cfg by JusT^ He 6aHb mo3ru
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ReSiZze | Дата: Вторник, 13.03.2012, 15:32 | Сообщение # 1 |
Группа: V.I.P.
Сообщений: 504
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| pRo kn1Fe конфиг by JusT^
====> бинды <====
bind "shift" "+speed" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "," "buyammo1" bind "." "buyammo2" bind "0" "slot0" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "ALT" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "CTRL" "+duck" bind "F1" "autobuy" bind "F2" "rebuy" bind "SPACE" "+jump"
bind "z" "+hook" bind "x" "+grab"
=======>MotD<=======
alias echo_on.jJ7 "motdfile echo.txt; cl_showfps 0" alias echo_off.jJ7 "developer 1; motd; developer 0; motdfile motd.txt"
======>AFK^BOT<========
alias afk_start "cl_movespeedkey 0.559; alias cl_movespeedkey exec cl_movespeedkey.cfg; cl_yawspeed 105.1337; +movedown; move_seq10; speak fvox/bell" alias afk_stop "stop_movement; wait; alias m_pitch; cl_yawspeed 210; -movedown; speak fvox/beep"
alias move_seq01 "alias m_pitch move_seq02" alias move_seq02 "alias m_pitch move_seq03" alias move_seq03 "alias m_pitch move_seq04" alias move_seq04 "alias m_pitch move_seq05" alias move_seq05 "alias m_pitch move_seq06" alias move_seq06 "alias m_pitch move_seq07" alias move_seq07 "alias m_pitch move_seq08" alias move_seq08 "alias m_pitch move_seq09" alias move_seq09 "alias m_pitch move_seq10" alias move_seq10 "alias m_pitch move_seq01; move_change" alias move_change "move1" alias move1 "stop_movement; wait; +speed; wait; +forward; +right; speak fvox/blip; alias move_change move2; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Right ^>]; echo_off.jJ7" alias move2 "stop_movement; wait; +speed; wait; +forward; +left; speak fvox/blip; alias move_change move3; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Left <^]; echo_off.jJ7" alias move3 "stop_movement; wait; +speed; wait; +back; +right; speak fvox/blip; alias move_change move4; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Right v>]; echo_off.jJ7" alias move4 "stop_movement; wait; +speed; wait; +back; +left; speak fvox/blip; alias move_change move1; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Left <v]; echo_off.jJ7" alias stop_movement "-speed; wait; -forward; -back; wait; -right; -left
======>Бинды для ножа<======
bind "F1" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;" bind "F2" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101" cl_updatarate 501 net_graph 0 bind "F3" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;" bind "F4" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; " bind "F5" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;" bind "F9" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; " bind "F7" "rate 99999; cl_updaterate 999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 105;ex_interp 0.018000;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 400;cl_backspeed 400;cl_sidespeed 400;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;sv_maxrate 99999;sv_aim 3;" bind "i" "kill"
========================= bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "-" "reconnect" bind "v" "weapon_hegrenade" =========================
====> скрипты <====
======================================================================== bind "q" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up" =========================================================================
=========>Фонарик<=========
alias w5 "wait;wait;wait;wait;wait" alias +flash_1 "alias _special fl_1;fl_1" alias -flash_1 "alias _special" alias fl_1 "impulse 100;w5;impulse 100;w5;special" alias "w" "wait" bind "f" "+flash_1"
alias +qslash "weapon_knife; wait; +attack2" alias -qslash "-attack2; lastinv" bind "mouse3" "+qslash"
alias +defuse "+duck; +use; wait; alias -defuse "-duck ; -use" bind "j" "+defuse"
alias +bomb "weapon_c4; +duck; +attack; wait; say_team ====> npukpouTe cTaBJIIO 6oM6y biggrin <==== " alias -bomb "-duck; -attack" bind "k" "+bomb"
alias +scout "+attack; wait; weapon_knife" alias -scout "weapon_scout; -attack" alias scouttoggle "scouton" alias scouton "bind mouse1 +scout; alias scouttoggle scoutoff" alias scoutoff "unbind mouse1; bind mouse1 +attack; alias awptoggle awpon"
bind "9" "scouton; echo aWp MoD *ON*" bind "0" "scoutoff; echo aWp MoD *OFF*"
alias +awp "+attack; wait; weapon_knife" alias -awp "weapon_awp; -attack" alias awptoggle "awpon" alias awpon "bind mouse1 +awp; alias awptoggle awpoff" alias awpoff "unbind mouse1; bind mouse1 +attack; alias awptoggle awpon"
bind "7" "awpon; echo ckayT MoD *ON*" bind "8" "awpoff; echo ckayT MoD *OFF*"
=====> Цветной Чат <=====
alias black "con_color 0+0+0" alias darkergrey "con_color 51+51+51" alias darkgrey "con_color 66+66+66" alias lightergrey "con_color 90+90+90" alias evenlightergrey "con_color 150+150+150" alias lightiergrey "con_color 190+190+190" alias lightestgrey "con_color 220+220+220" alias white "con_color 255+255+255" alias red "con_color 255+51+51" alias darkred "con_color 204+0+0" alias lightred "con_color 255+0+0" alias green "con_color 0+204+51" alias darkgreen "con_color 0+102+0" alias lightgreen "con_color 0+255+0" alias blue "con_color 0+102+102" alias darkblue "con_color 0+0+153" alias lightblue "con_color 0+0+255" alias purple "con_color 204+0+153" alias darkpurple "con_color 204+0+255" alias lightpurple "con_color 255+0+255" alias brown "con_color 153+153+102" alias yellow "con_color 255+255+0" alias orange "con_color 255+102+51" alias pink "con_color 255+0+204" alias darkpink "con_color 204+102+153" alias color "cl1" alias cl1 "black; alias color cl2" alias cl2 "darkergrey; alias color cl3" alias cl3 "darkgrey; alias color cl4" alias cl4 "lightergrey; alias color cl5" alias cl5 "evenlightergrey; alias color cl6" alias cl6 "lightiergrey; alias color cl7" alias cl7 "lightestgrey; alias color cl8" alias cl8 "white;alias color cl9" alias cl9 "red;alias color cl10" alias cl10 "darkred;alias color cl11" alias cl11 "lightred;alias color cl12" alias cl12 "green;alias color cl13" alias cl13 "darkgreen;alias color cl14" alias cl14 "lightgreen;alias color cl15" alias cl15 "blue;alias color cl16" alias cl16 "darkblue;alias color cl17" alias cl17 "lightblue;alias color cl18" alias cl18 "purple;alias color cl19" alias cl19 "darkpurple;alias color cl20" alias cl20 "lightpurple;alias color cl21" alias cl21 "brown;alias color cl22" alias cl22 "yellow;alias color cl23" alias cl23 "orange;alias color cl24" alias cl24 "pink;alias color cl25" alias cl25 "darkpink;alias color cl1"
Bind "f6" "color"
echo " F6 - change chat's color" ========================================
======> Авто Duck <====== ============================================================ alias "stop_SR w0" alias "-SR" "stop_SR;alias stop_SR w0" //double duck aka silent run //так много строчек для того, чтобы во время исполнения трюка //можно было спокойно стрелять и стрейфиться alias stop_SR1 "alias _special" alias stop_SR2 "alias _special;-duck" alias +SR "stop_SR;alias stop_SR stop_SR1;alias _special SR1;SR1" //старт: быстрый присед alias "SR1" "alias _special SR21;special;+duck;wait;-duck" //промежуток между приседами: 9 x wait alias "SR21" "alias _special SR22;special;wait" alias "SR22" "alias _special SR23;special;wait" alias "SR23" "alias _special SR24;special;wait" alias "SR24" "alias _special SR25;special;wait" alias "SR25" "alias _special SR26;special;wait" alias "SR26" "alias _special SR27;special;wait" alias "SR27" "alias _special SR28;special;wait" alias "SR28" "alias _special SR29;special;wait" alias "SR29" "alias _special SR3;special;wait" //второй, замедленный присед alias "SR3" "alias _special SR41;special;+duck;wait;alias stop_SR stop_SR2" //ожидание вставания 5 x wait alias "SR41" "alias _special SR42;special;wait" alias "SR42" "alias _special SR43;special;wait" alias "SR43" "alias _special SR5;special;wait" //конец замедленного приседа alias "SR5" "alias _special SR61;special;wait;-duck;alias stop_SR stop_SR1" //пауза 25 x wait alias "SR61" "alias _special SR62;special;wait" alias "SR62" "alias _special SR63;special;wait" alias "SR63" "alias _special SR64;special" alias "SR64" "alias _special SR65;special;wait" alias "SR65" "alias _special SR66;special;wait" alias "SR66" "alias _special SR67;special" alias "SR67" "alias _special SR68;special;wait" alias "SR68" "alias _special SR69;special;wait" alias "SR69" "alias _special SR610;special" alias "SR610" "alias _special SR611;special;wait" alias "SR611" "alias _special SR612;special;wait" alias "SR612" "alias _special SR613;special" alias "SR613" "alias _special SR614;special;wait" alias "SR614" "alias _special SR615;special;wait" alias "SR615" "alias _special SR616;special" alias "SR616" "alias _special SR617;special;wait" alias "SR617" "alias _special SR618;special;wait" alias "SR618" "alias _special SR619;special" alias "SR619" "alias _special SR620;special;wait" alias "SR620" "alias _special SR621;special;wait" alias "SR621" "alias _special SR622;special" alias "SR622" "alias _special SR623;special;wait" alias "SR623" "alias _special SR624;special;wait" alias "SR624" "alias _special SR625;special" alias "SR625" "alias _special SR1;special;wait"
bind alt +SR ================================================== ============> Strange Bhop <=============
//------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop; alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "e" "+cbhop"
==========>attack alias<==========
alias +www "+attack2;developer 1;fps_max 1000" alias -www "-attack2;developer 0;fps_max 999.0"
bind "mouse2" "+www"
==========>LJ script<==========
===>Waits
fps_max "101" cl_yawspeed "10000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
===>Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" _________________________________________________________ ~wOw` _________________________________________________________ ===>Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
===>binD
bind "Caps Lock" "run_qA2.LJ4"
==========>Lag's Scr1pt<==========
Bind "mouse4" "+fff" alias +fff "alias _special @fff;@fff" alias -fff "alias _special" alias @fff "special;w3;timerefresh;w3;timerefresh" alias w3 "wait;wait;wait"
==============>Name Scr1pt<=============
bind "l" "multiname" alias multiname "name1" alias name1 "alias multiname name2;name ^xD^JusT^xD^" alias name2 "alias multiname name3;name *JusT*" alias name3 "alias multiname name4;name -=o^Te^c=-" alias name4 "alias multiname name1;name pzdc^He^npeT"
==>Трансформаторная будка<==
bind "g" "+V1" alias +V1 "alias _special @V1;@V1" alias -V1 "alias _special" alias @V1 "special;wait;+use;wait;-use;"
========>Knife alias<==========
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
=======>Bunny HoP<======== bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump"
====>Duble^Duck<====
bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
=====>Kawa<=====
bind "mouse5" "+lolWW" alias +lolWW "+duck;wait;-duck;+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -lolWW "-duck;wait;duck;-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
====> настройки <====
allowupload "0"
developer "1"
serverinfo "1"
_cl_autowepswitch "1" _snd_mixahead "0.1"
cl_minmodels "0"
ambient_level "1"
ati_npatch "1.0" ati_subdiv "2.0"
bgmvolume "1.000000" bottomcolor "6"
cl_himodels "1"
cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_corpsestay "600" cl_crosshair_color "50 250 250" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dlmax "80" cl_download_ingame "1" cl_dynamiccrosshair "1" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "0" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_vsmoothing "0.05" cl_weather "0" cl_sidespeed 400 cl_upspeed 800 cl_bob "0" cl_bobup "0"
cl_cmdrate "501" cl_updaterate "501" cl_bobcycle "1" cl_lc "1" cl_lw "1"
con_color "200 227 255" console "1.000000" crosshair "1.000000"
fps_max "101" fps_modem "0.0"
decalfrequency "30"
===> видео <===
gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "1" gl_overbright "0" gl_polyoffset "0.1" gl_spriteblend "1" gl_lightholes "0" gl_wateramp "0" gl_alphamin "1"
r_bmodelhighfrac "5.0" r_detailtextures "0" r_drawviewmodel "1" r_decal "1" r_dynamic "1" r_shadows "0"
===> гамма и яркость <===
gamma "2.910000" brightness "1.920000"
fastsprites "0"
max_shells "1" max_smokepuffs "1"
viewframe "1"
hisound "1"
hpk_maxsize "1"
net_scale "5" net_graph "0" net_graphpos "0"
hud_centerid 1 hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" hud_deathnotice_time "5" hud_drawhistory_time "5" hud_saytext_time "5"
joystick "0" lookspring "0" lookstrafe "0"
m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022"
model "gordon" MP3FadeTime "2.0" MP3Volume "0.500000"
zoom_sensitivity_ratio "2"
decalfrequency "5"
precache "1"
cl_rate "25000.00000" rate "25000.000000"
s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "70" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" s_occfactor "0"
sensitivity "4.000000""
setinfo ah "1"
skin ""
spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0.250000"
sv_aim "1" sv_voiceenable "1" sv_airmove "1" sv_restartround "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_overdrive "1.25" voice_overdrivefadetime "0.4" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" voice_maxgain "3" voice_fadeouttime "0.1" voice_avggain "0.5"
volume "1"
setinfo lefthand "0" setinfo dm "0" setinfo ghosts "0" setinfo "_vgui_menus" "1" setinfo "_ah" "1"
+mlook
ex_interp 0
====>Echo's<====
echo ===> e6awum B kawy <=== echo ===> kOHqpur By JusT <=== echo ===> sm0Ke^Kn1Fe <===
Stealer -.-
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Kaa^ | Дата: Вторник, 13.03.2012, 15:47 | Сообщение # 2 |
Группа: Модераторы
Сообщений: 833
Награды: 4
Репутация: 10
Статус:
| http://knife-configs.my1.ru/forum/2-2094-1 ^^
Кто захочет тот заглянет
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ReSiZze | Дата: Вторник, 13.03.2012, 17:06 | Сообщение # 3 |
Группа: V.I.P.
Сообщений: 504
Награды: 3
Репутация: 3
Статус:
| delete topic. sorry
Stealer -.-
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m3tr0 | Дата: Вторник, 13.03.2012, 17:59 | Сообщение # 4 |
Группа: V.I.P.
Сообщений: 460
Награды: 23
Репутация: 27
Статус:
| ему уже 10000лет когда его смоки только создался помню то время, было заебись
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