unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "q" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind mwheeldown "+duck"
bind "[" "amx_csay green Co CIIuHbI He 6uTb He KpbICuTb HE IIoDIIuPAtb HA MOCTy "
bind "," "say Hapyshul npaBula - noLLloL Haxyu' c CepBa"
bind "o" "say .::[Knife Bot v2.0]::. by The.prokn1fe 2010" ex_interp 0.005
ex_maxerrordistance "0"
cl_updaterate "101"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "688888.666699"
fps_max "99"
fps_modem "0"
mp_decals "1.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.002"
ex_extrapmax "1.2"
ex_maxerrordistance "32"
ex_maxspeed "850"
ex_correct "1"
ex_maxaccel "2000"
developer "1"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"
rate 25000
cl_cmdrate 400
cl_updaterate 99
cl_resend 3
cl_cmdbackup 2
rate 999999 i think its to fast )
cl_rate 20000 i think its not useful
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.120000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "1"
cl_updaterate "501"
sensitivity 13.1
m_pitch 0.022
m_yaw 0.022
m_forward 1
m_side 0.8
m_filter 0.000000
zoom_sensitivity_ratio 1.0
+mlook
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
ex_interp "0"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"
alias +ppp "+attack;developer 1;fps_max 1000"
alias -ppp "-attack;developer 0;fps_max 999.0"
alias +kill "#kill"
alias -kill "#+attack"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
defuse aliases
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias +kill "#kill"
alias -kill "#+attack"
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"
=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"
=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"
//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd;+1pt"
alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
/Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 0
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
// duckjump
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind space "+cjump"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
name "KniFe 3aHyDbI | The.prokn1fe"
setinfo "_pw" ""
bind "j" "amxmodmenu"
bind "x" "+grab"
bind "r" "amx_gibslay_aim"
bind "c" "+hook"
bind "mouse3" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
// Скрипты \\
alias on "bind mouse1 +yeah;bind f4 off;"
alias +yeah "+back;+attack;"
alias -yeah "-back;-attack";
alias off "bind mouse1 +attack; bind f4 on"
bind f4 on
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "f" "+gag"
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "f" "+gag"
// Tremurici LOL (WASD only)
bind "e" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"
// Pre-Strafe
alias s.qA2_run "+forward; wait40; wait10; wait10; -forward"
alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup
bind "SHIFT" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "Caps Lock" "run_qA2.LJ4" // Straight-Forward Runup
alias wa "wait;"
alias wa2 "wa; wa;"
alias wa3 "wa; wa2"
alias wa4 "wa2; wa2;"
alias wa8 "wa4; wa4;"
alias wa10 "wa8; wa2;"
alias wa16 "wa8; wa8;"
alias wa32 "wa16; wa16;"
alias wa64 "wa32; wa32;"
alias "mwheeldown" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "sjump" "bind SPACE +jump; bind ... ljump"
alias "ljump" "bind SPACE +jumpdown; bind ... sjump"
bind space "sjump"
alias "+jumpdown" "+jump; wait; +duck"
alias "-jumpdown" "-duck; wait; -jump"
//; alias +un.aj "alias un.tog2 un.aj.f;alias un.sp1;alias _special un.a.f;un.a.f"
//; alias -un.aj "alias un.tog2;un.sp2;alias un.sp1 un.sp0;-jump"
//; alias un.aj.f+ "+jump;alias un.aj.f un.aj.f-"
//; alias un.aj.f- "-jump;alias un.aj.f un.aj.f+"
//; alias un.aj.f "un.aj.f+"
//; alias un.sp1 "un.sp0"
//; alias un.sp2 "un.sp0"
//; alias un.sp0 "alias _special"
//; alias un.a.f "un.tog1;un.tog2;wait;special"
//; alias un.aj1 "bind space +un.aj;spk activated"
//; alias un.aj2 "bind space +jump;spk deactivated"
//; alias "+dyduck" "+duck; cl_dynamiccrosshair 1"
//; alias "-dyduck" "-duck; cl_dynamiccrosshair 0"
bind "space" "+un.aj"
long jump
alias +bhop "alias _special jump;jump"
alias -bhop "alias _special"
alias jump "+jump;wait;-jump;wait;special"
bind "SPACE" "+bhop"
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
alias +www "+attack2;developer 1;fps_max 1000;
alias -www "-attack2;developer 0;fps_max 100;
bind mouse2 +www
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
alias +kill "#kill"
alias -kill "#+attack"
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3; adjust_crosshair 4"
//Aimbot Scripts
//================================================== ====
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
//Bind head status to mouse
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"
^speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
^zzzzz Задержка
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait ;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
//Aimbot Scripts
//================================================== ====
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
"sv_aim 3" "1alias +bhp "alias _special @bhp;@bhp"
alias -bhp "alias _special"
alias @bhp "special;wait;+jump;wait;-jump"
alias "bhp2" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; -jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "bhpon" "bind space +bhp; alias bhpv bhpoff; echo Bhop *ON*"
alias "bhpoff" "bind space bhp2; alias bhpv bhpon; echo Bhop *OFF*"
alias "bhpv" "bhpon"
bind "\" "bhpv"
bind "space" "+bhp"
bind "/" "cl_cameratype 1 "
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
Добавлено (24.07.2010, 06:49)
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Ебаа баны 100-10 для галимых компов как у меня в самый раз