//BINDIT bind mouse1 "+attack"
bind mouse2 "+attack2"
bind mouse3 ""
bind mouse4 "+duck"
bind mouse5 "+sprung"
bind mwheelup "stopsound"
bind mwheeldown "stopsound"
bind space "+jump"
bind ctrl "+dc"
bind alt "+mute"
bind TAB "+showscores"
bind PAUSE ""
bind t "messagemode"
bind y "messagemode2"
bind b "buy"
bind v "impulse 201"
bind u "timeleft"
bind f ""
bind e "+use"
bind l "vesthelm; vest"
bind i "flash"
bind o "hegren"
bind p "sgren"
bind f1 "usp; secammo"
bind f2 "awp; primammo"
bind f3 "glock; secammo"
bind f4 "mp5; primammo"
bind f5 "ak47; primammo"
bind f6 "krieg552; primammo"
bind f7 "galil; primammo"
bind f8 "defuser"
bind f9 "m4a1; primammo"
bind f10 "aug; primammo"
bind f11 "famas; primammo"
bind f12 "deagle; secammo"
bind pgup "primammo; secammo"
bind kp_uparrow "scout; primammo"
bind kp_pgup "hegren; flash; flash; sgren"
bind kp_downarrow "rcon pausable 1"
bind kp_end "rcon hltv start"
bind * "snapshot"
//SДДDЦT
crosshair 0
_cl_autowepswitch 1
cl_dynamiccrosshair 0
cl_crosshair_size 3
cl_crosshair_color "255 255 255"
cl_crosshair_translucent 0
cl_radartype 1
cl_movespeedkey 0.541 ; alias cl_movespeedkey
con_color "0 255 0"
developer 0
hpk_maxsize 0.1
hud_takesshots 0
hud_centerid 1 ; alias hud_centerid
net_graph 0
gamma 2.7 ; alias gamma
brightness 2.6 ; alias brightness
rcon_password karva12
zoom_sensitivity_ratio 1
//FPS
ati_npatch 0
ati_subdiv 0
cl_weather 0
cl_minmodels 1
cl_shadows 0
gl_max_size 256
gl_picmip 0
gl_polyoffset 4
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
fps_max 100
fs_lazy_precache 1
max_smokepuffs 0 ; alias max_smokepuffs
max_shells 0 ; alias max_shells
mp_decals 200
r_detailtextures 0
r_mmx 1
r_decals 200
r_glowshellfreq 0
voice_enable 0
//ДДNET
s_distance 99
s_a3d 0
s_eax 0
s_reflect 0
s_reverb 0
s_usepvs 0
s_verbwet 0
s_occlude 0
s_occ_epsilon 0
s_occfactor 1
//RATET
rate 20000
cl_cmdrate 101
cl_updaterate 101
ex_interp 0
//ALIAS
alias m_pitch "fix"
alias fix "cl_righthand 1; room_type 0"
alias +mute "alias _special @mute;@mute"
alias -mute "alias _special"
alias @mute "stopsound;wait;special"
alias +sprung "alias _special @bunny;@bunny"
alias -sprung "alias _special"
alias @bunny "+jump;wait;-jump;wait;special"
alias +dc "cl_dynamiccrosshair 1; +duck"
alias -dc "cl_dynamiccrosshair 0; -duck"
alias aztec "rcon changelevel de_aztec"
alias cbble "rcon changelevel de_cbble"
alias dust "rcon changelevel de_dust"
alias dust2 "rcon changelevel de_dust2
alias fire "rcon changelevel de_cpl_fire"
alias forge "rcon changelevel de_forge"
alias inferno "rcon changelevel de_inferno"
alias milli "rcon changelevel de_cpl_mill"
alias nuke "rcon changelevel de_nuke"
alias prodigy "rcon changelevel de_prodigy"
alias strike "rcon changelevel de_cpl_strike"
alias train "rcon changelevel de_train"
alias 1x "rcon sv_restart 1"
alias 3x "rcon sv_restart 3"
//SETINFO
setinfo _ah 0
setinfo _vgui_menus 0