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мое старое
ERRRRRRДата: Вторник, 11.09.2012, 04:16 | Сообщение # 1
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cfg by KniFe 3aHyDbI | Errr

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "]" "amxmodmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "" "+reload"
bind "t" "amx_gibslay_aim"
bind "r" "amx_gibslay_nk_aim"
bind "s" "+back"
bind "" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind z +push
bind "y" "messagemode"
bind x +pull
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind v "amx_gibslay_aim"
bind i "volume .1"
bind mwheeldown "+duck"
bind e +hook
bind c +grab
bind x +push
bind z +pull
bind "h" "+commandmenu"
bind "MWHEELUP" "+jump"
gl_overbright "0.000000"
voice_modenable "1.000000"
cl_dlmax "2048"
cl_lw "1"
cl_lc "0"
rcf_upr "101"
rcf_rate "25000"
topcolor "0"
console "1.000000"
hideradar 1
fps_max "100"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_scale "1"
net_graphpos "1"
sv_voiceenable "5"
sv_aim "5"
hpk_maxsize "5"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.120000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
topcolor "67"
bottomcolor "71"
ex_maxerrordistance "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "3.3"
zoom_sensitivity_ratio "0.9"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
gl_max_size 1024
hud_fastswitch 1
mp_decals 9999
fastsprites 0
sensitivity "3.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "0.9"
+mlook
gamma "5.0"
brightness "10"
d_spriteskip 9999
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
vOlume "0.200"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "9.0"
s_max_distance "2000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.0000"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.0000"
voice_modenable "1"
sv_voiceenable "1"
cl_resend "3"
cl_cmdbackup "3"
cl_dlmax "105"
cl_forwardspeed "3010"
cl_backspeed "3010"
cl_sidespeed "3010"
cl_fastswitch "1"
cl_observercrosshair "0"
cl_corpsestay "600"
cl_lc "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_autowepswitch "1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "5"
sv_unlag 13
sv_unlagsamples 3
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
topcolor "0"
bottomcolor "0"
fps_max "100"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_extrapmax 1.2
developer "10"
ati_npatch 0
ati_subdiv 0
drawradar
cl_radartype 3
cl_updaterate 601
cl_cmdrate 201
cl_bob 0.02
cl_bobup 5
cl_bobcycle "0"
cl_showfps 1
ex_interp 0.0003
rate 36700
gl_max_size 1024
hud_fastswitch 1
mp_decals 9999
fastsprites 0

//Режимы ножа\\

bind "F1" "ex_interp 0.000000152587890625; cl_cmdrate 750; cl_updaterate 501; rate 25000.000000"
//net_grap\\

net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"

//bhop\\

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

//Duble duck\\
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

//разворот на 360\\
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "q" "fb_stop"

violence_hblood 0;
violence_ablood 1;
violence_agibs 0;
violence_hgibs 0;

//ddrun\\

ddrun speed 400+

alias yaw2 "cl_yawspeed -1357"
alias yaw1 "cl_yawspeed 357"
alias MR "+right;+moveright"
alias ML "+left;+moveleft"
alias RMR "-right;-moveright"
alias RML "-left;-moveleft"
alias dd "+duck;wait;-duck"

alias rrr "yaw2; MR; wait; yaw1; wait ;RMR"
alias lll "yaw2; ML; wait; yaw1; wait ;RML"
alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll"
alias gstr "dd;gstr_str;wait"

alias +gstrafe "alias _special @gstrafe;@gstrafe"
alias -gstrafe "alias _special"
alias @gstrafe "special;gstr"
bind mouse3 "+gstrafe"
//jump big\\
alias echo_on "motdfile echo.txt"
alias echo_off "developer 1; motd; developer 0; motdfile motd.txt"
alias +JB "+jump; wait; +duck; wait; -jump"
alias -JB "-duck;+jump; wait; wait; wait; wait; wait; -jump"
alias JBon "bind v +JB; echo_on; motd_write Jump Bug Script Activated!; echo_off; bind HOME JBoff"
alias JBoff "unbind v; echo_on; motd_write Jump Bug Script Deactivated!; echo_off; bind HOME JBon"
bind HOME "JBoff"
bind v +JB

echo 3aHyDbI TAwyt!!!!!!!!!
echo <3<3<3<3<3<3<3<3


P.S не умееш играть cfg не поможет
 
ReSiZzeДата: Суббота, 15.09.2012, 11:49 | Сообщение # 2
Группа: V.I.P.
Сообщений: 504
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Quote (ERRRRRR)
echo 3aHyDbI TAwyt!!!!!!!!!
echo <3<3<3<3<3<3<3<3


c их адекватностью вообще заебись



Stealer -.-
 
ERRRRRRДата: Воскресенье, 16.09.2012, 01:26 | Сообщение # 3
Группа: Пользователи
Сообщений: 100
Награды: 0
Репутация: 0
Статус:
biggrin а то

P.S не умееш играть cfg не поможет
 
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