cfg by Barulik
cfg start
cfg unreal
IIaLLIa xy9Ipb v porawy :DDD Кнопки
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "\" "+jx0_funduck"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "j" "multiname"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "+jx0_funduck"
bind "p" "+gag"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "+grab"
bind "y" "messagemode"
bind "z" "+gag"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F2" "swon"
bind "F3" "swoff"
bind "F5" "snapshot"
bind "F9" "+ddx"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "color"
bind "PGUP" "+lookup"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "KP_END" "n0b0b"
bind "KP_ENTER" "tersspex"
bind "KP_DEL" "countsspex"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
Настройки
sv_aim "0"
sv_unlag "0"
sv_unlagsamples "0"
sv_voiceenable "1"
sv_airmove "1"
sv_restartround "0"
lookspring "1"
v_centerspeed "1000"
lookstrafe "0"
lookspring "0"
joystick "0"
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "100"
fps_modem "0.0"
decalfrequency "30"
fakelag "0"
fakeloss "0"
mp_decals "0.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.018000"
ex_knifespeed "359"
ex_extrapmax "1.2"
ex_maxerrordistance "32"
ex_maxspeed "1550"
ex_correct "1"
ex_maxaccel "42000"
developer "1"
allowupload "0"
precache "1"
ati_npatch "0"
ati_subdiv "0"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "907000"
iolence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
rcf_upr "300"
rcf_rate "20000"
sensitivity "13.0"
zoom_sensitivity_ratio "0.9"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
gamma "5.0"
lightgamma "2.5"
brightness "5.0"
d_spriteskip "9999"
fastsprites "9999"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_norefresh "0"
r_dynamic "1"
r_mirroralpha "0"
r_drawviewmodel "1"
r_decals "0"
r_shadows "0"
r_drawviewmodel "0"
r_lightmap "0"
r_speeds "0"
r_mmx "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "1"
gl_polyoffset "0.1"
gl_playermip "4"
gl_palette_tex "1"
gl_reporttjunctions "1"
gl_spriteblend "1"
gl_picmip "1.5"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_zmax "0"
gl_round_down "3"
gl_clear "0"
gl_texsort "0"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "1"
gl_lightholes "0"
gl_wateramp "0"
gl_alphamin "1"
gl_ztrick "0"
gl_nobind "0"
gl_alphamin "1"
gl_alphamin "0.25"
hpk_maxsize "1"
viewsize "120.000000"
v_dark "4"
max_shells "0"
max_smokepuffs "0"
console "1.000000"
con_color "0 250 0"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
volume "0.2"
MP3FadeTime "2.0"
MP3Volume "0.5500"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.40000"
voice_modenable "1"
voice_loopback "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
sv_voiceenable "voice_speex"
sys_ticrate "1024"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
cl_lw "1"
cl_lb "0"
cl_dlmax "101"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "9999"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "1001"
cl_updaterate "301"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "5"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "v_1"
cl_latency "-999999999999999"
cl_rate "9999"
cl_showfps "1"
cl_radartype "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced "0"
cl_nosmooth "0"
cl_clockreset "0.01"
cl_chasedist "112"
cl_yawspeed "275"
cl_sidespeed "400"
cl_upspeed "800"
cl_nopred "0"
cl_observercrosshair "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_fastswitch "1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
Скрипты, алиасы и прочее
alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV"
alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV"
alias ToggleWAV "StartWAV"
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "k" "extoggle"
alias +knife "weapon_knife;+duck; +attack2;"
alias -knife "weapon_knife;-duck; -attack2;"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
// knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"
// Start Of CFG
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias change "echo enter;messagemode name"
alias "drawtoggle" "draw_off"
alias "draw_off" "alias m_pitch r_drawviewmodel 0; alias drawtoggle draw_on"
alias "draw_on" "alias m_pitch r_drawviewmodel 1; alias drawtoggle draw_off"
alias +knife "weapon_knife; +jump; +duck; +attack2; wait; +attack; -attack"
alias -knife "weapon_knife; -jump; -duck; -attack2; -attack"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// fire aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
// headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
// defuse aliases
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias -ge "-use"
// knife aliases
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv
//weapon hs
tracerspeed "4000"
tracerblue "60"
alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes (7)
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"
// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
topcolor "30"
bottomcolor "6"
// reconekt aliases
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5"
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"
// knf aliases
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
// Waits
alias wait
alias wait2 "wait; wait"
alias wait3 "wait; wait; wait"
alias wait4 "wait; wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait; wait"
alias wait8 "wait5; wait; wait; wait"
alias wait9 "wait5; wait4"
alias wait10 "wait5; wait5"
alias wait12 "wait10; wait; wait"
alias wait13 "wait12; wait"
alias wait15 "wait5; wait10"
alias wait16 "wait10; wait6"
alias wait17 "wait16; wait"
alias wait18 "wait10; wait8"
alias wait20 "wait10; wait10"
alias wait22 "wait20; wait; wait"
alias wait23 "wait20; wait3"
alias wait24 "wait20; wait4"
alias wait25 "wait20; wait5"
alias wait26 "wait25; wait"
alias wait30 "wait20; wait10"
alias wait40 "wait20; wait20"
alias wait42 "wait40; wait2"
// Developer
alias "dev0" "developer 0"
alias "dev1" "developer 1"
// Ducky Master 9000
alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2"
// dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
// kn1fe
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
bind "mouse2" "+111"
// Nobob Script by MaTkAp.
alias n0b0b "n0b0b0n"
alias n0b0b0n "cl_rollangle 0;cl_rollspeed 0;cl_bob 0;cl_bobcycle 0;cl_bobup 0;dev1;echo n0b0b = EN4BLED;developer 999999999;alias n0b0b n0b0b0ff"
alias n0b0b0ff "cl_rollangle 450;cl_rollspeed 450;cl_bob 0.01;cl_bobcycle 0.8;dev1;echo n0b0b = D1SABLED;developer 999999999;al
// Bind head status to mouse
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"
// Calling the head status for regular mouse or inverted mouse
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind mouse1 +hson;adjust_crosshair;bind f10 hson3;devon;echo HeadShot = On;developer 999999999;hsdto1;sv_aim 999999999"
alias hson3 "bind mouse1 +hsoff;bind f10 hson2;devon;echo HeadShot = Off;developer 999999999;hsdto2;sv_aim 0"
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
// +attack2 script
alias +att2 "+attack2"
alias -att2 "-attack2"
// vibro left
alias +ddx "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -ddx "-duck"
bind "F9" "+ddx"
alias ll ";cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro "ll;ll;ll"
alias -vibro "-attack;-ddx"
// vibro right
alias ll2 ";cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left"
alias +vibro2 "ll2;ll2;ll2"
alias -vibro2 "-attack2;-ddx"
// dont stop
alias ll3 ";cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left"
alias +vibro3 "ll3;ll3;ll3"
alias -vibro3 "-attack"
alias "[d" "bind [ +[doff;bind mouse1 +vibro;"
alias "+[doff" "bind [ [d;bind mouse1 +attack;"
alias "]d" "bind ] +]doff;bind mouse2 +vibro2;"
alias "+]doff" "bind ] ]d;bind mouse2 +attack2;"
alias "pd" "bind p +]doff2;bind mouse1 +vibro3;"
alias "+]doff2" "bind p pd;bind mouse1 +attack;"
// Кнопки
//Jump skript
// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo
// Just for fun!
// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// speed Skr1pt's
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
// Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
// -Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
// -Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
// Shooting
// ; alias +un.head1 "-mlook;wait;+mlook;+attack"
// ; alias -un.head1 "-attack"
// ; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
// ; alias +un.head1 "-mlook;wait;+mlook;+attack2"
// ; alias -un.head1 "-attack2"
// ; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
// Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
// Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
// Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
// xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
// temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
// hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
// xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"
// temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// Kn1fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
// Aimbot Scripts
alias +kill "#kill"
alias -kill "#+attack"
// DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
// HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
// HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
// HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
// BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
// XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
// Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
// Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"
// Задержка
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"
// kn1Fe
alias +knife1 "knife;wait;w2;w2;+attack"
alias -knife1 "-attack;lastinv"
alias +knife2 "knife;wait;w2;w2;+attack2"
alias -knife2 "-attack2;lastinv"
// Ma_Longjump_99_Links
alias wait3 "wait; wait; wait"
alias wait5 "wait; wait; wait; wait; wait"
alias wait7 "wait;wait;wait;wait;wait;wait;wait"
alias wait10 "wait5; wait5"
alias wait15 "wait10; wait5"
alias wait30 "wait20; wait10"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias yaw600 "cl_yawspeed 600"
alias yaw210 "cl_yawspeed 210"
alias yaw105 "cl_yawspeed 105"
alias yaw280 "cl_yawspeed 280"
alias yaw310 "cl_yawspeed 310"
alias yaw380 "cl_yawspeed 380"
alias yaw386 "cl_yawspeed 386"
alias totalright "+right; +moveright; wait7; -moveright; -right"
alias totalleft "+left; +moveleft; wait7; -moveleft; -left"
alias sjump "+jump; wait; -jump"
// name changer
bind "j" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name neizvesten"
alias name2 "alias multiname name3;name ww.adm.Bopo6ywka_HaX"
alias name3 "alias multiname name4;name skill"
alias name4 "alias multiname name1;name SpeEdy"
// speed
alias singleStrafe1 "cl_yawspeed -370; wait2; cl_yawspeed 410; wait7; cl_yawspeed 465; wait1"
alias singleStrafe2 "cl_yawspeed -330; wait2; cl_yawspeed 400; wait6; cl_yawspeed 450; wait1"
alias singleStrafe3 "cl_yawspeed -300; wait2; cl_yawspeed 355; wait6; cl_yawspeed 400; wait1"
alias singleStrafe4 "cl_yawspeed -280; wait2; cl_yawspeed 315; wait5; cl_yawspeed 380; wait1"
alias singleStrafe5 "cl_yawspeed -365; wait2; cl_yawspeed 285; wait3; cl_yawspeed 340; wait1"
alias singleStrafe6 "cl_yawspeed -240; wait2; cl_yawspeed 230; wait2; cl_yawspeed 300; wait1"
alias singleStrafe7 "cl_yawspeed -200; wait2; cl_yawspeed 205; wait2;"
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+" ///
alias 1ajf "1ajf+" ///
alias 1sp1 "1sp0" ///
alias 1sp2 "1sp0" ///
alias 1sp0 "alias _special" ///
alias 1af "1tog1;1tog2;wait;special" ///
alias 1tog1 ///
alias +1ssay "r_drawviewmodel 0"
alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias change "echo enter;messagemode name"
alias "drawtoggle" "draw_off"
alias "draw_off" "alias m_pitch r_drawviewmodel 0; alias drawtoggle draw_on"
alias "draw_on" "alias m_pitch r_drawviewmodel 1; alias drawtoggle draw_off"
alias +knife "weapon_knife; +jump; +duck; +attack2; wait; +attack; -attack"
alias -knife "weapon_knife; -jump; -duck; -attack2; -attack"
alias buymac10 "#mac10;#wait; #primammo" //Ingram Mac-10
alias buymp5 "#mp5;#wait; #primammo" //H&K MP5-Navy
alias buytmp "#tmp;#wait; #primammo" //Steyr TMP
alias buyp90 "#p90#wait;; #primammo" //FN-P90
alias buyump "#ump45;#wait; #primammo" //H&K UMP
alias buym3 "#m3;#wait; #primammo" //Benneli M3 Super90
alias buyxm "#xm1014;#wait; #primammo" //Benneli XM1014
alias buygalil "#galil;#wait; #primammo" //IMI Galil
alias buysig "#sg552;#wait; #primammo" //Sig SG-552 Commando
alias buyg3 "#g3sg1;#wait; #primammo" //H&K G3SG1
alias famas "#famas;#wait; #primammo" //FAMAS
alias buyaug "#aug;#wait; #primammo" //Steyr AUG
alias buysg550 "#sg550;#wait; #primammo" //Sig SG-550 Sniper
alias buym249 "#m249;#wait; #primammo" //FN M249 Para
alias buydualelites "#elites;#wait; #secammo" //Dual Berettas
alias buyp228 "#p228;#wait; #secammo" //SIG P228
alias buy57 "#fiveseven;#wait; #secammo"
alias buyak "#ak47;#wait; #primammo" //AK-47
alias buycolt "#m4a1;#wait; #primammo" //Colt M4A1 Carbine
alias buyscout "#scout;#wait; #primammo" //Steyr Scout
alias buyawp "#awp;#wait; #primammo"
alias buydeagle "#deagle;#wait; #secammo;#wait; #vesthelm" //Desert Eagle
alias buyakpack "#ak47;#wait; #primammo;#wait; #deagle;#wait; #secammo; #vesthelm"
alias buycoltpack "#m4a1;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyscoutpack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyawppack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyarmor "#vesthelm"
alias buyhegrenade "#hegren"
alias buysgrenade "#sgren"
alias buyflash "#flash"
alias buyflash2 "#flash;#wait; #flash"
alias buydefuse "#defuser"
alias buyshield "#shield"
// awp fire aliases
alias dev0 "developer 0"
alias dev1 "developer 1"
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"
alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"
alias "awp1" "bind mouse1 +awpp"
Play sound/misc/monsterkill