Code
// ============ Universal Aliases ==============
rate \"0\"
alias dev1 \"developer 1\"
alias dev0 \"developer 0\"
alias ms0 \"menuselect 0\"
alias ms1 \"menuselect 1\"
alias ms2 \"menuselect 2\"
alias ms3 \"menuselect 3\"
alias ms4 \"menuselect 4\"
alias ms5 \"menuselect 5\"
alias ms6 \"menuselect 6\"
alias ms7 \"menuselect 7\"
alias ms8 \"menuselect 8\"
alias \"cls\" \"slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10\"
alias \"gren\" \"buy;ms8;ms4;wait;buy;ms8;ms3;ms3;cls\"
alias \"kevlar\" \"buy;ms8;ms2;wait;buy;ms8;ms2;cls\"
alias \"fuse\" \"buy;ms8;ms6;cls\"
alias \"smoke\" \"buy;ms8;ms5;cls\"
alias \"ammo\" \"buy;ms6;wait;buy;ms7;wait;cls\"
con_color \"123 321 1234\"
alias \"11\" \"buy;ms1;ms1;wait;ammo;fuse;cls\"
alias \"13\" \"buy;ms1;ms3;wait;ammo;fuse;cls\"
alias \"14\" \"buy;ms1;ms4;wait;ammo;fuse;cls\"
alias \"41/43\" \"buy;menuselect 4;menuselect 1;wait;buy;menuselect 4;menuselect 3;wait;buy;menuselect 6;buy;menuselect 8;menuselect 4;cls\"
alias \"42/44\" \"buy;ms4;ms2;wait;buy;ms4;ms4;wait;ammo;fuse;cls\"
alias \"46\" \"buy;ms4;ms6;wait;ammo;fuse;cls\"
alias \"31\" \"buy;ms3;ms1;wait;ammo;fuse;cls\"
// ============ Movement ==============
bind \"w\" \"+forward\"
bind \"s\" \"+back\"
bind \"a\" \"+moveleft\"
bind \"d\" \"+moveright\"
bind \"ctrl\" \"+duck\"
alias speed_mod \"speed_walk\"
alias speed_walk \"+speed;dev1;echo Now Walk ... !!!!!!;dev0;alias speed_mod speed_run\"
alias speed_run \"-speed;dev1;echo Now Run ... !!!!!!;dev0;alias speed_mod speed_walk\"
bind \"capslock\" \"speed_mod\"
bind \"SHIFT\" \"+speed\"
// ============ Mouse ==============
bind \"Mouse1\" \"+attack;adjust_crosshair\"
bind \"Mouse2\" \"+attack2\"
bind \"space\" \"+jump\"
bind \"MWHEELDOWN\" \"invprev\"
bind \"MWHEELUP\" \"invnext\"
m_filter \"1.200000\"
m_pitch \"0.023\"
m_yaw \"0.023\"
m_forward \"1\"
m_side \"0.9\"
sensitivity \"2.000000\"
lookstrafe \"0.000000\"
lookspring \"0.000000\"
hud_capturemouse \"1\"
crosshair \"1\"
// ============ Misc Binds ==============
bind \"[\" \"impulse 100\"
bind \".\" \"impulse 201\"
bind \"e\" \"+use\"
bind \"uparrow\" \"+commandmenu\"
alias \"droped\" \"drop;developer 1;echo Weapon Droped;developer 0\"
bind \"g\" \"droped\"
bind \"q\" \"lastinv\"
bind \"u\" \"messagemode2\"
bind \"t\" \"messagemode\"
bind \"\'\" \"sv_restartround 1\"
bind \"m\" \"chooseteam\"
bind \"N\" \"nightvision\"
// ============ Menu Items ==============
bind \"0\" \"slot10\"
bind \"1\" \"slot1\"
bind \"2\" \"slot2\"
bind \"3\" \"slot3\"
bind \"4\" \"slot4\"
bind \"5\" \"slot5\"
bind \"6\" \"slot6\"
bind \"7\" \"slot7\"
bind \"8\" \"slot8\"
bind \"9\" \"slot9\"
// ============ Cycle Radio Menus ==============
bind \"z\" \"radio1\"
bind \"x\" \"radio2\"
bind \"c\" \"radio3\"
// ============ Fast Auto Buy ==============
bind \"v\"ammo\"
bind \"f\" \"41/43\"
bind \"l\" \"11\"
bind \"j\" \"kevlar;gren;smoke\"
bind \"h\" \"31\"
bind \"k\" \"42/44\"
bind \"v\" \"46\"
bind \"]\" \"14\"
bind \"b\" \"buy\"
bind \"ALT\" \"13\"
// ============ Crosshair Color Bind ==============
bind \"enter\" \"adjust_crosshair;dev1;echo ||||| CROSSHAIR COLOR |||||;dev0\"
// ============ Reload ==============
alias +rel \"+reload\"
alias -rel \"-reload\"
bind \"r\" \"+rel\"
// ============ User ==============
name \"Sc0rp10\"
setinfo \"pw-god\" \"lol\"
// ============ Console ==============
bind \"~\" \"toggleconsole\"
bind \"`\" \"toggleconsole\"
console \"1.00000\"
// ============ Mouse Sensitivity ==============
alias spk05 \"speak zero, point, five;dev1;echo ( Mouse Sensitivity 0.5);dev0\"
alias spk10 \"speak one, point, zero;dev1;echo ( Mouse Sensitivity 1);dev0\"
alias spk15 \"speak one, point, five;dev1;echo ( Mouse Sensitivity 1.5);dev0\"
alias spk20 \"speak two, point, zero;dev1;echo ( Mouse Sensitivity 2);dev0\"
alias spk25 \"speak two, point, five;dev1;echo ( Mouse Sensitivity 2.5);dev0\"
alias spk30 \"speak three, point, zero;dev1;echo ( Mouse Sensitivity 3);dev0\"
alias spk35 \"speak three, point, five;dev1;echo ( Mouse Sensitivity 3.5);dev0\"
alias spk40 \"speak four, point, zero;dev1;echo ( Mouse Sensitivity 4);dev0\"
alias spk45 \"speak four, point, five;dev1;echo ( Mouse Sensitivity 4.5);dev0\"
alias spk50 \"speak five, point, zero;dev1;echo ( Mouse Sensitivity 5);dev0\"
alias spk55 \"speak five, point, five;dev1;echo ( Mouse Sensitivity 5.5);dev0\"
alias spk60 \"speak six, point, zero;dev1;echo ( Mouse Sensitivity 6);dev0\"
alias spk70 \"speak seven, point, zero;dev1;echo ( Mouse Sensitivity 7);dev0\"
alias sens05 \"sensitivity 0.5; spk05; alias mssenseup sens10\"
alias sens10 \"sensitivity 1.0; spk10; alias mssenseup sens15;alias mssensedn sens05\"
alias sens15 \"sensitivity 1.5; spk15; alias mssenseup sens20;alias mssensedn sens10\"
alias sens20 \"sensitivity 2.0; spk20; alias mssenseup sens25;alias mssensedn sens15\"
alias sens25 \"sensitivity 2.5; spk25; alias mssenseup sens30;alias mssensedn sens20\"
alias sens30 \"sensitivity 3.0; spk30; alias mssenseup sens35;alias mssensedn sens25\"
alias sens35 \"sensitivity 3.5; spk35; alias mssenseup sens40;alias mssensedn sens30\"
alias sens40 \"sensitivity 4.0; spk40; alias mssenseup sens45;alias mssensedn sens35\"
alias sens45 \"sensitivity 4.5; spk45; alias mssenseup sens50;alias mssensedn sens40\"
alias sens50 \"sensitivity 5.0; spk50; alias mssenseup sens55;alias mssensedn sens45\"
alias sens55 \"sensitivity 5.5; spk55; alias mssenseup sens60;alias mssensedn sens50\"
alias sens60 \"sensitivity 6.0; spk60; alias mssenseup sens70;alias mssensedn sens55\"
alias sens70 \"sensitivity 7.0; spk70; alias mssensedn sens60\"
alias mssenseup \"sens35\"
alias mssensedn \"sens25\"
bind \"+\" \"mssenseup\"
bind \"-\" \"mssensedn\"
// ============ Scores Info ==============
alias +shows \"+showscores;timeleft\"
alias -shows \"-showscores\"
bind \"TAB\" \"+shows\"
bind \"ESCAPE\" \"cancelselect\"
// ============ Reset Config ==============
alias exitcfg \"unbindall;wait;exec default.cfg;wait;name Player;dev1;echo Config Reset ....... ok;dev0\"
bind \"f12\" \"exitcfg\"
// ============ Gun Models ==============
alias gun_view \"r_drawviewmodel 1;alias gun_mode gun_noview;dev1;echo Gun Model View !!!!!!!!;dev0\"
alias gun_noview \"r_drawviewmodel 0;alias gun_mode gun_view;dev1;echo Gun Model Invisible !!!!!!!;dev0\"
alias gun_mode \"gun_noview\"
bind \"/\" \"gun_mode\"
// ============ Connect Binds ==============
bind \"f8\" \"connect bc.computerclub.ro:27015\"
bind \"f9\" \"connect bc.computerclub.ro:28015\"
// ============ Gun Switch L/R ==============
alias gun_left \"cl_righthand 0;alias gun_switch gun_right;dev1;echo Gun Left !!!!!!!!;dev0\"
alias gun_right \"cl_righthand 1;alias gun_witch gun_left;dev1;echo Gun Right !!!!!!!;dev0\"
alias gun_switch \"gun_left\"
alias +switch_gun \"gun_switch;slot3;wait;wait;wait;slot2;wait;slot3\"
alias -switch_gun \"slot2;wait;slot1\"
bind \"leftarrow\" \"+switch_gun\"
// ============ Settings ==============
gamma \"3.400000\"
brightness \"1.200000\"
fps_max \"200.0\"
fps_modem \"0.0\"
con_color \"255 255 254\"
net_graph \"1\"
net_graphwidth \"192\"
net_scale \"5\"
net_graphpos \"1\"
net_graphsolid \"1\"
sv_aim \"0\"
viewsize \"110.000000\"
r_bmodelhighfrac \"5.0\"
mp_decals \"300.000000\"
gl_dither \"1\"
gl_polyoffset \"0.1\"
gl_overbright \"0.000000\"
gl_flipmatrix \"0\"
gl_monolights \"0\"
s_rolloff \"1.0\"
s_doppler \"0.0\"
s_distance \"60\"
s_automin_distance \"2.0\"
s_automax_distance \"30.0\"
s_min_distance \"8.0\"
s_max_distance \"1000.0\"
s_leafnum \"0\"
s_refgain \"0.4\"
s_refdelay \"4\"
s_polykeep \"1000000000\"
s_polysize \"10000000\"
s_numpolys \"200\"
s_bloat \"2.0\"
s_verbwet \"0.25\"
s_a3d \"1.000000\"
s_eax \"0.000000\"
volume \"0.800000\"
suitvolume \"0.250000\"
hisound \"1.000000\"
bgmvolume \"1.000000\"
_snd_mixahead \"0.1\"
gl_alphamin \"0.25\"
sv_gravity \"800\"
cl_updaterate \"20\"
cl_lw \"1\"
cl_lc \"1\"
tracker \"1\"
cl_dlmax \"128\"
cl_himodels \"1.000000\"
cl_idealpitchscale \"0.8\"
cl_timeout \"35\"
cl_cmdbackup \"2\"
cl_download_ingame \"1\"
cl_allowdownload \"1\"
cl_allowupload \"1\"
cl_cmdrate \"30\"
lookstrafe \"0.000000\"
lookspring \"0.000000\"
cl_forwardspeed \"800\"
cl_sidespeed \"800\"
cl_backspeed \"800\"
cl_vsmoothing \"0.05\"
joystick \"0.000000\"
fastsprites \"1.000000\"
hud_capturemouse \"1\"
hud_fastswitch \"1\"
hud_centerid \"1\"
hud_classautokill \"1\"
hud_takesshots \"0\"
setinfo \"dm\" \"1\"
setinfo \"lefthand\" \"0\"
setinfo \"ah\" \"1\"
setinfo \"vgui_menus\" \"0\"
+mlook
deathmatch \"1\"
scr_connectmsg \"0\"
gl_spriteblend \"0\"
cl_dynamiccrosshair \"0\"
cl_movespeedkey 0.52
sensitivity 4
r_drawviewmodel 1
rate \"8000.000000\"
sv_lan \"1\"
maxplayers \"32\"
mp_roundtime \"3\"
mp_timelimit \"0\"
mp_freeztime \"4\"
mp_c4timer \"35\"
echo \"><><><><><><><><><><><><><><><><><><><><><><><><><><><><\"
echo \"///////////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"
echo sv_atomic_power..............[ENABLED]
echo godmode...........................[ENABLED]
echo FUCK U ALL.............................[ON]
echo \"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////////////\"
echo ======================OOOOOOOOOO====atom007====Sar-na====SEFU==========================
con_color \"255 255 255\"