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Форум » For Knife and Weapon » Knife Форум » OMG (cfg)
OMG
StIf^^Дата: Среда, 15.12.2010, 15:56 | Сообщение # 1
Группа: Проверенные
Сообщений: 358
Награды: 13
Репутация: 18
Статус:
unbindall
name "OmG!"
setinfo "_pw" ""
gamma "5.0"
brightness "10.0"
sensitivity "1.7"

traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "7000"
cl_dlmax "1024"
bind "TAB" "+showscores"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+hook"
bind "v" "+left"
bind "s" "+back"
bind "w" "+forward"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "t" "+impulse 201"
bind "g" "drop"
bind "r" "+reload"
bind "z" "+pull"
bind "c" "+push"
bind "y" "messagemode"
bind "u" "messagemode2"
bind MWHEELDOWN +duck
bind mwheelup +jump
bind "PGDOWN" "cl_righthand 1"
bind "SHIFT" "+voicerecord"
bind "MOuse3" "+duck"
bind "alt" "+grab"
bind "x" "amxmodmenu"
bind "z" "+pull"
bind "c" "+push"
bind "q" "+speed"
bind "PGDN" "cl_righthand 1"
bind "m" "chooseteam"

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1"
cl_dynamiccrosshair "0"
cl_crosshair_color "10 245 245"
cl_crosshair_size "small"
cl_crosshair_translucent 0
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bobcycle "0"
cl_bobup "0"
cl_bob "0"
cl_cmdbackup "2"
cl_cmdrate "501"
cl_corpsestay "5"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lw "1"
cl_lc "1"
cl_minmodels "1"
cl_observercrosshair "1"
cl_righthand "0"
cl_showfps "1"
cl_sidespeed "400"
cl_timeout "35"
cl_updaterate "501"
cl_vsmoothing "0.05"
cl_yawspeed "999"
cl_weather "0"
con_color "255 255 255"
console "1.0"
crosshair "1"
fastsprites "2"
fps_max "300"
fps_modem "0"
gl_picmip "0"
gl_playermip "0"
gl_nobind "0"
gl_alphamin "1"
gl_cull "1"
gl_flipmatrix "0"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "1"
hisound "1"
hpk_maxsize "0"
hud_centerid "1"
hud_draw "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_deathnotice_time "3"
hud_fastswitch "1"
hud_saytext_time "4"
joystick "0"
m_forward "1"
m_pitch "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
m_yaw "0.022"
max_shells "0"
max_smokepuffs "0"
mp_decals "100.0"
MP3Volume "0.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtexturessupported "1"
r_detailtextures "0"
r_drawviewmodel "1"
rate "25000"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.45"
volume "0.5"
+mlook

zoom_sensitivity_ratio "1.4"
+mlook
r_shadows "0"
r_decals "0"
r_drawviewmodel "0"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"

ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"

net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"

violence_hblood "0"
violence_ablood "0"
violence_agibs "0"
violence_hgibs "0"

+mlook
d_spriteskip 9999
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"

volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "1.000000"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

// Client settings \\

_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105

// Interface settings \\

crosshair "1.000000"
setinfo "_vgui_menus" "0"

con_notifytime "5"
scr_centertime "5"
scr_printspeed "55"

// Net_graph settings \\

net_graph "0"
net_scale "5"
net_graphpos "1"

// Other custom settings \\

_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "102.0"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.025"
ex_extrapmax 999999999999999999
developer "0"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

knife skript

alias "+ydap" "+attack;developer 1"
alias "-ydap" "-attack;developer 0"

alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "ctrl" "+mlt"
alias "+mlt" "+duck;wait;wait;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;-duck;wait;wait;wait;+duck"
alias "-mlt" "-duck"

echo cfg by OmG!
echo use it))

 
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