//moRo.cfg unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "amxmodmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "v" "impulse 201"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "buyequip"
bind "b" "buy"
bind "KP_DOWNARROW" "buyammo1"
bind "KP_PGDN" "buyammo2"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "invprev"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "0 175 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.900000000000000000000"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.30000000000000000000000000000000"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"
+mlook
+jlook
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "e" "+silentdefuse";
ex_interp 0.1
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"
bind "MOUSE3" "+voicerecord"
bind "MOUSE4" "+attack2"
echo "LOADING [001%]"
wait;wait;wait;clear
echo "LOADING [005%]"
wait;wait;wait;clear
echo "LOADING [010%]"
wait;wait;wait;clear
echo "LOADING [015%]"
wait;wait;wait;clear
echo "LOADING [020%]"
wait;wait;wait;clear
echo "LOADING [025%]"
wait;wait;wait;clear
echo "LOADING [030%]"
wait;wait;wait;clear
echo "LOADING [035%]"
wait;wait;wait;clear
echo "LOADING [040%]"
wait;wait;wait;clear
echo "LOADING [045%]"
wait;wait;wait;clear
echo "LOADING [050%]"
wait;wait;wait;clear
echo "LOADING [055%]"
wait;wait;wait;clear
echo "LOADING [060%]"
wait;wait;wait;clear
echo "LOADING [065%]"
wait;wait;wait;clear
echo "LOADING [070%]"
wait;wait;wait;clear
echo "LOADING [075%]"
wait;wait;wait;clear
echo "LOADING [080%]"
wait;wait;wait;clear
echo "LOADING [085%]"
wait;wait;wait;clear
echo "LOADING [090%]"
wait;wait;wait;clear
echo "LOADING [095%]"
wait;wait;wait;clear
echo "LOADING [100%]"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;clear
echo "loaded with moRo's skills"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
play sound/weapons/c4_explode1