Word | Дата: Суббота, 08.09.2012, 13:52 | Сообщение # 1 |
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| unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "\" "say /rankstats" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "mouse3" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F8" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; " bind "F3" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;" bind "F4" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F7" "rate 20000; cl_updaterate 400; ex_interp 0.00002" bind "F10" "say /top15" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "say /rank" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "KP_5" "say =)" bind "KP_HOME" "say :)" zoom_sensitivity_ratio 0.7 rate 26000 ex_interp 0.00001 ex_knifespeed "4000" volume "2" console "1.000000" hideradar 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "1" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "3" hpk_maxsize "0.1" viewsize "120.000000" ati_subdiv "2.0" zoom_sensitivity_ratio 0.7 bind mwheelup "+duck" bind \ "say /rankstats" volume "2" console "1.000000" hideradar 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "1" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "3" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.120000" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "gordon" skin "" topcolor "67" bottomcolor "71" rate "20000.000000" cl_updatarate 501 ex_maxerrordistance "0" cl_lw "0" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "10" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "6.5" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "0" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0" bind "KP_5" "say =)" bind "KP_HOME" "say /me" bind "space" "+jj" cl_updatarate 401 alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" net_graph 1 _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "1" ex_interp "0" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_career_difficulty "0" cl_cmdbackup "7" cl_cmdrate "301" cl_corpsestay "600.000000" cl_dlmax "128" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_gaitestimation "1.000000" cl_himodels "0" cl_idealpitchscale "0.8" cl_latency "-90.0" cl_lc "0" cl_logocolor "#Valve_Ltgray" cl_logofile "tiki" cl_lw "1" cl_minmodels "0" cl_righthand "1" cl_shadows "1" cl_timeout "999999" cl_updaterate "600" cl_vsmoothing "0.05" cl_weather "1" con_color "255 225 30" console "1.0" crosshair "1" developer "1" fastsprites "0" fps_max "200" fps_modem "0" gamma "11" gl_dither "1" gl_flipmatrix "0" gl_monolights "0" gl_keeptjunctions "0.000000" gl_overbright "0.000000" gl_playermip "2.000000" gl_polyoffset "0.1" gl_round_down "1.000000" hisound "0.000000" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" loadas8bit "0.000000" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" max_shells "-1" max_smokepuffs "2" model "gordon" MP3FadeTime "2.0" MP3Volume "0.000000" mp_decals "0.000000" net_graph "1" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" rate "19500.000" rate "19600.000" rate "19700.000" rate "19800.000" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sv_voicequality 5 sv_voicecodec voice_speex sv_voiceenable 1 sensitivity "7" setinfo "ghosts" "0.000000" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" tutor_enable "1" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "10" setinfo "_vgui_menus" "0" setinfo "_ah" "1" setinfo "ghosts" "0.000000" setinfo "_pw" "0777" +mlook +jlook ex_interp 0.001 cl_updaterate 400 volume "2" console "1.000000" hideradar 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "1" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "3" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.120000" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "gordon" skin "" topcolor "67" bottomcolor "71" rate "20000.000000" cl_updatarate 501 ex_maxerrordistance "0" cl_lw "0" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "7" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "8.5" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "0" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" bind "F7" "rate 20000; cl_updaterate 400; ex_interp 0.00002" bind "F7" "rate 20000; cl_updaterate 400; ex_interp 0.00002" rcf_rate "25000" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.2" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "1" spec_pip "0" suitvolume "0.250000" sv_aim "1" sv_voiceenable "1" sys_ticrate "180" team "" topcolor "0" viewsize "120.000000" violence_agibs "1" violence_hgibs "1" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" volume ".07" setinfo "_vgui_menus" "0" setinfo "_ah" "0" +mlook +jlook developer "1" zoom_sensivity_ratio 0.7
bind mwheeldown "+duck" bind \ "say /rankstats" volume "2" console "1.000000" hideradar 1 developer 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "1" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "3" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.120000" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "gordon" skin "" topcolor "67" bottomcolor "71" rate "20000.000000" cl_updatarate 501 ex_maxerrordistance "0" cl_lw "0" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "7" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "8.5" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "0" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0" bind [ "say =))" bind "space" "+jj" cl_updatarate 401 alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" net_graph 1 ex_interp 0.002 cl_updaterate 400 _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "1" ex_interp "0" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_career_difficulty "0" cl_cmdbackup "7" cl_cmdrate "301" cl_corpsestay "600.000000" cl_dlmax "128" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_gaitestimation "1.000000" cl_himodels "0" cl_idealpitchscale "0.8" cl_latency "-90.0" cl_lc "0" cl_lw "1" cl_minmodels "0" cl_righthand "1" cl_shadows "1" cl_timeout "999999" cl_updaterate "600" cl_vsmoothing "0.05" cl_weather "1" con_color "255 225 30" console "1.0" crosshair "1" developer "1" fastsprites "0" fps_max "200" fps_modem "0" gamma "11" gl_dither "1" gl_flipmatrix "0" gl_monolights "0" gl_keeptjunctions "0.000000" gl_overbright "0.000000" gl_playermip "2.000000" gl_polyoffset "0.1" gl_round_down "1.000000" hisound "0.000000" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" loadas8bit "0.000000" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" max_shells "-1" max_smokepuffs "2" model "gordon" MP3FadeTime "2.0" MP3Volume "0.000000" mp_decals "0.000000"
net_graph "1" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" rate "19500.000" rate "19600.000" rate "19700.000" rate "19800.000" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sv_voicequality 5 sv_voicecodec voice_speex sv_voiceenable 1 sensitivity "7" setinfo "ghosts" "0.000000" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" tutor_enable "1" viewsize "110" bind "F8" "rate 21500; cl_updaterate 400; cl_cmdrate 101;cl_resend 3;cl_cmdbackup 3;cl_dlmax 131;ex_interp 0.00002;hpk_maxsize 0.1;developer 1;cl_bob 0.02;cl_bobup 5;cl_lc 0;fps_max 200;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;hud_centerid 1;sys_ticrate 180;" bind "F7" "rate 20000; cl_updaterate 400; ex_interp 0.00002" cl_cmdrate 101 rate 25000 cl_updaterate 101 fps_max 101 cl_cmdrate 101 rate 25000 cl_updaterate 101 fps_max 101 bind x +piss bind "F9" "exec remus.cfg" bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" alias wait3 "wait; wait; wait" alias wait5 "wait; wait; wait; wait; wait" alias wait7 "wait;wait;wait;wait;wait;wait;wait" alias wait10 "wait5; wait5" alias wait15 "wait10; wait5" alias wait30 "wait20; wait10" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" knife1
//doubleduck - color
bind "q" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair" alias "-dd" "-duck; adjust_crosshair"
//duckbhop - holyshit
alias +cbhop "alias _special @cbhop;@cbhop;play sound/misc/holyshit" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "r" "+cbhop"
//mouse 2 - color
alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;" alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair" bind mouse2 +www
//mouse 1 - color
alias +tt "+attack; adjust_crosshair" alias -tt "-attack; adjust_crosshair" bind mouse1 +tt
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" /// alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" /// alias ajf+ "+ssay;alias ajf ajf-" /// alias ajf- "-ssay;alias ajf ajf+" /// alias ajf "ajf+" /// alias sp1 "sp0" /// alias sp2 "sp0" /// alias sp0 "alias _special" /// alias af "tog1;tog2;wait;special" /// alias tog1 /// alias tog2 /// alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;" alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
alias 1Toggle.jbrv "1Toggle.2.jbrv" alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;" alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;" bind "F10" "1Toggle.jbrv" //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//spin script (not use cl_yawspeed in other scripts) cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" // Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" // Edit Here bind "F1" "run_qA2.LJ4" // Straight-Forward Runup
//Christ CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0" alias "m_pitch" "r_drawviewmodel 0 //Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0" alias +gag "+moveright;wait;+right;cl_yawspeed 4000;+oo" alias -gag "-moveright;wait;-right;-oo" bind "+" "+gag"
alias +oo "alias _special 4;4" alias -oo "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo" alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo" bind "-" "+gag"
////----Ma_Longjump_99_Links----\\\\ alias wait3 "wait; wait; wait" alias wait5 "wait; wait; wait; wait; wait" alias wait7 "wait;wait;wait;wait;wait;wait;wait" alias wait10 "wait5; wait5" alias wait15 "wait10; wait5" alias wait30 "wait20; wait10" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
alias yaw600 "cl_yawspeed 600" alias yaw210 "cl_yawspeed 210" alias yaw105 "cl_yawspeed 105" alias yaw280 "cl_yawspeed 280" alias yaw310 "cl_yawspeed 310" alias yaw380 "cl_yawspeed 380" alias yaw386 "cl_yawspeed 386"
//LongJump Script // Waits fps_max "101" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump"
// Pre-Strafe alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
//LongJump Script // Waits fps_max "101" cl_yawspeed "10000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
alias "w1" "wait" alias "w2" "wait; wait" alias "w3" "wait; wait; wait" alias "w4" "w2; w2" alias "w5" "w4; w1" alias "w6" "w4; w2" alias "w8" "w4; w4" alias "w10" "w6; w4" alias "w20" "w10; w10" alias "w30" "w20; w10" alias "w50" "w20; w20; w10" alias "w100" "w50; w50"
alias "strafecircleleft" "cl_yawspeed 450;+left;+moveleft;w5;+lookdown;w6;-left;-moveleft" alias "strafecircleright" "+right;+moveright;w5;-lookdown;+lookup;w5;w1;-right;-moveright;w3;-lookup"
alias +strafecircle "alias _special strafecircle;strafecircle" alias -strafecircle "alias _special" alias strafecircle "strafecircleleft;strafecircleright;special" bind f2 +strafecircle
alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380" alias le4 "totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft" m_filter 1
alias w "wait" alias w10 "w; w; w; w; w; w; w; w; w; w" alias w50 "w10; w10; w10; w10; w10" alias w150 "w50; w50; w50" alias bb "say vcem BB" alias "cooldisquit" "disconnect; w50; bb; speak five; w150; speak four; w150; speak three; w150; speak two; w150; speak one; w50; quit" bind "F6" "cooldisquit"
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0" alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0" alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair" alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair" alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair" alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair" alias +strafeshoot "+ss_left" alias -strafeshoot "-attack; -moveleft; -moveright" alias +newduck "+duck; no_strafe; adjust_crosshair" alias -newduck "-duck; do_strafe; adjust_crosshair" alias +newleft "+moveleft; no_strafe; adjust_crosshair" alias -newleft "-moveleft; do_strafe; adjust_crosshair" alias +newright "+moveright; no_strafe; adjust_crosshair" alias -newright "-moveright; do_strafe; adjust_crosshair"
bind "END" "strafe_toggle_on"
alias m_pitch "r_drawviwvmodel"
bind "/" "say /resetscore" bind "v" +hook bind "c" +grab bind "z" amxmodmenu bind "'" amx_mapmenu bind "[" amx_kickmenu bind "]" amx_banmenu bind "x" "amx_gibslay_aim" bind "=" "amx_csay red [>>TTpaBuJIa CEPBEPA<< HAnADATb no ODHOMy,HE napoBo3uTb,HE noDnuPATb,HE KPbICuTb,AFK y6uBATb nocJIEDHuMu!"
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