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Форум » For Knife and Weapon » Knife Форум » x3 4eu (x3 otkyda=/)
x3 4eu
Kaa^Дата: Вторник, 15.02.2011, 21:43 | Сообщение # 1
Группа: Модераторы
Сообщений: 833
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// :::::::| Configuration file by S1lv3R & lEg3NdA!Re |:::::::
// :::::::| Title: legendaire |:::::::
// :::::::| Type cfg: Knife |:::::::
// :::::::| Version: 1.38 |:::::::
// :::::::| Date: 05/12/2010 |:::::::
// :::::::| Project: i'Robot |:::::::

unbindall
clear

// __ \\
// __ \_\ ______ __ __ \\
// |__| `- | _ |_____| | | | \\
// __ | !_! | _ | |__ _____ _| |_ _//// \\
// _-.,--,_ | | | /| !/ | | |_ _| _ _ _ \\
// "-_/'\_- | | | !\ `. /! | . | . | | | _////_ \\
// | | | | ! | - | | | | |_ _ _ _. \\
// |__| |__| |_|_____|_____|_____| |____! //// \\
//

name "~i`R0bot # lEg3NdA!Re."

unbindall
bind "TAB" "+score"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "drop"
bind "j" "reconnect"
bind "k" "kill"
bind "m" "chooseteam"
bind "s" "+back"
bind "t" "impulse 201"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "say /top15"
bind "KP_ENTER" "say /hats"
bind "KP_MINUS" "say trail 4 green"
bind "CAPSLOCK" "extoggle"
bind "MWHEELDOWN" "w; +jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+Crazylite"
bind "PAUSE" "amxmodmenu"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "125"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "0"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "50 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "0"
cl_logocolor "#Valve_green"
cl_logofile "smile"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "2"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.001"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.02"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
setinfo "lang" "ru"
setinfo "translit" "0"
setinfo "status_monitor" "0"
setinfo "_pw" "2525"
setinfo "_gm" "42a4"
setinfo "erm" "ON"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "dm" "0"
+mlook
+jlook
exec userconfig.cfg

-nvgadjust
-commandmenu
-camdistance
-cammousemove
-camout
-camin
-camyawright
-camyawleft
-campitchdown
-campitchup
-break
-graph
-showscores
-score
-alt1
-reload
-duck
-jlook
-mlook
-klook
-jump
-use
-attack2
-attack
-speed
-moveright
-moveleft
-strafe
-lookdown
-lookup
-back
-forward
-right
-left
-movedown
-moveup
-voicerecord

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "4"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_chasedist "112"
cl_clockreset "0.1"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_fixtimerate "7.5"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gg "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_green
cl_logofile "smile
cl_lw "1"
cl_minmodels "1"
cl_minmodels "0"
cl_movespeedkey "0.52"
cl_needinstanced "0"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_pmanstats "0"
cl_radartype "0"
cl_resend "6.0"
cl_righthand "1"
cl_shadows "1"
cl_showerror "0"
cl_showevents "0"
cl_showfps "0"
cl_showmessages "0"
cl_shownet "0"
cl_sidespeed "400"
cl_slist "10.0"
cl_smoothtime "0.1"
cl_solid_players "1"
cl_timeout "35"
cl_updaterate "30"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_weaponlistfix "0"
cl_weather "1"
cl_yawspeed "210"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101.0"
fps_modem "0"
gamma "3"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_spriteblend "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0.3"
gl_wireframe "0"
gl_zmax "4096"
gl_ztrick "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "4096"
r_detailtextures "0"
r_detailtexturessupported "1"
r_drawentities "1"
r_drawviewmodel "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"]
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook
setinfo "xredir" "0"
setinfo "dm" "0"
setinfo "translit" "0"
setinfo "status_monitor" "0"
setinfo "_pw" "2525"
setinfo "_gm" "42a4"
setinfo "erm" "ON"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"

alias "w" "wait"
alias "w1" "w"
alias "w2" "w;w"
alias "w3" "w;w;w"
alias "w4" "w2;w2"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "w3;w3"
alias "w7" "w3;w3;w"
alias "w8" "w4;w4"
alias "w9" "w4;w4;w"
alias "w10" "w5;w5"
alias "w20" "w10;w10"
alias "w30" "w20;w10"
alias "w40" "w20;w20"
alias "w50" "w30;w20"
alias "w60" "w30;w30"
alias "w70" "w40;w30"
alias "w80" "w40;w40"
alias "w90" "w50;w40"
alias "w100" "w50;w50"
alias "w200" "w100;w100"

alias "+atkcolor" "+attack; adjust_crosshair"
alias "-atkcolor" "-attack"
bind "MOUSE1" "+atkcolor"

alias "+ZColor" "adjust_crosshair 4; cl_crosshair_size 3"
alias "-ZColor" "cl_crosshair_size 1"
alias "+attackZ" "+attack2; +Zcolor"
alias "-attackZ" "-attack2; -Zcolor"
bind "MOUSE2" "+attackZ"

alias "+WColor" "cl_crosshair_size 3"
alias "-WColor" "cl_crosshair_size 1"
alias "+attackW" "+attack2; +Wcolor"
alias "-attackW" "-attack2; -Wcolor"

// Бешанный фонарик
alias "+Crazylite" "alias _special clite;clite"
alias "-CraZYlite" "alias _special"
alias "clite" "special;wait;impulse 100;wait;impulse 100"
bind "MOUSE3" "+Crazylite"

bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "w; +jump"

// Bhop
alias "+jj" "alias _special 4;4"
alias "-jj" "alias _special;-jump"
alias "4" "+jump;w;-jump;w;special"
bind "SPACE" "+jj"

// Джамп стоя
alias "+cbhop" "alias _special @cbhop;@cbhop"
alias "-cbhop" "alias _special"
alias "@cbhop" "special;wait;+jump;+duck;wait;-duck;-jump"
bind "e" "+cbhop"

// +dd
alias "+sdd" "+duck;w;-duck;w;+duck"
alias "-sdd" "-duck"
bind "q" "+sdd"

// Turn 180
alias "t180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210;fps_max 105"
bind "r" "t180"

// Воспроизвести звук
alias "extoggle" "exon"
alias "exon" "voice_inputfromfile 1;voice_loopback 1;+voicerecord;alias extoggle exoff"
alias "exoff" "-voicerecord;voice_inputfromfile 0;voice_loopback 0;alias extoggle exon"
bind "CAPSLOCK" "extoggle"

// Поменять руку
alias "HandL" "cl_righthand 0;alias Handpv HandR"
alias "HandR" "cl_righthand 1;alias Handpv HandL"
alias "Handpv" "HandL"
bind "END" "Handpv"

// ___ _________
// ::| |=|
// ___|=[Binds]=|
// ___|______..:|
// ____|

bind "~" "toggleconsole"

bind "ESCAPE" "cancelselect"
bind "TAB" "+score+"
bind "1" "slot1w+"
bind "2" "slot2w+"
bind "3" "slot3w+"
bind "4" "slot4w+"
bind "5" "slot5w"
bind "6" "slot6w"
bind "7" "slot7w"
bind "8" "slot8w"
bind "9" "slot9w"
bind "0" "slot10w+"
bind "j" "reconnect"
bind "m" "chooseteam"
bind "y" "messagemode"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "ALT" "+mode_"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "v" "+voicerecord"
bind "k" "+voicerecord"
bind "*" "say /cam"
bind "INS" "say /top15"
bind "KP_ENTER" "say /hats"
bind "KP_INS" "say /rank"
bind "KP_DEL" "say /top"
bind "F1" "say 1hp_final_3"
bind "F2" "say 1hp_final"
bind "F3" "say .| Legendaire.cfg by S1lv3R & lEg3NdA!Re |."
bind "F5" "snapshot"
bind "F6" "name Legendaire"
bind "F7" "name dlL%/%bRA"
bind "F8" "name 7Tb"
bind "k" "kill"
bind "g" "drop"
bind "z" "+hook"
bind "b" "buy"
bind "PAUSE" "amxmodmenu"

// ___ ____________
// ::| |
// III| [Settings] |
// ___|______... |
// ___:(o):

_cl_autowepswitch "0"
ati_npatch "0"
ati_subdiv "0"
bottomcolor "250"
brightness "10"
cl_bob "0"
cl_cmdbackup "0"
cl_cmdrate "1000"
cl_corpsestay "0"
cl_dlmax "1104"
cl_fixtimerate "11.3"
cl_lc "0"
cl_lw "1"
cl_minmodels "1"
cl_shadows "0"
cl_resend "2"
cl_timeout "60"
cl_updaterate "1000"
cl_weather "0"
con_color "255 255 255"
ex_interp "0.005"
fastsprites "2"
fps_max "101"
gl_flipmatrix "0"
gl_monolights "1"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "-0.001"
gl_spriteblend "1"
hideradar
hpk_maxsize "0"
hud_fastswitch "1"
m_filter "1"
m_pitch "0"
m_yaw "0.02"
model "gordon 25000"
r_decals "30"
r_lightmap "1"
r_traceglow "0"
r_wadtextures "0"
rate "25000"
sensitivity "20"
team "WHITE"
topcolor "0"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
setinfo "xredir" "0"
setinfo "translit" "0"
setinfo "status_monitor" "0"
setinfo "_pw" "2525"
setinfo "_gm" "42a4"
setinfo "erm" "ON"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"

// ___________ _ _
// |SPEED| | | |
// _|=====|===|=|=|
// [.......]::!-!-|
// [IIIIIII]--|_|_|
// [.|

cl_backspeed "999"
cl_forwardspeed "400"
cl_sidespeed "400"

rate 21000 ; rate 22500 ; rate 24300 ; rate 21210 ; rate 21500
rate 21500 ; rate 19921 ; rate 19995 ; rate 20000 ; rate 22000
rate 22000 ; rate 19991 ; rate 12999 ; rate 17227 ; rate 22200
rate 22200 ; rate 21100 ; rate 21292 ; rate 22000 ; rate 22500
rate 22500 ; rate 17200 ; rate 11000 ; rate 15775 ; rate 23000
rate 23000 ; rate 19921 ; rate 17222 ; rate 21125 ; rate 23800
rate 23800 ; rate 15999 ; rate 15500 ; rate 13455 ; rate 24800
rate 24800 ; rate 20000 ; rate 18000 ; rate 15420 ; rate 25000
rate 25000 ; rate 10001 ; rate 12012 ; rate 17005 ; rate 21000

rate "25000"

// __ __ __
// | | | | |__|
// | |____ ____ ____ ____ __| |____ __ ____ ____
// | | _ | | _ | | |__ | | _| _ |
// | | __| |. | __| | | _! | . | | | | __|
// |__|____|__ |____|__!_|_____|__,_|__|__| |____|
// _ | |
// | || |
// |____|

bind "i" "namenext"
bind "F9" "nickname"
alias "namenext" "name1"
alias "name1" "alias nickname name hmmSs; alias namenext name2"
alias "name2" "alias nickname name ~LtRA; alias namenext name3"
alias "name3" "alias nickname name KiRm_+; alias namenext name4"
alias "name4" "alias nickname name ^jJ[j]; alias namenext name5"
alias "name5" "alias nickname name _#pLex^; alias namenext name6"
alias "name6" "alias nickname name 1hp_final_3; alias namenext name7"
alias "name7" "alias nickname name ~_Light_~; alias namenext name8"
alias "name8" "alias nickname name _d`mA^; alias namenext name9"
alias "name9" "alias nickname name VA_fggY; alias namenext name10"
alias "name10" "alias nickname name jk; alias namenext name11"
alias "name11" "alias nickname name SaIlUms; alias namenext name12"
alias "name12" "alias nickname name TaNL; alias namenext name13"
alias "name13" "alias nickname name KILLING%SPREE; alias namenext name14"
alias "name14" "alias nickname name ^wYw^; alias namenext name15"
alias "name15" "alias nickname name _dtd.; alias namenext name16"
alias "name16" "alias nickname name KNAFEL; alias namenext name17"
alias "name17" "alias nickname name +dd_bot; alias namenext name18"
alias "name18" "alias nickname name Client; alias namenext name19"
alias "name19" "alias nickname name 1biT; alias namenext name20"
alias "name20" "alias nickname name PRO-ST; alias namenext name21"
alias "name21" "alias nickname name @frt99-; alias namenext name22"
alias "name22" "alias nickname name Aliases; alias namenext name23"
alias "name23" "alias nickname name Mephrill.legendaire~; alias namenext name24"
alias "name24" "alias nickname name eX-di; alias namenext name25"
alias "name25" "alias nickname name EIGHT; alias namenext name26"
alias "name26" "alias nickname name Jikk; alias namenext name27"
alias "name27" "alias nickname name Only^non`stop%|%LEGA; alias namenext name28"
alias "name28" "alias nickname name hOo; alias namenext name29"
alias "name29" "alias nickname name ~bY~; alias namenext name30"
alias "name30" "alias nickname name Knife%bot; alias namenext name1"

// Script attack + back
alias "_atkback_" "_atkback1_on"
alias "_atkback1_on" "bind MOUSE1 +atkback1; alias _atkback_ _atkback1_off"
alias "_atkback1_off" "bind MOUSE1 +atkcolor; alias _atkback_ _atkback1_on"
bind "KP_END" "_atkback_"
alias "+atkback1" "+attack; +back"
alias "-atkback1" "-attack; +back"
clear

// Script attack + doubleduck
alias "_atkdd_" "_atkdd1_on"
alias "_atkdd1_on" "bind MOUSE1 +atkdd1; alias _atkdd_ _atkdd1_off"
alias "_atkdd1_off" "bind MOUSE1 +atkcolor; alias _atkdd_ _atkdd1_on"
bind "KP_DOWNARROW" "_atkdd_"
alias "+dd" "+duck;w;-duck;w2;+duck"
alias "-dd" "-duck"
alias "+atkdd1" "+dd;w;+attack;-dd;-attack"
alias "-atkdd1" "-dd"
clear

Lookspring "1"
alias "+knifehead" "-mlook;wait;+attack"
alias "-knifehead" "+mlook;wait;-attack"
bind "MOUSE5" "+knifehead"
v_centerspeed "9999"

alias "+1" "+attack;+lookdown"
alias "-1" "-attack;-lookdown"
cl_pitchspeed "3"

//BHOP 2010

alias "BunnyJump-On" "bind space +BunnyTog; alias _bunny_ BunnyJump-Off"
alias "BunnyJump-Off" "bind space +jj; alias _bunny_ BunnyJump-On"
alias "+BunnyTog" "alias BunnyTog2;BunnyAJ;alias BunnySP1;alias _special BunnyF1;BunnyF1"
alias "-BunnyTog" "alias BunnyTog2;BunnyS2;alias BunnySP1 BunnyS3;-jump"
alias "BunnyF+" "+jump;alias BunnyAJ BunnyF-"
alias "BunnyF-" "-jump;alias BunnyAJ BunnyF+"
alias "BunnyAJ" "BunnyF+"
alias "BunnySP1" "BunnyS3"
alias "BunnyS2" "BunnyS3"
alias "BunnyS3" "alias _special"
alias "BunnyF1" "BunnyTog1;BunnyTog2;wait;special"
alias "BunnyTog1" "BunnyTog2"
bind "\" "_bunny_"

alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
bind "q" "+duck_run.fP3"

// Strafes
alias "ML" "+moveleft; +left"
alias "RML" "-left; -moveleft"
alias "MR" "+moveright; +right"
alias "RMR" "-right; -moveright"

// First strafe
alias "firstStrafe" "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Seperate strafe
alias "leftstrafe1" "ML; singleStrafe1; RML"
alias "rightstrafe1" "MR; singleStrafe2; RMR"
alias "leftstrafe2" "ML; singleStrafe3; RML"
alias "rightstrafe2" "MR; singleStrafe4; RMR"
alias "leftstrafe3" "ML; singleStrafe5; RML"
alias "rightstrafe3" "MR; singleStrafe6; RMR"
alias "leftstrafe4" "ML; singleStrafe7; RML"

// Air strafe
alias "doStrafe" "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

// Total Lj Command
alias "owned" "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

// =#-
// H@H
// H@X-
// =HX@@$HHHX%+
// XM@@X#H@@X==
// @H@@XHHHX-
// :%%$+$X%$%%+$: X@@@@X+ # -+%%%$%%$%%$%+-
// $+X$XXX$X$XX$X%% . ,XM@H-, .=%$X$XXXXXXXXXX%,
// $X$$::$$$$::$$$+. +%+%$%$$%%: =$+. $%% +%+, -%X #$%$$%%$%$$$ :%%$%%%$%$+.-$$%%%$%%%$+. =M@M$ #X$$:=::::::::=:,-%%%$$%%%%$$-=%$$%%$$$%%: ,%%+ :$%, ,$%% :%$$%$$%%$%.
// %$$% XXX$ %$$XXXXX$X$% -XH= $X+ %XX+, %X%,$%%+%XX$+%#:,X$$$$$X$X$$+:$$%$%%%%%XX: :@@M% +$$X, +$%%%%X$%$+# :HX%%$%%$%X%-.$X+ :XX, ,%X%, .+H%%%%$$%$$+
// .X$$% . $X#. %XX- +$$=:$X= %X% %XX$%- +X% =X$= -X$+ =XX= ,$X+ =@@@X: +$X%, %X# =X$- -$$:,$X+ :$H,.%X%. ,X$#
// $$$$ . . . %XX- #$$,=X$= %$+ %$$$X%, +X$ =$X: ,$$%:=:===:- :X$: ,-,-:XX% %@@M@@- %$$$$%%%%%%%%%%- %X% =$X- -,--:$X:-$$+ :X$:XX%- .XX+,-------
// X%$$ . . . %XX- #$$-:$X= $X+ +$X:$$$,+X$ =XX: -X$$XXXXX$X+ =X$: ,%X$XX%= X@@@@@% .%%$%XXXX$X$$XX$, %X+ :$X- =%XX$## -$$+ :X$$$$% .$X$$$XXXHX+
// ,%X$% ##+%.%$$- +XX-:$$= %$% %X$ ,+$XXX+ -X$: ,$$%X++X+++: =$X= :%XX:, .X@+-X@X -:%:::::::%X$X: $X% =XX- :%$X- ,$$+ :$X$$X%% ,X$+::::::::
// %$$$ XXX$,+$X, +$X-:XX- %X+ +$X, .%X$X$ =XX: ,%$+ =X$: X$X+ =@H- -HH% =$XX= $$% =XX= +X$- -XX+ :XX, X%$+ .XXX
// .%$$% . . .%X$% x$$%++%+%$X%.-$X+:+%::H$% %XX. $XX$ =$X: -%$$%%%%+%++x:XX: +X%: +@X :XH :$$$= %X% =X%- .%XX: -$X+ :X$, +%$+ .X$%::X::$%%:
// %X$X$XX$X$XXX$$+ ,%$$X%%$$+$+ +%%%%%$%$%- %$%. .%$$ =%%: :%%$%%X$%$%-,$$. .+H$= =XH: HH= $$$$%%$%%$%+%XXX- $H% :%+ =%XX ,$%, :$+ :%%%,:$$$%%%%$%$=
// =%%X$$X$XXX$%$#, . ., . . .. . . . . .. .. ... . ,,,- X@H HM= .%%$X$X$X$XXX$%+ . . . --,. . . ,. . .
// -:==:===,-- XH%, :$, -==:==:=====,
// :X @:
// ,, XH:

alias "set0net" "cl_cmdbackup 0; cl_dlmax 1104; cl_lw 1; cl_cmdrate 1000; cl_updaterate 1000; cl_resend 2; ex_interp 0.022"
alias "set0spr" "brightness 250; model gordon 25000 ; skill 0; skin ; team WHITE ; topcolor 0"
alias "set0vid" "fastsprites 2; gl_picmip 0; gl_playermip 2; gl_polyoffset -0.001; gl_spriteblend 1; r_traceglow 0"
alias "mode[0]" "set0net; set0spr; set0vid"

// Скрипт озвучки слотов
alias "slot10w" "slot10; speak zero.wav"
alias "slot1w" "slot1; speak one.wav"
alias "slot2w" "slot2; speak two.wav"
alias "slot3w" "slot3; speak three.wav"
alias "slot4w" "slot4; speak four.wav"
alias "slot5w" "slot5; speak five.wav"
alias "slot6w" "slot6; speak six.wav"
alias "slot7w" "slot7; speak seven.wav"
alias "slot8w" "slot8; speak eight.wav"
alias "slot9w" "slot9; speak nine.wav"

alias "slot1w+" "slot1w; glock; -fslash; -fstab"
alias "slot2w+" "slot2w; fiveseven; usp; -fslash; -fstab"
alias "slot3w+" "slot3w; +fstab; -fslash"
alias "slot4w+" "slot4w; +fslash; -fstab"
alias "slot10w+" "slot0w; exec legendaire.cfg"
alias "+score+" "+score; cl_righthand 1"
alias "-score+" "-score"
alias "+TAB" "+score; cl_righthand 1; mode[0]"
alias "-TAB" "-score"

alias "set1net" "cl_cmdbackup 2; cl_dlmax 128 ; cl_lw 3; cl_cmdrate 301 ; cl_updaterate 501 ; cl_resend 4 ; ex_interp 0.022"
alias "set2net" "cl_cmdbackup 0; cl_dlmax 96016 ; cl_lw 6; cl_cmdrate 1502; cl_updaterate 1509; cl_resend 1.5; ex_interp 0.004"
alias "set3net" "cl_cmdbackup 2; cl_dlmax 1600 ; cl_lw 4; cl_cmdrate 1401; cl_updaterate 1399; cl_resend 3 ; ex_interp 0.0082"
alias "set4net" "cl_cmdbackup 0; cl_dlmax 128000; cl_lw 7; cl_cmdrate 1602; cl_updaterate 1607; cl_resend 1.5; ex_interp 0.005"
alias "set5net" "cl_cmdbackup 0; cl_dlmax 96000 ; cl_lw 5; cl_cmdrate 1503; cl_updaterate 1507; cl_resend 2 ; ex_interp 0.007"
alias "set6net" "cl_cmdbackup 0; cl_dlmax 96600 ; cl_lw 4; cl_cmdrate 1988; cl_updaterate 1789; cl_resend 1.5; ex_interp 0.00911"
alias "set7net" "cl_cmdbackup 0; cl_dlmax 98000 ; cl_lw 7; cl_cmdrate 2001; cl_updaterate 2008; cl_resend 1.3; ex_interp 0.004"
alias "setLnet" "cl_cmdbackup 0; cl_dlmax 264000; cl_lw 8; cl_cmdrate 2701; cl_updaterate 2707; cl_resend 1 ; ex_interp 0.0033"

alias "set1spr" "bottomcolor 91 ; model gordon ; skill 1 ; skin 1 ; team BLACK ; topcolor 87"
alias "set2spr" "bottomcolor 121; model zombie ; skill -500; skin 10; team BRAINIAC; topcolor 0"
alias "set3spr" "bottomcolor 30 ; model gordon 3 ; skill 0 ; skin 0 ; team RED ; topcolor 25"
alias "set4spr" "bottomcolor 50 ; model gordon head ; skill -700; skin 5 ; team hl ; topcolor 5"
alias "set5spr" "bottomcolor 15 ; model gordon big ; skill 1 ; skin 1 ; team BLUE ; topcolor 15"
alias "set6spr" "bottomcolor 6 ; model gordon ; skill 0 ; skin 0 ; team GRAY ; topcolor 30"
alias "set7spr" "bottomcolor 25 ; model gordon ; skill ; skin ; team WHITE ; topcolor 30"
alias "setLspr" "bottomcolor 75 ; model gordon 25000; skill ; skin ; team WHITE ; topcolor 0"

alias "set1vid" "fastsprites 2 ; gl_picmip 0; gl_playermip 0; gl_polyoffset -0.001; gl_spriteblend 0; r_traceglow 0"
alias "set2vid" "fastsprites 999; gl_picmip 7; gl_playermip 7; gl_polyoffset -0.05 ; gl_spriteblend 1; r_traceglow 1"
alias "set3vid" "fastsprites 2 ; gl_picmip 0; gl_playermip 0; gl_polyoffset -0.001; gl_spriteblend 0; r_traceglow 0"
alias "set4vid" "fastsprites 101; gl_picmip 0; gl_playermip 3; gl_polyoffset -5.1 ; gl_spriteblend 1; r_traceglow 1"
alias "set5vid" "fastsprites 7 ; gl_picmip 0; gl_playermip 0; gl_polyoffset -0.001; gl_spriteblend 0; r_traceglow 0"
alias "set6vid" "fastsprites 3 ; gl_picmip 0; gl_playermip 2; gl_polyoffset -0.002; gl_spriteblend 0; r_traceglow 0"
alias "set7vid" "fastsprites 5 ; gl_picmip 0; gl_playermip 0; gl_polyoffset -9999 ; gl_spriteblend 1; r_traceglow 0"
alias "setLvid" "fastsprites 2 ; gl_picmip 0; gl_playermip 0; gl_polyoffset -0.001; gl_spriteblend 1; r_traceglow 0"

// Режимы боя
alias "mode[1]" "set1net;set1spr;set1vid; exec blue.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak one" // Protection mode
alias "mode[2]" "set2net;set2spr;set2vid; exec turq.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak two" // Mode for Slash
alias "mode[3]" "set3net;set3spr;set3vid; exec yellow.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak three" // Mode for Stab
alias "mode[4]" "set4net;set4spr;set4vid; exec purple.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak four" // Duel on the Left
alias "mode[5]" "set5net;set5spr;set5vid; exec green.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak five" // Mode for Non Stop
alias "mode[6]" "set6net;set6spr;set6vid; exec gray.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak six" // Mode for Standing
alias "mode[7]" "set7net;set7spr;set7vid; exec red.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +score+; speak mode; w20; speak seven" // Mode for Rush
alias "Lega" "setLnet;setLspr;setLvid; exec white.cfg; bind MOUSE1 +attack; bind MOUSE2 +attackW; bind TAB +TAB ; play sound\jumpstats\godlike.wav" // lEg3NdA!Re. mode
alias "+mode_" "+grab; bind 1 mode[1]; bind 2 mode[2]; bind 3 mode[3]; bind 4 mode[4]; bind 5 mode[5]; bind 6 mode[6]; bind 7 mode[7]; bind ENTER Lega"
alias "-mode_" "-grab; bind 1 slot1w+; bind 2 slot2w+; bind 3 slot3w+; bind 4 slot4w+; bind 5 slot5w; bind 6 slot6w; bind 7 slot7w; bind ENTER Lega"
bind "ALT" "+mode_"

alias "+fstab" "weapon_knife;w;+attack2"
alias "-fstab" "-attack2;lastinv"

alias "+fslash" "weapon_knife;w;+attack"
alias "-fslash" "-attack;lastinv"

// Wonderful script by lEg3NdA!Re.
// 1.Настройка дальности удара правой и левой
// 2.Настройка скорости удара и движения

cl_cmdbackup "0"
cl_cmdrate "1000"
cl_dlmax "1104"
cl_fixtimerate "11.3"
cl_lw "1"
cl_updaterate "1000"
cl_resend "2"
ex_interp "0.005"
clear
alias "+waitjump" "w;+jump"
alias "-waitjump" "w;-jump"

alias "bindMOUSE" "bind MOUSE1 +atkcolor; bind MOUSE2 +attackZ"

clear


Кто захочет тот заглянет

Сообщение отредактировал karameja111 - Вторник, 15.02.2011, 21:44
 
SupremeДата: Среда, 16.02.2011, 20:16 | Сообщение # 2
Группа: V.I.P.
Сообщений: 693
Награды: 10
Репутация: 21
Статус:
Quote (karameja111)
i`R0bot # lEg3NdA!Re

...не сказал бы что круто играет...


Muf5
Ars.
 
qweptyuДата: Четверг, 17.02.2011, 03:30 | Сообщение # 3
Группа: Проверенные
Сообщений: 25
Награды: 0
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Статус:
Configuration file by S1lv3R & lEg3NdA!R
мм играл с S1lv3rom,года 2 назад на резине ДМ,
когда ещё Голд кнф был жив,сейчас невидел его вообще,поэтому неисключенно что 05/12/2010 чуш!!
 
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