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Форум » For Knife and Weapon » Knife Форум » [REDEMAX]*-_-*(!001!)0_0 cfg (помойму старенькое ну потестите))
[REDEMAX]*-_-*(!001!)0_0 cfg
ERRRRRRДата: Суббота, 08.09.2012, 06:13 | Сообщение # 1
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Configuration by [REDEMAX]*-_-*(!001!)0_0 biggrin
bind "shift" "+speed"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "e" "+use"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "ALT" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"

//******************************************************************************************************
//**************************Settings********************************************************************
//******************************************************************************************************

//*========================== cl_ =========================================*
_cl_autowepswitch "1"
cl_backspeed "400"
cl_forwardspeed "400"
cl_career_difficulty "0"
cl_dlmax "128"
cl_dynamiccrosshair "0"
cl_gaitestimation 0
cl_himodels "0"
cl_minmodels "1"
cl_idealpitchscale "0.8"
cl_latency "-90.0"
cl_lc "0"
cl_lw "1"
cl_righthand "1"
cl_shadows "0"
cl_showfps "0"
cl_timeout "999999"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_smoothtime 0.1
cl_nosmooth 0
cl_bob 0
cl_bobup 0
cl_bobcycle 0.8
cl_radartype 0
cl_showfps 1
cl_showerror 0
cl_showevents 0
cl_showmessages 0
cl_shownet 0
cl_pmanstats 0
cl_clockreset 1
cl_fixtimerate 999999
cl_gg 0
cl_crosshair_translucent "0"
//____connect_____________
cl_Updaterate "1000"
cl_cmdrate "1000"
cl_resend 0
cl_cmdbackup 0
cl_allowdownload "0"
cl_allowupload "0"
cl_download_ingame "0"
cl_rate "99999"
//*========================================================================*

//******************************************************************************************************
//*========================== gl_ =========================================*
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_overbright "3.000000"
gl_playermip "0.000000"
gl_polyoffset "0.1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_picmip 0
gl_max_size 128
gl_affinemodels 0
gl_palette_tex 0
gl_round_down 4
gl_nobind 0
gl_fog 0
gl_ztrick "0"
gl_wateramp "0"
gl_monolights "0"
gl_lightholes 0
gl_nocolors 1
gl_spriteblend 0
gl_zmax 0
//*========================================================================*

//******************************************************************************************************
//*========================== r_ =========================================*
r_mmx 0
r_traceglow 0
r_mirroralpha 0
r_detailtextures 0
r_detailtexturessupported 0
r_bmodelinterp 0
r_cullsequencebox 1
r_fullbright 0
r_lightmap 0
r_novis 1
r_wadtextures 0
r_wateralpha 0
r_cachestudio 0
r_decals 0
r_drawentities 1
r_glowshellfreq 0
r_dynamic 0
//*========================================================================*


\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

// MOTD Developer HUD Messages Workaround //
alias echo_on.jJ7 "motdfile echo.txt; cl_showfps 0"
alias echo_off.jJ7 "developer 1; motd; developer 0; motdfile motd.txt"

// M_Pitch Cycle Delays & Movement Cycler //
alias afk_start "cl_movespeedkey 0.559; alias cl_movespeedkey exec cl_movespeedkey.cfg; cl_yawspeed 105.1337; +movedown; move_seq10; speak fvox/bell"
alias afk_stop "stop_movement; wait; alias m_pitch; cl_yawspeed 210; -movedown; speak fvox/beep"

alias move_seq01 "alias m_pitch move_seq02"
alias move_seq02 "alias m_pitch move_seq03"
alias move_seq03 "alias m_pitch move_seq04"
alias move_seq04 "alias m_pitch move_seq05"
alias move_seq05 "alias m_pitch move_seq06"
alias move_seq06 "alias m_pitch move_seq07"
alias move_seq07 "alias m_pitch move_seq08"
alias move_seq08 "alias m_pitch move_seq09"
alias move_seq09 "alias m_pitch move_seq10"
alias move_seq10 "alias m_pitch move_seq01; move_change"
alias move_change "move1"
alias move1 "stop_movement; wait; +speed; wait; +forward; +right; speak fvox/blip; alias move_change move2; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Right ^>]; echo_off.jJ7"
alias move2 "stop_movement; wait; +speed; wait; +forward; +left; speak fvox/blip; alias move_change move3; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Left <^]; echo_off.jJ7"
alias move3 "stop_movement; wait; +speed; wait; +back; +right; speak fvox/blip; alias move_change move4; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Right v>]; echo_off.jJ7"
alias move4 "stop_movement; wait; +speed; wait; +back; +left; speak fvox/blip; alias move_change move1; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Left <v]; echo_off.jJ7"
alias stop_movement "-speed; wait; -forward; -back; wait; -right; -left"

bind "F3" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 99; cl_updaterate 501; ex_interp 0.001000002;"
bind "F4" "cl_lw 0; cl_rate 20000; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 1; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 99; cl_updaterate 1000; ex_interp 0.0010;"
bind "F2" "cl_bob 0; cl_bobcycle 1; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 99; cl_updaterate 700;ex_interp 0.02222222;cl_rate 20000; rate 999999;"
bind "F8" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"

allowupload "0"
developer "0"
serverinfo "1"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
cl_minmodels "0"
ambient_level "1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
cl_himodels "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_corpsestay "600"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0 0 0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed 400
cl_upspeed 800
cl_bob "0"
cl_bobup "0"
ex_interp "0.00010"
cl_cmdrate "501"
cl_updaterate "501"
cl_bobcycle "0"
cl_lc "1"
cl_lw "1"
con_color "50 250 250"
console "1.000000"
crosshair "1.000000"
fps_max "100"
fps_modem "0.0"
decalfrequency "30"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "1"
gl_lightholes "0"
gl_wateramp "0"
gl_alphamin "1"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_drawviewmodel "1"
r_decal "1"
r_dynamic "1"
r_shadows "0"
gamma "9999999"
brightness "1.920000"
fastsprites "0"
max_shells "1"
max_smokepuffs "1"
viewframe "1"
hisound "0"
hpk_maxsize "1"
net_scale "5"
net_graph "1"
net_graphpos "2"
hud_centerid 1
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_deathnotice_time "5"
hud_drawhistory_time "5"
hud_saytext_time "5"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "0"
MP3Volume "0"
Volume "0"
zoom_sensitivity_ratio "2"
decalfrequency "5"
precache "1"
cl_rate "20000
rate "999999"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "70"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_occfactor "0"
sensitivity "11.000000""
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_aim "1"
sv_voiceenable "1"
sv_airmove "1"
sv_restartround "0"
topcolor "30"
viewsize "120.000000"
voice_overdrive "1.25"
voice_overdrivefadetime "0.4"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
voice_maxgain "3"
voice_fadeouttime "0.1"
voice_avggain "0.5"
volume "0.5"

bind "alt" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe;+forward"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"

bh0p
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump;
alias 4 "+jump; wait; -jump; wait; special"

dd
bind "ctrl" "+tAST"
alias "+tAST" "+duck;wait;-duck;wait;+duck"
alias "-tAST" "-duck;

================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// KNIFE SPEED //
//______________

alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind pgdn +Speedknif //Change the key to what ever you want

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

echo }|{ELA>O YDA4U [REDEMAX]*-_-*(!001!)0_0 biggrin cpc


P.S не умееш играть cfg не поможет
 
Форум » For Knife and Weapon » Knife Форум » [REDEMAX]*-_-*(!001!)0_0 cfg (помойму старенькое ну потестите))
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