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cfg by d3z
ReSiZzeДата: Вторник, 13.03.2012, 15:37 | Сообщение # 1
Группа: V.I.P.
Сообщений: 504
Награды: 3
Репутация: 3
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name "d3z"

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "v" "impulse 201"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "j" "war3menu"
bind "k" "shopmenu"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "reconnect"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+jump"
bind "v" "+voicerecord"
bind "F5" "+snapshot"

volume "0.050000"
console "1.000000"
hideradar 1
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "255 255 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "0"
ati_npatch "0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "0.0000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 256
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.050000"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.020000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "67"
bottomcolor "71"
rate 1048756
cl_rate 20000.000976559999999999999999999999
cl_updaterate "103'"
ex_interp "-1"
violence_hblood 1
violence_ablood 1
violence_agibs 1
violence_hgibs 1
cl_lw "1"
cl_lc "-*0"
cl_dlmax "101"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "300"
cl_cmdbackup "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "98.00"
cl_showfps "1"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "700"
cl_sidespeed "500"
cl_backspeed "600"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "3.5"
zoom_sensitivity_ratio "1.02"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "4.00000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_resend "6.0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
bind [ "say =))"
alias "m_pitch" "r_drawviewmodel 1
cl_croshair_color ltblue
sys_ticrate "200.1"
sv_airaccelerate "49"
sv_accelerate "16"
sv_wateraccelerate "49"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_forwardspeed 999
cl_backspeed 999
cl_sidespeed 999
cl_bobup -0
cl_bob -0
cl_bobcycle 1

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

// bhop aliases \\

bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

bind "x" "+grab"
bind "z" "+hook"

net_graph 1

bind "ALT" +ak47

alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias wait20 "wait10;wait10"
alias wait40 "wait20;wait20"
alias wait80 "wait40;wait40"
alias w "wait"

alias +r "+right; +moveright"
alias -r "-right; -moveright"
alias +l "+left; +moveleft"
alias -l "-left; -moveleft"
alias +j "+jump"
alias l "+l;wait;-l"
alias r "+r;wait;-r"
alias -j "-jump"
alias +d "+duck"
alias -d "-duck"
alias dl "+l;d;-l"
alias dr "+r;d;-r"
alias d "+duck;wait;-duck"
alias "+ak47" "+dynps "
alias "-ak47" " -dynps "
alias "+dynps" "alias _special dynps; dynps"
alias "-dynps" "alias _special slot10; alias ak47-n ak47-01"
alias "dynps" "ak47-n; special"

alias "ak47-n" "ak47-01"
alias "ak47-01" "d; alias ak47-n ak47-02"
alias "ak47-02" "w; alias ak47-n ak47-03"
alias "ak47-03" "d; alias ak47-n ak47-04"
alias "ak47-04" "d; alias ak47-n ak47-05"
alias "ak47-05" "d; alias ak47-n ak47-06"
alias "ak47-06" "d; alias ak47-n ak47-07"
alias "ak47-07" "d; alias ak47-n ak47-08"
alias "ak47-08" "d; alias ak47-n ak47-09"
alias "ak47-09" "d; alias ak47-n ak47-010"
alias "ak47-010" "d; alias ak47-n ak47-011"
alias "ak47-011" "d; alias ak47-n ak47-012"
alias "ak47-012" "d; alias ak47-n ak47-013"
alias "ak47-013" "d; alias ak47-n ak47-014"
alias "ak47-014" "d; alias ak47-n ak47-015"
alias "ak47-015" "d; alias ak47-n ak47-016"
alias "ak47-016" "d; alias ak47-n ak47-017"
alias "ak47-017" "d; alias ak47-n ak47-018"
alias "ak47-018" "d; alias ak47-n ak47-019"
alias "ak47-019" "d; alias ak47-n ak47-020"
alias "ak47-020" "d; alias ak47-n ak47-021"
alias "ak47-021" "d; alias ak47-n ak47-022"
alias "ak47-022" "w; alias ak47-n ak47-01"

//
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "600"
cl_cmdbackup "-0.5"
cl_cmdrate "98.00"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "101"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "700"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "103'"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "000"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
mp_decals "100.0"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "dm" "0"
setinfo "cl_fov" "90"
setinfo "cl_autowepswitch" "2"
setinfo "lefthand" "0"
setinfo "vgui_menus" "1"
setinfo "_pw" "5467841"
+mlook
exec userconfig.cfg

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind f "+knife"

//скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "e" "fb_stop"

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "3"
r_decals "300"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 3
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "-*0"
cl_dlmax "101"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"

`````3decb`````

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind f "+knife"

//скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "e" "fb_stop"

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "2"
r_decals "300"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "1024"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "0"
max_smokepuffs "0"
r_mmx 4
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
s_buffersize "1048756"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "-*0"
cl_dlmax "101"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "-0.5"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "98.00"
cl_updaterate "103'"
cl_forwardspeed "700"
cl_backspeed "600"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "20000.00097655999999999999999"
cl_showfps "1"
cl_bob "-0"
cl_bobup "-0"
cl_bobcycle "1"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 105
cl_yawspeed 275
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_classautokill "1"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"

alias +rate1;wait; rate 30000; alias -rate2;
alias -rate2;wait; rate 35000; alias +rate3;
alias -rate3;wait; rate 40000; alias +rate4;
alias -rate4;wait; rate 45000; alias +rate5;
alias -rate5;wait; rate 50000; alias +rate6;
alias -rate6;wait; rate 55000; alias +rate7;
alias -rate7;wait; rate 60000; alias +rate8;
alias -rate8;wait; rate 65000; alias +rate9;
alias -rate9;wait; rate 70000; alias +rate10;
alias -rate10;wait; rate 75000; alias +rate11;
alias -rate11;wait; rate 80000; alias +rate2;

///Cl_rate
alias cl_rate1;wait; cl_rate 15000; alias cl_rate2;
alias cl_rate2;wait; cl_rate 15500; alias cl_rate3;
alias cl_rate3;wait; cl_rate 16000; alias cl_rate4;
alias cl_rate4;wait; cl_rate 16500; alias cl_rate5;
alias cl_rate5;wait; cl_rate 17000; alias cl_rate6;
alias cl_rate6;wait; cl_rate 17500; alias cl_rate7;
alias cl_rate7;wait; cl_rate 18000; alias cl_rate8;
alias cl_rate8;wait; cl_rate 18500; alias cl_rate9;
alias cl_rate9;wait; cl_rate 19000; alias cl_rate10;
alias cl_rate10;wait; cl_rate 19500; alias cl_rate11;
alias cl_rate11;wait; cl_rate 20000; alias cl_rate2;

///cl_updaterate
alias cl_updaterate1;wait; cl_updaterate 1000'; alias cl_updaterate2;wait; cl_updaterate 1001;alias cl_updaterate2
alias cl_updaterate2;wait; cl_updaterate 2000'; alias cl_updaterate3;wait; cl_updaterate 2002;alias cl_updaterate11
alias cl_updaterate3;wait; cl_updaterate 3000'; alias cl_updaterate4;wait; cl_updaterate 3003;alias cl_updaterate10
alias cl_updaterate4;wait; cl_updaterate 4000'; alias cl_updaterate5;wait; cl_updaterate 4004;alias cl_updaterate9
alias cl_updaterate5;wait; cl_updaterate 5000'; alias cl_updaterate6;wait; cl_updaterate 5005;alias cl_updaterate8
alias cl_updaterate6;wait; cl_updaterate 6000'; alias cl_updaterate7;wait; cl_updaterate 6006;alias cl_updaterate7
alias cl_updaterate7;wait; cl_updaterate 7000'; alias cl_updaterate8;wait; cl_updaterate 7007;alias cl_updaterate6
alias cl_updaterate8;wait; cl_updaterate 8000'; alias cl_updaterate9;wait; cl_updaterate 8008;alias cl_updaterate5
alias cl_updaterate9;wait; cl_updaterate 9000'; alias cl_updaterate10;wait; cl_updaterate 9009;alias cl_updaterate4
alias cl_updaterate10;wait; cl_updaterate 9500'; alias cl_updaterate11;wait; cl_updaterate 9510;alias cl_updaterate3
alias cl_updaterate11;wait; cl_updaterate 10000'; alias cl_updaterate2;wait; cl_updaterate 10011;alias cl_updaterate2

//Script by m0z >:) Возвращает нож при ударе правой на левую

alias "+attack_fuck" "+attack2;wait;wait;wait;wait;wait;wait;-attack2;+attack;wait;wait;wait;wait;wait;wait;-attack;+attack;wait;wait;wait;wait;wait;wait;-attack;+attack2"
alias "-attack_fuck" "-attack2;-attack"
alias m0z "bind mouse2 +attack_fuck"
alias m0z2 "bind mouse2 +attack2"

//Script by m0z biggrin Возвращает нож при ударе левой на правую

alias +delete "+attack;wait;wait;wait;+attack;+attack2;wait;wait;wait;-attack2;+attack2;wait;wait;wait;-attack2;+attack"
alias -delete "-attack;+attack2"
alias mego "bind mouse1 +delete"
alias mego2 "bind mouse1 +attack"

alias knife2 "+duck;wait;-duck;+attack2;wait;-attack2"
bind MWHEELUP "knife2"

bind "space" "+buhopX"
alias +buhopX "alias _special @buhopX;@buhopX"
alias -buhopX "alias _special"
alias @buhopX "special;wait;+jump;wait;-jump"

//Double duck
bind "ctrl" "+ddhack"
alias "+ddhack" "+duck;wait;-duck;wait;+duck"
alias "-ddhack" "-duck"

// knife aliases \\

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias +const "+attack2"
alias -const "ex_interp -0';-attack2"
bind mouse2 "+const"

// KNIFE SPEED //
//______________

alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind pgdn +Speedknif //Change the key to what ever you want

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

// KNIFE SPEED //
//______________

alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind F3 "+Speedknif"

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"

alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;"
___________________________________________________________________

Kn!Fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"

alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"

echo skype : mozart77721-He 3a6ygb menya =)

echo der61
echo ^quLLeR^
echo Kylle^
echo mozart
echo m0z
echo m0z1k
echo m0z9
echo M0ZMACHINE :x
echo VIGILEONE'SMACHINE :x

clear
version



Stealer -.-
 
Krogan01Дата: Понедельник, 16.07.2012, 17:35 | Сообщение # 2
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