unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind mwheeldown "+duck"
bind ] "say =)"
bind [ "say :)"
bind j "amxmodmenu"
bind "i" "say [knife npaBuJIa: He Kpblcutb B cnuHy He 6utb Hanagatb no 1 He nognupaTb No MAT NO FLOOD]>>>>BaN"
alias +climb "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait"
alias -climb "-duck"
bind "MWHEELUP" "+climb" bid "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "PAUSE" "pause"
bind i "volume .1"
volume "2"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "67"
bottomcolor "7"
rate "25000.000000"
cl_updatarate 501
ex_interp 0.000
ex_maxerrordistance "0"
cl_updaterate 600
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "9"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "0"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
cl_lw 1
cl_lc 0
cl_dlmax 256 // 128
cl_idealpitchscale 0
cl_timeout 999999
cl_cmdbackup 1
cl_himodels 0.000000
cl_cmdrate 99
cl_updaterate 201
cl_resend 1
cl_smoothtime 0.1
cl_nosmooth 0
cl_vsmoothing 0.05
cl_corpsestay 1.000000
cl_righthand 1
cl_minmodels 1
cl_dynamiccrosshair 0
cl_bobcycle 0.8
cl_bobup 0
cl_bob 0
cl_showfps 1
cl_radartype 1
_cl_autowepswitch 0
cl_weather 0
drawradar
hud_takesshots 0
hud_draw 1
hud_fastswitch 1
hud_centerid 1
crosshair 1.000000
cl_crosshair_size small
cl_crosshair_translucent 0
setinfo _vgui_menus 0
console 1.000000
con_color 255 255 255
scr_conspeed 999999
net_graph 0
net_scale 5
net_graphpos 1
sv_aim 1
lookstrafe 0.000000
lookspring 0.000000
cl_logocolor #Valve_Red
cl_logofile devl1
topcolor 0
bottomcolor 0
rate 20401
rate 20601
rate 20801
rate 21001
fps_max 101.0
fps_modem 0.0
ex_interp 0
bind "mouse3" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff"
alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson"
alias +rjump "+jump" //простой прыжок.
alias -rjump "-jump"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
alias +111 "+attack2;cl_weather 1;fastsprites 1eveloper 1;fps_max 1000"
alias -111 "-attack2;cl_weather 0;fastsprites 0eveloper 0;fps_max 100"
bind mouse2 +111
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "t" "+cbhop"
//-----M-o-u-s-e---&---O-t-h-e-r------//
cl_anglespeedkey 0.8
cl_movespeedkey 0.559
cl_crosshair_color "50 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_idealpitchscale "1.1"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_pitch "0.000"
m_side "0.8"
m_yaw "0.027"
cl_radartype "1"
cl_righthand "1"
console 3
crosshair 2
con_color "101 101 101"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
s_a3d "0.0"
s_eax "0.0"
zoom_sensitivity_ratio 1.05
sensitivity 1.5
traceroffset "-85"
tracerlength "0.3"
tracerred "0"
tracerblue "0"
tracergreen "250"
traceralpha "0.2"
tracerspeed "50000"
console "1.000000"
drawradar "1"
fps_max "300"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "1"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.120000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip "0"
gl_max_size 512
s_rolloff "1.0"
name "The.prokn1fe"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
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wait;wait;wait;clear
echo Loading ***3%***
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echo Loading ****4%****
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echo Loading ********************100%******************Complete
С ним играю на данный момент, вроде нормальное) Прокоментируйте)