cfg by s1Zz'a
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ERRRRRR | Дата: Среда, 12.09.2012, 00:12 | Сообщение # 1 |
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| ---//----------CONFIG by s1Zz'a-------------------------\\
unbindall bind "TAB" "+showscores; cl_righthand 1" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "+" "sizeup" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "say :D" bind "`" "toggleconsole" bind "c" "say_team HaIII DEBu3 4 CJIOBA BbInuJI CAM CnOu DRygogo bind "v" "say_team IIpABuLa:[__He kpblcuM, HanagaeM no 1,He n0p0Bo3uTb,HE nognupaTb 6aH:D__] bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "+grab" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode"
bid "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F8" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.0; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; " << non stop очень длинная правая >>
bind "F4" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894; play sound/misc/unstoppable"
cl_updatarate 501 net_graph 1
<< далеко резать левой кнопкой мыши - длинное +attack >>
bind "F5" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.000000222222222222222222222; cl_cmdbackup 0; cl_cmdrate 9999999999; play sound/misc/godlike" << Так ходят токо боги кс >> bind "x" "cl_dlmax 9999"; ex_interp 0.0123456723456734567"; cl_updaterate 25000; cl_cmdrate 25000; play sound/misc/wickedsick"
<< далеко резать левой кнопкой мыши - длинное +attack >>
bind "F5" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.000000222222222222222222222; cl_cmdbackup 0; cl_cmdrate 9999999999; play sound/misc/godlike" << Так ходят токо боги кс >> bind "x" "cl_dlmax 9999"; ex_interp 0.0123456723456734567"; cl_updaterate 25000; cl_cmdrate 25000; play sound/misc/wickedsick"
bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOuSE4" "+knifehead" bind "PAUSE" "pause" bind i "say buy_parachute" bind "f3" "amxmodmenu"
bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump" bind f4 weaponmenu
bind - "say /top15" bind \ "say /rankstats" << Опции >>
volume "2" console "1.000000" hideradar 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "0" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "0" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.000000" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "gordon" skin "" topcolor "67" bottomcolor "7" rate "25000.000000" cl_updatarate 501 ex_interp 0.000 ex_maxerrordistance "0" cl_updaterate 600 cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "6.8" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "0" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0"
_cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "6" brightness "1.000000" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "0" cl_cmdrate "1001" cl_corpsestay "0" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "1" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "0" cl_logocolor "#Valve_Dkgray" cl_logofile "fox1" cl_lw "1" cl_minmodels "1" cl_radartype "1" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_updaterate "1001" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "1.000000" crosshair "1.000000" fastsprites "0" fps_max "102" fps_modem "0.0" gamma "2.500000" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0.000000" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.010000" mp_decals "300.000000" name "s1Zz'a" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "20" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.800000" setinfo "lang" "ru" setinfo "_vgui_menus" "1" setinfo "_ah" "0" setinfo "_pw" setinfo "cl_intensivity" "113219070220108522" setinfo "dll_lc" "1820" +mlook +jlook
rate "24999" cl_updaterate "1001" cl_cmdrate "351" cl_resend "3" cl_cmdbackup "0" cl_dlmax "105" ex_interp 0 cl_allowdownload "1" cl_allowupload "1" cl_download_ingame "1" hpk_maxsize "0.1" brightness "10" developer "0" cl_bob "0.02" cl_bobup "5" cl_lc "0" sv_aim "3" sv_airaccelrate "50" fps_max 102 sv_wateraccelerate "50" violence_hblood "1" violence_ablood "1" violence_agibs "1" violence_hgibs "1" cl_autowepswitch "1" hud_centerid "1" cl_fastswitch "1" cl_lw 4 gamma "4" cl_corpsestay 300 bind "F3" "fps_max 75; " sv_minrate 19999
cl_bobcycle 0.8
gamma "5.0" d_spriteskip 9999 brightness "10" fastsprites "2" r_decals "1676" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_polyoffset "-0.5" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120"
gl_spriteblend "1" gl_alphamin "1" gl_alphamin "0.25" gl_max_size "512" gl_round_down "3" gl_wateramp "0" gl_ztrick "0"
// Sound settings \\
volume "0.2500000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0" MP3Volume "0.100000" voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" crosshair "1.000000" setinfo "_vgui_menus" "0" cl_forwardspeed 2080 cl_sidespeed 2843 cl_yawspeed 2577 cl_backspeed 99999999999.9999999999
// headshot script Lookspring 1 alias +knifehead "-mlook;wait;+attack" alias -knifehead "+mlook;wait;-attack"
bind "c" "+knifehead"
v_centerspeed 9999
//------------ Strange Bhop -------------------//
>.< >.< >.< >.< s1Zz'a >.< >.< >.< >.< alias +111 "+attack2;cl_weather 1;fastsprites 101;fps_max 1000" alias -111 "-attack2;cl_weather 0;fastsprites 0;fps_max 100"
alias +www "+attack2;developer 1;fps_max 1000" alias -www "-attack2;developer 0;fps_max 100" bind mouse2 +www
// Edit Here bind "z" "run_qA2.LJ4" // Straight-Forward Runup bind "" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" // bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
//bhop bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
Lookspring 1 alias +knifehead "-mlook;wait;+attack" alias -knifehead "+mlook;wait;-attack"
bind mouse4 "+knifehead"
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" bind mouse3 "+knife"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
alias +knife "weapon_knife; +jump; +duck; +attack2; wait; +attack; -attack" alias -knife "weapon_knife; -jump; -duck; -attack2; -attack" bind "q" "+knife""
//-----------------------alias-------------------------------
===============Christ CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
===============script 180 скрипт для быстрого разворота на 180 градусов alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" bind "" "fb_stop"
==================Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
==============Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
==============-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
================-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
=================Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated" //-----------------------------------------------------------------------
=========walk script
alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145" alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"
alias walk "walk1" alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0" alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"
bind l walk
=========s0unD
alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "f9" "extoggle2"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
================speed SCR!PTS alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1" alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999" alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999" alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999" alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999" alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999" alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999" alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999" alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999" alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999" alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999" alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999" alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999" alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999" alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
================Duck Runner
bind "I" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
alias rat1 "rate 9000" alias uprat1 "cl_updaterate 30" alias int1 "ex_interp 0" alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000" alias uprat2 "cl_updaterate 1000" alias int2 "ex_interp 0" alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000" alias uprat3 "cl_updaterate 450" alias int3 "ex_interp 0.0025" alias nastroi3 "rat3; uprat3; int3"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
=======================Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0" alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo" alias -gag "-moveright;wait;-right;-oo" bind "mouse4" "+gag"
bind "mouse5" "alias m_pitch r_drawviewmodel 1"
==========xD dd :D(Быстрый Dubl Duck) bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
//Aimbot Scripts //======================================================
alias +kill "#kill" alias -kill "#+attack"
//DOD Style alias dodshoot+ "ltfxspeed 2" alias dodshoot- "ltfxspeed 0"
//HLH Style alias doshooton "aim 1;#wait;#+attack" alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style alias duckshooton "#+duck;aim 1;#wait;#+attack" alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style alias jumpshooton "#+jump;aim 1;#wait;#+attack" alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style alias bdshooton "aim 1;shoot 1;ltfxaspeed 1" alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style alias doaimon "aim 1;#+attack" alias doaimoff "#-attack;aim 0"
// KNIFE SPEED // //______________
alias knifing "#slot3;" alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;" alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;" //bind pgdn +Speedknif //Change the key to what ever you want
/+attack2 script alias +att2 "#+attack2" alias -att2 "#-attack2"
//Aimthru 1 alias +thrushoot "aimthru 1;#+attack" alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot alias +thru "aimthru 1;" alias -thru "aimthru 0;"
//Xqz2 style alias +doaim "aim 1" alias -doaim "aim 0"
// hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
// csg style alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0" alias -csgaim "later 0.01 #-attack"
// DavVv style alias +doshootnoaim "davbot 0;#wait;#+attack" alias -doshootnoaim "#-attack; davbot 1"
============bHoP be3 dd alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "'" "+cbhop"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205" alias knifesetup "height_correction 0;recoil 1.5" alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
=========Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
/Banny Hhop alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0"
^Длинный прыжок (Longjump Alias) alias +lj "+duck;wait;+jump" alias -lj "-jump;-duck" alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd" bind shift "+lj"
//knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind f "+knife"
//script by SteD. bind q "+forward;wait;+attack2;wait;+jump;+duck;wait;-jump;-duck;-attack2;-forward" alias +knife "-forward;+forward;+attack2;+duck;-duck" alias -knife "-forward;-attack2"
"
alias +gad "+moveright;wait;+right;cl_yawspeed 550" alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000" bind "j" "+gad"
//bhop bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck bind "ALT" "+jd" alias +jd "alias _special 5;5;+duck" alias -jd "alias _special;-jump;-duck" alias 5 "+jump; wait; -jump; wait; special"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" /// alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" /// alias ajf+ "+ssay;alias ajf ajf-" /// alias ajf- "-ssay;alias ajf ajf+" /// alias ajf "ajf+" /// alias sp1 "sp0" /// alias sp2 "sp0" /// alias sp0 "alias _special" /// alias af "tog1;tog2;wait;special" /// alias tog1 /// alias tog2 /// alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;" alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
//---------------------------------------------------------------------- //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack" ; alias -un.head1 "-attack" ; alias un.head1_1 "bind mouse1 +un.head1" v_centerspeed 9999 //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack2" ; alias -un.head1 "-attack2" ; alias un.head1_1 "bind mouse2 +un.head1" v_centerspeed 9999 //-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0" alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8" alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias knife "+duck;wait;-duck;+attack2;wait;-attack2" bind c "knife"
// headshot script Lookspring 1 alias +knifehead "-mlook;wait;+attack" alias -knifehead "+mlook;wait;-attack"
bind "c" "+knifehead"
v_centerspeed 9999
//------------ Strange Bhop -------------------//
alias +111 "+attack2;cl_weather 1;fastsprites 1eveloper 1;fps_max 1000" alias -111 "-attack2;cl_weather 0;fastsprites 0eveloper 0;fps_max 100" bind mouse2 +111
// Edit Here bind "z" "run_qA2.LJ4" // Straight-Forward Runup bind "" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" // bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
//bhop bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" "
// headshot script Lookspring 1 alias +knifehead "-mlook;wait;+attack" alias -knifehead "+mlook;wait;-attack"
bind "c" "+knifehead"
v_centerspeed 9999
// Длинный прыжок (Longjump Alias) bind "SHIFT" "+lj" alias +lj "+duck;wait;+jump" alias -lj "-jump;-duck" alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" bind "" "fb_stop"
///Меньше задержка при ударе\\\ alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv
///Задержка\\\ alias "0.3W" "wait;wait;wait" alias "0.5W" "wait;wait;wait;wait;wait" alias "1W" "0.5W;0.5W" alias "2W" "1W;1W" alias "3W" "1W;1W;1W" alias "4W" "1W;1W;1W;1W" alias "5W" "1W;1W;1W;1W;1W" alias "6W" "1W;1W;1W;1W;1W;1W" alias "7W" "1W;1W;1W;1W;1W;1W;1W" alias "8W" "1W;1W;1W;1W;1W;1W;1W;1W" alias "9W" "1W;1W;1W;1W;1W;1W;1W;1W;1W" alias "10W" "1W;1W;1W;1W;1W;1W;1W;1W;1W;1W" ///Расстояние lefta\\\ alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd" alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
//Attack + duck bind "mouse3" "+ad" alias "+ad" "+duck;wait;-duck;+attack2;wait;-attack2" alias "-ad" "+duck;wait;-duck;+attack2;wait;-attack2"
// Double duck by s1Zz'a bind "r" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" echo cfg by zayac loaded...... echo urpau kak Pro echo c0nF1g ____Loading...............100% echo cFg by s1Zz'a
__________ _________________" echo " _______****** *******______________" echo " _____********** *********** __________" echo " ___************* ************** __________" echo " __*************** ******* LOVE LOVE _______" echo " __**************************** LOVE _______" echo " __*************************** LOVE _______" echo " ___**********s1Zz'a******* LOVE ________" echo " ____*********************** LOVE __________" echo " _____******************** LOVE ____________" echo " _________*************** LOVE _____________" echo " _____________********** LOVE _______________" echo " _________________***** LOVE _______________" echo " ___________________* LOVE _________________" echo " ___________________ YOU ___________________" echo " ________________________© s1Zz'a_____________" wait wait_____________" wait wait
P.S не умееш играть cfg не поможет
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ReSiZze | Дата: Суббота, 15.09.2012, 11:41 | Сообщение # 2 |
Группа: V.I.P.
Сообщений: 504
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Репутация: 3
Статус:
| убожество.
Stealer -.-
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ERRRRRR | Дата: Воскресенье, 16.09.2012, 01:27 | Сообщение # 3 |
Группа: Пользователи
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Статус:
| ннезнаю сам кидал мне....
P.S не умееш играть cfg не поможет
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Retun | Дата: Воскресенье, 16.09.2012, 03:30 | Сообщение # 4 |
Группа: Пользователи
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Статус:
| это не его,Витя кидал мне оригинал ,с которым играл . Добавлено (16.09.2012, 03:30) --------------------------------------------- точнее его ну старое
by scl
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ERRRRRR | Дата: Воскресенье, 16.09.2012, 19:53 | Сообщение # 5 |
Группа: Пользователи
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Статус:
| его это.. он мне тоже кидал и был в клане со мной чё то спориш, я лучше знаю его
P.S не умееш играть cfg не поможет
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Retun | Дата: Воскресенье, 16.09.2012, 23:23 | Сообщение # 6 |
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Статус:
| пфффф а я в его клане играл с ним очень долго , и кфг этот старый
by scl
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ERRRRRR | Дата: Воскресенье, 16.09.2012, 23:31 | Сообщение # 7 |
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Статус:
| Ну его же.
P.S не умееш играть cfg не поможет
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Knife | Дата: Понедельник, 17.09.2012, 00:25 | Сообщение # 8 |
Master
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Статус:
| Девочки, я вас померю, это мой конфиг Мои настройки.( http://knife-configs.my1.ru/forum/2-304-1 ) А алиасы чисто для понтов, они не влияют на игру.
Столько щеглов развелось, тырят настройки с моих конфигов....
P.S. извиняюсь за грубость
Копирование или продажа материалов с нашего сайта строго запрещено.
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