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Форум » For Knife and Weapon » Knife Форум » v1.cfg (e6y :D)
v1.cfg
BoJIk_oBДата: Понедельник, 27.06.2011, 21:25 | Сообщение # 1
Группа: Проверенные
Сообщений: 21
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unbindall
//<adminka>
setinfo _pw "2906"
bind "F4" "say @@ He napoBo3uTb! He nognupaTb! He KpblcuTb! no 1!"
bind "e" "+grab"
bind "q" "+hook"
bind "h" "amxmodmenu"
bind "j" "weaponmenu"

//<binds>

bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "ALT" "+speed"
//bind "CAPSLOCK" ""
bind "UPARROW" "alias m_pitch r_drawviewmodel 1"
bind "DOWNARROW" "alias m_pitch r_drawviewmodel 0"
//bind "LEFTARROW" ""
//bind "RIGHTARROW" ""
//bind "PGDN" ""
//bind "PGUP" ""
//bind "END" ""
bind "F5" "snapshot"

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "g" "drop"
//bind "i" ""
//bind "l" ""
bind "m" "chooseteam"
bind "n" "+voicerecord"
bind "p" "say :*"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" ""

bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "[" "say :("
bind "]" "say :D"
//bind "'" ""
//bind "-" ""
//bind "=" ""

alias m_pitch r_drawviewmodel 0

//<knife settings>
cl_backspeed "3010"
cl_forwardspeed "3010"
cl_sidespeed "3010"
cl_movespeedkey "0.559"
cl_upspeed "99"
cl_yawspeed "210"
ex_maxspeed "2500"
ex_correct "0"
ex_maxaccel "42000"
ex_maxerrordistance "0"
rate "25000"
fps_max "100"
fps_modem "0.0"
mp_decals "0.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0"
ex_extrapmax "1.2"
developer "0"
cl_lw "4"
cl_lc "0"
cl_fixtimerate "11.3"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdbackup "15"
cl_cmdrate "8651"
cl_corpsestay "0"
cl_dlmax "700"
cl_download_ingame "0"
cl_idealpitchscale "0"
cl_minmodels "1"
cl_updaterate "2501"
cl_rate "0"
cl_vsmoothing "0.05"
cl_weather "0"
cl_resend "1.0"
gl_max_size "512"

//<sound settings>
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
volume "0.3"

//<mouse settings>
m_pitch "0.022"
m_yaw "0.017"
m_forward "3"
m_side "0.8"
m_filter "1.000000"
zoom_sensitivity_ratio "1.2"
sensitivity "4.0"
sv_aim "0"
sv_unlag "1"

//<video settings>
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "120"
r_decals "-999999"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_texsort "0"
gl_clear "0"
d_spriteskip "0"
r_dynamic "1"
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip "1"
gl_palette_tex "0"
gl_reporttjunctions "1"
gl_spriteblend "1.2"
gl_picmip "0"
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "0.001"
viewsize "112.000000"
v_dark "4"
max_shells "2.0"
max_smokepuffs "2.0"
r_mmx "0"

//<interface settings>
crosshair "1.000000"
bottomcolor "0"
hud_draw "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_centerid "1"
hud_deathnotice_time "3"
hud_fastswitch "1"
hud_saytext_time "4"
net_graph "3"
net_graphpos "1"
r_decals "2"
r_drawviewmodel "1"
r_shadows "0"
scr_centertime "5"
scr_conspeed "99999"
scr_printspeed "55"
topcolor "0"
cl_radartype "1"
cl_observercrosshair "1"
cl_showfps "0"
cl_shownet "0"
cl_adaptive "1"
cl_himodels "0"
cl_bob "0"
cl_bobcycle "0.8"
cl_righthand "1"
vid_config_x "800"
vid_config_y "600"
cl_hidefrags "0"
drawradar "1"
con_color "255 255 255"
cl_crosshair_color "255 255 0"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"

//<scripts>

//duck+jump
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind "v" "+cjump"

//double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

//double duck+run
//alias yaw2 "cl_yawspeed -1357"
//alias yaw1 "cl_yawspeed 357"
//alias MR "+right;+moveright"
//alias ML "+left;+moveleft"
//alias RMR "-right;-moveright"
//alias RML "-left;-moveleft"
//alias dd "+duck;wait;-duck"
//alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
//alias lll "yaw2; ML; wait; yaw1; wait ;RML"
//alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
//alias gstr "dd;gstr_str;wait"
//alias +gstrafe "alias _special @gstrafe;@gstrafe"
//alias -gstrafe "alias _special"
//alias @gstrafe "special;gstr"
//bind "ctrl" "+gstrafe"

//bhop
bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

//quick stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

//quick slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

//-quick stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

//pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

//strafes (1)
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"

//first strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

//seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

//strafes
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

//multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

//;shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
v_centerspeed "9999"
//;shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
v_centerspeed "9999"

//air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

//right damageee smile
alias "+www" "+attack2;developer 1;fps_max 1000"
alias "-www" "-attack2;developer 0;fps_max 100"
bind "mouse2" "+www"

//left damageee smile
alias "+tt" "+attack"
alias "-tt" "-attack"
bind "mouse1" "+tt"

//+knife damageee smile
alias "+knife1" "knife;wait;w2;w2;+attack"
alias "-knife1" "-attack;lastinv"
alias "+knife2" "knife;wait;w2;w2;+attack2"
alias "-knife2" "-attack2;lastinv"

//+knife damageee script smile
alias "+att2" "#+attack2"
alias "-att2" "#-attack2"

play sound/misc/lets_go.wav

echo | all setting detected -_- |
 
bNZДата: Понедельник, 27.06.2011, 21:38 | Сообщение # 2
Группа: Проверенные
Сообщений: 173
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Quote (BoJIk_oB)
//left damageee
alias "+tt" "+attack"
alias "-tt" "-attack"
bind "mouse1" "+tt"

ахуенный скрипт :DD


 
BoJIk_oBДата: Понедельник, 27.06.2011, 21:40 | Сообщение # 3
Группа: Проверенные
Сообщений: 21
Награды: 0
Репутация: 1
Статус:
biggrin
 
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