норм cfg)
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ERRRRRR | Дата: Вторник, 11.09.2012, 04:20 | Сообщение # 1 |
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| echo cfg by Andreika
unbindall
bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "-" "amxmodmenu" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "=" "sizeup" bind "[" "timeleft" bind "a" "+moveleft" bind "b" "buy" bind "c" "say /me" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "esp_toggle" bind "j" "war3menu" bind "k" "+voicerecord" bind "l" "shopmenu2" bind "m" "chooseteam" bind "c" "+hook" bind "o" "weaponmenu" bind "p" "alias m_pitch r_drawviewmodel 1" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "weapon_hegrenade; weapon_flashbang" bind "u" "messagemode2" bind "v" "+grab" bind "w" "+forward" bind "x" "grab_toggle" bind "y" "messagemode" bind "z" "banss_menu" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "ultimate" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F12" "snapshot" bind "INS" "cheatsoff" bind "DEL" "cheatsoff" bind "PGDN" "exec 3.cfg" bind "PGUP" "exec 2.cfg" bind "HOME" "cheatsoff" bind "END" "cheatsoff" bind "MWHEELDOWN" "say /me" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_HOME" "slot7" bind "KP_UPARROW" "slot8" bind "KP_PGUP" "slot9" bind "KP_LEFTARROW" "slot4" bind "KP_5" "slot5" bind "KP_RIGHTARROW" "slot6" bind "KP_END" "slot1" bind "KP_DOWNARROW" "slot2" bind "KP_PGDN" "slot3" bind "KP_ENTER" "buyammo1" bind "KP_INS" "buyequip" bind "KP_DEL" "buyammo2" bind "KP_PLUS" "buy" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+voicerecord" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1" ati_subdiv "2" bgmvolume "1.000000" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "0" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_cmdrate "9999999999" cl_corpsestay "5" cl_crosshair_color "250 250 250" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dlmax "80" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "1.0" crosshair "1" fastsprites "0" fps_max "300" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.0" lookstrafe "0.0" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "100.0" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "4" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.48" sv_aim "0" sv_voiceenable "1" team "" topcolor "" viewsize "120.0" voice_enable "1" voice_forcemicrecord "0.0" voice_modenable "1" voice_scale "0.75" volume "0.5" setinfo "_ah" "0" setinfo "_vgui_menus" "1" setinfo "ah" "1" setinfo "dm" "0" setinfo "cl_fov" "90" setinfo "cl_autowepswitch" "2" setinfo "lefthand" "0" setinfo "vgui_menus" "1" setinfo "_pw" "" +mlook exec userconfig.cfg
sensitivity "12.7" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.03" +mlook gamma "3.0" d_spriteskip 9999 brightness "5" fastsprites "2" r_decals "300" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "512" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 gl_picmip 0 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120" r_mmx 0 volume "0.2500000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0" MP3Volume "0.100000" voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1" _cl_autowepswitch "0" cl_lw "1" cl_lc "0" cl_dlmax "512" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "305" cl_cmdbackup "10" cl_resend "3" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "160" cl_updaterate "740" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_corpsestay "0" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" cl_radartype "0" cl_weather "0" cl_shadows "1" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_logocolor "#Valve_Red" cl_logofile "devl1" cl_rate "9999" cl_showfps "1" cl_bob "0.040" cl_bobup "7" cl_bobcycle "0.600" cl_needinstanced 0 cl_nosmooth 0 cl_clockreset 0.01 cl_chasedist 105 cl_yawspeed 275 hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" hud_classautokill "1" crosshair "1.000000" setinfo "_vgui_menus" "0" console "1.000000" con_color "255 180 30" con_notifytime "5" scr_conspeed "999999" scr_centertime "5" scr_printspeed "55" net_graph "0" net_scale "5" net_graphpos "1" _snd_mixahead "0.1" sv_aim "0" sv_unlag 1 sv_unlagsamples 0 sv_voiceenable "voice_speex" lookspring 1 v_centerspeed 1000 lookstrafe "0.000000" lookspring "0.000000"
model "" skin "" topcolor "0" bottomcolor "0" rate "768000.00000" fps_max "999.0" fps_modem "0.0" mp_decals "1.0"
spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" ex_interp "0.0099" ex_extrapmax "1.2" ex_maxerrordistance "32" ex_maxspeed "850" ex_correct "1" ex_maxaccel "2000" developer "1" ati_npatch 0 ati_subdiv 0 sys_ticrate "1024"
traceroffset "-185" tracerlength "0.5" tracerred "0" tracerblue "0" tracergreen "100" traceralpha "0.2" tracerspeed "7000"
gl_cull "1" gl_affinemodels "1" gl_keeptjunctions "0" gl_max_size "128" gl_texsort "0" gl_clear "0" d_spriteskip "0" r_dynamic "1" r_mirroralpha "0" gl_palette_tex "1" r_norefresh "0" gl_round_down "3" gl_picmip "1.5" cl_weather "0" max_shells "0" max_smokepuffs "0" / cl_minmodels "1"
// Алиасы для ножа \\
alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// Алиасы для ножа \\
alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
// Headshots alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
// Impulse 100 alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100" cl_yawspeed "1000000000000"
//-----------------------alias-------------------------------
===============Christ CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
===============script 180 скрипт для быстрого разворота на 180 градусов alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" bind "mouse3" "fb_stop"
==================Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
==============Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
==============-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
================-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
=================Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated" //-----------------------------------------------------------------------
//Скрипт хедшотов\\
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
=========walk script
alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145" alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"
alias walk "walk1" alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0" alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"
bind l walk
=========s0unD
alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "f9" "extoggle2"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
================speed SCR!PTS alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1" alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999" alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999" alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999" alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999" alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999" alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999" alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999" alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999" alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999" alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999" alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999" alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999" alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999" alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
================Duck Runner
bind "I" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
alias rat1 "rate 9000" alias uprat1 "cl_updaterate 30" alias int1 "ex_interp 0" alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000" alias uprat2 "cl_updaterate 1000" alias int2 "ex_interp 0" alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000" alias uprat3 "cl_updaterate 450" alias int3 "ex_interp 0.0025" alias nastroi3 "rat3; uprat3; int3"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
=======================Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0" alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo" alias -gag "-moveright;wait;-right;-oo" bind "mouse4" "+gag"
bind "mouse5" "alias m_pitch r_drawviewmodel 1"
==========xD dd :D(Быстрый Dubl Duck) bind "alt" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
alias +kill "#kill" alias -kill "#+attack"
//DOD Style alias dodshoot+ "ltfxspeed 2" alias dodshoot- "ltfxsp eed 0"
//HLH Style alias doshooton "aim 1;#wait;#+attack" alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style alias duckshooton "#+duck;aim 1;#wait;#+attack" alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style alias jumpshooton "#+jump;aim 1;#wait;#+attack" alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style alias bdshooton "aim 1;shoot 1;ltfxaspeed 1" alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style alias doaimon "aim 1;#+attack" alias doaimoff "#-attack;aim 0"
//====================================================== //Buy Script //======================================================
alias buymac10 "#mac10;#wait; #primammo" //Ingram Mac-10 alias buymp5 "#mp5;#wait; #primammo" //H&K MP5-Navy alias buytmp "#tmp;#wait; #primammo" //Steyr TMP alias buyp90 "#p90#wait;; #primammo" //FN-P90 alias buyump "#ump45;#wait; #primammo" //H&K UMP alias buym3 "#m3;#wait; #primammo" //Benneli M3 Super90 alias buyxm "#xm1014;#wait; #primammo" //Benneli XM1014 alias buygalil "#galil;#wait; #primammo" //IMI Galil alias buysig "#sg552;#wait; #primammo" //Sig SG-552 Commando alias buyg3 "#g3sg1;#wait; #primammo" //H&K G3SG1 alias famas "#famas;#wait; #primammo" //FAMAS alias buyaug "#aug;#wait; #primammo" //Steyr AUG alias buysg550 "#sg550;#wait; #primammo" //Sig SG-550 Sniper alias buym249 "#m249;#wait; #primammo" //FN M249 Para alias buydualelites "#elites;#wait; #secammo" //Dual Berettas alias buyp228 "#p228;#wait; #secammo" //SIG P228 alias buy57 "#fiveseven;#wait; #secammo" alias buyak "#ak47;#wait; #primammo" //AK-47 alias buycolt "#m4a1;#wait; #primammo" //Colt M4A1 Carbine alias buyscout "#scout;#wait; #primammo" //Steyr Scout alias buyawp "#awp;#wait; #primammo" alias buydeagle "#deagle;#wait; #secammo;#wait; #vesthelm" //Desert Eagle alias buyakpack "#ak47;#wait; #primammo;#wait; #deagle;#wait; #secammo; #vesthelm" alias buycoltpack "#m4a1;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm" alias buyscoutpack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm" alias buyawppack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm" alias buyarmor "#vesthelm" alias buyhegrenade "#hegren" alias buysgrenade "#sgren" alias buyflash "#flash" alias buyflash2 "#flash;#wait; #flash" alias buydefuse "#defuser" alias buyshield "#shield"
// KNIFE SPEED // //______________
alias knifing "#slot3;" alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;" alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;" //bind pgdn +Speedknif //Change the key to what ever you want
/+attack2 script alias +att2 "#+attack2" alias -att2 "#-attack2"
//Aimthru 1 alias +thrushoot "aimthru 1;#+attack" alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot alias +thru "aimthru 1;" alias -thru "aimthru 0;"
//Xqz2 style alias +doaim "aim 1" alias -doaim "aim 0"
// hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
// csg style alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0" alias -csgaim "later 0.01 #-attack"
// DavVv style alias +doshootnoaim "davbot 0;#wait;#+attack" alias -doshootnoaim "#-attack; davbot 1"
============bHoP be3 dd alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "'" "+cbhop"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205" alias knifesetup "height_correction 0;recoil 1.5" alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
cl_updatarate 501 net_graph 1
=========Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
/Banny Hhop alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0" bind "space" "+sprung"
bind "]" "say /tp" bind "[" "say /cp"
^Длинный прыжок (Longjump Alias) alias +lj "+duck;wait;+jump" alias -lj "-jump;-duck" alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd" bind shift "+lj"
//Скрипты Subtronixxx (с) Скрипт "Присесть в прыжке + удар правой" alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;" alias -sub "-duck;-attack2;-jump" bind c +sub
//knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind f "+knife"
^DJIuHHbIu' kn1fe bind \ "rate 99999; cl_bobcycle 0.8; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp 0.00099;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 99999;cl_backspeed 3010;cl_sidespeed 99999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180" // Fight bind
bind "F9" "cl_rate 8000; cl_updaterate 701; ex_interp 0.0012; rate 22000; cl_bobcycle 0; cl_bob 0; cl_bobup 0; speak good"
// Speedy Back turn ON
bind "F8" "cl_backspeed 9999999999.999999999; cl_sidespeed 999999999.999999999; cl_yawspeed 450000000.000000000; cl_forwardspeed 400;" bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;" bind "F7" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0.8; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
alias +gad "+moveright;wait;+right;cl_yawspeed 550" alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000" bind "j" "+gad"
//bhop bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck bind "ALT" "+jd" alias +jd "alias _special 5;5;+duck" alias -jd "alias _special;-jump;-duck" alias 5 "+jump; wait; -jump; wait; special"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" /// alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" /// alias ajf+ "+ssay;alias ajf ajf-" /// alias ajf- "-ssay;alias ajf ajf+" /// alias ajf "ajf+" /// alias sp1 "sp0" /// alias sp2 "sp0" /// alias sp0 "alias _special" /// alias af "tog1;tog2;wait;special" /// alias tog1 /// alias tog2 /// alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;" alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
alias 1Toggle.jbrv "1Toggle.2.jbrv" alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;" alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;" bind "F10" "1Toggle.jbrv"
//---------------------------------------------------------------------- //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack" ; alias -un.head1 "-attack" ; alias un.head1_1 "bind mouse1 +un.head1" v_centerspeed 9999 //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack2" ; alias -un.head1 "-attack2" ; alias un.head1_1 "bind mouse2 +un.head1" v_centerspeed 9999 //-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0" alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8" alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias +oo "alias _special 4;4" alias -oo "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
echo Yda4u s moum cfg
P.S не умееш играть cfg не поможет
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clayman | Дата: Вторник, 11.09.2012, 05:35 | Сообщение # 2 |
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Статус:
| wow NICE
love knife config's xd :)
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ReSiZze | Дата: Суббота, 15.09.2012, 11:47 | Сообщение # 3 |
Группа: V.I.P.
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| No.
Stealer -.-
Сообщение отредактировал ReSiZze - Суббота, 15.09.2012, 11:48 |
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