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Форум » For Knife and Weapon » Knife Форум » cfg by SL (Мой 1-ый кфг)
cfg by SL
slava008Дата: Воскресенье, 07.10.2012, 16:07 | Сообщение # 1
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комментируем

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "100"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_bob "0.02"
cl_bobup "5"
cl_lc "0"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"
cl_anglespeedkey "0.670”
cl_movespeedkey “0.520”
cl_showfps “1”
cl_yawspeed “220”
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "75.0"
fps_modem "75.0"
gamma "2"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "0"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.051"
m_side "0.800"
m_yaw "0.051"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "150"
name "Player"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "3"
sv_voiceenable "1"
team ""
topcolor "30"
tutor_enable "1"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800"
ex_interp "0.5"
+mlook
+jlook

// Knife aliases

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

alias +ad "+attack2;developer 1;+left;+right;+left;+right;+left;fps_max 1000"
alias -ad "-attack2;developer 0;-left;-right;-left;-right;-left;fps_max 100"
bind mouse2 +ad

alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

alias +ppp "+attack;developer 1;fps_max 1000"
alias -ppp "-attack;developer 0;fps_max 999.0"

bind "mouse1" "+ppp"

bind "mouse2" "+www"

alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 999.0"

bind "mouse2" "+www"
alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 0"

alias +dyd "+attack;alias _special dyd;dyd"
alias -dyd "-attack;alias _special slot10"
alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wait;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wait;dblpka;wait;special"
alias df "cl_crosshair_color 255 250 250"
alias fd "cl_crosshair_color 0 100 0"
alias suka "cl_crosshair_color 205 14 91"
alias ueban "cl_crosshair_color 255 255 0"
alias piska "cl_crosshair_color 71 60 139"
alias kaka "cl_crosshair_color 28 28 28"
alias dblpka "cl_crosshair_color 70 130 180"
alias qmq "cl _crosshair_color 0 0 255"
alias qyq "cl _crosshair_color 211 211 211"
alias quq "cl _crosshair_color 175 238 238"
alias qjq "cl _crosshair_color 124 252 0"
alias qlq "cl _crosshair_color 255 0 255"
alias dydkk "bind mouse1 +dyd"

// ddrun

ddrun speed 400+

alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"

alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind q "+gstrafe"

// Vibro left

alias +ddx "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -ddx "-duck"

alias ll ";cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro "ll;ll;ll"
alias -vibro "-attack;-ddx"

// Vibro right

alias ll2 ";cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left"
alias +vibro2 "ll2;ll2;ll2"
alias -vibro2 "-attack2;-ddx"

// Dont stop

alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"

// Bind

alias "[d" "bind [ +[doff;bind mouse1 +vibro;"
alias "+[doff" "bind [ [d;bind mouse1 +attack;"
alias "]d" "bind ] +]doff;bind mouse2 +vibro2;"
alias "+]doff" "bind ] ]d;bind mouse2 +attack2;"
alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"
alias "+]doff2" "bind p pd;bind mouse1 +attack;"

// Duble duck

bind "e" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

bind "r" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

// Double duck when struck on the right

alias "+attack2_dd" "+sdd; +attack2"
alias "-attack2_dd" "-sdd; -attack2"
alias "ddattack_on" "bind MOUSE2 +attack2_dd; alias tgl_ddatk ddattack_off; alias boom_tgl boom_on; echo - ON ATTACK + DD -"
alias "ddattack_off" "bind MOUSE2 +atk_size; alias tgl_ddatk ddattack_on; echo - OFF ATTACK + DD -"
alias "tgl_ddatk" "ddattack_on"
bind "F2" "tgl_ddatk"

// Left new cl_ changer fire

alias +clchangerfire "rate 50000;cl_updaterate 10;cl_cmdbackup 2;cl_cmdrate 200;wait;+attack"
alias -clchangerfire "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdrate 17;wait;-attack"
bind "mouse1" "+clchangerfire"

// Right new cl_ changer fire

alias +clchangerfire1 "ex_interp 99999999999;cl_cmdbackup 9;cl_cmdrate 999999999;cl_updaterate 9999999;cl_bobcycle 4;wait;+attack2"
alias -clchangerfire1 "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdbackup 2;cl_cmdrate 17;-attack2"
bind "mouse2" "+clchangerfire1"

// Headshot script

alias +knifehead "-mlook;wait;+attack;v_centerspeed 9999;Lookspring 1"
alias -knifehead "+mlook;wait;-attack;v_centerspeed 9999;Lookspring 1"

// Speed script

alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

// Dod Style

alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"

// Hlh Style

alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

// Hlh3 Duck Style

alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

// HLH4 Jump Style

alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

// BD Style

alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

// XQZ2 Style

alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

// xqz2 style

alias +doaim "aim 1"
alias -doaim "aim 0"

// temporary aim thru wall

alias +thru "aimthru 1"
alias -thru "aimthru 0"

// hlh style

alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// CSG STYLE

alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"

alias +ppp "+attack;developer 1;fps_max 1000"
alias -ppp "-attack;developer 0;fps_max 999.0"

alias +kill "#kill"
alias -kill "#+attack"

// Aimthru 1

alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

// Aimthru 2 W/ shoot

alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

// Xqz2 style

alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style

alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style

alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

// DavVv style

alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

// Echo

echo "configuration is activated"
 
mYwДата: Понедельник, 15.10.2012, 14:35 | Сообщение # 2
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ну нахуй выкладовать хуйню на форум?

sad


kB^hack adektiveted .!.
 
JjJjJjДата: Понедельник, 15.10.2012, 15:23 | Сообщение # 3
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slava008, мда... видно что это твой первый конфиг)))) хоть настроил бы fps_max cl_cmdrate cl_updaterate!!! Сдесь просто всё по дефолту

asd
 
dawa_9lДата: Среда, 17.10.2012, 15:35 | Сообщение # 4
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Quote (JjJjJj)
slava008, мда... видно что это твой первый конфиг)))) хоть настроил бы fps_max cl_cmdrate cl_updaterate!!! Сдесь просто всё по дефолту

вот это настройки!Сказал,как отрезал!


ыть я ебал)

 
neo4emДата: Среда, 17.10.2012, 15:51 | Сообщение # 5
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f[f[f[f[f[ happy

neo4em

Сообщение отредактировал neo4em - Среда, 17.10.2012, 15:51
 
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