6;#cl_timeout99999999999999999999999999999"

alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"

alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"

// Knife
alias knife-numbers "avadd 0 22.75 6.3 3;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5"
alias knife "avclear0;avclear1;avclear2;knife-numbers;knifesetup"

// Sub
alias sub-numbers "avadd 0 21.328 6.58 2.8726;avadd 1 26.274 4.97 3.31;avadd 2 12.51 7.22 3.23"
alias subsetup "height_correction 0;recoil 1.45"
alias smg "avclear0;avclear1;avclear2;sub-numbers;subsetup"

// KNIFE SPEED
alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
bind pgdn +Speedknif

//X-Hack 1.6 Head Shot
alias xhackhead "sforward 9; dforward 2; sheight 22; dheight 27; dev1; echo **| X-Hack 1.6 Head |**"

//Sphere 1.0.0.5 Aim Head 1
alias spherehead "addv stand 9 22; addv duck 2 27; dev1; echo **| Sphere 1.0.0.5 Head 1 |**"

alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

alias knife-para "frozen_correction 0.0;lock 1;rush_fire_range 20"
alias knife-unkown "avclear 0;avadd 0 21.27 10.32 4.01;avadd 0 21.4 6.4 3.7;"
alias knife-stand "avclear 1;avadd 1 21.27 7.32 2.02;avadd 1 21.64 7.2 4.1;"
alias knife-duck "avclear 2;avadd 2 24.58 5.17 3.34;avadd 2 25.01 7.53 4.32;"
alias knife-walk "avclear 3;avadd 3 21.27 7.32 2.02;avadd 3 21.62 6.34 2.98;"
alias knife-run "avclear 4;avadd 4 21.27 7.32 2.02;avadd 4 20.36 8.33 3.42;"
alias knife-duckrun "avclear 5;avadd 5 24.92 5.17 3.34;avadd 5 25.01 7.53 4.32;"
alias knife-jump "avclear 6;avadd 6 11.02 7.70 3.91;avadd 6 11.83 7.0 3.0;"
alias knife-vec "avclear;knife-para;knife-unkown;knife-stand;knife-duck;knife-walk;knife-run;knife-duckrun;knife-jump"

//setting up directional longjumps
alias lj_st "alias +longjump +silent_lj;alias -longjump -silent_lj"
alias lj_fd "alias +longjump +lj;alias -longjump -lj"
alias lj_bk "alias +longjump +blj;alias -longjump -blj"
alias lj_lt "alias +longjump +llj;alias -longjump -llj"
alias lj_rt "alias +longjump +rlj;alias -longjump -rlj" lj_st"

// aliases when moving...
// ...backwards
alias +mback "lj_bk;back_on;+back"
alias -mback "-back;back_off;lj_st"

// ...left
alias +mleft "lj_lt;+moveleft"
alias -mleft "-moveleft;lj_fd"

// ...right
alias +mright "lj_rt;+moveright"
alias -mright "-moveright;lj_fd"

// ...forwards
alias +mforward "lj_fd;+forward"
alias -mforward "-forward;lj_fd"

//buy option (run/knife)
alias nop
alias toknife_0 "txt Switch to Knife OFF;alias toknifeX nop ;alias toknife_t toknife_1"
alias toknife_1 "txt Switch to Knife ON ;alias toknifeX #weapon_knife;alias toknife_t toknife_0"
toknife_1

//Mspeed Binds
alias +speed2 "speed 2;speedoff 100"
alias -speed2 "speed 0"

alias +speed3 "speed 3;speedoff 300"
alias -speed3 "speed 0"

alias +speed6 "speed 6;speedoff 600"
alias -speed6 "speed 0"

alias "+knifeattack" "weapon_knife; wa8; +attack"
alias "-knifeattack" "-attack; lastinv"

^zzzzz Задержка
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"

alias "w" "wait"
alias "w1" "w"
alias "w2" "w;w"
alias "w3" "w;w;w"
alias "w4" "w;w;w;w"
alias "w5" "w;w;w;w;w"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

alias "invnext" "+attack2; wait; -attack2"
alias "invprev" "+attack2; wait; -attack2"

move_knifespeed=1

alias w1 "wait"
alias w2 "w1; w1"
alias w3 "w2; w2; w2"
alias clmenu "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; slot10; slot10; slot10; slot10"
alias clmenu2 "w3; slot10; w3; slot10; slot10; slot10; slot10; slot10; use weapon_knife"

alias wa "wait;"
alias wa2 "wa; wa;"
alias wa3 "wa; wa2"
alias wa4 "wa2; wa2;"
alias wa8 "wa4; wa4;"
alias wa10 "wa8; wa2;"
alias wa16 "wa8; wa8;"
alias wa32 "wa16; wa16;"
alias wa64 "wa32; wa32;"

echo "|======================="
echo "|cfg by HiRoSima"
echo "|name : H1RO"
echo "|version : 2.7"
echo "|data : 9.10.12"
echo "|skype : mmg.pro"
echo "|e6at' kak tak? o.O"
echo "|======================="


#ТЫКТОТАКОЙДАВАЙДОСВИДАНИЯ
 
krissДата: Вторник, 09.10.2012, 17:51 | Сообщение # 2
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норм конфиг
 
KnifeДата: Пятница, 12.10.2012, 20:46 | Сообщение # 3
Master
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Автор, еще одно старье кинешь, я тебе бан дам. Вы заебали, не шарите, копируете, что попало.

Копирование или продажа материалов с нашего сайта строго запрещено.
 
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