echo 6peD cfg
echo Skill for a brighter future
echo or past unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "w" "+forward"
bind "s" "+back"
bind "q" "lastinv"
bind "r" "+reload"
bind "m" "chooseteam"
bind "g" "drop"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "c" "radio3"
bind "h" "+commandmenu"
bind "b" "buy"
bind "SHIFT" "+speed"
bind "-" "amxmodmenu"
bind "p" "amx_weaponmenu"
bind "x" "radio2"
bind "MOUSE3" "+grab"
bind "t" "impulse 201"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "o" "buyequip"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "F1" "m4a1; ak47; primammo; secammo"
bind "F3" "hegren; flash; flash; awp; primammo; secammo; vesthelm; vest"
bind "F2" "primammo; vest; vesthelm; hegren; flash; flash; defuser; secammo"
bind "F5" "snapshot"
bind "." "buyammo2"
bind "," "buyammo1"
bind "MWHEELDOWN" "say /me"
bind "z" "radio1"
bind "k" "sensitivity 3.5"
bind "v" "+hook"
ambient_fade "100"
ambient_level "0.08"
brightness "1.000000"
tracerspeed "4000"
tracerblue "60"
name "Hollywood"
+mlook
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "3.7"
zoom_sensitivity_ratio "1.4"
lookspring "0.000000"
lookstrafe "0.000000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_geometry "0"
s_2dvolume "0.88"
s_buffersize "65536"
s_occfactor "0"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
cl_weather "0.001"
max_shells "101"
max_smokepuffs "101"
fps_max "101"
fps_modem "0"
fastsprites "2"
d_spriteskip "2"
gl_polyoffset "-0.001"
gl_max_size "256"
gl_overbright "0.000000"
gl_clear "0"
gl_zmax "4096"
gl_flipmatrix "0"
gl_d3dflip "4"
gl_spriteblend "1"
gl_dither "1"
gl_monolights "0"
gl_playermip "0"
gl_fog "1"
gl_nobind "0"
gl_picmip "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
gl_round_down "3"
gl_alphamin "0.25"
gl_cull "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_picmip "0"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_palette_tex "1"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
hpk_maxsize "1"
viewsize "120"
v_dark "4"
r_decals "0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
r_norefresh "0"
r_mirroralpha "0"
r_dynamic "1"
r_detailtextures "1"
r_shadows "0"
r_mmx "1"
r_speeds "0"
r_drawentities "1"
r_lightmap "0"
_cl_autowepswitch "0"
cl_showfps "1"
cl_radartype "1"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_timeout "99999"
cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_minmodels "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1
cl_cmdbackup "1"
cl_idealpitchscale "0.8"
cl_himodels "0"
cl_corpsestay "600"
cl_vsmoothing "0.05"
cl_rate "999999999"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_updaterate "501"
cl_cmdrate "750"
cl_resend "2.5"
cl_fixtimerate "7.5"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_righthand "1"
cl_clockreset "0.01"
hud_classautokill "1"
hud_fastswitch "1"
hud_centerid "1"
hud_capturemouse "1"
hud_draw "1"
hud_takesshots "0"
hud_saytext_internal "1"
crosshair "1.000000"
console "1.000000"
con_color "0 250 0"
gamma "5.00000"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"
sv_aim "0"
sv_voiceenable "1"
sv_bounce "10000"
sys_ticrate "9999"
sv_maxvelocity "8000"
sv_maxrate "0"
sv_minupdaterate "0"
sv_maxupdaterate "0"
sv_send_logos "0"
sv_send_resources "0"
sv_unlag "0"
sv_unlagpush "0.0"
sv_unlagsamples "2"
sv_uploadmax "0"
sv_maxunlag "0"
topcolor "0"
bottomcolor "0"
mp_decals "1.0"
net_graph "0"
rate "250000000"
net_scale "1"
net_graphpos "1"
net_graphwidth "106"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
ex_interp "0"
ex_extrapmax "1.2"
ex_maxerrordistance "0"
vid_d3d "0"
violence_ablood "2"
violence_agibs "2"
violence_hblood "2"
violence_hgibs "2"
lightgamma "2.5"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "lefthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
setinfo "_pw" "73"
model "gordon"
skin ""
violence_ablood "2"
violence_agibs "2"
violence_hblood "2"
violence_hgibs "2"
v_centerspeed 9999
aim_alternate=1
aim_autoaim=1
aim_autoshoot=1
aim_autowall=1
aim_bodyheight=1
aim_bodyradius=1
aim_bodyshape=1
aim_bonespot=7
a im_drawspot=1
aim_forwardadjust=1
aim_fov=10
aim_hbdraw=1
aim_headradius=1
aim_heightadjust=1
aim_hitbox=11
aim_lock=1
aim_method=1
a im_mode=1
aim_nospread=1
aim_predahead=1
aim_predback=1
aim_prediction=1
aim_random=1
aim_recoil=2
aim_rightadjust=1
aim_smooth=1
a im_team=1
aim_thru=1
aim_triggerbot=1
aim_visrecoil=1
esp_box=1
esp_boxsize=1
esp_class=1
esp_cloaking=1
esp_distance=1
esp_dlights =1
esp_ents=1
esp_health=1
esp_name=1
esp_ofs_x=1
esp_ofs_y=1
esp_reload=1
esp_resources=1
esp_sounds=0
esp_soundsmode=0
esp_struc ture=1
esp_upgrades=1
esp_weapon=1
promised scripts.
bind "CTRL" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "SPACE" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
bind "CAPSLOCK" "mic"
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"
alias -ge "-use"
bind "e" "+ge"
echo Enjoy great art =\
//==========================Aliases and scripts loaded completed=========================\\
// Do not modify anything under this line.
alias wa "wait;"
alias wa2 "wa; wa;"
alias wa3 "wa; wa2"
alias wa4 "wa2; wa2;"
alias wa8 "wa4; wa4;"
alias wa10 "wa8; wa2;"
alias wa16 "wa8; wa8;"
alias wa32 "wa16; wa16;"
alias wa64 "wa32; wa32;"
alias "mwheeldown" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "sjump" "bind SPACE +jump; bind ... ljump"
alias "ljump" "bind SPACE +jumpdown; bind ... sjump"
bind space "sjump"
alias "+jumpdown" "+jump; wait; +duck"
alias "-jumpdown" "-duck; wait; -jump"
//; alias +un.aj "alias un.tog2 un.aj.f;alias un.sp1;alias _special un.a.f;un.a.f"
//; alias -un.aj "alias un.tog2;un.sp2;alias un.sp1 un.sp0;-jump"
//; alias un.aj.f+ "+jump;alias un.aj.f un.aj.f-"
//; alias un.aj.f- "-jump;alias un.aj.f un.aj.f+"
//; alias un.aj.f "un.aj.f+"
//; alias un.sp1 "un.sp0"
//; alias un.sp2 "un.sp0"
//; alias un.sp0 "alias _special"
//; alias un.a.f "un.tog1;un.tog2;wait;special"
//; alias un.aj1 "bind space +un.aj;spk activated"
//; alias un.aj2 "bind space +jump;spk deactivated"
//; alias "+dyduck" "+duck; cl_dynamiccrosshair 1"
//; alias "-dyduck" "-duck; cl_dynamiccrosshair 0"
bind "space" "+un.aj"
long jump
alias +bhop "alias _special jump;jump"
alias -bhop "alias _special"
alias jump "+jump;wait;-jump;wait;special"
bind "SPACE" "+bhop"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
bind "MOUSE4" "+voicerecord"
name "m0ngr3ls^kn1fe | 3BePb"
sensiivity 3.7
bind "UPARROW" "buyequip"
bind "DOWNARROW" "buyammo1"
bind "LEFTARROW" "buy"
bind "RIGHTARROW" "buyammo2"