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AWFUL cfg
WordДата: Суббота, 08.09.2012, 13:41 | Сообщение # 1
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Int CONFIGURATION BY AWFUL:/

/// BIND SETTING

unbindall
bind "TAB" "+showscores"
bind "[" "amxmodmenu"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" +"duck"
bind "b" "buy"
bind "g" "drop"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "w" "+forward"
bind "a" "+moveleft"
bind "t" "impulse 201"
bind "k" "+voicerecord"
bind "d" "+moveright"
bind "r" "+reload"
bind "e" "+pa1nt"
bind "f" "+DMG"
bind "t" "impulse 100"
bind "m" "chooseteam"
bind "s" "+back"
bind "c" "+hook"
bind "x" "+grab"
bind "~" "toggleconsole"
bind "ctrl" "+AWF"
bind "shift" "+AWFUL;"
bind "space" "+BETTER"
bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "]" "reconnect"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

///CL SETTING

_cl_autowepswitch "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_corpsestay "0"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "512"
cl_fixtimerate "15.5"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_showfps "1"
cl_solid_players "1"
cl_lw "1"
cl_lc "0"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.1
cl_chasedist 112
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_yawspeed "210"
cl_vsmoothing "0.05"
cl_weather "0"
cl_updaterate "501"
cl_resend "3"
rate "27000"
ex_interp "0.00100"
sys_ticrate "1024"
con_color "255 0 204"
crosshair "1"

/// FPS SETTING

fps_max "101"
fps_modem "0"
developer "0"
net_graph "1"
net_graphpos "1"
net_scale "5"

/// GL SETTING

gamma "3"
brightness "0"
gl_dither "1"
gl_flipmatrix "1"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_max_size "128"
gl_playermip "1"
gl_palette_tex "0"
gl_reporttjunctions "1"
gl_spriteblend "1.2"
gl_picmip "1.5"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_clear "0"
gl_round_down "3"
hpk_maxsize "256"
mp_decals "1"
bottomcolor "0"

/// S SETTING

s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_geometry "0"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"

/// VOLUME SETTING

hisound "1"
MP3FadeTime "2.0"
MP3Volume "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.75"
volume "0.25"
bgmvolume "1"
suitvolume "1"

/// R SETTING
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_decals "301"
r_mmx 2
r_dynamic "1"
r_mirroralpha "0"
r_norefresh "0"

/// HUD SETTING
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

/// M SETTING
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
sensitivity "4"


/// UNDER SETTING
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "9999"
lookspring "0.0"
lookstrafe "0.0"
sv_aim "1"
sv_voiceenable "1"
sv_unlag 1
sv_unlagsamples 0
sv_maxrate 27000
max_shells "0"
max_smokepuffs "0"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
fastsprites "2"
joystick "0"
model "arctic"
ambient_fade "100"
ambient_level "0.08"
_snd_mixahead "0.1"
v_centerspeed 1000
topcolor "0"
con_notifytime "5"
viewsize "120.0"
d_spriteskip "0"
v_dark 4
bgmbuffer "-999999999"
setinfo "_vgui_menus" "0"
+mlook

/// SCRIPT SETTING

DOUBLE DUCK

alias "+AWF" "+duck;wait;-duck;wait;+duck"
alias "-AWF" "-duck"

JUMP AND DUCK

alias "+pa1nt" "+jump;+duck"
alias "-pa1nt" "-jump;-duck"

BHOP

alias +BETTER "alias _special 8;8"
alias -BETTER "alias _special;-jump"
alias 8 "+jump; wait; -jump; wait; special"

FONAR'

alias +DMG "alias _special DMG;DMG;"
alias -DMG "alias _special slot10;
alias DMG "impulse 100;wait;special"

DD RUN

alias +AWFUL "+fps2;alias _special @AWFUL;@AWFUL;+bagdd"
alias -AWFUL "-fps2;alias _special"
alias @AWFUL "special;wait;+duck;wait;-duck;"


 
RetunДата: Суббота, 08.09.2012, 21:15 | Сообщение # 2
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Wordetskiy biggrin он его уже выкладывал только удалил срузу ))

Добавлено (08.09.2012, 21:15)
---------------------------------------------
сразу*


by scl
 
WordДата: Воскресенье, 09.09.2012, 07:51 | Сообщение # 3
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И что? А я выложил и не удалил, что смешного?

 
ERRRRRRДата: Воскресенье, 09.09.2012, 14:13 | Сообщение # 4
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он с другим играет этот он просто сделал.

P.S не умееш играть cfg не поможет
 
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