bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "KP_minus" "net_graph 0"
bind "KP_plus" "net_graph 0"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright" sensitivity "3.5"
zoom_sensitivity_ratio "1"
+mlook
gamma "3.0"
brightness "3.0"
fastsprites "1"
d_spriteskip "1"
r_decals "1"
gl_polyoffset "0.1" //0
gl_max_size "128"
hpk_maxsize "0" //1
viewsize "120.000000"
max_shells "1"
max_smokepuffs "120"
v_dark "1"
cl_weather "0" //0.001
volume "0.050000"
_snd_mixahead "0.1"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3Volume "0.010000"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8" //0.8
cl_timeout "99999"
cl_cmdbackup "2" //0
cl_cmdrate "501" //501
cl_updaterate "501" //501
cl_resend "5" //3
cl_vsmoothing "0.05"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_corpsestay "0.000000" // 600 !!
cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_bobcycle "0"
cl_bobup "0"
cl_bob "0"
cl_showfps "1"
cl_radartype "1"
_cl_autowepswitch "1"
// Interface settings \\
drawradar
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1" //0
hud_takesshots "0"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
// Console settings \\
console "1.000000"
con_color "0 250 0"
scr_conspeed "999999"
// Other custom settings \\
sv_aim "3"
rate "25000.00000"
fps_max "101.0"
fps_modem "0.0"
mp_decals "1"
ex_interp "0.01"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup //He y6upatb ckpunt
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ;
alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ;
bind "F11" "afkon";
bind "F12" "afkoff"
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "k" "mic"
alias +me "+attack;cl_weather 1"
alias -me "-attack;cl_weather 0"
bind mouse1 +me
//mouse 2
alias +www "+attack2;developer 1;fps_max 201.10000000000"
alias -www "-attack2;developer 0;fps_max 101"
bind mouse2 +www //He y6upatb ckpunt
//----------------------------------------------------------------------
//Shooting
lookspring 1
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting 2
lookspring 1
alias +un.head2 "-mlook;wait;+mlook;+attack2"
alias -un.head2 "-attack2"
alias un.head2_2 "bind mouse2 +un.head2"
v_centerspeed 9999
//-----------------------------------------------------------------------
bind "z" "+hook"
bind "x" "+grab"
bind "c" "amx_gibslay_aim"
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
// bhop aliases \\
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"
alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"
alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind mouse3 "+gstrafe"
bind "F6" "name butcher"
bind "F7" "name Heartless"
bind "F8" "name ww.the.again"