ReSiZze | Дата: Пятница, 22.07.2011, 11:01 | Сообщение # 1 |
Группа: V.I.P.
Сообщений: 504
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| unbindall
bind "UPARROW" "" bind "DOWNARROW" "" bind "RIGHTARROW" "" bind "LEFTARROW" "" bind "BACKSPACE" "" bind "ENTER" "" bind "DEL" "screenshot" bind "PAUSE" "pause" bind "KP_SLASH" "" bind "*" "" bind "PGDN" "cl_righthand 0" bind "PGUP" "cl_righthand 1" bind "MOUSE5" "" bind "MOUSE4" "" bind "KP_minus" "net_graph 0" bind "KP_plus" "net_graph 3" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "e" "" bind "q" "+grab" bind "r" "" bind "g" "drop" bind "m" "chooseteam" bind "n" "" bind "h" "" bind "y" "messagemode" bind "u" "messagemode2" bind "f" "" bind "v" "+voicerecord" bind "t" "" bind "z" "" bind "x" "" bind "c" "" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "`" "toggleconsole" bind "i" "" bind "b" "" bind "~" "toggleconsole" bind "F12" "" bind "MOUSE3" "" bind "MWHEELUP" "+duck" bind "MWHEELDOWN" "" bind "F3" "" bind "F4" "" bind "F5" "" bind "F6" "" bind "F7" "" bind "F8" "" bind "F9" "" bind "F10" "" bind "F11" "" bind "-" "" bind "=" "" bind "KP_HOME" "" bind "KP_UPARROW" "" bind "KP_PGUP" "" bind "KP_LEFTARROW" "" bind "KP_5" "" bind "KP_RIGHTARROW" "" bind "KP_END" "" bind "KP_DOWNARROW" "" bind "KP_PGDN" "" bind "KP_DEL" "" bind "KP_INS" "" bind "KP_ENTER" "" bind "HOME" "" bind "END" "" bind "INS" "" bind "]" "" bind "[" "" bind "o" "" bind "p" "" bind "\" "" bind "'" "" bind ";" "" bind "l" "" bind "k" "" bind "/" "" bind "." "" bind "," "" bind "j" ""
sensitivity "3.2" zoom_sensitivity_ratio "1.4" +mlook
fastsprites "2" d_spriteskip "2" r_decals "0" //1 gl_polyoffset "-0.001" //0 gl_max_size "256" hpk_maxsize "1" //0 viewsize "120.000000" max_shells "101" max_smokepuffs "101" v_dark "4" cl_weather "0" //0.001
volume "0.4" _snd_mixahead "0.1" suitvolume "1.000000" hisound "1.000000" bgmvolume "0.000000" bgmbuffer "-999999999" MP3Volume "0.000000" voice_scale "1" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1"
cl_lw "4" cl_lc "0" cl_dlmax "256" cl_himodels "0.000000" cl_idealpitchscale "0.8" //0.8 cl_timeout "999999" cl_cmdbackup "2" //2 cl_cmdrate "801" cl_updaterate "501" cl_resend "3" //3 cl_vsmoothing "0.05" cl_nosmooth "0" cl_smoothtime "0.1" cl_corpsestay "600.000000" // 600 cl_righthand "1" cl_minmodels "1"
cl_dynamiccrosshair "0" cl_crosshair_color "0 250 0" cl_crosshair_size "small" cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red" cl_logofile "devl1"
cl_bobcycle "0.8" cl_bobup "0" cl_bob "0"
cl_showfps "1" cl_radartype "1" _cl_autowepswitch "0"
// Interface settings \\
drawradar hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_takesshots "0" crosshair "1.000000" setinfo "_ah" "0" setinfo "_vgui_menus" "0" setinfo "_pw" "<3 CuCbKu"
// Console settings \\
console "1.000000" con_color "0 250 0" scr_conspeed "999999"
// Other custom settings \\
sv_aim "4" ati_subdiv "0" ati_npatch "0" topcolor "0" bottomcolor "0" rate "20000" fps_max "101.0" fps_modem "0.0" mp_decals "0" ex_interp "0"
//скрипт для быстрого разворота на 180 градусов alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000"" bind "b" "180"
//unstopable impulse bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
//knife skript\\ alias +knife2 "-forward;+back;+attack;+duck;-duck" alias -knife2 "-back;-attack" bind "MOUSE4" "+knife2"
//Double duck bind "r" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
alias sd "+duck;wait;-duck;+attack2;wait;-attack2" bind "e" "sd" alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2" bind "MWHEELDOWN" "knf1"
alias +knife "weapon_knife; +jump; +duck; +attack2;" alias -knife "weapon_knife; -jump; -duck; -attack2;" bind "MOUSE5" "+knife"
// duckjump alias "+cjump" "+jump;+duck" alias "-cjump" "-jump;-duck" bind "space" "+cjump"
alias +oo "alias _special 4;4" alias -oo "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo" alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo" bind "z" "+gag"
alias +gad "+moveright;wait;+right;cl_yawspeed 550" alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000" bind "t" "+gad"
//bhop bind "c" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck bind "ALT" "+jd" alias +jd "alias _special 5;5;+duck" alias -jd "alias _special;-jump;-duck" alias 5 "+jump; wait; -jump; wait; special"
alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "x" "+cbhop"
//spin script (not use cl_yawspeed in other scripts) cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" // Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" // Edit Here bind "F1" "run_qA2.LJ4" // Straight-Forward Runup
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" /// alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" /// alias ajf+ "+ssay;alias ajf ajf-" /// alias ajf- "-ssay;alias ajf ajf+" /// alias ajf "ajf+" /// alias sp1 "sp0" /// alias sp2 "sp0" /// alias sp0 "alias _special" /// alias af "tog1;tog2;wait;special" /// alias tog1 /// alias tog2 /// alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;" alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
alias 1Toggle.jbrv "1Toggle.2.jbrv" alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;" alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;" bind "F10" "1Toggle.jbrv" //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ; alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ; bind "F11" "afkon"; bind "F12" "afkoff"
alias mic "mikeon" alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff" alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon"; bind "k" "mic"
//---------------------------------------------------------------------- //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack" ; alias -un.head1 "-attack" ; alias un.head1_1 "bind mouse1 +un.head1" v_centerspeed 9999 //Shooting lookspring 1 ; alias +un.head1 "-mlook;wait;+mlook;+attack2" ; alias -un.head1 "-attack2" ; alias un.head1_1 "bind mouse2 +un.head1" v_centerspeed 9999 //-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1" alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0" alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8" alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias +jump_2 "alias _special j_bhop; j_start" alias -jump_2 "alias _special j_stop" alias j_bhop "+jump;wait;-jump;wait;j_start" alias j_start "special" alias j_stop " " bind "space" "+jump_2"
alias "+dd1" "+duck; wait; -duck; wait; +duck; adjust_crosshair" alias "-dd1" "-duck; adjust_crosshair" bind "e" "+dd1"
alias +k "-mlook;wait;+attack2" alias -k "+mlook;wait;-attack2"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0"
//------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "r" "+cbhop"
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
// Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
//-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump"
alias +www "+attack2;developer 1;fps_max 1000" alias -www "-attack2;developer 0;fps_max 100" bind mouse2 +www
//mouse 2 - color
alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;" alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair" bind mouse2 +www
//mouse 1 - color
alias +111 "+attack;developer 1;fps_max 1000; adjust_crosshair;" alias -111 "-attack;developer 0;fps_max 100; adjust_crosshair" bind mouse1 +111
// micon - micoff
alias mic "mikeon" alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff" alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon"; bind "CAPSLOCK" "mic"
nPblrau u nod}|{uMau Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
KNF LIVE alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
FIre^aliases alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias "w4" "wait; wait; wait; wait" alias "w7" "wait; wait; wait; wait; wait; wait; wait" alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait" alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias "w30" "w10; w10; w10"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
// Длинный прыжок (Longjump Alias) bind "e" "+lj" alias +lj "+duck;wait;+jump" alias -lj "-jump;-duck"
//Скрипты Subtronixxx (с) Скрипт "Присесть в прыжке + удар правой"
alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;" alias -sub "-duck;-attack2;-jump" bind q +sub
bind "PGUP" "cl_righthand 1" bind "PGDN" "cl_righthand 0"
alias speed_mod "speed_walk" alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod speed_run" alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod speed_walk" alias +_bhop "alias _special bhop_;bhop_" alias -_bhop "alias _special" alias bhop_ "-+;wait;special" alias -+ "bhop+" alias bhop+ "+jump;alias -+ bhop-" alias bhop- "-jump;alias -+ bhop+" bind "space" "+_bhop" bind "space" "+bhop"
alias +hop "alias _special hopf;hopf" alias -hop "alias _special slot10" alias hopf "special;wait;+jump;wait;-jump" bind "space" "+hop"
version echo "yxolololo.cfg testing"
Stealer -.-
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Kaa^ | Дата: Суббота, 23.07.2011, 16:36 | Сообщение # 2 |
Группа: Модераторы
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