// RiGhT^QataNa.cfg
// RiGhT^QboX.cfg
// RiGhT^piRa.cfg
// Объединены в RiGhT^Slua.cfg // echo "cfg speed"
echo "by MEAT cfg"
echo ":::::::::::::::::::::::::::::^
echo "::::::::::::::::::::::::::::/:\
echo ":::::::::::::::::::::::::::/:::\
echo "::::::::::::::::::::::::::/:::::\
echo ":::::::::::::::::::::::::/:::::::\
echo "::::::::::::::::::::::::::/~~~~~\
echo ":::::::::::::::::::::::::/:::::::\
echo "::::::::::::::::::::::::/:::::::::\
echo ":::::::::::::::::::::::/:::::::::::\
echo " :::::::::::::::::::::/:::::::::::::\
echo "::::::::::::::::::::::::/~~~~~~~~~\
echo " ::::::::::::::::::::::/:::::::::::\
echo " :::::::::::::::::::::/:O:::O:::O:::\
echo " ::::::::::::::::::::/O:::O:::O:::O::\
echo " :::::::::::::::::::/:::O:::O:::O:::O:\
echo " ::::::::::::::::::/::O:::O:::O:::O:::O\
echo " :::::::::::::::::/_____________________\
echo " ::::::::::::::::::::::::::© *+jj^*"
ind 1 "slot1;bind mouse1 +1;cl_pitchspeed 3"
bind 2 "slot2;bind mouse1 +1;cl_pitchspeed 2.7"
bind 3 "slot3;bind mouse1 +attack;cl_pitchspeed 0"
bind 4 "slot4;bind mouse1 +attack;cl_pitchspeed 0"
bind 5 "weapon_c4;bind mouse1 +attack;cl_pitchspeed 0"
// ножик
bind F8 "rate 25000; cl_updaterate 813; ex_interp 0.012"
unbindall
name "ViT@JIiK^"
// 1.ba_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bottomcolor "6"
brightness "10"
cl_bob "0.01"
cl_bobcycle "0.5"
cl_bobup "7"
cl_cmdbackup "3"
cl_cmdrate "780"
cl_corpsestay "600.000000"
cl_dlmax "512" // "128"
cl_idealpitchscale "0.8"
cl_timeout "99999"
cl_fixtimerate "7"
cl_lc "0"; alias cl_lc
cl_lw "1"
cl_minmodels "1"
cl_shadows "0"
cl_resend "2.5"
cl_righthand "1"
cl_updaterate "813"
cl_weather "0"
con_color "255 255 255"
ex_interp "0.012"
fastsprites "2"
fps_max "101"
fps_modem "0"
gamma "5"
gl_fog "1"
gl_nobind "0"
gl_nocolors "0"
gl_playermip "1.5"
gl_polyoffset "-0.001"
gl_spriteblend "2"
gl_zmax "256"
hpk_maxsize "1"
hud_fastswitch "1"
model "gordon"
r_decals "100"
r_mmx "1"
r_novis "0"
r_wadtextures "0"
rcf_upr "101"
rcf_rate "25000"
rate "25000"
sensitivity "3.6"
skill ""
skin "1"
sv_aim "5"
team ""
topcolor "30"
viewsize "120"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"ck
// 2.dm
// 3.speed
// 4.balance
// 5.left vs right
// 6.duel
// 7.cw
// 8.rush
alias "ruki1" "cl_bob 0.02; cl_bobcycle 0.8; cl_bobup 0.5"
alias "ruki2" "cl_bob 0.01; cl_bobcycle 0.8; cl_bobup 7"
alias "ruki3" "cl_bob 0.09; cl_bobcycle 0.4; cl_bobup 0.01"
alias "ruki4" "cl_bob 0.01; cl_bobcycle 0.8; cl_bobup 1"
alias "ruki5" "cl_bobcycle 0"
alias "ruki6" "cl_bob 0"
alias "ruki7" "cl_bob 0.02; cl_bobcycle 0.8; cl_bobup 7"
alias "ruki8" "cl_bob 0.02; cl_bobcycle 0.5; cl_bobup 5"
alias "mode.knf1" "ruki1; cl_cmdbackup 3 ; cl_cmdrate 570 ; cl_dlmax 128 ; cl_fixtimerate 7.5; cl_resend 3.5; cl_updaterate 781 ; ex_interp 0.044 ; rate 25000; spk fvox/beep.one.activated"
alias "mode.knf2" "ruki2; cl_cmdbackup 3 ; cl_cmdrate 899 ; cl_dlmax 101 ; cl_fixtimerate 7.2; cl_resend 3 ; cl_updaterate 900 ; ex_interp 0.01 ; rate 21500; spk fvox/beep.two.activated"
alias "mode.knf3" "ruki3; cl_cmdbackup 1 ; cl_cmdrate 1201; cl_dlmax 624 ; cl_fixtimerate 101; cl_resend 0 ; cl_updaterate 1202; ex_interp 0.008 ; rate 20000; spk fvox/beep.three.activated"
alias "mode.knf4" "ruki4; cl_cmdbackup 2 ; cl_cmdrate 800 ; cl_dlmax 96 ; cl_fixtimerate 7 ; cl_resend 3 ; cl_updaterate 850 ; ex_interp 0.0087; rate 23100; spk fvox/beep.four.activated"
alias "mode.knf5" "ruki5; cl_cmdbackup 6 ; cl_cmdrate 2222; cl_dlmax 96000; cl_fixtimerate 9 ; cl_resend 1.5; cl_updaterate 2237; ex_interp 0.0065; rate 25000; spk fvox/beep.five.activated"
alias "mode.knf6" "ruki6; cl_cmdbackup 0 ; cl_cmdrate 930 ; cl_dlmax 0 ; cl_fixtimerate 7.5; cl_resend 0 ; cl_updaterate 950 ; ex_interp 0.008 ; rate 21000; spk fvox/beep.six.activated"
alias "mode.knf7" "ruki7; cl_cmdbackup 2 ; cl_cmdrate 1501; cl_dlmax 107 ; cl_fixtimerate 8 ; cl_resend 2.5; cl_updaterate 1521; ex_interp 0.0054; rate 21500; spk fvox/beep.seven.activated"
alias "mode.knf8" "ruki8; cl_cmdbackup 2 ; cl_cmdrate 840 ; cl_dlmax 448 ; cl_fixtimerate 7 ; cl_resend 5 ; cl_updaterate 901 ; ex_interp 0.0042; rate 22001; spk fvox/beep.eight.activated"
alias "+select" "bind 1 mode.knf1; bind 2 mode.knf2; bind 3 mode.knf3; bind 4 mode.knf4; bind 5 mode.knf5; bind 6 mode.knf6; bind 7 mode.knf7; bind 8 mode.knf8"
alias "-select" "bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 slot8"
bind "b" "+select"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "mouse3" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "mic"
bind "r" "+reload"
bind "s" "+back"
bind "" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind i "volume .1"
bind mwheeldown "+duck"
bind - " say cfg by wkololo!?<3 Kn1fe :D"
bind ] " say IIpaBuJIa cepBepa - He kpb|cuTb He IIapaBo3uTb HaIIagaTb IIo 1 AFK kill IIocJIegHum"
bind [ " say ADmin Bcerga IIpaB :D"
bind \ "amxmodmenu"
// Скрипт увеличения дальности удара
alias "knife_01" "cl_updaterate 101; ex_interp 0.000; alias dist.knife knife_02; echo mode 01"
alias "knife_02" "cl_updaterate 112; ex_interp 0.000; alias dist.knife knife_03; echo mode 02"
alias "knife_03" "cl_updaterate 126; ex_interp 0.000; alias dist.knife knife_04; echo mode 03"
alias "knife_04" "cl_updaterate 143; ex_interp 0.000; alias dist.knife knife_05; echo mode 04"
alias "knife_05" "cl_updaterate 167; ex_interp 0.000; alias dist.knife knife_06; echo mode 05"
alias "knife_06" "cl_updaterate 201; ex_interp 0.000; alias dist.knife knife_07; echo mode 06"
alias "knife_07" "cl_updaterate 251; ex_interp 0.000; alias dist.knife knife_08; echo mode 07"
alias "knife_08" "cl_updaterate 334; ex_interp 0.000; alias dist.knife knife_09; echo mode 08"
alias "knife_09" "cl_updaterate 501; ex_interp 0.001; alias dist.knife knife_01; echo mode 09"
gl_dither «1»
gl_cull «1»
gl_keeptjunctions «0»
gl_max_size «128»
gl_clear «0»
d_spriteskip «0»
r_dynamic «1»
r_mirroralpha «0»
gl_palette_tex «0»
r_norefresh «0»
gl_round_down «5»
cl_weather «0»
max_shells «0»
gl_texturemode «GL_LINEAR_MIPMAP_NEAREST»
gl_wateramp «0»
r_shadows «0»
r_waterwarp 0
fastsprites 1
cl_highmodels 0
cl_shadows 0
gl_picmip 1
gl_playermip 2
joystick 0
r_mmx 1
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
bind "mouse 1 +head"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
//Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias +knife "weapon_knife; +jump; +duck; +attack2;"
alias -knife "weapon_knife; -jump; -duck; -attack2;"
bind "MOUSE5" "+knife"
//Увеличивает точность и дальность ударов.
alias +111 "+attack2;fps_max 1000;cl_weather 1;fastsprites 101;cl_updaterate 503"
alias -111 "-attack2;fps_max 102;cl_weather 0;fastsprites 0;cl_updaterate 301"
bind "MOUSE2" "+111"
alias +222 "+attack;fps_max 1000;cl_cmdrate 203"
alias -222 "-attack;fps_max 102;cl_cmdrate 101"
bind "MOUSE1" "+222"
alias +gag "+moveleft;wait;+left;cl_yawspeed 2000;+oo"
alias -gag "-moveleft;wait;-left;-oo"
bind "z" "+gag"
alias "w" "wait"
alias "w1" "w"
alias "w2" "w;w"
alias "w3" "w;w;w"
alias "w4" "w;w;w;w"
alias "w5" "w;w;w;w;w"
alias "+atkcolor" "+attack; adjust_crosshair"
alias "-atkcolor" "-attack"
bind "MOUSE1" "+atkcolor"
alias "+ZColor" "cl_crosshair_size 3"
alias "-ZColor" "cl_crosshair_size 1"
alias "+attackZ" "+attack2; +Zcolor"
alias "-attackZ" "-attack2; -Zcolor"
bind "MOUSE2" "+attackZ"
alias "+Crazylite" "alias _special clite;clite"
alias "-CraZYlite" "alias _special"
alias "clite" "special;wait;impulse 100;wait;impulse 100"
bind "MOUSE3" "+Crazylite"
alias "+wj" "+jump;wait"
alias "-wj" "-jump"
bind "MWHEELDOWN" "+wj"
alias "+jj" "alias _special 4;4"
alias "-jj" "alias _special;-jump"
alias "4" "+jump;w;-jump;w;special"
bind "SPACE" "+jj"
alias "+cjj" "+jj;+duck"
alias "-cjj" "-duck;w;-jj"
bind "c" "+cjj"
alias "+mdd" "alias _special dk; dk"
alias "-mdd" "alias _special"
alias "dko" "special;wait;+sdd;wait;-sdd"
bind "x" "+mdd"
alias "+sdd" "+duck;w;-duck;w;+duck"
alias "-sdd" "-duck"
bind "e" "+sdd"
alias "+kducky" "alias _special kd; kd"
alias "-kducky" "alias _special; -duck"
alias "kd" "special; w; +duck; w4; -duck"
bind "q" "+kducky"
alias "t180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210;fps_max 107"
bind "r" "t180"
alias "extoggle" "exon"
alias "exon" "voice_inputfromfile 1;voice_loopback 1;+voicerecord;alias extoggle exoff"
alias "exoff" "-voicerecord;voice_inputfromfile 0;voice_loopback 0;alias extoggle exon"
bind "CAPSLOCK" "extoggle"
alias "hand_sel" "OFF_hand"
alias "ON_hand" "alias m_pitch r_drawviewmodel 1;alias hand_sel OFF_hand"
alias "OFF_hand" "alias m_pitch r_drawviewmodel 0;alias hand_sel ON_hand"
bind "HOME" "hand_sel"
alias "HandL" "cl_righthand 0;alias Handpv HandR"
alias "HandR" "cl_righthand 1;alias Handpv HandL"
alias "Handpv" "HandL"
bind "END" "Handpv"
alias "+GRABCHAOS" "+grab; bind mwheelup +use; bind mwheeldown drop; bind MOUSE1 +atkpush; bind MOUSE2 +atkpull; bind MOUSE3 +ultrause"
alias "-GRABCHAOS" "-grab; bind mwheelup +duck; bind mwheeldown +wj; bind MOUSE1 +attack; bind MOUSE2 +attackZ; bind MOUSE3 +Crazylite"
alias "+atkpush" "+attack; +push"
alias "-atkpush" "-attack; -push"
alias "+atkpull" "+attackZ; +pull"
alias "-atkpull" "-attackZ; -pull"
alias "+ultrause" "alias _special ultr; ultr"
alias "-ultrause" "alias _special"
alias "ultr" "+use; w; -use; w; special"
bind "ALT" "+GRABCHAOS"
alias "dropk" "+grab; drop; -grab"
bind "g" "dropk"
writecfg user
alias sc.last "sc.1u"
alias na.u ""
alias na.d ""
alias dev0 "developer 0"
alias dev1 "developer 1"
alias me.1 "motd_write DEV0 MIN[- ]MAX 20FPS;developer 1;motd;developer 0"
alias me.2 "motd_write DEV0 MIN[-- ]MAX 30FPS;developer 1;motd;developer 0"
alias me.3 "motd_write DEV0 MIN[--- ]MAX 40FPS;developer 1;motd;developer 0"
alias me.4 "motd_write DEV0 MIN[---- ]MAX 50FPS;developer 1;motd;developer 0"
alias me.5 "motd_write DEV0 MIN[----- ]MAX 60FPS;developer 1;motd;developer 0"
alias me.6 "motd_write DEV0 MIN[------ ]MAX 70FPS;developer 1;motd;developer 0"
alias me.7 "motd_write DEV0 MIN[-------- ]MAX 80FPS;developer 1;motd;developer 0"
alias me.8 "motd_write DEV0 MIN[--------- ]MAX 90FPS;developer 1;motd;developer 0"
alias me.9 "motd_write DEV0 MIN[---------- ]MAX 100FPS;developer 1;motd;developer 1"
alias me.10 "motd_write DEV1 MIN[----------! ]MAX 125FPS;developer 1;motd;developer 1"
alias me.11 "motd_write DEV1 MIN[----------!! ]MAX 200FPS;developer 1;motd;developer 1"
alias me.12 "motd_write DEV1 MIN[!!!YOWZERS!!!]MAX 300FPS;developer 1;motd;developer 1"
alias sc.1u "fps_max 20;alias sc.u sc.2u;alias sc.d sc.1d;dev0;me.1;alias sc.last sc.1u"
alias sc.2u "fps_max 30;alias sc.u sc.3u;alias sc.d sc.1d;dev0;me.2;alias sc.last sc.2u"
alias sc.3u "fps_max 40;alias sc.u sc.4u;alias sc.d sc.2d;dev0;me.3;alias sc.last sc.3u"
alias sc.4u "fps_max 50;alias sc.u sc.5u;alias sc.d sc.3d;dev0;me.4;alias sc.last sc.4u"
alias sc.5u "fps_max 60;alias sc.u sc.6u;alias sc.d sc.4d;dev0;me.5;alias sc.last sc.5u"
alias sc.6u "fps_max 70;alias sc.u sc.7u;alias sc.d sc.5d;dev0;me.6;alias sc.last sc.6u"
alias sc.7u "fps_max 80;alias sc.u sc.8u;alias sc.d sc.6d;dev0;me.7;alias sc.last sc.7u"
alias sc.8u "fps_max 90;alias sc.u sc.9u;alias sc.d sc.7d;dev0;me.8;alias sc.last sc.8u"
alias sc.9u "fps_max 100;alias sc.u sc.10u;alias sc.d sc.8d;dev0;me.9;alias sc.last sc.9u"
alias sc.10u "fps_max 125;alias sc.u sc.11u;alias sc.d sc.9d;dev1;me.10;alias sc.last sc.10u"
alias sc.11u "fps_max 200;alias sc.u sc.12u;alias sc.d sc.10d;dev1;me.11;alias sc.last sc.11u"
alias sc.12u "fps_max 300;alias sc.u sc.12u;alias sc.d sc.11d;dev1;me.12;alias sc.last sc.12u"
alias sc.1d "fps_max 20;alias sc.d sc.1d;alias sc.u sc.2u;dev0;me.1;alias sc.last sc.1u"
alias sc.2d "fps_max 30;alias sc.d sc.1d;alias sc.u sc.3u;dev0;me.2;alias sc.last sc.2u"
alias sc.3d "fps_max 40;alias sc.d sc.2d;alias sc.u sc.4u;dev0;me.3;alias sc.last sc.3u"
alias sc.4d "fps_max 50;alias sc.d sc.3d;alias sc.u sc.5u;dev0;me.4;alias sc.last sc.4u"
alias sc.5d "fps_max 60;alias sc.d sc.4d;alias sc.u sc.6u;dev0;me.5;alias sc.last sc.5u"
alias sc.6d "fps_max 70;alias sc.d sc.5d;alias sc.u sc.7u;dev0;me.6;alias sc.last sc.6u"
alias sc.7d "fps_max 80;alias sc.d sc.6d;alias sc.u sc.8u;dev0;me.7;alias sc.last sc.7u"
alias sc.8d "fps_max 90;alias sc.d sc.7d;alias sc.u sc.9u;dev0;me.8;alias sc.last sc.8u"
alias sc.9d "fps_max 100;alias sc.d sc.8d;alias sc.u sc.10u;dev1;me.9;alias sc.last sc.9u"
alias sc.10d "fps_max 125;alias sc.d sc.9d;alias sc.u sc.11u;dev1;me.10;alias sc.last sc.10u"
alias sc.11d "fps_max 200;alias sc.d sc.10d;alias sc.u sc.12u;dev1;me.11;alias sc.last sc.11u"
alias sc.12d "fps_max 300;alias sc.d sc.11d;alias sc.u sc.12u;dev1;me.12;alias sc.last sc.12u"
alias +fps.sw "mwheelu;mwheeld"
alias mwheelu "alias sc.u sc.last;bind mwheelup sc.u"
alias mwheeld "alias sc.d sc.last;bind mwheeldown sc.d"
//Headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
///knife skript\\
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind "+knife"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
alias knife "+duck;wait;-duck;+attack2;wait;-attack2"
bind MOUSE4 "knife"
//сильный нож(дальность)
bind F12 "rate 99999; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp 0.0099;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 99999;cl_backspeed 3010;cl_sidespeed 99999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+" ///
alias 1ajf "1ajf+" ///
alias 1sp1 "1sp0" ///
alias 1sp2 "1sp0" ///
alias 1sp0 "alias _special" ///
alias 1af "1tog1;1tog2;wait;special" ///
alias 1tog1 ///
alias +1ssay "r_drawviewmodel 0"
alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
// knf aliases \\
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"
// Weather
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
// Mlook
alias +l"-mlook;wait;+attack2"
alias -l "+mlook;wait;-attack2"
//headshot script\\
//z[1]FFy^ LEFT NEW CL_ Changer Fire (1,3)//
alias +clchangerfire "rate 50000;cl_updaterate 10;cl_cmdbackup 2;cl_cmdrate 200;wait;+attack"
alias -clchangerfire "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdrate 17;wait;-attack"
bind i "bind mouse1 +clchangerfire"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"
alias +ppp "+attack;developer 1;fps_max 1000"
alias -ppp "-attack;developer 0;fps_max 999.0"
alias +kill "#kill"
alias -kill "#+attack"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
// Длинный прыжок (Longjump Alias)
bind "SHIFT" "+lj"
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "BACKSPACE" "extoggle2"
bind , "cl_cameratype 1 "
bind "" "+right"
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "" "+cbhop"
//^zzzzz Задержка
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"
//ddrun
//ddrun speed 400+
alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"
alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"
alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind r "+gstrafe"
//jump big
alias echo_on "motdfile echo.txt"
alias echo_off "developer 1; motd; developer 0; motdfile motd.txt"
alias +JB "+jump; wait; +duck; wait; -jump"
alias -JB "-duck;+jump; wait; wait; wait; wait; wait; -jump"
alias JBon "bind v +JB; echo_on; motd_write Jump Bug Script Activated!; echo_off; bind HOME JBoff"
alias JBoff "unbind v; echo_on; motd_write Jump Bug Script Deactivated!; echo_off; bind HOME JBon"
bind "e" +JB
// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"
// Ma_Longjump_99_Links
alias wait3 "wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait7 "wait;wait;wait;wait;wait;wait;wait"
alias wait10 "wait5; wait5"
alias wait15 "wait10; wait5"
alias wait30 "wait20; wait10"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias yaw600 "cl_yawspeed 600"
alias yaw210 "cl_yawspeed 210"
alias yaw105 "cl_yawspeed 105"
alias yaw280 "cl_yawspeed 280"
alias yaw310 "cl_yawspeed 310"
alias yaw380 "cl_yawspeed 380"
alias yaw386 "cl_yawspeed 386"
alias totalright "+right; +moveright; wait7; -moveright; -right"
alias totalleft "+left; +moveleft; wait7; -moveleft; -left"
alias sjump "+jump; wait; -jump"
//============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
//============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
//===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
//=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
//================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
//=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
//================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
//============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
//============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"
//=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"
//=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias 4iter "+forward;wait;wait;wait;wait;wait;wait;wait;+attack2; wait;+duck;wait;-duck;-attack2;-forward;-back" ;
bind v "4iter";
alias 4iter "+forward;wait;wait;wait;wait;wait;wait;wait;+attack2; wait;+duck;wait;-duck;-attack2;-forward;-back" ;
bind c "4iter";
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "mouse3" "fb_stop"
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
//////////////////////////////////////////////////////
alias "smiles1" "say ;alias smls smiles2"
alias "smiles2" "say (: ;alias smls smiles3"
alias "smiles3" "say ;alias smls smiles4"
alias "smiles4" "say (: ;alias smls smiles5"
alias "smiles5" "say (: ;alias smls smiles6"
alias "smiles6" "say ;alias smls smiles1"
alias "smls" "smiles1"
bind "F3" "smls"
//dont stop--------->
alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"
alias "[d" "bind [ +[doff;bind mouse1 +vibro;"
alias "+[doff" "bind [ [d;bind mouse1 +attack;"
alias "]d" "bind ] +]doff;bind mouse2 +vibro2;"
alias "+]doff" "bind ] ]d;bind mouse2 +attack2;"
alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"
alias "+]doff2" "bind p pd;bind mouse1 +attack;"