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cfg m0z
quickДата: Среда, 10.10.2012, 19:35 | Сообщение # 1
Группа: Пользователи
Сообщений: 22
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Статус:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "amxmodmenu"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "100.0"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.01"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
max_shells "300"
max_smokepuffs "300"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "0.000000"
name "m0z"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.6"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.990000"
volume "2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook

exec knf_or_wpn.cfg
exec script.cfg
alias sd "wait"
alias "sd1" "wait"
alias "sd2" "sd1; sd1"
alias "sd3" "sd2; sd1"
alias "sd4" "sd2; sd2"
alias d "+duck;wait;-duck"
alias "+go" "alias _special @go;@go"
alias "-go" "alias _special; alias sup-r sup-01"
alias "@go" "sup-r; special"
alias "sup-r" "sup-01"
alias "sup-01" "d; alias sup-r sup-02"
alias "sup-02" "sd4; alias sup-r sup-03"
alias "sup-03" "d; alias sup-r sup-04"
alias "sup-04" "d; alias sup-r sup-05"
alias "sup-05" "d; alias sup-r sup-06"
alias "sup-06" "d; alias sup-r sup-07"
alias "sup-07" "d; alias sup-r sup-08"
alias "sup-08" "d; alias sup-r sup-09"
alias "sup-09" "d; alias sup-r sup-010"
alias "sup-010" "d; alias sup-r sup-011"
alias "sup-011" "sd4; alias sup-r sup-012"
alias "sup-012" "d; alias sup-r sup-013"
alias "sup-013" "d; alias sup-r sup-014"
alias "sup-014" "d; alias sup-r sup-015"
alias "sup-015" "d; alias sup-r sup-016"
alias "sup-016" "d; alias sup-r sup-017"
alias "sup-017" "d; alias sup-r sup-018"
alias "sup-018" "d; alias sup-r sup-019"
alias "sup-019" "d; alias sup-r sup-020"
alias "sup-020" "d; alias sup-r sup-021"
alias "sup-021" "d; alias sup-r sup-022"
alias "sup-022" "d; alias sup-r sup-023"
alias "sup-023" "d; alias sup-r sup-024"
alias "sup-024" "sd4; alias sup-r sup-01"
bind ALT "+go"

alias w "wait"
alias qqrun1 "+duck"
alias qqrun2 "-duck"

alias +qqdrun "alias _special @megorun;@megorun"
alias -qqdrun "alias _special"
alias @megorun "special xx;w;qqrun1;w;qqrun2"
bind shift +qqdrun

cl_forwardspeed "1651"
cl_backspeed "1651"
alias cl "cl_sidespeed 1651;cl_yawspeed -2140"
alias ck "cl_yawspeed 1050"
alias -m2 "-moveright"
alias +m2 "+moveright"
alias -ml2 "-moveleft"
alias +ml2 "+moveleft"
alias +r2 "+right"
alias -r2 "-right"
alias +l2 "+left"
alias -l2 "-left"
alias +d2 "+duck"
alias -d2 "+duck"
alias +j2 "+jump"
alias -j2 "-jump"
alias +ba "+back"
alias -ba "-back"
alias +fo "+forward"
alias -fo "-forward"

alias +swn3.gs "alias _special @duck2.gs; @duck2.gs"
alias -swn3.gs "alias _special"
alias @duck2.gs "special xx; l23s2g; r23s2g;dev0"
alias clg "cl_sidespeed 1651; cl_yawspeed -2000"
alias clh "cl_yawspeed 1000"
alias r23s2g "fps_modem 300; developer 2; r_drawviewmodel 0;+r2 ; +m2; clg;+d2; w; clh; w ;-r2; -m2"
alias l23s2g "fps_modem 300; developer 2; r_drawviewmodel 0;+l2 ; +ml2; clg;-d2; w; clh; w ;-l2; -ml2"
bind = "+swn3.gs"

alias r23s2 "developer 2; fps_modem 300; +r2; +m2; cl; w; +j2; ck; w; -j2; -r2; -m2"
alias l23s2 "developer 2; fps_modem 300; +l2; +ml2; cl; w; +j2; ck; w; -j2; -l2; -ml2"
alias dev0 "developer 0"
alias +jstrafe "alias _special @jump1ng.str; @jump1ng.str"
alias -jstrafe "alias _special"
alias @jump1ng.str "special xx; l23s2; r23s2; dev0"
bind mouse3 +jstrafe

alias sd "wait"
alias "sd1" "wait"
alias "sd2" "sd1; sd1"
alias "sd3" "sd2; sd1"
alias "sd4" "sd2; sd2"
alias "sd5" "sd3; sd2"
alias d "+duck;wait;-duck"
alias "+goo" "alias _special @goo;@goo"
alias "-goo" "alias _special; alias sup-r sup-01"
alias "@goo" "sup-r; special"
alias "sup-r" "sup-01"
alias "sup-01" "d; alias sup-r sup-02"
alias "sup-02" "sd5; alias sup-r sup-03"
alias "sup-03" "d; alias sup-r sup-04"
alias "sup-04" "d; alias sup-r sup-05"
alias "sup-05" "d; alias sup-r sup-06"
alias "sup-06" "d; alias sup-r sup-07"
alias "sup-07" "d; alias sup-r sup-08"
alias "sup-08" "d; alias sup-r sup-09"
alias "sup-09" "d; alias sup-r sup-010"
alias "sup-010" "d; alias sup-r sup-011"
alias "sup-011" "sd5; alias sup-r sup-012"
alias "sup-012" "d; alias sup-r sup-013"
alias "sup-013" "d; alias sup-r sup-014"
alias "sup-014" "d; alias sup-r sup-015"
alias "sup-015" "d; alias sup-r sup-016"
alias "sup-016" "d; alias sup-r sup-017"
alias "sup-017" "d; alias sup-r sup-018"
alias "sup-018" "sd2; alias sup-r sup-019"
alias "sup-019" "d; alias sup-r sup-020"
alias "sup-020" "d; alias sup-r sup-021"
alias "sup-021" "d; alias sup-r sup-022"
alias "sup-022" "d; alias sup-r sup-023"
alias "sup-023" "d; alias sup-r sup-024"
alias "sup-024" "sd5; alias sup-r sup-01"
bind ALT "+goo"
alias knf "gl_ztrick 1;gl_dither 0;gl_polyoffset 0.01;gl_texturemode gl_nearest_mipmap_nearest; gl_round_down 5;sys_ticrate 9999;fastsprites 2;cl_cmdbackup 0;cl_resend 2;ex_interp 0.01;cl_himodels 1;cl_minmodels 1"
alias wpn "gl_ztrick 0;gl_dither 1;gl_polyoffset 0.01;gl_texturemode gl_linear_mipmap_linear; gl_round_down 3;sys_ticrate 100;fastsprites 0;cl_cmdbackup 2;cl_resend 6;ex_interp 0.01;cl_himodels 1;cl_minmodels 1"
alias -dd "-duck"
alias +jj "alias _special hop;hop"
alias -jj "alias _special ; -jump"
alias hop "special ; +jump;wait;-jump;wait"

alias "attack" "bind mouse1 +attack"
alias "attack2" "bind mouse2 +attack2"
alias "dd" "bind ctrl +dd"
alias "jj" "bind space +jj"
alias jump "bind ctrl +duck"
alias duck "bind space +jump"

bind f3 "dd;jj;knf"
bind f4 "jump;duck;wpn"
alias +dd "+duck;wait;-duck;wait;+duck"


=((
 
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