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Форум » For Knife and Weapon » Knife Форум » cfg by phoenix (кфг на бибику похоже))
cfg by phoenix
AwardsДата: Среда, 27.05.2015, 22:00 | Сообщение # 1
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unbindall
        ____________
       ( Control binds )

alias "cstrikezonenet" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; 
-jump;wait;" 
alias -bjskutt "-jump" 
bind "SPACE" "cstrikezonenet"
unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+111"
bind "e" "+use"
bind "TAB" "+showscores; ex_interp 0.003"
bind "DEL" "snapshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "g" "drop"
bind "m" "chooseteam"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "" "+hook"
bind "t" "impulse 201"
bind "1" "slot1;cl_bobcycle 0.8"
bind "2" "slot2;cl_bobcycle 0.8"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "h" "+commandmenu"

              ______________
             ( Say_team binds )

bind "/" "say :D"
bind "" "amxmodmenu"
bind "'" ""
bind "" "+hook"
bind "." ""
bind "," ""
bind "[" "amx_fuckmenu"
bind "v" "+grab"
bind "-" "say IIPABUJIA --> 1.HAIIADATb II0 0DH0My 2.B CIIUHy HE 6UTb 3.HE II0DIIUPATb"
bind "=" "say IIPABUJIA --> 4.AFK Y6UBaTb IIoCjIEDHuM 5.HE IIaPOBo3UTb"

+mlook
+jlook

/Ddrun
alias +cbhop "alias _special @cbhop;@cbhop" 
alias -cbhop "alias _special" 
alias @cbhop "special;developer 1;fps_max 241;fps_modem 0; ;wait; +duck; wait; -duck;developer 0;fps_max 99;fps_modem 101" 
bind "MOUSE3" "+cbhop"

// Silent Duck-Running Script 
// By timmeh, Q-bA11 
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" 
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" 
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" 
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" 
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" 
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" 
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" 
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" 
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" 
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" 
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" 
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" 
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" 
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" 
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" 
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" 
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" 
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" 
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" 
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" 
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" 
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" 
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" 
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" 
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" 
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" 
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" 
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" 
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" 
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" 
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" 
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" 
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" 
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"

bind "v" "+duck_run.fP3"

// JUMP BUG STATS ON BY EMY ?!

alias +eMy?!_jumpbug "alias _special @eMy?!_jumpbug; @eMy?!_jumpbug"
alias -eMy?!_jumpbug "alias _special;-duck;-jump;hud_draw 1;"
alias @eMy?!_jumpbug "hud_draw 0;r_drawviewmodel 0;wait;-duck;+jump;wait;+duck;-jump;developer 1;fps_modem 351;special"
bind "r" "+eMy?!_jumpbug"

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" 
alias sprung0 "alias _special; alias sprungx sprung1" 
alias sprung "hax; wait; special" 
alias hax "hax1" 
alias hax1 "+jump;wait;-jump;alias hax hax2" 
alias hax2 "+jump;wait;-jump;alias hax hax1" 
alias +sprung "sprung1" 
alias -sprung "sprung0" 

alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "" "extoggle2"

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

              _____________
            ( Mouse settings )

sensitivity "8"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.2" 
+mlook
                    ____________ 
                  ( Video settings )

gamma "5.0"
d_spriteskip 9999
brightness "9"
fastsprites "2"
r_decals "4096"
r_bmodelhighfrac "5.0"
r_detailtextures "0"                           
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256" 
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0

                     _____________
                   ( Sound settings )

volume "0.2"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "10"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

                      _____________
                     ( Client settings )

_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "301"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Green"
cl_logofile "smiley"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105

                      _______________
                     ( Interface settings )

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"

bind "mwheelup" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

                   ______________ 
                  ( Console settings )

console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
                 _________________
                ( Net_graph settings )

net_graph "3"
net_scale "5"
net_graphpos "1"

               ___________________
             ( Other custom settings )

_snd_mixahead "0.1"
sv_aim "0" 
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000 
lookstrafe "0.000000"
lookspring "0.000000"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
rate "25000"
rate "25000"
fps_max "500"
fps_modem "200"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.003"
ex_extrapmax 1.2
developer "0"
ati_npatch 0
ati_subdiv 0

// Prestrafe 
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" 
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe" 

// Multi-Strafe 
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" 
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" 
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" 
alias _jump.qA2 "+jump; wait; -jump" 

// Pre-Strafe 
alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" 
alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" 
alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" 
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" 

// Strafes (7) 
alias ML "+moveleft; +left" 
alias RML "-left; -moveleft" 
alias MR "+moveright; +right" 
alias RMR "-right; -moveright" 

// First strafe 
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR" 

// Seperate strafe 
alias leftstrafe1 "ML; singleStrafe1; RML" 
alias rightstrafe1 "MR; singleStrafe2; RMR" 
alias leftstrafe2 "ML; singleStrafe3; RML" 
alias rightstrafe2 "MR; singleStrafe4; RMR" 
alias leftstrafe3 "ML; singleStrafe5; RML" 
alias rightstrafe3 "MR; singleStrafe6; RMR" 
alias leftstrafe4 "ML; singleStrafe7; RML" 

// Air strafe 
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4" 

///Задержка\\\
 
alias "0.3W" "wait;wait;wait"
alias "0.5W" "wait;wait;wait;wait;wait"
alias "1W" "0.5W;0.5W"
alias "2W" "1W;1W"
alias "3W" "1W;1W;1W"
alias "4W" "1W;1W;1W;1W"
alias "5W" "1W;1W;1W;1W;1W"
alias "6W" "1W;1W;1W;1W;1W;1W"
alias "7W" "1W;1W;1W;1W;1W;1W;1W"
alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W"
alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W"
alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W"

// Модификация прыжка. 
alias jump_4 "_jump; strafe.khios_4" 
alias jump_6 "_jump; strafe.khios_6" 
alias jump_8 "_jump; strafe.khios_8" 

alias wa "wait;"
alias wa2 "wa; wa;"
alias wa3 "wa; wa2"
alias wa4 "wa2; wa2;"
alias wa8 "wa4; wa4;"
alias wa10 "wa8; wa2;"
alias wa16 "wa8; wa8;"
alias wa32 "wa16; wa16;"
alias wa64 "wa32; wa32;"
alias "mwheeldown" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "sjump" "bind SPACE +jump; bind ... ljump"
alias "ljump" "bind SPACE +jumpdown; bind ... sjump"

// Strafes (7) 
alias ML "+moveleft; +left" 
alias RML "-left; -moveleft" 
alias MR "+moveright; +right" 
alias RMR "-right; -moveright" 

// Скрипт на обманный удар 
alias "impulse205" "+attack; w; -attack; +back; w3; -back"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
=======================================================

// Shooting  Left;
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 
bind "mouse1 +un.head1;spk activated"
---------------------------------------------------------------------------------------------------------------------------

// Shooting Right;
alias +un.head1 "-mlook;wait;+mlook;+attack2"
alias -un.head1 "-attack2"
alias un.head1_1 "bind mouse2 +un.head1;spk activated"
---------------------------------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------

// Always Mic "on";
alias mic "mikeon" 
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff" 
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon;"
bind "" "mic"
---------------------------------------------------------------------------------------------------------------------------
// For Voice File;
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "" "extoggle2"
---------------------------------------------------------------------------------------------------------------------------
// Низкий прыжок (TripleDuck) 
alias +climb "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait" 
alias -climb "-duck" 
bind "MWHEELDOWN" "+climb"
---------------------------------------------------------------------------------------------------------------------------
// Низкий прыжок (TripleDuck) 
alias +climb "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait" 
alias -climb "-duck" 
bind "" "+climb"
----------------------------------------------------------------------------------------------------------------------------
//sgs

alias w "wait"
alias d "+duck;wait;-duck"

alias "+sgs" "+run"
alias "-sgs" " -run"

alias "+run" "alias _special @run;@run"
alias "-run" "alias _special slot10; alias sgs-r sgs-01"
alias "@run" "sgs-r; special"

alias "sgs-r" "sgs-01"
alias "sgs-01" "d; alias sgs-r sgs-02"
alias "sgs-02" "w; alias sgs-r sgs-03"
alias "sgs-03" "d; alias sgs-r sgs-04"
alias "sgs-04" "d; alias sgs-r sgs-05"
alias "sgs-05" "d; alias sgs-r sgs-06"
alias "sgs-06" "d; alias sgs-r sgs-07"
alias "sgs-07" "d; alias sgs-r sgs-08"
alias "sgs-08" "d; alias sgs-r sgs-09"
alias "sgs-09" "d; alias sgs-r sgs-010"
alias "sgs-010" "d; alias sgs-r sgs-011"
alias "sgs-011" "d; alias sgs-r sgs-012"
alias "sgs-012" "d; alias sgs-r sgs-013"
alias "sgs-013" "d; alias sgs-r sgs-014"
alias "sgs-014" "d; alias sgs-r sgs-015"
alias "sgs-015" "d; alias sgs-r sgs-016"
alias "sgs-016" "d; alias sgs-r sgs-017"
alias "sgs-017" "d; alias sgs-r sgs-018"
alias "sgs-018" "d; alias sgs-r sgs-019"
alias "sgs-019" "d; alias sgs-r sgs-020"
alias "sgs-020" "d; alias sgs-r sgs-021"
alias "sgs-021" "d; alias sgs-r sgs-022"
alias "sgs-022" "w; alias sgs-r sgs-01"
bind "alt" "+sgs"
------------------------------------------------------------------------------------------------------------------

// Unstoppable Impulse;
bind "" "+2"
alias +2 "alias _special @2;@2" 
alias -2 "alias _special" 
alias @2 "special;wait;impulse 100;wait;impulse 100;"
---------------------------------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------

// Spin script;
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
---------------------------------------------------------------------------------------------------------------------------
==========xD dd :D(Быстрый Dubl Duck) 
bind "q" "+dd" 
alias "+dd" "+duck;wait;-duck;wait;+duck" 
alias "-dd" "-duck" 
---------------------------------------------------------------------------------------------------
// 180 *C;
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" 
bind "o" "fb_stop"
---------------------------------------------------------------------------------------------------------------------------

// Attack Helper;
alias +111 "+attack2;cl_weather 1;fastsprites 101;fps_max 151" 
alias -111 "-attack2;cl_weather 0;fastsprites 0; fps_max 101" 
---------------------------------------------------------------------------------------------------------------------------

// Net Graph Skript;
alias graph "graph1"
alias graph1 "net_graph 1; alias graph graph2"
alias graph2 "net_graph 2; alias graph graph3"
alias graph3 "net_graph 3; alias graph graph4"
alias graph4 "net_graph 0; alias graph graph1"

bind "," "graph"
-----------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------

-----------------------------------------------------------------------------------------------------------------------------
____________________________________________________________________________________________________________________________________________ ____________________________________________________________________________________________________________________________________________ ________________________________________________

alias on "bind mouse1 +yeah;bind f9 off;" 
alias +yeah "+back;+attack;" 
alias -yeah "-back;-attack"; 
alias off "bind mouse1 +attack; bind f9 on" 
bind f9 on 

turn on click f9 
turn off click f9
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

//xz biggrin
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" 
alias sprung0 "alias _special; alias sprungx sprung1" 
alias sprung "hax; wait; special" 
alias hax "hax1" 
alias hax1 "+jump;wait;-jump;alias hax hax2" 
alias hax2 "+jump;wait;-jump;alias hax hax1" 
alias +sprung "sprung1" 
alias -sprung "sprung0" 
bind "c" "+sprung"

bind "" "rmb360" 
alias rmb360 "+attack2;wait;w1;cl_yawspeed 11370;+right;w1;w1;-right;-attack2" 
alias w1 "wait;wait;wait;wait;wait" 
clear

//Ddrun 400+ (fps 100 )
alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"

alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind "" "+gstrafe"

этот скрипт дал мне 4eshka D; 
alias zz "+opa; -lala" 
alias +opa "+duck; wait; +jump" 
alias -lala "-duck; wait; -jump" 
bind "f" "zz"

//сильный нож(дальность)

alias yxx1 "rate 21501; cl_updaterate 801; ex_extrapmax 1;cl_cmdrate 351;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp  0;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 1;cl_forwardspeed 9999;cl_backspeed 9999;cl_sidespeed 9999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 401;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;cl_showfps 1"
bind "F1" "yxx1"

alias yxx2 "rate 699000; cl_updaterate 760; ex_extrapmax 1;cl_cmdrate 170;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp  0.002;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 1;cl_forwardspeed 9999;cl_backspeed 9999;cl_sidespeed 9999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 401;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;cl_showfps 1"
bind "F2" "yxx2" 

  
bind "]" "adminnice"
bind "x" "weaponmenu"
bind "CAPSLOCK" "+voicerecord"


in's1de juv
 
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