1 Spam^
2 16
3 uuuu.cfg // bindu
--------------------------------------------------------------------------------------------------------------
bind "TAB" "+showscores"
bind "ENTER" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "'" "+moveup"
bind "*" "buy_it"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "cl_dynamiccrosshair 0"
bind "l" "cl_dynamiccrosshair 1"
bind "m" "chooseteam"
bind "q" "+rocketjump"
bind "r" "+reload"
bind "s" "+back"
bind "t" "amx_menu_main"
bind "u" "messagemode2"
bind "v" "qq all"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "amxmodmenu"
bind "F4" "on"
bind "INS" "+klook"
bind "PGDN" "drop"
bind "END" "lastinv"
bind "KP_END" "+showscores"
bind "KP_DOWNARROW" "Switch"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "+reload"
bind "PAUSE" "pause"
bind "F1" "amx_csay green HaIIodaTb no Odnomy, B CnuHy ne buTb, NE nAPoBO3uTb!!!"
bind "F2" "amx_csay green mission or slay !!!"
bind "F3" "amx_csay yellow NE TTaPoBo3uTb, NE KPbICuTb, NaTTagaTb TTo ogNoMu!!!"
bind ALT netsw //вместо ALT можно поставить любую клавишу.
net_graph 1
net_scale 5
net_graphpos 2
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F12" "rate 250000000; cl_rate 999999999; cl_updaterate 101; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0.8; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1
// Video settings \\
gamma "3.0"
brightness "3.0"
fastsprites "0"
r_shadows "0"
r_decals "0"
r_drawviewmodel "0"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
gl_picmip "1.5"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_alphamin "1"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "0"
ati_npatch "0"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "0"
max_smokepuffs "0"
----------------------------------------------------------------------------------------------------------------
// Client settings \\
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "10"
cl_c4dynamiclight 0
cl_resend "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "100"
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed 400
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_phys_props_max 0
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_phys_props_enable 0
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.2"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 105
cl_yawspeed 275
cl_pitchup 89
cl_pitchdown 89
cl_himodels 0
-----------------------------------------------------------------------------------------------------------------
// Interface settings \\
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_classautokill "1"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
// Console settings \\
console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
// Net_graph settings \\
net_graph "0"
net_scale "0"
net_graphpos "1"
---------------------------------------------------------------------------------------------------------------------------
// Kn1fe\\\
rate 25000
fps_max 100
cl_updaterate 101
cl_cmdrate 500
ex_interp 0.00000023456789456789465789
model ""
skin ""
topcolor "0"
bottomcolor "0"
fps_modem "0.0"
mp_decals "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_maxerrordistance "32"
ex_knifespeed 9000
ex_maxspeed "1010"
ex_correct "1"
ex_maxaccel "2000"
developer "1"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
sv_maxupdaterate 100
sv_unlag "1"
sv_unlagmax "0.5"
sv_unlagsamples "2"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
scr_conspeed "99999"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "7000"
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
----------------------------------------------------------------------------------------------------------------
// Mouse settings \\
sensitivity "4.4"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.4"
+mlook
-------------------------------------------------------------------------------------------------------------------
Skripts/ //
//Лучший double-duck (i - On ; i - Off)
Bind ALT "sf"
alias sf "sf1; sf2; sfecho"
alias sf1 "bind mwheelup +duck; bind mwheeldown +duck;"
alias sf2 "bind ALT sf3"
alias sf3 "sf4; sf5; sfecho2"
alias sf4 "bind mwheelup invprev; bind mwheeldown invnext"
alias sf5 "bind ALT sf"
alias sfecho "echo scroll binded to duck; speak on"
alias sfecho2 "echo scroll binded to defaults; speak of"
//----------------AFK script by the.lag---------------------
// когда ты афк, нажми ALT, когда не афк чтоб выключить - ALT -)
// MOTD Developer HUD Messages Workaround //
alias echo_on.jJ7 "motdfile echo.txt; cl_showfps 0"
alias echo_off.jJ7 "developer 1; motd; developer 0; motdfile motd.txt"
// M_Pitch Cycle Delays & Movement Cycler //
alias afk_start "cl_movespeedkey 0.559; alias cl_movespeedkey exec cl_movespeedkey.cfg; cl_yawspeed 105.1337; +movedown; move_seq10; speak fvox/bell"
alias afk_stop "stop_movement; wait; alias m_pitch; cl_yawspeed 210; -movedown; speak fvox/beep"
alias move_seq01 "alias m_pitch move_seq02"
alias move_seq02 "alias m_pitch move_seq03"
alias move_seq03 "alias m_pitch move_seq04"
alias move_seq04 "alias m_pitch move_seq05"
alias move_seq05 "alias m_pitch move_seq06"
alias move_seq06 "alias m_pitch move_seq07"
alias move_seq07 "alias m_pitch move_seq08"
alias move_seq08 "alias m_pitch move_seq09"
alias move_seq09 "alias m_pitch move_seq10"
alias move_seq10 "alias m_pitch move_seq01; move_change"
alias move_change "move1"
alias move1 "stop_movement; wait; +speed; wait; +forward; +right; speak fvox/blip; alias move_change move2; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Right ^>]; echo_off.jJ7"
alias move2 "stop_movement; wait; +speed; wait; +forward; +left; speak fvox/blip; alias move_change move3; echo_on.jJ7; motd_write [Anti-AFK Movement: Forward+Left <^]; echo_off.jJ7"
alias move3 "stop_movement; wait; +speed; wait; +back; +right; speak fvox/blip; alias move_change move4; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Right v>]; echo_off.jJ7"
alias move4 "stop_movement; wait; +speed; wait; +back; +left; speak fvox/blip; alias move_change move1; echo_on.jJ7; motd_write [Anti-AFK Movement: Back+Left <v]; echo_off.jJ7"
alias stop_movement "-speed; wait; -forward; -back; wait; -right; -left"
// Toggle & Extra Stuff //
alias afk_toggle "afk_on"
alias afk_on "writecfg Q-bA11_jJ7; wait; afkname; wait; say_team [Going AFK...!]; wait; impulse 100; wait; impulse 201; takepoint; echo_on.jJ7; motd_write [Anti-AFK ON]; echo_off.jJ7; afk_start; alias afk_toggle afk_off"
alias afk_off "exec Q-bA11_jJ7.cfg; wait; afk_stop; wait; say_team [No Longer AFK...!]; impulse 100; wait; impulse 201; reportingin; echo_on.jJ7; motd_write [Anti-AFK OFF]; echo_off.jJ7; alias afk_toggle afk_on"
// Bind - Edit Here //
alias afkname "name 9I AFK ne y6uBaTb"
bind alt "afk_toggle"
bind "o" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name 9 pro "
alias name2 "alias multiname name3;name Out^s1de^kn1fe*| ExTRim"
alias name3 "alias multiname name4;name y6by BCEX"
alias name4 "alias multiname name1;name LaGeR"
//change Cros hair color in game
Alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0"
alias -reinbo.ch "alias _special;cl_crosshair_translucent 0"
alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair"
alias +reinbo.atk ";+reinbo.ch"
alias -reinbo.atk ";-reinbo.ch"
bind "alt" "+reinbo.atk"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "e" "run_qA2.LJ4" // Straight-Forward Runup
//unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
// micon - micoff
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"
// Toggle & Extra Stuff //
alias afk_toggle "afk_on"
alias afk_on "writecfg Q-bA11_jJ7; wait; afkname; wait; say_team [Going AFK...!]; wait; impulse 100; wait; impulse 201; takepoint; echo_on.jJ7; motd_write [Anti-AFK ON]; echo_off.jJ7; afk_start; alias afk_toggle afk_off"
alias afk_off "exec Q-bA11_jJ7.cfg; wait; afk_stop; wait; say_team [No Longer AFK...!]; impulse 100; wait; impulse 201; reportingin; echo_on.jJ7; motd_write [Anti-AFK OFF]; echo_off.jJ7; alias afk_toggle afk_on"
// Bind - Edit Here //
alias afkname "name 9I AFK ne TROGATb"
bind alt "afk_toggle"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack"
/Хэад!!!!
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
alias +F.Bun "alias cl_rebuy F.Bun;F.Bun"
alias -F.Bun "alias cl_rebuy;alias F.Buh F.r1;-jump"
alias F.Bun "rebuy;wait;F.Buh"
alias F.Buh "F.r1"
alias F.r1 "alias F.Buh F.r2;+jump"
alias F.r2 "alias F.Buh F.r3"
alias F.r3 "alias F.Buh F.r1;-jump"
bind space "+F.Bun"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f10" "extoggle2"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "F3" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.00000023456789456789465789; cl_cmdbackup 0; cl_cmdrate 9999999999;"
//разворот на 180 градусов
alias turn "fps_max 20; cl_yawspeed 3600; wait; +left; wait; -left; wait; +left; wait ;-left; w; fps_max 100"
bind q turn
cl_updaterate "101"
net_graph "0"
//Double duck
bind "MWHEELUP" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
COOL JUMPING
alias +sbh1 "alias _special aubh1; aubh1"
alias -sbh1 "alias _special slot10"
alias aubh1 "+jump; wait; -jump; wait; special"
bind "space" "+sbh1"
==================speed)
alias singleStrafe1 "cl_yawspeed -370; wait2; cl_yawspeed 410; wait7; cl_yawspeed 465; wait1"
alias singleStrafe2 "cl_yawspeed -330; wait2; cl_yawspeed 400; wait6; cl_yawspeed 450; wait1"
alias singleStrafe3 "cl_yawspeed -300; wait2; cl_yawspeed 355; wait6; cl_yawspeed 400; wait1"
alias singleStrafe4 "cl_yawspeed -280; wait2; cl_yawspeed 315; wait5; cl_yawspeed 380; wait1"
alias singleStrafe5 "cl_yawspeed -365; wait2; cl_yawspeed 285; wait3; cl_yawspeed 340; wait1"
alias singleStrafe6 "cl_yawspeed -240; wait2; cl_yawspeed 230; wait2; cl_yawspeed 300; wait1"
alias singleStrafe7 "cl_yawspeed -200; wait2; cl_yawspeed 205; wait2;"
cl_autowepswitch "1"
============kn1Fe
alias +knife1 "knife;wait;w2;w2;+attack"
alias -knife1 "-attack;lastinv"
alias +knife2 "knife;wait;w2;w2;+attack2"
alias -knife2 "-attack2;lastinv"
==========smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
============xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
======================temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
================CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"
alias +aim "aim 1"
alias -aim "aim 0"
alias "ts" "mytarget 0"
alias "cts" "mytarget 1"
alias "aim_m2" "bind mouse2 +aim"
alias "aim_m3" "bind mouse3 +aim"
alias boxes "box 1; bind mouse3 boxes2"
alias boxes2 "box 0; bind mouse3 boxes"
===================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
===================Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
=============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
===============-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
==============Shooting
=============alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1;spk activated"
==============Shooting
=alias +un.head1 "-mlook;wait;+mlook;+attack2"
=alias -un.head1 "-attack2"
=alias un.head1_1 "bind mouse2 +un.head1;spk activated"
===============script by 'gg^
скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "\" "fb_stop"
============heAd's
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
==========xyukPytuJlka
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "j" "+gag"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
//выход из игры быстрый
alias disquit "disconnect; wait; wait; wait; quit"
bind f12 "disquit"
---------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------
play sound/radio/go
//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
echo Loading **2%**
wait;wait;wait;clear
echo Loading ***3%***
wait;wait;wait;clear
echo Loading ****4%****
wait;wait;wait;clear
echo Loading *****5%*****
wait;wait;wait;clear
echo Loading ******6%******
wait;wait;wait;clear
echo Loading *******7%*******
wait;wait;wait;clear
echo Loading ********8%********
wait;wait;wait;clear
echo Loading *********9%*********
wait;wait;wait;clear
echo Loading **********10%**********
wait;wait;wait;clear
echo Loading ***********11%***********
wait;wait;wait;clear
echo Loading ************12%************
wait;wait;wait;clear
echo Loading *************13%*************
wait;wait;wait;clear
echo Loading **************14%**************
wait;wait;wait;clear
echo Loading ***************15%***************
wait;wait;wait;clear
echo Loading ****************16%****************
wait;wait;wait;clear
echo Loading *****************17%*****************
wait;wait;wait;clear
echo Loading ******************18%******************
wait;wait;wait;clear
echo Loading *******************19%*******************
wait;wait;wait;clear
echo Loading ********************20%********************
wait;wait;wait;clear
echo Loading *******************21%*******************
wait;wait;wait;clear
echo Loading ******************22%******************
wait;wait;wait;clear
echo Loading *****************23%*****************
wait;wait;wait;clear
echo Loading ****************24%****************
wait;wait;wait;clear
echo Loading ***************25%***************
wait;wait;wait;clear
echo Loading **************26%**************
wait;wait;wait;clear
echo Loading *************27%*************
wait;wait;wait;clear
echo Loading ************28%************
wait;wait;wait;clear
echo Loading ***********29%***********
wait;wait;wait;clear
echo Loading **********30%**********
wait;wait;wait;clear
echo Loading *********31%*********
wait;wait;wait;clear
echo Loading ********32%********
wait;wait;wait;clear
echo Loading *******33%*******
wait;wait;wait;clear
echo Loading ******34%******
wait;wait;wait;clear
echo Loading *****35%*****
wait;wait;wait;clear
echo Loading ****36%****
wait;wait;wait;clear
echo Loading ***37%***
wait;wait;wait;clear
echo Loading **38%**
wait;wait;wait;clear
echo Loading *39%*
wait;wait;wait;clear
echo Loading 80%
wait;wait;wait;clear
echo Loading *81%*
wait;wait;wait;clear
echo Loading **82%**
wait;wait;wait;clear
echo Loading ***83%***
wait;wait;wait;clear
echo Loading ****84%****
wait;wait;wait;clear
echo Loading *****85%*****
wait;wait;wait;clear
echo Loading ******86%******
wait;wait;wait;clear
echo Loading *******87%*******
wait;wait;wait;clear
echo Loading ********88%********
wait;wait;wait;clear
echo Loading *********89%*********
wait;wait;wait;clear
echo Loading **********90%**********
wait;wait;wait;clear
echo Loading ***********91%***********
wait;wait;wait;clear
echo Loading ************92%************
wait;wait;wait;clear
echo Loading *************93%*************C
wait;wait;wait;clear
echo Loading **************94%**************Co
wait;wait;wait;clear
echo Loading ***************95%***************Com
wait;wait;wait;clear
echo Loading ****************96%****************Comp
wait;wait;wait;clear
echo Loading *****************97%*****************Compl
wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
echo Loading *******************99%*******************Complet
wait;wait;wait;clear
echo Loading ********************100%******************Complete
4 XTC Counter Strike 1.6 Final Reliase
5
6.Nvidia 7200, не разгонял
7. 800x600
8.1гб
9.AMD 2x 1.8
10. 160, cвободно 50гб
11. 86.110.172.106:27029 пинг- 60-90
12. m0nk3y@bk.ru или magicglad@inbox.lv