Angel_Stas | Дата: Воскресенье, 23.09.2012, 13:07 | Сообщение # 1 |
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| unbindall
zoom_sensitivity_ratio "1.4" cl_dynamiccrosshair "0" cl_crosshair_color "250 250 250" cl_crosshair_translucent 0 traceroffset "-185" tracerlength "0.5" tracerred "0" tracerblue "0" tracergreen "100" traceralpha "0.2" tracerspeed "7000" cl_dlmax "-185" bind "/" "timeleft" bind "." "stopsound"
bind "ESCAPE" "cancelselect" bind "TAB" "+showscores" bind "`" "toggleconsole" bind "~" "toggleconsole" bind F1 "deagle" bind F2 "awp; primammo; vesthelm; vest; deagle; secammo; defuser; hegren; flash; flash" bind F3 "say You like Me ? - I like pussy :P" bind F4 "say aEeeEe, i like a like this, i like a like that ^^" bind "'" "say BuFe ________ [<3] *3Be3do4Ka*"
bind "]" "Ha6oP B KJIaH no knife" bind "[" "" bind "l" "" bind "l" "amxmodmenu" bind "n" "+hook" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "F12" "snapshot" bind "=" "podbotmenu" bind "pause" "pause" bind "l" "amxmodmenu"
//---------------------------Weapon & Switches---------------------------
bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "t" "+impulse 201" bind "g" "drop" bind "q" "slot2" bind "r" "+reload"
//---------------------------Radio & Message-----------------------------
bind "z" "amx_bancsmenu" bind "v" "grab_toggle" bind "c" "+hook" bind "y" "messagemode" bind "u" "messagemode2"
//---------------------------Game Settings------------------------------- bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "f" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "p" "say @@g co cIIuHbI He Pe3aTb, HaIIaDaTb IIo 1, Ha MocTy He IIapaBo3uTb, He ockopbJl9Tb urPoKoB, IIapaBuJla dyeJleu' co6JlI0DaeM ! => ban, kick, gg cs :)" bind "UPARROW" "+forward" bind "[" "amxweaponmenu" bind "j" "amxmodmenu" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" ati_subdiv "2.0" ati_npatch "1.0" brightness "5.000000" bgmvolume "1.000000" bottomcolor "71" crosshair "1.000000" console "1.000000" con_color "0 155 255" cl_updaterate "101" cl_lw "1" gamma "5.0" d_spriteskip 9999 brightness "10" fastsprites "2" r_decals "2" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_polyoffset "-0.5" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120" r_mmx 0 cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_corpsestay "0.000000" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" _cl_autowepswitch "0" ex_interp 0.0000000 ex_maxerrordistance "0" fps_max "200" fps_modem "000" fastsprites "0" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 gamma "5.000000" hideradar 1 hisound "1.000000" hpk_maxsize "0" hud_takesshots "0" hud_capturemouse "1" hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" lookstrafe "0.000000" lookspring "0.000000" MP3Volume "0.0" mp_decals "1.000000" model "gordon" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" net_graph "0" net_scale "1" net_graphpos "1" rate "25000.000000" r_bmodelhighfrac "5.0" r_drawviewmodel "0" sensitivity "15" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.00000"-back;-attack"
///Jump skript\\\
// Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun!
// Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// Wait aliases alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias forwardwait "wait10; wait10; wait10" alias prestrafewait1 "wait10; wait10; wait10; wait2" alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2" alias duckwait "wait10; wait10; wait10; wait10"
// Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML"
// Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
// Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
/// nPblrau u nod}|{uMau Horu \\\
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// Demo aliases \\
alias "demo" "demo1" alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0" alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0" alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0" alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0" alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0" alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0" alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0" alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0" alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0" alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
// reconekt aliases \\
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5" alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"
// knf aliases \\
alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
// bomb jump \\
alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
// defuse aliases \\
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
// con collor \\
alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2" alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3" alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4" alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5" alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6" alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7" alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8" alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9" alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor"
//Echo's// echo L wait;wait;wait;clear echo Lo wait;wait;wait;clear echo Loa wait;wait;wait;clear echo Load wait;wait;wait;clear echo Loadi wait;wait;wait;clear echo Loadin wait;wait;wait;clear echo Loading wait;wait;wait;clear echo Loading *1%* wait;wait;wait;clear echo Loading **2%** wait;wait;wait;clear echo Loading ***3%*** wait;wait;wait;clear echo Loading ****4%**** wait;wait;wait;clear echo Loading *****5%***** wait;wait;wait;clear echo Loading ******6%****** wait;wait;wait;clear echo Loading *******7%******* wait;wait;wait;clear echo Loading ********8%******** wait;wait;wait;clear echo Loading *********9%********* wait;wait;wait;clear echo Loading **********10%********** wait;wait;wait;clear echo Loading ***********11%*********** wait;wait;wait;clear echo Loading ************12%************ wait;wait;wait;clear echo Loading *************13%************* wait;wait;wait;clear echo Loading **************14%************** wait;wait;wait;clear echo Loading ***************15%*************** wait;wait;wait;clear echo Loading ****************16%****************
echo Loading ******************22%****************** wait;wait;wait;clear echo Loading *****************23%***************** wait;wait;wait;clear echo Loading ****************24%**************** wait;wait;wait;clear echo Loading ***************25%*************** wait;wait;wait;clear echo Loading **************26%************** wait;wait;wait;clear echo Loading *************27%************* wait;wait;wait;clear echo Loading ************28%************ wait;wait;wait;clear echo Loading ***********29%*********** wait;wait;wait;clear echo Loading **********30%********** wait;wait;wait;clear echo Loading *********31%********* wait;wait;wait;clear echo Loading ********32%******** wait;wait;wait;clear echo Loading *******33%******* wait;wait;wait;clear echo Loading ******34%****** wait;wait;wait;clear echo Loading *****35%***** wait;wait;wait;clear echo Loading ****36%**** wait;wait;wait;clear echo Loading ***37%*** wait;wait;wait;clear echo Loading **38%** wait;wait;wait;clear echo Loading *39%* wait;wait;wait;clear echo Loading 80% wait;wait;wait;clear echo Loading *81%* wait;wait;wait;clear echo Loading **82%** wait;wait;wait;clear echo Loading ***83%*** wait;wait;wait;clear echo Loading ****84%**** wait;wait;wait;clear echo Loading *****85%***** wait;wait;wait;clear echo Loading ******86%****** wait;wait;wait;clear echo Loading *******87%******* wait;wait;wait;clear echo Loading ********88%******** wait;wait;wait;clear echo Loading *********89%********* wait;wait;wait;clear echo Loading **********90%********** wait;wait;wait;clear echo Loading ***********91%*********** wait;wait;wait;clear echo Loading ************92%************ wait;wait;wait;clear echo Loading *************93%*************C wait;wait;wait;clear echo Loading **************94%**************Co wait;wait;wait;clear echo Loading ***************95%***************Com wait;wait;wait;clear echo Loading ****************96%****************Comp wait;wait;wait;clear echo Loading *****************97%*****************Compl wait;wait;wait;clear echo Loading ******************98%******************Cople wait;wait;wait;clear echo Loading *******************99%*******************Complet wait;wait;wait;clear echo Loading ********************100%******************Complete bind "m" "chooseteam" bind "." "say @o nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb " bind "/" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb " bind "h" "+commandmenu" bind "x" "triggergroup" bind "MOUSE3" "+voicerecord"
violence_hblood "1" violence_ablood "1" violence_agibs "1" violence_hgibs "1" alias "longwait" "wait;wait;wait" alias "triggergroup" "selectsemi" alias "selectsemi" "bind mouse1 semi;developer 1;echo . . :: SEMI AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectburst" alias "selectburst" "bind mouse1 burst;developer 1;echo . . :: BURST FIRE ::. . ;developer 0;alias triggergroup selectauto" alias "selectauto" "bind mouse1 +attack;developer 1;echo . . :: FULL AUTOMATIC FIRE ::. . ;developer 0;alias triggergroup selectsemi" alias "semi" "+attack;longwait;-attack" alias "burst" "+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait;+attack;longwait;-attack;longwait" bind "p" "say (:" bind "MOUSE3" "say ^^)" bind "alt" "say }:>" bind l amxmodmenu bind z amx_bancsmenu bind "i" "say @g He ][APABO3b,HE 6uTb B C][uHy,][O ODHOMY/ban for 5min." bind "F8" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_righthand 1;cl_backspeed 99999999999;cl_sidespeed 99999999999; " bind "F9" "rate 12000;cl_rate 9999; cl_cmdrate 400; cl_updaterate 40; cl_resend 1; cl_dlmax 512; ex_interp 0.1;" bind "F11" "rate 25000; cl_rate 20000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 250.2; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;" cl_righthand 1 exec bhop.cfg bind "MOUSE3" "+voicerecord"
= bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "PAUSE" "pause" bind "PGDN" "cl_righthand 0" bind "PGUP" "cl_righthand 1" bind "q" "lastinv" bind "g" "drop" bind "b" "buy" bind "n" "buyequip" bind "h" "+commandmenu" bind "y" "messagemode" bind "u" "messagemode2" bind "t" "impulse 201" bind "m" "chooseteam" bind "v" "grab_toggle" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "`" "toggleconsole" bind "~" "toggleconsole"
// Say_team binds \\
bind "mouse3" "+voicerecord" bind "MOUSE4" "weapon_hegrenade" bind "MOUSE5" "weapon_flashbang" bind "ALT" "say_team /me" bind f3 "ak47;m4a1;primammo" bind f4 "aug;sg552;primammo" bind f5 bind f6 "awp;primammo" bind f8 "deagle;secammo" bind f9 "vesthelm" bind f10 "hegren" bind f11 "flash" bind f12 "defuser" bind "-" "say /rank" bind "=" "say /rankstats" bind "KP_HOME" "say qq all" bind "KP_UPARROW" "say lol" bind "KP_LEFTARROW" "say_team Bca Ha A" bind "KP_5" "say_team Bce Ha B" bind "KP_END" "say :D" bind "KP_DOWNARROW" "say :)" bind "/" "" bind "\" "" bind "'" "" bind ";" "exec bhoup.cfg" bind "l" "exec C.cfg" bind "k" "" bind "." "" bind "," "" bind "j" ""
\ alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0"
//------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "r" "+cbhop"
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4
Jump skript
// Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun!
// Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// Wait aliases alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias forwardwait "wait10; wait10; wait10" alias prestrafewait1 "wait10; wait10; wait10; wait2" alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2" alias duckwait "wait10; wait10; wait10; wait10"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump"
alias "invnext" "+attack; wait; -attack" alias "invprev" "+attack; wait; -attack" alias +qstab "" alias -qstab ""
// Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
// Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
//-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
alias "+forward" "adjust_crosshair;adjust_crosshair" alias "+back" "adjust_crosshair;adjust_crosshair" alias "+moveleft" "adjust_crosshair;adjust_crosshair" alias "+moveright" "adjust_crosshair;adjust_crosshair"
alias "invnext" "+attack; wait; -attack" alias "invprev" "+attack; wait; -attack" alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv"
knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind "k" "+knife"
alias +www "+attack2;developer 1;fps_max 1000" alias -www "-attack2;developer 0;fps_max 100" bind mouse2 +www
// Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML"
// Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
// Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
nPblrau u nod}|{uMau Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
// reconekt aliases \\
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5" alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"
KNF LIVE alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
JIMP+Duck alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
FIre^aliases alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
alias dev0 "developer 0" alias dev1 "developer 1" alias fast "faston" alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff" alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston" alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"
alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3" alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210" alias "awp1" "bind mouse1 +awpp"
bomb jump
alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
//---------------------------Game Settings-------------------------------
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr" alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on" alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
// con collor \\
alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2" alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3" alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4" alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5" alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6" alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7" alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8" alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9" alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor"
alias +dyd "+attack;alias _special dyd;dyd" alias -dyd "-attack;alias _special slot10" alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wait;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wait;dblpka;wait;special" alias df "cl_crosshair_color 255 250 250" alias fd "cl_crosshair_color 0 100 0" alias suka "cl_crosshair_color 205 14 91" alias ueban "cl_crosshair_color 255 255 0" alias piska "cl_crosshair_color 71 60 139" alias kaka "cl_crosshair_color 28 28 28" alias dblpka "cl_crosshair_color 70 130 180" alias qmq "cl _crosshair_color 0 0 255" alias qyq "cl _crosshair_color 211 211 211" alias quq "cl _crosshair_color 175 238 238" alias qjq "cl _crosshair_color 124 252 0" alias qlq "cl _crosshair_color 255 0 255" alias dydkk "bind mouse1 +dyd"
alias fastturn "fps_max 20; cl_yawspeed 7200; wait; +right; wait; -right; cl_yawspeed 32; fps_max 100"
alias +fastturn "fastturn" alias -fastturn "fastturn"
bind "x" "fastturn" // REPLACE X with the key you would like to use.
bind "c" "6s_script"
alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck" alias "6s_prestrafe" "6s_forward; 6s_turn" alias "6s_forward" "+forward; w10; w30" alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7" alias "6s_jump" wait; -forward" alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft" alias "6s_straferight" "cl_yawspeed 350; +right; +moveright; w7; cl_yawspeed 390; w4; -moveright; -right" alias "6s_strafeleft" "cl_yawspeed 350; +left; +moveleft; w7; cl_yawspeed 390; w4; -moveleft; -left"
alias "w4" "wait; wait; wait; wait" alias "w7" "wait; wait; wait; wait; wait; wait; wait" alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait" alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias "w30" "w10; w10; w10"
//Double duck bind "q" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
// Длинный прыжок (Longjump Alias) bind "SHIFT" "+lj" alias +lj "+duck;wait;+jump" alias -lj "-jump;-duck" alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "f9" "extoggle2"
bind , "cl_cameratype 1 " bind "e" "+right"
bind "space" "+buhop" alias +buhop "alias _special @buhop;@buhop" alias -buhop "alias _special" alias @buhop "special;wait;+jump;wait;-jump"
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
//------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "r" "+cbhop"
net_graph 1
name sceNox^
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eN;coRe
Сообщение отредактировал Angel_Stas - Воскресенье, 23.09.2012, 13:09 |
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quick | Дата: Воскресенье, 23.09.2012, 18:23 | Сообщение # 2 |
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=((
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Knife | Дата: Воскресенье, 23.09.2012, 21:29 | Сообщение # 3 |
Master
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