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wo0w.cfg
mehmetДата: Среда, 04.04.2012, 20:03 | Сообщение # 1
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---------------------------------------[CFG BY -wo[0]w--]------------------------------------

// ||========================================||
// || wo[0]w's KNIFE Config ||
// ||________________________________________||
// || E-Mail: kgbhostingcs@hotmail.com ||
// ||________________________________________||
// || Knife CFG by wo[0]w version V-1 CS 1.6 ||
// ||========================================||

<=-=-=-=-=-=-=-=-=-=-=-=-=->
[C]-onfig [F]-or [G]-ame
<-=-=-=-=-=-=-=-=-=-=-=-=-=>
____ _ ____ _____ _ _
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|

unbindall

---|---Settings-1-binds--|---
//__________________________________________________________________________________________
// Keys
bind s +back
bind a +moveleft
bind d +moveright
bind w +forward
bind mwheeldown "+duck"
bind mwheelup "+jump"
bind "TAB" "+statusupdate"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "h" "+fastfire"
bind "y" "messagemode"
bind "n" "nightvision"
bind "t" "impulse 201"
bind "m" "chooseteam"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "color"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "u" "messagemode2"
bind "PAUSE" "pause"
bind "[" "cl_righthand 0"
bind "]" "cl_righthand 1"
bind "b" "amx_say Zabranjeno je 2 na 1 , lepljenje na gredi , i klanje sa ledja u suprotnom ide BAN!"
bind "v" "+grab"
bind "o" "amxmodmenu"
bind "," "buyammo1"
bind "." "buyammo2"
bind "l" "messagemode amx_kick"
bind "x" "say CFG made by:--wo[0]w--"
bind "i" "messagemode amx_say"
bind "/" "toggleconsole"
bind "HOME" "amx_cvar sv_airaccelerate 100; amx_cvar sv_airmove 100"
bind "DEL" "say /Rank ; timeleft"
bind "END" "amx_rcon amx_show_activity 0"
bind "F5" "snapshot; say_team Slika xD"
bind "kp_enter" "recorder"
bind "kp_plus" "funky.chat"
bind "kp_del" "funny.toggle"
bind f1 "amx_say Ne penjite se na texture i kutije = kick/ban"
bind f2 "amx_say Nemojte da psujete, psovanje = kick/ban"
bind f3 "amx_say Nemojte se lepiti = kick/ban"
bind f4 "amx_say Nemojte klati 2 na 1 = kick/ban"
bind f5 " Pravila: Nema lepljenja,2 na 1 i sa ledja!!!Kazna Kick/ban.!!!"

//_______________________________________________________________________________________
///Jump skript\\\

// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo
// Just for fun!

// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |

//___________________________________________________________________________________
gamma 5

//Rates
rate "21000"
cl_rate "9999"
cl_cmdrate "520"
cl_updaterate "101"
cl_cmdbackup "2"
cl_dlmax "9999"
cl_lc "1"
cl_lw "0"
cl_resend "1.5"
hpk_maxsize "0.2"

//_______________________________________________________________________________________
//Ex-....

ex_interp "0"

//__________________________________________________________________________________________
// Dl - Inet settings

cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"

//Spiel Settings
brightness "2.5"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_lc "0"
cl_lw "1"
ati_subdiv "0.0"
ati_npatch "0.0"

//_______________________________________________________________________________________
// Effecte

violence_hblood "0"
violence_ablood "0"
violence_agibs "0"
violence_hgibs "0"

//_______________________________________________________________________________________
//Sonstiges

cl_autowepswitch "0"
hud_centerid "1"
cl_fastswitch "1"
cl_radartype "1"
//________________________________________________________________________________________
//FPs Settings

gl_zmax "110"
gl_max_size "64"
developer "0"
fakelag "0"
sys_ticrate "20000"
fps_max "101"
fastsprites "2"
cl_movespeedkey "0.57"

//______________________________________________________________________________________
//Anderes

gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

bind "mouse4" "+hook"
bind "mouse3" "+grab"
bind "mouse5" "+push"
bind "" "+pull''
bind "space" "+jump"
bind "" "+voicerecord"
bind mwheelup "+jump"
bind mwheeldown "+duck"
bind space +jump
fps_max 200

gl_polyoffset 4

cl_pitchspeed "300"
cl_fixtimerate "7.500" //"7.5-15"

m_pitch 0.022

cl_upspeed "320"
cl_minmodels 0
cl_Showfps 1
cl_corpsestay 1
cl_anglespeedkey "0.67"

//______________________________________________________________________________________
// Sound

s_max_distance "1000"
s_min_distance "100"

s_automax_distance "45"
s_automin_distance "20"

//_______________________________________________________________________________________
//Mouse

m_filter 1
bind mouse1 +attack
bind mouse2 +attack2
sensivity 5

------|---SeTTinGS-2--|------

//Net Graph
net_graph "3"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
graphheight "64"

//Other
_______________________________________________________________________________________
con_color "0 0 0"

cl_timeout "99999999"
alias cl_timeout " "

cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "1"
cl_dlmax "105"
cl_download_ingame "1"
cl_fastswitch "1"
cl_latency "-90"
cl_forwardspeed "3010"
alias "cl_forwardspeed" "echo ForwardSpeed_Change_Disabled"
cl_backspeed "3010"
alias "cl_backspeed" "echo BackSpeed_Change_Disabled"
cl_sidespeed "1050"
alias "cl_sidespeed" "echo SideSpeed_Change_Disabled"
cl_righthand "1"
cl_bob "0"
cl_bobup "5"
cl_lc "0"
cl_showfps "1"
developer "10"
ex_knifespeed "359"
//hmm ??
//ex_interp "0.00666"
//ex_knifespeed "160"
ex_correct "0"
ex_maxaccel "2000"
ex_maxerrordistance "64"
ex_maxspeed "750"
ex_minvelocity "0"
ex_extrapmax "1.2"
/////////////////

fps_max "250"
hpk_maxsize "0.1"
hud_centerid "2"
hud_capturemouse "1"
hud_classautokill "1"
hud_deathnotice_time "10"
hud_draw "1"
hud_drawhistory_time "5"
hud_fastswitch "1"
hud_saytext_time "7"
hud_takesshots "0"
net_sclae "5"
sensitivity "3.8"
sv_aim "1"
sv_wateraccelerate "60"

//Graffix
_______________________________________________________________________________________
brightness "10"
gl_picmip "0"
gl_playermip "0"
gamma "4"
fastsprites "0"

//Blood
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

//Mouse
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

------|---MoveMenT---|------

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "x" "L3v.s"
bind "z" "+iO0.strafe"
bind "F1" "toggle_jump"
bind ''SHIFT'' ''Walk''
bind "l'" "+spinner"
bind ''mouse4'' ''+hook''
bind "mouse3" "+grab"
bind "r" "reload"
bind "ctrl" "+duck"
bind "SPACE" "+jump"
bind "e" "+use"

-------------RATES and PROTECTION-------------
//hmm?
//cl_cmdrate 30
//cl_updaterate 40
//rate 15000
//ex_interp 0.033

//ex_interp "0.01"
//rate 25000
//cl_rate 20000
//cl_updaterate 101
//cl_cmdrate 101

cl_cmdbackup "3"
cl_resend "3"
alias "rate" "echo Rate_Change_Disabled"
alias "cl_updaterate" "echo UpdateRate_Change_Disabled"
alias "cl_cmdrate" "echo CmdRate_Change_Disabled"
/////////////////////////////////////////////////////

<---------- OLD-SCHOOL RATE ----------->
rate 21456
alias "rate" "echo Rate_Change_Disabled"
//cl_rate 9999
cl_rate 20000
alias "cl_rate" "echo ClRate_Change_Disabled"
cl_updaterate 401
alias "cl_updaterate" "echo UpdateRate_Change_Disabled"
cl_cmdrate 203
alias "cl_cmdrate" "echo CmdRate_Change_Disabled"
cl_cmdbackup "0"
cl_resend "1.5"
ex_interp "0.00666"
_______________________________

//=================================+
// Aliases for knife //
//=================================+

|---ScripTs---|

<--------(|MOVEMENT SCRIPTS|)-------->

////////////////waits\\\\\\\\\\\\\\\\\
alias wait
alias wait2 "wait; wait"
alias wait3 "wait; wait; wait"
alias wait4 "wait; wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait; wait"
alias wait8 "wait5; wait; wait; wait"
alias wait9 "wait5; wait4"
alias wait10 "wait5; wait5"
alias wait12 "wait10; wait; wait"
alias wait13 "wait12; wait"
alias wait15 "wait5; wait10"
alias wait16 "wait10; wait6"
alias wait17 "wait16; wait"
alias wait18 "wait10; wait8"
alias wait20 "wait10; wait10"
alias wait22 "wait20; wait; wait"
alias wait23 "wait20; wait3"
alias wait24 "wait20; wait4"
alias wait25 "wait20; wait5"
alias wait26 "wait25; wait"
alias wait30 "wait20; wait10"
alias wait40 "wait20; wait20"
alias wait42 "wait40; wait2"
/////////// Developer\\\\\\\\\\\\
alias "dev0" "developer 0"
alias "dev1" "developer 1"

//////////// Duck Runner\\\\\\\\\\\\\
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"

alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"

// (WASD only)
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"

//Test script strafe
alias +stf "m_forward 99999; m_side 99999; m_yaw 99999; lookstrafe 1; +bhop; +strafe"
alias -stf "-bhop; -strafe; cl_yawspeed 210; lookstrafe 0; m_forward 1; m_side 0.8; m_yaw 0.022"

//////////// Deff Script\\\\\\\\\\\\
alias +deff "alias _special @deff;@deff"
alias -deff "alias _special; +forward"
alias @deff "special;wait;+forward;wait8;wait;wait;-forward;wait8;+back;wait8;wait;wait;-back"


<----------------------------(OTHER SCRIPTS)------------------------->

//-------------- |Rate| -------------------//
alias rateUP "rate75"
alias rateDOWN "rate25"
alias rate200 "ex_interp 0.01; rate 3000; cl_cmdrate 30; cl_updaterate 20; devon; echo Counter-Strike Ping Setup: [-------#] 08 - High Ping; devoff; alias rateDOWN rate175"
alias rate175 "ex_interp 0.01; rate 5000; cl_cmdrate 40; cl_updaterate 20; devon; echo Counter-Strike Ping Setup: [------#-] 07 - High Ping; devoff; alias rateUP rate200; alias rateDOWN rate150"
alias rate150 "ex_interp 0.01; rate 7500; cl_cmdrate 50; cl_updaterate 30; devon; echo Counter-Strike Ping Setup: [-----#--] 06 - High Ping; devoff; alias rateUP rate175; alias rateDOWN rate125"
alias rate125 "ex_interp 0.01; rate 9000; cl_cmdrate 60; cl_updaterate 30; devon; echo Counter-Strike Ping Setup: [----#---] 05 - Normal Ping; devoff; alias rateUP rate150; alias rateDOWN rate100"
alias rate100 "ex_interp 0.01; rate 10000; cl_cmdrate 70; cl_updaterate 35; devon; echo Counter-Strike Ping Setup: [---#----] 04 - Normal Ping; devoff; alias rateUP rate125; alias rateDOWN rate75"
alias rate75 "ex_interp 0.01; rate 15000; cl_cmdrate 80; cl_updaterate 30; devon; echo Counter-Strike Ping Setup: [--#-----] 03 - Low Ping; devoff; alias rateUP rate100; alias rateDOWN rate50"
alias rate50 "ex_interp 0.01; rate 20000; cl_cmdrate 90; cl_updaterate 40; devon; echo Counter-Strike Ping Setup: [-#------] 02 - Low Ping; devoff; alias rateUP rate75; alias rateDOWN rate25"
alias rate25 "ex_interp 0.01; rate 25000; cl_cmdrate 100; cl_updaterate 40; devon; echo Counter-Strike Ping Setup: [#-------] 01 - Low Ping; devoff; alias rateUP rate50"
____________________________________________________________________________________________________________________________________________ ___________________________________________________________
//Status ScoreBoard\\
alias +statusupdate "+showscores; cl_showfps 1; net_graph 3; net_graphpos 1; drawradar"
alias -statusupdate "-showscores; cl_showfps 0; net_graph 0; net_graphpos 3;"

////////// DEMO Recorder\\\\\\\\\\\\
alias "recorder" "rec"
alias "rec" "messagemode record ;alias recorder stoprec"
alias "stoprec" "stop ;alias recorder rec"

//////////// HLSS Sound \\\\\\\\\\\\\\\\
alias "hlss-START" "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV hlss-STOP"
alias "hlss-STOP" "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV hlss-START"
alias "ToggleWAV" "hlss-START"
bind "uparrow" "ToggleWav"
bind "rightarrow" "hldj_next"
bind "leftarrow" "hldj_prev"
bind "downarrow" "hldjsca"
______________________________________________________________________________________________________________

//Floodutzu\\
alias funny "fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;impulse 102;fullupdate;wait;special"
alias +funny "alias _special funny;funny"
alias -funny "alias _special"
alias "funny.toggle" "funny.on"
alias "funny.on" "+funny ;text.funny-on ;spk activated ;alias funny.toggle funny.off"
alias "funny.off" "-funny ;text.funny-off ;spk deactivated ;alias funny.toggle funny.on ;retry ;hud_saytext"
alias "text.funny-on" "motd_file floodutzu.txt;motd_write --FLOOD Activated-- (Press again to Deactivate);dev1;motd;dev0;motdfile motd.txt"
alias "text.funny-off" "motd_file floodutzu.txt;motd_write --FLOOD Dectivated-- (Press again to Activate);dev1;motd;dev0;motdfile motd.txt"

cl_backspeed "999"
cl_sidespeed "999"
cl_forwardspeed "999"
developer "0"
fps_modem "0"
fps_max "101"

//===============================+
// Console setting's //
//===============================+

- Grafic -
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

fastsprites "2"
max_smokepuffs "0"
max_shells "0"
gamma "100"
brightness "6"
gl_lightholes "0"
gl_spriteblend "1"
gl_wateramp "0"
gl_playermip "2"
gl_cull "1"
gl_clear "1"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "1"
gl_fliprrix "0"
gl_monolights "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_ztrick "1"
gl_d3dflip "0"
gl_texsort "0"
gl_playermip "1000"
gl_round_down "1000"
gl_smoothmodels "0"
gl_wateramp "0"
cl_himodels "0"
cl_weather "0"
r_traceglow "0"
r_mmx "1"
r_dynamic "0"
r_decals "500"
r_shadows "0"
r_mirroralpha "0"
r_bmodelhighfrac "5"
violence_ablood "0"
violence_hblood "0"
violence_agibs "0"
violence_hgibs "0"

- Script Time 4tw -
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"

//-------- BunnY HoP + Toggle ---------//
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

alias "toggle_bhop" "bhop.on"
alias "text.bhon" "motdfile bhop.txt;motd_write --BunnyHop Activated-- (Press SPACE to use);motdfile motd.txt"
alias "text.bhoff" "motdfile bhop.txt;motd_write --BunnyHop Dectivated-- (Press SPACE to jump normally);motdfile motd.txt"
alias "bhop.on" "bind SPACE +bhop;text.bhon;spk activated; alias toggle_bhop bhop.off"
alias "bhop.off" "unbind SPACE; bind SPACE +jump;text.bhoff;spk deactivated; alias toggle_bhop bhop.on"
bind "z" "say CFG made by:-wo[0]w-"

- 1 -
¯¯¯¯¯¯¯¯¯¯¯¯¯
console "1"
hud_fastswitch "3"
hud_centerid "1"
hud_saytext_time "8"
hud_drawhistory_time "2"
hud_saytext_time "6"
hud_drawnames "1"
scr_conspeed "9999"
_cl_autowepswitch "0"
cl_movespeedkey "0.5"
cl_corpsestay "1"
cl_bob "0"
ex_maxerrordistance "0"
ex_correct "0"
ex_diminishextrap "0"
ex_extrapmax "1.2"

- 2 -
¯¯¯¯¯¯¯¯¯¯¯¯¯

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
alias "invnext" "+attack; wait; -attack"
alias "invprev" "+attack; wait; -attack"

- 3 -
¯¯¯¯¯¯¯¯¯¯¯¯¯
s_distance "160"
s_min_distance "8.0"
s_automin_distance "2.0"
s_automax_distance "40.0"
s_occfactor "1"
s_a3d "0"
ambient_level "0.3"
ambient_fade "100"
_snd_mixahead "0.1"
voice_fadeouttime "0"
mp3volume "0.7"

- Crosshair black
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cl_crosshair_size "medium"
cl_dynamiccrosshair "1"
cl_crosshair_color "00 00 00"
cl_crosshair_transculent "0"
zoom_sensitivity_ratio "1.337"
sensitivity "3.4"

- Chat's color changer
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"

Bind "f6" "color"
______________________________________________________________________________________________
//==============================+
// Echo's //
//==============================+
echo
echo
echo
echo
echo
echo
echo
echo
echo
echo
echo
echo F6-----Brza promena boje cet bara!!!
echo Enter--Brza promena boje nisana!!!!!
echo mouse4---Kuka
echo mouse3---grab
echo Pozdravljam: Rammstein,LiVe^LeGeNd,BaCk.
echo
echo **********************************************************
echo Ovaj CFG je napravljen iskljucivo za KNIFE mod!!!
echo **********************************************************
echo
echo =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
echo " CFG for KNIFE only !"
echo " biggrin Kolji Nobine ali i LEGENDE CS KNIFE-a Sa lakocom biggrin
echo -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
echo Version: V-1
echo CFG by:wo[0]w
echo ______________________________________________________________________________

 
0r13nTallДата: Четверг, 26.04.2012, 02:30 | Сообщение # 2
Группа: Проверенные
Сообщений: 166
Награды: 5
Репутация: 4
Статус:
у меня в console пишет error Light skripts это вообще что означает ???

/fun/send
 
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