//UPDATE...
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "DEL" "snapshot"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
ati_npatch "0"
ati_subdiv "0"
brightness "5"
cl_cmdbackup "1"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "512"
cl_dynamiccrosshair "0"
cl_lc "0"
cl_lw "5"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_weather "1"
fastsprites "0"
fps_max "100.0"
fps_modem "0.0"
gamma "2.5"
gl_polyoffset "0.1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
MP3Volume "0"
mp_decals "300"
net_graph "1"
net_graphpos "2"
net_scale "5"
sensitivity "5.000000"
voice_scale "0.750000"
volume "0.500000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
rate "50000"
ex_interp "0.0152"
cl_bobcycle "0.85"; alias cl_bobcycle
gl_max_size "512"
gl_playermip "1"
gl_spriteblend "1"
gl_cull "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip "2"
max_shells "120"
max_smokepuffs "120"
v_dark "1"
cl_resend "1"
hideradar
alias +fpsattack "+attack;developer 1;fps_max 111"
alias -fpsattack "developer 0;fps_max 101;-attack"
//bind "mouse1" "+fpsattack" //ecJIu npaBbIu' yDap topMo3ut yDalute ckpunT!!! fps_max 201!!! test
alias "+mb" "+attack;wait;+duck;-duck"
alias "-mb" "-attack;wait"
//bind "mouse1" "+mb"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
// knife aliases \\
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
//Headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
//----------------------------------------------------------------------
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------
clear
Echo CFG loaded...