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cfg
StIf^^Дата: Вторник, 18.05.2010, 12:01 | Сообщение # 1
Группа: Проверенные
Сообщений: 358
Награды: 13
Репутация: 18
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/----------------------------------THE FIRST CONFIG BY EHepg}|{u-------------------------------\\
//----------------------------------FOR GAME COUNTER-STRIKE 1.6-----------------------------\\
//----------------------------------LET'S START NOW!--------------------------------------------------\\

// Main binds \\

unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores; ex_interp 0.004"
bind "F5" "snapshot"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "z" "+paint"
bind "x" "radio2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "k" "+voicerecord"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "'" "reconnect"
bind "F1" "amx_bancsmenu"

// Mouse settings \\

sensitivity "8.788888"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "0.9"
+mlook

// Video settings \\

gamma "5.0"
d_spriteskip 9999
brightness "10"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_picmip "1.5"
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
rcf_upr "101"
rcf_rate "25000"

// Console settings \\

console "1.000000"
con_color "255 100 55"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Sound settings \\

volume "0.8888"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.5000"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.0000"
voice_modenable "1"
sv_voiceenable "1"

// Client settings \\

_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "301"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Lime"
cl_logofile "smiley"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105
cl_cameratype 1

// Interface settings \\

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"

// Net_graph settings \\

net_graph "1"
net_scale "5"
net_graphpos "1"

// Other custom settings \\

_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
name "sm0ke^kn1Fe | ololoJkeee__<3"
bind "[" "say You don't stop me now! :D"
bind "]" "say qq all"
bind ";" "say =D biggrin xD :))) :P c(:"
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "61"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.0004876309023478192"
ex_knifespeed "37999999999999999"
ex_extrapmax 1.2
developer "0"
ati_npatch 0
ati_subdiv 0
drawradar
cl_radartype 1
setinfo "_pw" "123456"

// Admins settings \\

bind "v" "+grab"
bind "SHIFT" "+hook"
bind "-" "weaponmenu"
bind "c" "amxmodmenu"
bind "i" "amx_csay green He napaBo3uTb! He nognupaTb! He KpblcuTb! no 1! AFK nocJIegHumu!"
bind "j" "amx_csay red Markovkazavar-o4kozavar =D biggrin xD :))) :P c(:"
bind "l" "amx_csay green mission or slay!!!=D wytok nety ><"

// alias's \\

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
bind "x" "+strafeshoot"

alias knife "+duck;wait;-duck;+attack2;wait;-attack2"
bind MWHEELUP "knife"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

// Extras settings \\

bind F9 "rate 25000; cl_updaterate 501; cl_cmdrate 201; cl_resend 3; cl_cmdbackup 3; cl_dlmax 128;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1; hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"

bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

alias "DD" "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck;"
bind "alt" "DD"

bind "f" "+fastfire"
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind q "+forward;wait;+attack2;wait;+jump;+duck;wait;-jump;-duck;-attack2;-forward"
alias +knife "-forward;+forward;+attack2;+duck;-duck"
alias -knife "-forward;-attack2"

alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "o" "extoggle"

alias +sbh1 "alias _special aubh1; aubh1"
alias -sbh1 "alias _special slot10"
alias aubh1 "+jump; wait; -jump; wait; special"
bind "ALT" "+sbh1"

alias "180" "+attack2;wait;wait;wait;wait;fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;-attack2;wait;+left;wait;-left;wait;fps_max 140;;cl_yawspeed "1000000000000""
bind "e" "180"

alias +gad "+moveright;wait;+right;cl_yawspeed 550;+attack"
alias -gad "-moveright;wait;-right;+left;wait;wait;-attack;cl_yawspeed 1750;wait;-left"
bind "t" "+gad"

alias x6 "wait;wait;wait;wait;wait;wait;"
alias x15 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias "+obb" "+moveright;-forward;x6;+back;x6;-back;-moveright;+forward;x15;+dd;+attack2;-forward;x6;+forward;wait;wait;-forward"
alias "-obb" "-back;-attack2;-moveright;-dd"
bind "b" "+obb"

voice_fadeouttime 0
alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV"
alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV"
alias ToggleWAV "StartWAV"
bind "ALT" "ToggleWAV"

bind "h" "+duck_run.fp3"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"

alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"

bind "b" "+cbhop"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"

alias "pl" "play common\wpn_hudoff.wav"
alias "vup" "vol_4"
alias "vdn" "vol_2"
alias "vol_0" "volume 0;alias vup vol_1;alias vdn vol_0;pl;echo VOL |---------- 0"
alias "vol_1" "volume 0.1;alias vup vol_2;alias vdn vol_0;pl;echo VOL -|--------- 1"
alias "vol_2" "volume 0.2;alias vup vol_3;alias vdn vol_1;pl;echo VOL --|-------- 2"
alias "vol_3" "volume 0.3;alias vup vol_4;alias vdn vol_2;pl;echo VOL ---|------- 3"
alias "vol_4" "volume 0.4;alias vup vol_5;alias vdn vol_3;pl;echo VOL ----|------ 4"
alias "vol_5" "volume 0.5;alias vup vol_6;alias vdn vol_4;pl;echo VOL -----|----- 5"
alias "vol_6" "volume 0.6;alias vup vol_7;alias vdn vol_5;pl;echo VOL ------|---- 6"
alias "vol_7" "volume 0.7;alias vup vol_8;alias vdn vol_6;pl;echo VOL -------|--- 7"
alias "vol_8" "volume 0.8;alias vup vol_9;alias vdn vol_7;pl;echo VOL --------|-- 8"
alias "vol_9" "volume 0.9;alias vup vol_10;alias vdn vol_8;pl;echo VOL ---------|- 9"
alias "vol_10" "volume 1;alias vup vol_10;alias vdn vol_9;pl;echo VOL ----------| 10"
bind "PGUP" "vup"
bind "PGDN" "vdn"

echo Now is use config!
echo go go go!

//--------------------------------CONFIG READY TO USE------------------------------------\\
//--------------------------------CONFIG COMPLETED AND FINISHED------------------------------------\\

//doubleduck - color

bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

 
PassikДата: Вторник, 18.05.2010, 12:21 | Сообщение # 2
Группа: Проверенные
Сообщений: 112
Награды: 3
Репутация: 3
Статус:
кто тестил?

H4RDbl4
 
StIf^^Дата: Вторник, 18.05.2010, 12:31 | Сообщение # 3
Группа: Проверенные
Сообщений: 358
Награды: 13
Репутация: 18
Статус:
я мне понравился=)
 
PassikДата: Вторник, 18.05.2010, 12:47 | Сообщение # 4
Группа: Проверенные
Сообщений: 112
Награды: 3
Репутация: 3
Статус:
норм cfg)+

H4RDbl4
 
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