4eu-To cfg
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GranD | Дата: Среда, 31.03.2010, 06:49 | Сообщение # 1 |
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| Code unbindall bind "TAB" "+showscores; cl_righthand 1" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "kill" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode"
bid "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "amx_csay green HaIIodaTb no Odnomy, B CnuHy ne buTb, NE nAPoBO3uTb!!!" bind "f9" "say LeParkour f0r3v3r)) and Rap play only=)" bind "f11" "say [.::Emo Tear::.] [v4.3] [by adiS] Let's Go xD " bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind i "volume .1" bind "F3" "amxmodmenu"
bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck"
bind - "say /top15" bind \ "say /rankstats"
volume "1" console "1.000000" hideradar 1 fps_max "100" cl_chasedist 0 fps_modem "0" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "0" net_scale "0" net_graphpos "0" sv_voiceenable "0" sv_aim "0" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "0" ati_npatch "0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.120000" gl_dither "1.1" gl_polyoffset "-0.001" gl_overbright "0.000000" gl_flipmatrix "1" gl_monolights "1" gl_picmip 1 gl_max_size 1024 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "" skin "" topcolor "67" bottomcolor "71" rate "25000" ex_interp 0.01 ex_maxerrordistance "0" cl_lw "1" cl_lc "0" cl_dlmax "0" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "10" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "99999" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "10.1" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0" bind [ "say =))" cl_updaterate 400 alias "m_pitch" "r_drawviewmodel 1 net_graph 0 cl_croshair_color ltblue astswitch 1;sys_ticrate 180" sv_airaccelerate "0" sv_accelerate "0" sv_wateraccelerate "0" ex_extrapmax 1.2 ex_interp 0.01
// Control binds \\ unbindall bind "TAB" "+showscores; ex_interp 0.004" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "kill" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode"
bid "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+111"
bind "PAUSE" "pause" bind i "volume .1" bind "F3" "amxmodmenu"
bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck"
bind - "say /top15" bind \ "say /rankstats"
alias +111 "+attack2;cl_weather 1;fastsprites 101" alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2" alias -k "+mlook;wait;-attack2"
// Mouse settings \\
sensitivity "3.5" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.03" +mlook
// Video settings \\
gamma "5.0" d_spriteskip 9999 brightness "10" fastsprites "2" r_decals "2" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_polyoffset "-0.5" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120" r_mmx 0
// Sound settings \\
volume "0.2500000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0" MP3Volume "0.100000" voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1"
// Client settings \\
_cl_autowepswitch "1" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "305" cl_cmdbackup "2" cl_resend "3" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_updaterate "301" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_corpsestay "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" cl_radartype "0" cl_weather "0" cl_shadows "1" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_logocolor "#Valve_Red" cl_logofile "devl1" cl_rate "9999" cl_showfps "1" cl_bob "0.020" cl_bobup "5" cl_bobcycle "0.800" cl_needinstanced 0 cl_nosmooth 0 cl_clockreset 0.01 cl_corpsestay 105
// Interface settings \\
hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" crosshair "1.000000" setinfo "_vgui_menus" "0" bind "z" "+paint" bind "x" "+grab" bind "c" "+hook"
bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump"
// Console settings \\
console "1.000000" con_color "255 255 255" con_notifytime "5" scr_conspeed "999999" scr_centertime "5" scr_printspeed "55"
// Net_graph settings \\
net_graph "0" net_scale "5" net_graphpos "1"
// Other custom settings \\
_snd_mixahead "0.1" sv_aim "0" sv_unlag 1 sv_unlagsamples 0 lookspring 1 v_centerspeed 1000 lookstrafe "0.000000" lookspring "0.000000" team "" model "" skin "" topcolor "0" bottomcolor "0" rate "21500" fps_max "102.0" fps_modem "0.0" mp_decals "1.4" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" ex_interp "0.003" ex_extrapmax 1.2 developer "0" ati_npatch 0 ati_subdiv 0
name "Dpy}I{uIIIe" bind F9 "rate 25000; cl_updaterate 501; cl_cmdrate 201; cl_resend 3; cl_cmdbackup 3; cl_dlmax 205;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1; hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180" bind F8 "rate 20000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
*************************************************echo's******************************************************
e cho "FoR[W]aRD.cfg Loaded.Counter Strike" echo "|";wait;wait;wait;wait;clear echo "|";wait;wait;wait;wait;clear echo "S|";wait;wait;wait;wait;clear echo "S ";wait;wait;wait;wait;clear echo "Sl|";wait;wait;wait;wait;clear echo "Sl ";wait;wait;wait;wait;clear echo "S E R|";wait;wait;wait;wait;clear echo "S E R G E Y ";wait;wait;wait;wait;clear echo "S E R G E Y";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear echo "S E R G E Y O4ehHb <3 M4a1";wait;wait;wait;wait;clear
/// [Last Edit] /// /// [2010 year] /// /// [That's All] ///
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use; alias "-silentdefuse" "-use"; bind "e" "+silentdefuse";
bind F7 "ex_interp 0;rate 10000;cl_rate 10000;cl_updaterate 50;cl_cmdrate 50;wait;clear;wait;echo rate 10000 cl_rate 10000 cl_updaterate 50 cl_cmdrate 50"
net_graph 1
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special
net_graph 1
knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind r "+knife"
Jump skript
// Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun!
// Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// Wait aliases alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias forwardwait "wait10; wait10; wait10" alias prestrafewait1 "wait10; wait10; wait10; wait2" alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2" alias duckwait "wait10; wait10; wait10; wait10"
// Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML"
// Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
// Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
nPblrau u nod}|{uMau Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// Demo aliases \\
alias "demo" "demo1" alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0" alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0" alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0" alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0" alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0" alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0" alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0" alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0" alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0" alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
// reconekt aliases \\
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5" alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"
KNF LIVE alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
JIMP+Duck alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
FIre^aliases alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
alias dev0 "developer 0" alias dev1 "developer 1" alias fast "faston" alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff" alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston" alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"
alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3" alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210" alias "awp1" "bind mouse1 +awpp"
bomb jump
alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"
fire aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
headshot script
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
defuse aliases
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
//---------------------------Game Settings-------------------------------
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "t" "+cbhop" bind "\" "say Fireworks"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
bind F8 "rate 43643242;cl_updaterate 133;cl_cmdrate 34;cl_rate 5321;cl_resend 0;cl_cmdbackup 4;cl_dlmax 11;ex_interp 0.003;fps_max 90000;developer 1"
voice_fadeouttime 0 alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV" alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV" alias ToggleWAV "StartWAV" bind "v" "ToggleWAV"
//------------- Ducky Master 9000 ------------------// bind "c" "+dhop" alias +dhop "alias _special @dhop;@dhop" alias -dhop "alias _special" alias @dhop "special;wait;+duck;wait;-duck;wait2"
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" Если норм, плюсаните Комменты жду!)
amfik Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (: Skype-Valmontos Icq-562340120 Vkonakte ID-7469206
Сообщение отредактировал GranD - Среда, 31.03.2010, 07:43 |
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add123 | Дата: Среда, 31.03.2010, 11:03 | Сообщение # 2 |
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| норм с играл с ним 47-13 или просто так везло
54543
Сообщение отредактировал add123 - Среда, 31.03.2010, 11:05 |
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TERMINATOR | Дата: Среда, 31.03.2010, 13:01 | Сообщение # 3 |
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| настройки херовые, а скрипты норм )
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ASDuser | Дата: Среда, 31.03.2010, 13:57 | Сообщение # 4 |
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| какие из F7-8-9 и т.д самые норм на ваш взгляд?
sdadsasda
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GranD | Дата: Среда, 31.03.2010, 18:56 | Сообщение # 5 |
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| Quote (ASDuser) какие из F7-8-9 и т.д самые норм на ваш взгляд? Я с разными играю))) Проюзай, посмотри что для тебя подходит, ведь для каждого разное, а так попробуй f9, потом f8, а f7 полная фигня)
amfik Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (: Skype-Valmontos Icq-562340120 Vkonakte ID-7469206
Сообщение отредактировал GranD - Среда, 31.03.2010, 20:46 |
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XuMuKag3e | Дата: Среда, 31.03.2010, 20:41 | Сообщение # 6 |
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| +
ЖМИ СЮДА!!! Сюда тоже
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SDD | Дата: Среда, 31.03.2010, 22:06 | Сообщение # 7 |
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| САМОЕ КРУТОЕ КФГ!!!! автору спс!
Сообщение отредактировал SDD - Среда, 31.03.2010, 23:24 |
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GranD | Дата: Среда, 31.03.2010, 22:56 | Сообщение # 8 |
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| Самое обычное кфг (:
amfik Это ник в кс) Кто хочет со мной поиграть, кидайте фрэнд, ток пишите что с сайта (: Skype-Valmontos Icq-562340120 Vkonakte ID-7469206
Сообщение отредактировал GranD - Четверг, 01.04.2010, 21:52 |
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SDD | Дата: Среда, 31.03.2010, 23:23 | Сообщение # 9 |
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| sor я выпил)))) Бля Ботинок, токочто бабушка (Слава) на серв зашол,бухой в жопу хДДД ето был угар)
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popo | Дата: Среда, 31.03.2010, 23:47 | Сообщение # 10 |
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| - хуйня бинды динды не совподают а скрипты эти заебали уже одни и тежы
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mykn1fe | Дата: Четверг, 01.04.2010, 22:21 | Сообщение # 11 |
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| Мне lkm непонравился , а на правых норм Добавлено (01.04.2010, 22:21) --------------------------------------------- Мне lkm непонравился , а на правых норм
powerful.net.ru
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ASDuser | Дата: Четверг, 01.04.2010, 22:29 | Сообщение # 12 |
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| ну... скажем норм, 31:7 + )
sdadsasda
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tomekk | Дата: Пятница, 02.04.2010, 12:00 | Сообщение # 13 |
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| кфг хорошее, но я свое больше люблю P.S. +
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