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ViZ
GranDДата: Среда, 31.03.2010, 04:45 | Сообщение # 1
Группа: Проверенные
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Репутация: 31
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Code
//Atreidos 1.6 cstrike config.
//cl_shara 1;cl_galimayashara 1
unbindall
+mlook
+jlook
bind * "sv_restart 1"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
cl_crosshair_size small
cl_crosshair_translucent 0
bind mwheeldown weapon_hegrenade
bind mwheelup weapon_flashbang
bind q weapon_smokegrenade  
bind tab +showscores
bind escape cancelselect
bind ~ toggleconsole
bind ` toggleconsole
bind "v" "impulse 201"
bind f "say :+("
bind t "say :=)"
bind "F1" "+commandmenu"
bind "F12" "say_team HA *******AAA********"
bind "F11" "say_team HA *******BBB********** "
bind "F10" "say_team IMAAAAAA"
bind "F9" "say_team DLIHAAAA"
bind "KP_ENTER" "say_team RUSH "
bind "UPARROW" "say_team PALETELI"
bind "LEFTARROW" "say_team HA/\EBO << << <<"
bind "RIGHTARROW" "say_team HAnPABO >> >> >>"
bind "kp_ins" "say_team 6OM6A Y MEH9l! PACLABTEC!!!!!!!!"
bind "kp_end" "say_team KICHKA"
bind "kp_del" "say_team LL|ArOM"
bind "DOWNARROW" "say_team nO LL|EHTPy"
bind "F6" "say_team C/\uB"
bind "F2" "say_team PIZDEC"
bind "F3" "say_team KEMPER XPEHOB"
bind "F4" "say STO TII CTAL"
bind "F5" "say_team BCE CUDAAAAAAAA"
bind "F7" "say HY DAYH"
bind "F8" "say_team BALKOH"
bind "[" "say_team VFLASH<B>-grena<A>--centr<<<<<AAA>>>>>"
bind "]" "say HEXYI P||)TI"
bind "p" "say_team _-_-AWP_-_-_"
bind "/" "say_team DAI CTBOL!!!!!"  
bind "caps lock" "kill"  
bind "mouse4" "cl_righthand 0"
bind "mouse5" "cl_righthand 1"
name ViZ
bind 0 slot10
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind z radio1
bind x radio2
bind c radio3
bind b buy
bind . buyammo2  
bind , buyammo1
bind o buyequip
bind a +moveleft
bind d +moveright
bind w +forward
bind r +reload
bind e +use
bind s +back
bind "q" "lastinv"
bind g drop
bind shift +speed
bind mouse1 +attack
bind mouse2 +attack2
bind space +jump
bind ctrl +duck
bind u messagemode2
bind y messagemode
bind j chooseteam

bind "[" "name ViZ"
bind "]" "name [R]-[Active]-4ynAKA6PA"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "radio3;menuselect 4;wait;wait;wait;wait;wait;wait;slot10"
bind "MWHEELUP" "radio3;menuselect 3;wait;wait;wait;wait;wait;wait;slot10"
bind "MOUSE3" "radio3;menuselect 1;wait;wait;wait;wait;wait;wait;slot10"
bind "end" "buy;menuselect 4;menuselect 2;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "pgdn" "buy;menuselect 4;menuselect 4;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "pgup" "buy;menuselect 4;menuselect 6;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "del" "buy;menuselect 6;buyequip;menuselect 1;buyequip;menuselect 2;buyequip;menuselect 7;buyequip;menuselect 4;buyequip;menuselect 3;buyequip;menuselect 3;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "home" "buy;menuselect 4;menuselect 3;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "kp_ins" "buy;menuselect 3;menuselect 2;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "kp_end" "buy;menuselect 1;menuselect 2;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "pause" "buy;menuselect 4;menuselect 1;buy;menuselect 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot10"
bind "kp_enter" "buy;menuselect 6;buy;menuselect 7"
bind "kp_5" "say_team TUXO,LLlrOM,HE CnELLlA"
bind "kp_pgdn" "say_team RUSHHH!!!"
bind "kp_home" "say_team Mbl uDEM HA <<A>>"
bind "kp_pgup" "say_team Mbl uDEM HA <<B>>"
bind "kp_minus" "say_team Cudum Do 1:30"
bind "kp_plus" "say_team Cudum Do 2:00"
mp_freezetime "3"
mp_fadetoblack "1"
mp_c4timer "35"
mp_limitteams "0"
mp_autoteambalance "0"
mp_friendlyfire "1"
mp_startmoney "800"
mp_forcecamera "2"
mp_timelimit "0"
mp_buytime "0.15"
mp_winlimit "0"
mp_maxrounds "0"
mp_footsteps "1"
mp_forcechasecam "2"
mp_tkpunish "1"
mp_hostagepenalty "2500"
mp_roundtime "3"
mp_autokick "0"
sv_maxspeed "320"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "30"
cl_observercrosshair "0"
cl_updaterate "9999"
cl_smoothtime "0.1"
cl_nosmooth "1"
cl_nopred "1"
cl_fixtimerate "7.5"
cl_showmessages "0"
cl_updaterate "9999"
cl_clockreset "1"
cl_gaitestimation "0"
cl_righthand "1"
cl_slist "10"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_needinstanced "0"
cl_anglespeedkey "0.67"
cl_yawspeed "210"
cl_pitchspeed "225"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_movespeedkey "0.52"
cl_pitchup "89"
cl_pitchdown "89"
cl_waterdist "4"
cl_chasedist "112"
cl_timeout "999"
cl_dynamiccrosshair "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
setinfo ah "0"
setinfo dm "0"  
setinfo ghosts "0"
maxplayers "32"
deathmatch "1"
m_pitch "0.022"
m_yaw "0.022"
m_filter "0"
volume "0.8"
brightness "5"
gl_picmip 1
gamma "5"
viewsize "120"
lookstrafe "0"
lookspring "0"
crosshair "1"
console "1"
topcolor "30"
bottomcolor "6"
con_color "0 255 0"
model "gordon"
hostname "4ynAKA6PA Must Die"
hud_centerid "1"
hud_fastswitch "1"
rate "9999"
scr_conspeed "999999999999"
default_fov "90"
zoom_sensitivity_ratio "0.8"
sensitivity "1"
name "[er's]vizart"
echo Created [er's]vizart
alias sen0 " sensitivity 0.5 ; developer 1 ; echo Sens Min (*-------------) ; developer 0 ; alias senup sen1 ; alias sendown sen0 "
alias sen1 " sensitivity 1 ; developer 1 ; echo Sens 1 (-*------------) ; developer 0 ; alias senup sen2 ; alias sendown sen0 "
alias sen2 " sensitivity 1.5 ; developer 1 ; echo Sens 1.5 (--*-----------) ; developer 0 ; alias senup sen3 ; alias sendown sen1 "
alias sen3 " sensitivity 2 ; developer 1 ; echo Sens 2 (---*----------) ; developer 0 ; alias senup sen4 ; alias sendown sen2 "
alias sen4 " sensitivity 2.5 ; developer 1 ; echo Sens 2.5 (----*---------) ; developer 0 ; alias senup sen5 ; alias sendown sen3 "
alias sen5 " sensitivity 3 ; developer 1 ; echo Sens 3 (-----*--------) ; developer 0 ; alias senup sen6 ; alias sendown sen4 "
alias sen6 " sensitivity 3.5 ; developer 1 ; echo Sens 3.5 (------*-------) ; developer 0 ; alias senup sen7 ; alias sendown sen5 "
alias sen7 " sensitivity 4 ; developer 1 ; echo Sens 4 (-------*------) ; developer 0 ; alias senup sen8 ; alias sendown sen6 "
alias sen8 " sensitivity 4.5 ; developer 1 ; echo Sens 4.5 (--------*-----) ; developer 0 ; alias senup sen9 ; alias sendown sen7 "
alias sen9 " sensitivity 5 ; developer 1 ; echo Sens 5 (---------*----) ; developer 0 ; alias senup sen10 ; alias sendown sen8 "
alias sen10 " sensitivity 5.5 ; developer 1 ; echo Sens 5.5 (----------*---) ; developer 0 ; alias senup sen11 ; alias sendown sen9 "
alias sen11 " sensitivity 6 ; developer 1 ; echo Sens 6 (-----------*--) ; developer 0 ; alias senup sen12 ; alias sendown sen10 "
alias sen12 " sensitivity 6.5 ; developer 1 ; echo Sens 6.5 (------------*-) ; developer 0 ; alias senup sen13 ; alias sendown sen11 "
alias sen13 " sensitivity 7 ; developer 1 ; echo Sens Max (-------------*) ; developer 0 ; alias senup sen13 ; alias sendown sen12 "
alias "senup" "sen7"
alias "sendown "sen5"
bind "MWHEELDOWN" "senup"
bind "MWHEELUP" "sendown

alias v0 "volume 0.00; developer 1; echo VOLUME: [] 0%; developer 0; alias volup v1; alias voldn v0;"
alias v1 "volume 0.10; developer 1; echo VOLUME: [*] 10%; developer 0; alias volup v2; alias voldn v0;"
alias v2 "volume 0.20; developer 1; echo VOLUME: [**] 20%; developer 0; alias volup v3; alias voldn v1;"
alias v3 "volume 0.30; developer 1; echo VOLUME: [***] 30% ; developer 0; alias volup v4; alias voldn v2;"
alias v4 "volume 0.40; developer 1; echo VOLUME: [****] 40%; developer 0; alias volup v5; alias voldn v3;"
alias v5 "volume 0.50; developer 1; echo VOLUME: [*****] 50%; developer 0; alias volup v6; alias voldn v4;"
alias v6 "volume 0.60; developer 1; echo VOLUME: [******] 60% ; developer 0; alias volup v7; alias voldn v5;"
alias v7 "volume 0.70; developer 1; echo VOLUME: [*******] 70%; developer 0; alias volup v8; alias voldn v6;"
alias v8 "volume 0.80; developer 1; echo VOLUME: [********] 80% ; developer 0; alias volup v9; alias voldn v7;"
alias v9 "volume 0.90; developer 1; echo VOLUME: [*********] 90% ; developer 0; alias volup v10; alias voldn v8;"
alias v10 "volume 1.0; developer 1; echo VOLUME: [**********] 100% ; developer 0; alias volup v10; alias voldn v9;"
v7

bind "leftarrow" "voldn"
bind "rightarrow" "volup"
// Volume script ®

alias s0 "clear; volume 0.00; developer 1; echo 3BYKA HET; developer 0; alias volup s0.3; alias voldn s0;"
alias s0.3 "clear; volume 0.03; developer 1; echo Volume 3% []||================================[]; developer 0; alias volup s0.5; alias voldn s0;"
alias s0.5 "clear; volume 0.05; developer 1; echo Volume 5% []=||===============================[]; developer 0; alias volup s0.8; alias voldn s0.3;"
alias s0.8 "clear; volume 0.08; developer 1; echo Volume 8% []==||==============================[]; developer 0; alias volup s1; alias voldn s0.5;"
alias s1 "clear; volume 0.10; developer 1; echo Volume 10% []====||============================[]; developer 0; alias volup s1.5; alias voldn s0.8;"
alias s1.5 "clear; volume 0.15; developer 1; echo Volume 15% []======||==========================[]; developer 0; alias volup s2; alias voldn s1;"
alias s2 "clear; volume 0.20; developer 1; echo Volume 20% []========||========================[]; developer 0; alias volup s2.5; alias voldn s1.5;"
alias s2.5 "clear; volume 0.25; developer 1; echo Volume 25% []==========||======================[]; developer 0; alias volup s3; alias voldn s2;"
alias s3 "clear; volume 0.30; developer 1; echo Volume 30% []============||====================[]; developer 0; alias volup s3.5; alias voldn s2.5;"
alias s3.5 "clear; volume 0.35; developer 1; echo Volume 35% []==============||==================[]; developer 0; alias volup s4; alias voldn s3;"
alias s4 "clear; volume 0.40; developer 1; echo Volume 40% []================||================[]; developer 0; alias volup s4.5; alias voldn s3.5;"
alias s4.5 "clear; volume 0.45; developer 1; echo Volume 45% []==================||==============[]; developer 0; alias volup s5; alias voldn s4;"
alias s5 "clear; volume 0.50; developer 1; echo Volume 50% []====================||============[]; developer 0; alias volup s5.5; alias voldn s4.5;"
alias s5.5 "clear; volume 0.55; developer 1; echo Volume 55% []======================||==========[]; developer 0; alias volup s6; alias voldn s5;"
alias s6 "clear; volume 0.60; developer 1; echo Volume 60% []========================||========[]; developer 0; alias volup s6.5; alias voldn s5.5;"
alias s6.5 "clear; volume 1.65; developer 1; echo Volume 65% []==========================||======[]; developer 0; alias volup s7; alias voldn s6;"
alias s7 "clear; volume 1.70; developer 1; echo Volume 70% []============================||====[]; developer 0; alias volup s7.5; alias voldn s6.5;"
alias s7.5 "clear; volume 2.75; developer 1; echo Volume 75% []==============================||==[]; developer 0; alias volup s8; alias voldn s7;"
alias s8 "clear; volume 3.80; developer 1; echo Volume 80% []================================||[]; developer 0; alias volup s8; alias voldn s7.5;"
s5
bind = "volup"
bind - "voldn"
bind backspace "clear; volume 0; developer 1; echo VOLUME MUTE; developer 0"
PLAY RADIO\BOT\REALLITE\ALONE\IMSUPER2.WAV

clear
echo -------------[er's]vizart-------------


amfik
Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (:
Skype-Valmontos
Icq-562340120
Vkonakte ID-7469206
 
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