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la tai
SeNaTДата: Среда, 23.06.2010, 00:01 | Сообщение # 1
Группа: Проверенные
Сообщений: 281
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Репутация: 6
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===================== cfg by tai happy
===================== bl0w.kniFe | la tai happy
===================== icq - happy
===================== ufA forEver happy
===================== 124br0 School family happy
===================== 124m9c0 happy

// Binds \\
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "l" "kill"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind i "volume .1"
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
volume "1.000"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "67"
bottomcolor "71"
rate "25000.000000"
ex_interp 0.0000000
ex_maxerrordistance "0"
cl_updaterate "101"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "10.0"
zoom_sensitivity_ratio "3.2"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"

adm happy
bind "KHonka" "+grab"
bind "KHonka" "+hook"
bind "F2" "amxmodmenu"
setinfo "_pw" "napoJib"
name "NikName"

// bhop aliases \\
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

// Long Jump Script \\
bind "KEY" "6s_script"
alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 350; +right; +moveright; w7; cl_yawspeed 390; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 350; +left; +moveleft; w7; cl_yawspeed 390; w4; -moveleft; -left"
alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"

// Headshot script \\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias "+knifeslash" "weapon_knife;wait;wait;+attack"
alias "-knifeslash" "-attack;lastinv"

// knife sсript \\
Attack v.1

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

bind "1" "slot1"
bind "2" "slot2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"

alias +rjump "+jump"
alias -rjump "-jump"

alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

alias +djump "+jump; +duck;
alias -djump "-jump; -duck"

Attack v.2
alias nice "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind p "+knife"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bind "e" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

bind "shift" "+cjump"

""Quick dablduck""
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

""He sat down, got hit""
bind x "+cfg"
alias +cfg "+dd;wait;wait;wait;+forward;+dd"
alias -cfg "+attack2; +dd; -attack2;-dd;-forward"

// Lowering ping \\
cl_cmdrate 6
echo -=PingFixer Active F1=-
echo -=PingFixer OFF F1=-
cl_cmdrate 30

bind "f1" "fw1"

alias "fw1" "developer 1;echo -=PingFixer On=-;cl_cmdrate 6;cl_updaterate 6;bind f1 fwn;"
alias "fwn" "developer 1;echo -=PingFixer OFF=-;cl_cmdrate 30;cl_updaterate 30;bind f1 fw1;"

"""""""""""""""""""""""""""""""""""""""""""""""""""kn!Fe cfg by tai"""""""""""""""""""""""""""""""""""""""""""""""""""

""""""""""""""""""""""""""""""""""""""""""THE END""""""""""""""""""""""""""""""""""""""""""

"""""""""""""""""""""""""""""""""""""""""""""""""""

""""""""""""""""""""

"""""""

. ............/??/)..............(\?`\
............/....//..............\\....\
.........../....//................\\....\
...../??/..../??\............../?` \....\?`\
.././.../..../..../.|_......._|.\....\....\...\.\..
(.(....(....(..../..)..)…...(..(.\....)....)....).)
.\................\/.../......\...\/................/
..\.................. /.........\................../
....\................(...........).............../
......\..............\.........../............../

Добавлено (23.06.2010, 00:01)
---------------------------------------------
кфг гавно,сразу скажу happy


если ты крыса,несоблюдаешь правил,тебе не место на сайте !

Сообщение отредактировал SeNaT - Вторник, 22.06.2010, 23:59
 
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