Retun | Дата: Пятница, 02.03.2012, 14:35 | Сообщение # 1 |
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| bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "amxmodmenu" bind "." "buyammo2" bind "/" " say @@g po 1 napadaem,ne paravozit',ne ybivat' so spini " bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "+voicerecord" bind "d" "+moveright" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "m" "chooseteam" bind "n" "+hook" bind "o" "buyequip" bind "r" "+hook" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "grab_toggle" bind "y" "messagemode" bind "z" "banss_menu" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "cheatsoff" bind "DEL" "cheatsoff" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "HOME" "cheatsoff" bind "END" "cheatsoff" bind "KP_HOME" "slot7" bind "KP_UPARROW" "slot8" bind "KP_PGUP" "slot9" bind "KP_LEFTARROW" "slot4" bind "KP_5" "slot5" bind "KP_RIGHTARROW" "slot6" bind "KP_END" "slot1" bind "KP_DOWNARROW" "slot2" bind "KP_PGDN" "slot3" bind "KP_ENTER" "buyammo1" bind "KP_INS" "buyequip" bind "KP_DEL" "buyammo2" bind "KP_PLUS" "buy" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+voicerecord" bind "PAUSE" "pause" bind "]" " say Skype:Leakans333,ICQ:730902
bind "PGDN" "cl_righthand 0" bind "PGUP" "cl_righthand 1" bind "KP_minus" "net_graph 0" bind "KP_plus" "net_graph 3" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "'" "
sensitivity "10.5" zoom_sensitivity_ratio "1" +mlook
gamma "3.0" brightness "2.0" fastsprites "0" d_spriteskip "2" r_decals "1" gl_polyoffset "0.1" //0 gl_max_size "512" //256 hpk_maxsize "0" //1 viewsize "110.000000" max_shells "1" max_smokepuffs "120" v_dark "1" cl_weather "0.001" //0.001
volume "1" _snd_mixahead "0.1" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3Volume "0.000000" voice_scale "1" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1"
cl_lw "1" cl_lc "0" cl_dlmax "512" //128 cl_himodels "0.000000" cl_idealpitchscale "0.8" //0.8 cl_timeout "99999" cl_cmdbackup "0" //0 cl_cmdrate "1500" //501 cl_updaterate "501" //501 cl_resend "3" //3 cl_vsmoothing "0.05" cl_nosmooth "0" cl_smoothtime "0.1" cl_corpsestay "600.000000" // 600 !!
cl_dynamiccrosshair "0" cl_crosshair_color "0 250 0" cl_crosshair_size "small" cl_crosshair_translucent "0"
cl_bobcycle "0.8" cl_bobup "0" //0 cl_bob "0" //0
cl_showfps "1" cl_radartype "1" _cl_autowepswitch "1"
// Interface settings \\
drawradar hud_draw "1" hud_fastswitch "1" hud_centerid "1" //0 hud_takesshots "0" crosshair "1.000000" setinfo "_ah" "0" setinfo "_vgui_menus" "0"
// Console settings \\
console "1.000000" con_color "0 250 0" scr_conspeed "999999"
// Other custom settings \\
sv_aim "1" rate "30000" //25000.000000 fps_max "101.0" fps_modem "0.0" mp_decals "1" ex_interp "0" //0.00013
//скрипт для быстрого разворота на 180 градусов alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000"" bind "b" "180"
//unstopable impulse bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
//knife skript\\ alias +knife2 "-forward;+back;+attack;+duck;-duck" alias -knife2 "-back;-attack" bind "MOUSE4" "+knife2"
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
alias +knife "weapon_knife; +jump; +duck; +attack2;" alias -knife "weapon_knife; -jump; -duck; -attack2;" bind "MOUSE5" "+knife"
alias +oo "alias _special 4;4" alias -oo "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo" alias -gag "-moveright;wait;-right;-oo" bind "z" "+gag"
alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "t" "+cbhop"
//bhop bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck bind "ALT" "+jd" alias +jd "alias _special 5;5;+duck" alias -jd "alias _special;-jump;-duck" alias 5 "+jump; wait; -jump; wait; special"
alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "x" "+cbhop"
//spin script (not use cl_yawspeed in other scripts) cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" // Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" // Edit Here bind "F1" "run_qA2.LJ4" // Straight-Forward Runup //He y6upatb ckpunt
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ; alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ; bind "F11" "afkon"; bind "F12" "afkoff"
alias mic "mikeon" alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff" alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon"; bind "k" "mic"
alias +me "+attack;cl_weather 1" alias -me "-attack;cl_weather 0"
bind mouse1 +me //He y6upatb ckpunt
//mouse 2
alias +www "+attack2;developer 1;fps_max 201.10000000000" alias -www "-attack2;developer 0;fps_max 101.0" bind mouse2 +www //He y6upatb ckpunt
//---------------------------------------------------------------------- //Shooting lookspring 1 alias +un.head1 "-mlook;wait;+mlook;+attack" alias -un.head1 "-attack" alias un.head1_1 "bind mouse1 +un.head1" v_centerspeed 9999 //Shooting 2 lookspring 1 alias +un.head2 "-mlook;wait;+mlook;+attack2" alias -un.head2 "-attack2" alias un.head2_2 "bind mouse2 +un.head2" v_centerspeed 9999 //----------------------------------------------------------------------- //He y6upatb ckpunts
// Мега нож bind "F8" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"
echo "testing knife cfg by m9SO"
voice_fadeouttime 0 alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV" alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV" alias ToggleWAV "StartWAV" bind "v" "ToggleWAV"
bind "z" "+hook" bind "x" "+grab" bind "c" "+paint"
play sound/misc/godlike
=================== alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo" alias -gag "-moveright;wait;-right;-oo" bind "e" "+gag" =====================
bind "MWHEELUP" "+2" bind "MWHEELDOWN" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
***Duck Runner***
bind "q" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00" ============================================================ bind "SHIFT" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up" ====================
setinfo _pw "Bzxn2loPE5"
by scl
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Krogan01 | Дата: Вторник, 17.07.2012, 13:41 | Сообщение # 2 |
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| Норм,но есть и получше.
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