// Control binds \\
unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+111"
bind "TAB" "+showscores; ex_interp 0.031"
bind "DEL" "snapshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "z" "radio1"
bind "x" "+paint"
bind "c" "+hook"
bind "v" "grab_toggle"
bind "1" "slot1;cl_bobcycle 0.8"
bind "2" "slot2;cl_bobcycle 0.8"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "MWHEELDown" "+jump"
// alias's \\
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
//===============================+
// Console setting's //
//===============================+
| Video setting's |
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_monolights "0"
max_shells "0"
gunsmoke "0"
max_smokepuffs "0"
fps_max "101"
violence_ablood "3"
violence_hblood "3"
violence_agibs "3"
violence_hgibs "3"
cl_minmodels "1"
cl_weather "0"
cl_shadows "0"
developer "0"
gl_zmax "0"
_cl_autowepswitch "0"
hud_centerid "1"
cl_fastswitch "1"
gamma 3.3
| Client setting's |
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
ex_interp 0.00002
r_mmx "1"
r_shadows "1"
cl_dlmax "128"
v_dark 1
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "4"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "301"
cl_updaterate "501"
cl_forwardspeed "277"
cl_backspeed "400"
cl_yawspeed "999"
cl_sidespeed "275"
cl_upspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "10000"
cl_showfps "1"
cl_bob "0"
cl_bobup "4"
cl_bobcycle "0"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105
| Sound's setting : |
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
| Mouse setting's |
sensitivity "8.0"
m_pitch "0.022"
m_yaw "0.017"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//CkpunTbl u T.n.\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//----------------------------------------------------------------------
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias sd "+duck;wait;-duck;+attack2;wait;-attack2"
alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2"
bind "MWHEELUP" "knf1"
//=================================================================
//===============================CKpunTbl 3arpy)I(eHbl===================================\\
bind "ctrl" "+duck"
bind "e" "+voicerecord"