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tbA # FuLgErik*
1551500Дата: Среда, 28.12.2011, 00:31 | Сообщение # 1
Группа: Проверенные
Сообщений: 395
Награды: 28
Репутация: 33
Статус:
Code
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

echo " ****************** cFg By FuLgErik* , Go Master! **************"

                  oNe cFg Is Incredible...

     ...::This is a cfg by FuLgErik*::...
   ...::What Contains This Cfg!::...                    
                    // [Running with Steam & No-steam]

// CPL Config Succesfully Loaded [ |FuLgErik*| ]

echo " ____________________________________"
echo " | ||||||||| `--------' | FuLgErik*|"          _____
echo " `+---------------------------^------         (_____)"
echo " `\\_,---------,---------,-----------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\\ /'"
echo " / XXXXXX /`-------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo " `------'"  

spk misc/monsterkill

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "sgren"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick
bind "F11" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "tg_famgal"
bind "KP_5" "awp"
bind "KP_END" "deagle"
bind "KP_DOWNARROW" "mp5"
bind "KP_PGDN" "tg_m4ak"
bind "KP_ENTER" "rze_helm"
bind "KP_INS" "hegren"
bind "KP_DEL" "flash"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "vest"
bind "Shift" "+speed"
bind "ctrl" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+jump"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
rate 25000
bgmvolume "1.000000"
bottomcolor "1"
brightness "1.790000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
net_graph "3"
cl_rate "2500"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color  "250 250 50"
cl_crosshair_size "Small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
ex_interp "0.05"
r_mmx "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_resend "2"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "99"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "100"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "tbA # FuLgErik*"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6.6"
skin "Deagle"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "9999"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook

bind "MOUSE3" "+attack2;wait;wait;+attack;wait;wait;-attack;lastinv"

/// Ak Norecoil ////
alias +reak  
"cl_pitchspeed 3.9;  
cl_yawspeed 0.7;  
+attack; +lookdown;
-attack; -lookdown;  
+right" alias -reak  
"cl_pitchspeed 300;  
cl_yawspeed 250;
  -attack; -lookdown;
  -right" bind mouse1 "+reak"

// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"

//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"  
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."

alias Ak1 "avadd 1 25.52 5.94 3.13"  
alias Ak2 "avadd 2 15.12 4.31 3.53"  
alias Ak3 "avadd 3 21.5 6.8 2.0"  

L33t AK47 Vec by K0N7R4C7-K1LL4

//K0N7R4C7-K1LL4'5 L337 AK47 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"  

//Ak Vec
alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt  [-Ak47-]"

alias ak-01.5 "avadd 0 17.83 11.143 1.7490"  
alias ak-11.5 "avadd 1 25.72 4.12 2.63"
alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"

// G0dlike AK47 by NumB-nUTz
alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
alias g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz - www.script0rz.cjb.net

d_botweapon auto
d_bottarget angle
d_botrange 10000
d_botupper 2.0
d_botlower 0
d_botdelay 0.2

//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"

// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"

//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"

Bunny Hop:
bind "Space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"

//      ____________
// --= ( DEAGLE AIM )=--
//      ЇЇЇЇЇЇЇЇЇЇЇЇ

// Deagle vec  
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"  
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"  

//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"

//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula  |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

d_botweapon semi
d_bottarget angle
d_botrange 10000
d_botupper 3.0
d_botlower 0
d_botdelay 0.2

//      _________
// --= ( AWP AIM )=--
//      ЇЇЇЇЇЇЇЇЇ

//Awp Aliases
//No-Recoiler
alias @turnrec "@norecoil_0;bind mouse1 +@koraim;@d1;echo [NukedX] NoRecoil Status: Disabled;echo [NukedX] NoRecoil Attacking Mode: Korbom Shooter (Default);@d0"
//Levels
alias @nospread "m_pitch 0;m_forward 0;m_side 0"
alias @norecoil_5 "cl_pitchspeed 10;alias @norecoil_ echo [NukedX] @norecoil_ is : 5"
alias @norecoil_4 "cl_pitchspeed 7;alias @norecoil_ echo [NukedX] @norecoil_ is : 4"
alias @norecoil_3 "cl_pitchspeed 5;alias @norecoil_ echo [NukedX] @norecoil_ is : 3"
alias @norecoil_2 "cl_pitchspeed 3;alias @norecoil_ echo [NukedX] @norecoil_ is : 2"
alias @norecoil_1 "cl_pitchspeed 1;alias @norecoil_ echo [NukedX] @norecoil_ is : 1"
alias @norecoil_0 "cl_pitchspeed 999999;alias @norecoil_ echo [NukedX] @norecoil_ is : 0"
// No Spread + No Recoil
alias +@nxspnr "+@spread;@w;+attack;@w;+@nonup"
alias -@nxspnr "-@spread;@w;-attack;@w;-@nonup"
//Basic Attack
alias +@banr "+attack;wait;+lookdown"
alias -@banr "-attack;wait;-lookdown;wait"
//With Korbom Shooter
alias +@konr "+@koraim;wait;+lookdown"
alias -@konr "-@koraim;wait;-lookdown;wait"
//With Shotgun Pwnage
alias +@shtpwnr "+@nxshtpwn;wait;+lookdown"
alias -@shtpwnr "-@nxshtpwn;wait;-lookdown;wait"
//With NukedX Aimers
//Safe Aimer
alias +@nxnr "+@nxaim;wait;+lookdown"
alias -@nxnr "-@nxaim;wait;-lookdown;wait"
//Head Aimer
alias +@nxhnr "+@nxhead;wait;+lookdown"
alias -@nxhnr "-@nxhead;wait;-lookdown;wait"
//NukedX Header2
alias +@nxsnr "+@nxhead2;wait;+lookdown"
alias -@nxsnr "-@nxhead2;wait;-lookdown;wait"
//NukedX New Master Recoil
alias +@nxmaster "+@nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -@nxmaster "-@nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
//Silent Shot
alias +@ssnr "+@nxshotsil;wait;+lookdown"
alias -@ssnr "-@nxshotsil;wait;-lookdown;wait"
//End Of No-Recoil

d_botweapon auto
d_bottarget angle
d_botrange 10000
d_botupper 90
d_botlower 0
d_botdelay 0
zoom_sensitivity_ratio 1.2

// GSAIM FOR DEAGLE
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

exec userconfig.cfg

echo " CFG LoaDeD ! "

Добавлено (28.12.2011, 00:31)
---------------------------------------------
++++++++++++

Code
cfg by craft1c'-' 27.03.2011  

//Íàñòðîéêè óïðîâëåíèå  

bind "TAB" "+showscores"  
bind "ENTER" "+attack"  
bind "ESCAPE" "cancelselect"  
bind "'" "+moveup"  
bind "+" "sizeup"  
bind "-" "sizedown"  
bind "/" "+movedown"  
bind "0" "slot10"  
bind "1" "slot1"  
bind "2" "slot2"  
bind "3" "slot3"  
bind "4" "slot4"  
bind "5" "slot5"  
bind "6" "slot6"  
bind "7" "slot7"  
bind "8" "slot8"  
bind "9" "slot9"  
bind ";" "+mlook"  
bind "=" "sizeup"  
bind "`" "toggleconsole"  
bind "a" "+moveleft"  
bind "b" "buy"  
bind "z" "radio1"  
bind "x" "radio2"  
bind "c" "radio3"  
bind "v" "impulse 201"  
bind "d" "+moveright"  
bind "e" "+use"  
bind "f" "impulse 100"  
bind "g" "drop"  
bind "h" "+commandmenu"  
bind "i" "alias m_pitch r_drawviewmodel 0"  
bind "j" "war3menu"  
bind "k" "shopmenu"  
bind "l" "shopmenu2"  
bind "m" "chooseteam"  
bind "n" "reconnect"  
bind "p" "alias m_pitch r_drawviewmodel 1"  
bind "q" "lastinv"  
bind "r" "+reload"  
bind "s" "+back"  
bind "u" "messagemode2"  
bind "w" "+forward"  
bind "y" "messagemode"  
bind "~" "toggleconsole"  
bind "UPARROW" "+forward"  
bind "DOWNARROW" "+back"  
bind "LEFTARROW" "+left"  
bind "RIGHTARROW" "+right"  
bind "ALT" "ultimate"  
bind "CTRL" "+duck"  
bind "SHIFT" "+speed"  
bind "END" "centerview"  
bind "MOUSE1" "+attack"  
bind "MOUSE2" "+attack2"  
bind "PAUSE" "pause"  
bind "MWHEELDOWN" "+jump"  
bind "v" "+voicerecord"  
bind "F7" "+snapshot"  
bind "v" +grab
bind "alt" +hook
bind "f5" amxmodmenu

//Íàñòðîéêè êîìàíä  

_cl_autowepswitch "0"  
ati_npatch "0"  
ati_subdiv "0"  
bottomcolor "0"  
brightness "1.570000 "  
cl_allowdownload "1"  
cl_allowupload "1"  
cl_cmdbackup "2"  
cl_cmdrate "99"  
cl_corpsestay "6"  
cl_crosshair_color "50 250 50"  
cl_crosshair_size "small"  
cl_crosshair_translucent "0"  
cl_dlmax "128"  
cl_download_ingame "0"  
cl_dynamiccrosshair "0"  
cl_lc "0"  
cl_lw "1"  
cl_minmodels "1"  
cl_radartype "1"  
cl_resend "6"  
cl_righthand "1"  
cl_shadows "0"  
cl_timeout "99999"  
cl_updaterate "501"  
cl_weather "1"  
con_color "255 255 255"  
console "1.000000"  
crosshair "3.000000"  
fps_max "100"  
developer "0"  
fastsprites "0"  
fps_modem "0.0"  
gamma "2.610000"  
gl_dither "1"  
gl_flipmatrix "0"  
gl_fog "1"  
gl_monolights "0"  
gl_overbright "0"  
gl_polyoffset "0.1"  
hpk_maxsize "0.000999"  
hud_centerid "1"  
hud_draw "1"  
hud_fastswitch "1"  
MP3Volume "0.040000"  
mp_decals "3"  
cl_showfps "1"  
sv_aim "1"  
topcolor "0"  
viewsize "110.000000"  
voice_enable "1"  
voice_scale "0.750000"  
volume "0.070000"  
setinfo "_vgui_menus" "0"  
setinfo "_ah" "0"  
+mlook  
cl_smoothtime "0.1"  
cl_nosmooth "0"  
cl_vsmoothing "0.05"  
cl_bob "0"  
cl_bobup "0"  
cl_bobcycle "0"  
rate "25000.00000"  
cl_rate "20000"  
ex_interp "0.01"  
max_shells "120"  
max_smokepuffs "120"  

//ñêðèïòû  

alias +me "+attack;cl_weather 1"  
alias -me "-attack;cl_weather 0"  

bind mouse1 +me  

//mouse 2  

alias +www "+attack2;developer 1;fps_max 201.10000000000"  
alias -www "-attack2;developer 0;fps_max 101"  
bind mouse2 +www  

//----------------------------------------------------------------------  
//Shooting  
lookspring 1  
alias +un.head1 "-mlook;wait;+mlook;+attack"  
alias -un.head1 "-attack"  
alias un.head1_1 "bind mouse1 +un.head1"  
v_centerspeed 9999  
//Shooting 2  
lookspring 1  
alias +un.head2 "-mlook;wait;+mlook;+attack2"  
alias -un.head2 "-attack2"  
alias un.head2_2 "bind mouse2 +un.head2"  
v_centerspeed 9999  
//-----------------------------------------------------------------------  

bind "e" "+dd"  
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"  
alias "-dd" "-duck; adjust_crosshair"  

alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"

alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind "q" "+gstrafe"

// bhop aliases \\  

bind "space" "+buhop"  
alias +buhop "alias _special @buhop;@buhop"  
alias -buhop "alias _special"  
alias @buhop "special;wait;+jump;wait;-jump"  

//echo good luck and have fun no bad game.


^MoHe
 
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