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| Configuration by m3tr0 2011 ©.
bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "/" "invprev" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "q" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind mwheeldown "+duck" bind "\" "say /resetscore"
_cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "125" brightness "10" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "0" cl_cmdrate "101" cl_corpsestay "0" cl_crosshair_color "50 250 50" cl_crosshair_size "1" cl_crosshair_translucent "1" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "1" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "0" cl_lw "1" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "0" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 255 255" console "1" crosshair "1.000000" fastsprites "2" fps_max "101" fps_modem "0"
sensitivity 7.7 m_pitch 0.022 m_yaw 0.022 m_forward 1 m_side 0.8 m_filter 0.000000 zoom_sensitivity_ratio 0.9 +mlook
gamma 5.0 brightness 5.0 fastsprites 0 d_spriteskip 2 r_decals -9999999 mp_decals 1 gl_picmip 0 gl_playermip 0 gl_polyoffset 0 // -0.001 uJIu ot 0.1 go 4 gl_max_size 256 //128 gl_zmax 0 gl_spriteblend 1 / 0 ati_subdiv 0 ati_npatch 0 hpk_maxsize 1 // 0 viewsize 110.000000 v_dark 1 max_shells 0 // 0,1,101 max_smokepuffs 9999
volume 0.4000000 _snd_mixahead 0.1 suitvolume 0.250000 hisound 1.000000 bgmvolume 1.000000 bgmbuffer 0 MP3Volume 0.100000 voice_scale 1.000000 voice_enable 1 voice_forcemicrecord 1.000000 voice_modenable 1 sv_voiceenable 1 sv_voicequality 5 sv_voicecodec voice_speex tutor_enable 1
//bh0p bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump; alias 4 "+jump; wait; -jump; wait; special"
Script's and alias
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup
// defuse aliases \\
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
// knife aliases \\
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr" alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on" alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
==========xD dd :D(Быстрый Dubl Duck) bind "mouse4" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
// Bunny Hop \\ alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0" bind "space" "+sprung"
// Prestrafe \\ alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes \\ alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe \\ alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe \\ alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML"
// Multi-Strafe \\ alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump"
// Ma_Longjump_99_Links \\ alias wait3 "wait; wait; wait" alias wait5 "wait; wait; wait; wait; wait" alias wait7 "wait;wait;wait;wait;wait;wait;wait" alias wait10 "wait5; wait5" alias wait15 "wait10; wait5" alias wait30 "wait20; wait10" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
alias yaw600 "cl_yawspeed 600" alias yaw210 "cl_yawspeed 210" alias yaw105 "cl_yawspeed 105" alias yaw280 "cl_yawspeed 280" alias yaw310 "cl_yawspeed 310" alias yaw380 "cl_yawspeed 380" alias yaw386 "cl_yawspeed 386"
alias totalright "+right; +moveright; wait7; -moveright; -right" alias totalleft "+left; +moveleft; wait7; -moveleft; -left"
alias sjump "+jump; wait; -jump"
// Bhop aliases \\ alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
ddrun by m3tr0 speed 400+
alias yaw2 "cl_yawspeed -1357" alias yaw1 "cl_yawspeed 357" alias MR "+right;+moveright" alias ML "+left;+moveleft" alias RMR "-right;-moveright" alias RML "-left;-moveleft" alias dd "+duck;wait;-duck"
alias rrr "yaw2; MR; wait; yaw1; wait ;RMR" alias lll "yaw2; ML; wait; yaw1; wait ;RML" alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll" alias gstr "dd;gstr_str;wait"
alias +gstrafe "alias _special @gstrafe;@gstrafe" alias -gstrafe "alias _special" alias @gstrafe "special;gstr" bind "mouse4" "+gstrafe"
bind "mouse3" "180.on" alias 180.on "fps_max 20;fps_modem 20;cl_yawspeed 7200;wait;+left;wait;-left;wait;fps_max 100;fps_modem 100;cl_yawspeed 210"
==========xD dd :D(Быстрый Dubl Duck) bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
================Duck Runner
bind "q" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
// Tremurici LOL (WASD only) bind "e" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
///knife skript\\ alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind v "+knife" ///Jump skript\\\ // Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun! // Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 | // Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright" // First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR" // Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML" // Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4" // Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
// Tremurici LOL (WASD only) bind "e" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
fps_max "101" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump"
// Pre-Strafe alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup bind "SHIFT" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)
bind "space" "+buhop" alias +buhop "alias _special @buhop;@buhop" alias -buhop "alias _special" alias @buhop "special;wait;+jump;wait;-jump"
fps_max 95 ////----Ma_Longjump_99_Links----\\\\ alias wait3 "wait; wait; wait" alias wait5 "wait; wait; wait; wait; wait" alias wait7 "wait;wait;wait;wait;wait;wait;wait" alias wait10 "wait5; wait5" alias wait15 "wait10; wait5" alias wait30 "wait20; wait10" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
alias yaw600 "cl_yawspeed 600" alias yaw210 "cl_yawspeed 210" alias yaw105 "cl_yawspeed 105" alias yaw280 "cl_yawspeed 280" alias yaw310 "cl_yawspeed 310" alias yaw380 "cl_yawspeed 380" alias yaw386 "cl_yawspeed 386"
alias totalright "+right; +moveright; wait7; -moveright; -right" alias totalleft "+left; +moveleft; wait7; -moveleft; -left"
alias sjump "+jump; wait; -jump"
alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380" alias le4 "totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft" alias links99 "spre;sjump;le4;yaw210" bind "shift" "links99" **********SCRIPTED BY $k!llk!ll*********
// Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" // Edit Here bind "Caps Lock" "run_qA2.LJ4" // Straight-Forward Runup
alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2" alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3" alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4" alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5" alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6" alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7" alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8" alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9" alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor" alias +dyd "+attack;alias _special dyd;dyd" alias -dyd "-attack;alias _special slot10" alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wait;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wait;dblpka;wait;special" alias df "cl_crosshair_color 255 250 250" alias fd "cl_crosshair_color 0 100 0" alias suka "cl_crosshair_color 205 14 91" alias ueban "cl_crosshair_color 255 255 0" alias piska "cl_crosshair_color 71 60 139" alias kaka "cl_crosshair_color 28 28 28" alias dblpka "cl_crosshair_color 70 130 180" alias qmq "cl _crosshair_color 0 0 255" alias qyq "cl _crosshair_color 211 211 211" alias quq "cl _crosshair_color 175 238 238" alias qjq "cl _crosshair_color 124 252 0" alias qlq "cl _crosshair_color 255 0 255" alias dydkk "bind mouse1 +dyd" alias fastturn "fps_max 20; cl_yawspeed 7200; wait; +right; wait; -right; cl_yawspeed 32; fps_max 100" alias +fastturn "fastturn" alias -fastturn "fastturn" bind "x" "fastturn" // REPLACE X with the key you would like to use. alias "w4" "wait; wait; wait; wait" alias "w7" "wait; wait; wait; wait; wait; wait; wait" alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait" alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias "w30" "w10; w10; w10"
net_graph "2" net_scale "5" net_graphpos "1"
alias and script's
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
// defuse aliases \\
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
// knife aliases \\
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr" alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on" alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
==========xD dd :D(Быстрый Dubl Duck) bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
alias bind mouse2 +sk "+attack2;cl_yawspeed 400;+right;wait;-right;cl_yawspeed 400;+left;wait;-left" alias -sk "-attack2" alias +sk2 "+attack2;+back;cl_yawspeed 400;+right;wait;-right;-back;cl_yawspeed 400;+left;wait;-left" alias -sk2 "-attack2"
ddrun by m3tr0 speed 400+
alias yaw2 "cl_yawspeed -1357" alias yaw1 "cl_yawspeed 357" alias MR "+right;+moveright" alias ML "+left;+moveleft" alias RMR "-right;-moveright" alias RML "-left;-moveleft" alias dd "+duck;wait;-duck"
alias rrr "yaw2; MR; wait; yaw1; wait ;RMR" alias lll "yaw2; ML; wait; yaw1; wait ;RML" alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll" alias gstr "dd;gstr_str;wait"
alias +gstrafe "alias _special @gstrafe;@gstrafe" alias -gstrafe "alias _special" alias @gstrafe "special;gstr" bind "mouse4" "+gstrafe"
// Prestrafe \\ alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// alias's \\
alias +111 "+attack2;cl_weather 1;fastsprites 101" alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2" alias -k "+mlook;wait;-attack2"
Jump skript
// Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun!
// Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
// First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Wait aliases alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias forwardwait "wait10; wait10; wait10" alias prestrafewait1 "wait10; wait10; wait10; wait2" alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2" alias duckwait "wait10; wait10; wait10; wait10"
// Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
================speed SCR!PTS alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1" alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999" alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999" alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999" alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999" alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999" alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999" alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999" alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999" alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999" alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999" alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999" alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999" alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999" alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
Разворот на 180 градусов.alias +r180 "fps_max 50;wait;wait;cl_yawspeed 6000;+right;wait;wait;-right"
alias -r180 "cl_yawspeed 210;fps_max 500"
bind "mouse3" "+r180"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
// defuse aliases \\
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
// knife aliases \\
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0"
setinfo "_pw" ""
bind "j" "amxmodmenu" bind "x" "+grab" bind "c" "+hook" bind "z" "amx_cvar sv_restart 1" bind "n" "amx_cvar mp_freezetime 0"
name "m3tr0"
bind "mouse3" "180.on" alias 180.on "fps_max 20;fps_modem 20;cl_yawspeed 7200;wait;+left;wait;-left;wait;fps_max 100;fps_modem 100;cl_yawspeed 210"
cl_cmdbackup "0" cl_cmdrate "401" cl_dlmax "1104" cl_fixtimerate "11.3" cl_lw "1" cl_updaterate "801" cl_resend "2" ex_interp "0.04" rate "29000" fps_max "100" clear alias "+waitjump" "w;+jump" alias "-waitjump" "w;-jump"
Alias w1.bT9 "wait" alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9" alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck" alias -du.bT9 "w5.bT9;-duck" bind "mwheeldown" "+du.bT9"
echo "Loading Completed..." wait wait echo "_*************__ LOVE LOVE LOVE _" echo "***************L******* LOVE LOVE" echo "**************************** LOVE" echo "*********LOVE*YOU********** LOVE_" echo "_*******KNIFE LIVE**************_" echo "__********************* LOVE __" echo "___******************** LOVE ____" echo "_______*************** LOVE _____" echo "___________********* LOVE _______" echo "_______________***** LOVE _______" echo "_________________* LOVE _________" echo "_________________ YOU ___________"
echo L0ve Kn1Fe.=
echo config for knife by m3tr0.=
echo GooD Luck.=
P.S не умееш играть cfg не поможет
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