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мой cfg
serega-krikДата: Среда, 16.03.2011, 04:03 | Сообщение # 1
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-------///_____20.02.2011_____\\\-------
`serega-krik.md
_________________________________
*** "Personal settings" ***
________________________________________
cfg nPocTo super JIynuT ppc kak
______________________________________________
geJIaJI Ha coBucTb nPo6yu'Te,nPucbIJIaute komenTbI
____________________________________________________
| skype: serega-krik |

6uHgu:cfg
|
name "[D]oktor-hause.md"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "" "showbriefing"
bind "j" "cheer"
bind "q" "+voicerecord"
bind "m" "chooseteam"

bind "i" "amx_csay green no 1!He kpubIcuT,He nopaBo3uT,B cnuHy He 6uTb,afk-nocJIegHum [ban]"
bind "o" "say TTpaBuJIa:He napaBo3uTb! He nognupaTb! He KpblcuTb!B cnuHy He 6uTb no 1![afk-kill-npcJIegHum] "
bind "l" "say UrPauTe c Hamu ka)I(gbIu'geHb HA ___[KNIFE]___:195.26.18.166:27 016 "
bind ";" "say TTocuTuTe Haw cau'T :: http://serverlive.com.ua/ "
bind "'" "say Do6aBb Haw cepBep K ce6e B cs-1.6:::::195.26.18.166:27 016::::: "

bind "n" "nightvision"
bind "" "buyequip"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
\\ //

bind "z" "amxmodmenu"
bind "e" "+hook"
bind "r" "+grab"
setinfo _pw
// \\

bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind mwheeldown "+duck"
bind "k" "+voicerecord"
bind "-" "say /rank
bind "=" "say /top15

net_graph "3"

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.002"
ex_extrapmax "1.2"
ex_maxerrordistance "32"
ex_maxspeed "850"
ex_correct "1"
ex_maxaccel "2000"
developer "1"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"

ex_maxerrordistance "0"
cl_updaterate "101"
cl_lw 1
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "0"
cl_minmodels "0"
cl_dynamiccrosshair "0"

model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "688888.666699"
fps_max "99"
fps_modem "0"
mp_decals "1.0"
ex_correct "1"
ex_maxaccel "2000"
developer "1"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"
sv_aim "3"
rate 25000
cl_cmdrate 400
cl_updaterate 99
cl_resend 3
cl_cmdbackup 2
cl_lw "1"

rate 999999 i think its to fast )
cl_rate 20000 i think its not useful

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"

console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
gamma "3"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.120000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"

voice_loopback "1"
voice_overdrive "2"
voice_overdrivefadetime "0.4"
voice_avggain "0.3"
voice_fadeouttime "0.1"
voice_maxgain "3"

hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "1"
cl_updaterate "501"

sensitivity 11.0
m_pitch 0.022
m_yaw 0.022
m_forward 1
m_side 0.8
m_filter 0.000000
zoom_sensitivity_ratio 1.0
+mlook

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "3"
ex_interp "0"

alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"

// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"

alias +kill "#kill"
alias -kill "#+attack"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 +un.head1;spk activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

defuse aliases

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias +kill "#kill"
alias -kill "#+attack"

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 3"
alias -csgaim "later 0.01 #-attack"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"

// bt fire aliases \\

alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd;+1pt"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"

alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

/Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 0

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

// duckjump

alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"

bind space "+cjump"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

bind "mouse3" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

// Скрипты \\
alias on "bind mouse1 +yeah;bind f4 off;"
alias +yeah "+back;+attack;"
alias -yeah "-back;-attack";
alias off "bind mouse1 +attack; bind f4 on"
bind f4 on

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"

// Pre-Strafe
alias s.qA2_run "+forward; wait40; wait10; wait10; -forward"
alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup
bind "SHIFT" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "Caps Lock" "run_qA2.LJ4" // Straight-Forward Runup

alias wa "wait;"
alias wa2 "wa; wa;"
alias wa3 "wa; wa2"
alias wa4 "wa2; wa2;"
alias wa8 "wa4; wa4;"
alias wa10 "wa8; wa2;"
alias wa16 "wa8; wa8;"
alias wa32 "wa16; wa16;"
alias wa64 "wa32; wa32;"
alias "mwheeldown" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "sjump" "bind SPACE +jump; bind ... ljump"
alias "ljump" "bind SPACE +jumpdown; bind ... sjump"

lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias +kill "#kill"
alias -kill "#+attack"

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3; adjust_crosshair 4"

//Aimbot Scripts
//================================================== ====

alias +kill "#kill"
alias -kill "#+attack"

//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

//Bind head status to mouse

alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"

alias +hsoff "+attack"
alias -hsoff "-attack"

alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"

alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"

^speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

^zzzzz Задержка
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"

================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

============== +dk aliases

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait ;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

=================Kn1fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"

//Aimbot Scripts
//================================================== ====

alias +kill "#kill"
alias -kill "#+attack"

//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

"sv_aim 3" "1alias +bhp "alias _special @bhp;@bhp"
alias -bhp "alias _special"
alias @bhp "special;wait;+jump;wait;-jump"
alias "bhp2" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; -jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "bhpon" "bind space +bhp; alias bhpv bhpoff; echo Bhop *ON*"
alias "bhpoff" "bind space bhp2; alias bhpv bhpon; echo Bhop *OFF*"
alias "bhpv" "bhpon"
bind "\" "bhpv"
bind "space" "+bhp"

bind "/" "cl_cameratype 1 "

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

================================
======HaCTpOuKu 3ByKa===========
================================
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

// Command Aliases
alias full "say Record Files Are Full: Please rename the demos and restart the game or execute adr.cfg again to record more.;echo Record Files Are Full: Please rename the demos and restart the game or execute adr.cfg again to record more."
alias stoprec "stop;w10;say Finished recording.;echo Finished recording.;bind v shoot;cl_crosshair_color 0 255 0"
alias shoot "shoot1"
alias playlast "nolast"
alias nolast "echo There is no last recording.;Say There is no last recording.;"

alias w1 "wait;"
alias w10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias w100 "w10;w10;w10;w10;w10;w10;w10;w10;w10;w10;"

// The Binds: Change them to your liking.
bind v "shoot"
bind p "playlast"

//headshot script\\

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

=========walk script

alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145"
alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"

alias walk "walk1"
alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0"
alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"

// Attack v.2
alias nice "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind "p" "+knife"

bind "p" "alias m_pitch r_drawviewmodel 1"

// Attack v.1
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

bind "]" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name [D]oktor-hause.md"
alias name2 "alias multiname name3;name serega-krik.md"
alias name3 "alias multiname name4;name AnT1kniFe"
alias name4 "alias multiname name1;name Knife-BoT"

//Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

Скрипт:"Присесть в прыжке + удар правой"

alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;"
alias -sub "-duck;-attack2;-jump"
bind CBou' +sub
-----------------------


cool

Сообщение отредактировал serega-krik - Среда, 16.03.2011, 04:06
 
tomekkДата: Среда, 16.03.2011, 14:51 | Сообщение # 2
Группа: Проверенные
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даю

Добавлено (16.03.2011, 14:51)
---------------------------------------------
русский язык учи =\


 
bAnzДата: Среда, 16.03.2011, 16:26 | Сообщение # 3
Группа: Проверенные
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мда, 5000раз одно и тоже добавил, думаешь так ты станешь лучше резать?
 
AntonSHCДата: Среда, 16.03.2011, 18:33 | Сообщение # 4
Группа: V.I.P.
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смесь proknife.cfg и еще многих -_-
 
serega-krikДата: Четверг, 17.03.2011, 17:44 | Сообщение # 5
Группа: Проверенные
Сообщений: 21
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Нет

Добавлено (17.03.2011, 17:44)
---------------------------------------------
Нет


cool
 
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